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Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
290+104.286*(Lv-1) |
ATK |
310+52.857*(Lv-1) |
HP @ Lv 60 |
6442.874 |
ATK @ Lv 60 |
3428.563 |
Max HP+15 Lv, +2000 HP |
10007.164 |
Max ATK+15 Lv, +2000 ATK |
6221.418 |
Skills |
Silver Gunner |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [On MissAfter this unit attacks but hits nothing.] Apply Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 1 turn. (Buff) to self Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 50~100%
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Mentor |
[Quest VictoryAfter a Quest gets completed, triggers as long as this unit was included in your starting team (sub and support slots included).] Additional XP (+10%) / 100%
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Shrouded in Amnion |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 40~80%
|
Ambusher |
[Defense ModifierAll multipliers stack with each other.] Take 0.7x damage from Shot-ranged enemies Take 0.7x damage from Snipe-ranged enemies / 100%
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Skill Evolution(s) |
Mentor+ |
[After MovingAfter this unit is held and released by their player.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies behind self / 45~90%
|
Illustration |
GomTang |
Scenario |
―― |
Voice |
Hiroki Tochi |
GenderAs defined in the game data, might not be accurate to reality |
Male |
Gate |
Kitezh |
Guild |
Outlaws |
School |
Kabukicho Academy |
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Research Files
Translated from Japanese
|
Transient who teaches night classes at Shinjuku, Kabukicho that many demon type students that live in the darkness of night attend. He is serious, never has had any rumors about him, and is often teased by his precocious students who treat the leading pleasure district of Tokyo as their playground. But before he was summoned to Tokyo, he was known in his home world as an anti-terrorist former hero. Such a terrorist could be, for example, a vampire who spreads bloodborne infections to corrode minds and destroy society starting from its roots. Kresnik is a vampire hunter specialist as someone who is eternally close to vampires. He himself describes the job as that of a hitman in self-deprecation and does not talk about it much, however. He has thrown away his past of hunting those like himself and is now enjoying the act of teaching and raising the young who are like himself. But there is still the possibility that terrorists may take over his school one day. Should that happen, Kresnik will take his teacher's cane and turn it into a gun and knife and show how he used to be in order to protect his beloved students. He carries the role of an archenemy towards the one who also possesses a Sacred Artifact of amnion.
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Official Japanese
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夜の闇に生きる鬼種の生徒たちが多く通う、新宿区・歌舞伎町の夜学教師「転光生」。真面目で浮いたウワサがまったくなく、東京屈指の歓楽街を遊び場とする早熟な教え子たちには、からかわれることもしばしば。しかしこの東京へ召喚される前、故郷では、対テロ部隊の元英雄として知られていた。曰く、吸血鬼とは、血液感染によって精神を侵食し、社会構造を根本から破壊してしまう存在。このクルースニクはそんな吸血鬼を狩る「吸血鬼に限りなく近しき存在」として、その道のスペシャリストであった。だが彼はそれを、殺し屋まがいの稼業だと自嘲し、多くを語ろうとはしない。かつての同族狩りの過去を捨て、今は幼い同族たちを教え育てることを何よりの喜びとしているようだ。しかしながらもし彼の学園に、テロリストたちが侵入するような時があったなら。その時彼は、教鞭を銃とナイフに持ち替えて、愛する生徒たちを護るためにかつての姿を見せるのだろう。同じ羊膜の「神器」を持つものを、宿敵とする「役割」を帯びている。
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|

|
Rarity |
4 |
Cost |
16 |
HP |
640+103.316*(Lv-1) |
ATK |
560+52.806*(Lv-1) |
HP @ Lv 65 |
7252.224 |
ATK @ Lv 65 |
3939.584 |
Max HP+15 Lv, +2000 HP |
10801.964 |
Max ATK+15 Lv, +2000 ATK |
6731.674 |
Skills |
Silver Gunner |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [On MissAfter this unit attacks but hits nothing.] Apply Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 1 turn. (Buff) to self Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 50~100%
|
Bloodline Avenger |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] Apply Prayer+10% skill activation rate for 6 turns (Buff) to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] Apply Prayer StrengtheningWhile user has Prayer: +1000HP/turn for 999 turns (Irremovable Buff) to self Apply Non-Prayer StrengtheningWhile user does not have Prayer: ATK Up by 4x 999 turns (Irremovable Buff) to self / 100%
|
Shrouded in Amnion |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 40~80%
|
Shapeshifting Ambusher |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100% [Defense ModifierAll multipliers stack with each other.] Take 0.7x damage from Shot-ranged enemies Take 0.7x damage from Snipe-ranged enemies / 100%
|
Illustration |
GomTang |
Scenario |
―― |
Voice |
Hiroki Tochi |
GenderAs defined in the game data, might not be accurate to reality |
Male |
Gate |
Kitezh |
Guild |
Outlaws |
School |
Kabukicho Academy |
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Translated from Japanese
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Kresnik fights using a sword, bullets, and other weapons made from a Sacred Artifact of silver. It acts as a lethal weapon with unparalleled effectiveness against races that live in the dark of night such as vampires and werewolves. Since it is originally something tied closely to Kresnik's life, he is deeply knowledgeable about its action and mentality. Because of that, Kresnik has won fame in the past as the former hero of an anti-terrorist unit that fought against those who'd threaten society. But in Kresnik's view, these memories are also accompanied with his regrets that he lived for the good of society and not for a certain someone who was close to him. That has led Kresnik to hold great respect for those who struggle hard to save those near to themselves regardless of age. The unending troubles between his freewheeling students and the Kiou Police Academy students who uphold order is a source of worry for him. He's especially naggy towards one student who keeps walking around alone at night despite his repeated requests that she not.
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Official Japanese
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白銀の「神器」、それで形作られた銃弾や刃など、数多の武器をもって戦う。吸血鬼や人狼といった闇に生きる種族に対してのリーサルウェポンとして、無類の効果を発揮する。元よりクルースニク自身が近しい存在でもあるため、その行動や心理については深く知悉している。故に、彼はかつて、社会を脅かすテロに対抗する部隊の元英雄として名を馳せた。だがその記憶は、彼にとっては社会のために生き、近しい誰かの為に生きていなかった悔恨を伴う。それ故か、隣の誰かを救おうと奮闘する人物に対して、年齢に関わらず強い敬意を抱くようだ。同地域にある鬼王警察学校の規律を重んじる生徒たちと、自由な教え子たちとのイザコザが絶えないことが悩みの種。特に、夜の1人歩きをいくら言っても止めないとある生徒には手を焼かされているらしい。
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Appearances
Transient Summons
Notes
- Kresnik is based on the shamanistic vampire hunters called Krnsnik (or Kresnik). The kresnik appear as animals at night to hunt their evil counterpart, the kudlak, to fight evil agents and ensure good harvest, health, and happiness. The kresnik are often represented as a white animal and the kudlak as a black one. They may have had origins from the Slavic deity Kresnik; a god of the sun, sky, and fertility.
- In Kresnik's higher rarity art, you can see his right hand partially transformed into an animal's.
- Kresnik's archenemy, the kudlak, is reflected in-game by Kresnik and
Volkh Vseslav's dislike for each other.
- His Sacred Artifact, weapons created of silver, is a reference to how in folklore silver was a metal thought to be very effective against evil creatures such as werewolves, vampires, and witches; it is where the concept of the silver bullet comes from. To a lesser degree, it could be related to cold iron in European mythology that is believed to repel, contain, or harm ghosts, fairies, witches, and other malevolent supernatural creatures.
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