From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
470+97.857*(Lv-1) |
ATK |
275+58.429*(Lv-1) |
HP @ Lv 60 |
6243.563 |
ATK @ Lv 60 |
3722.311 |
Max HP+20 Lv, +2000 HP |
10200.703 |
Max ATK+20 Lv, +2000 ATK |
6890.891 |
Skills |
Seafarer |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Swimmer enemies / 100%
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Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
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Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
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Spreader of Lunacy |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self +7~14 CP to self and allies directly adjacent to self / 20~40%
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Skill Evolution(s) |
Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
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Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
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Research Files
Official English
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"Captain of a whaling ship with a prosthetic leg. He is a Water Buffalo Therian. When your ship was wrecked in the colliding of world in Tokyo Bay as it merged with the 23 seas, he picked you up. Right after that, he gave you a long, hard lesson on the treacherous seas. He has been chasing his sea monster across the oceans in pursuit of revenge. Sometimes, he lets that rage get the better of him, causing him to lose sight of himself. He takes pride in his position as captain and demands that his crew accept his orders without question. In return, he will accept even those with guilty consciences among his crew no matter what they have done."
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Translated from Japanese
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The whaling ship captain with an artificial leg. A water buffalo beastman. He found the protagonist and the others stranded in the sea of Tokyo Bay overlapped with the seas of the other 23 worlds, placed them on his own boat, then drove the basics of sailing into them. A certain important something was stolen from his life, so he crosses the various seas chasing after a certain sea monster as an avenger. If he hears information about this sea monster, he shows a side of him lost to madness. To him the position of ship captain is one to take pride in, and he seeks the self-consciousness to order the people who board his boat. However no matter who it is, even if it were someone with a scar on their lower leg he possesses a great magnanimity to take them as sailors on his ship.
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Official Japanese
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片足が義足の捕鯨船の船長。水牛獣人。「異界化」し、23の海と結合した東京湾で遭難していた主人公たちを拾い、自分の船に乗せ、船乗り仕事のイロハを叩き込む。己の人生から大事なものを奪った、とある海の怪物を追いかけ、数多の海を航る復讐者。海の怪物の情報を聞きつけると、我を忘れて狂気を見せる一面がある。「船長」という自らの立場に自負を持ち、自分の船に乗った者たちには命令される者としての自覚を求める。しかし、どんな者でも、たとえ脛に傷のある者でも己の船に船員として受け入れる広い度量を持つ。
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Rarity |
5 |
Cost |
24 |
HP |
1648+88.633*(Lv-1) |
ATK |
877+61.755*(Lv-1) |
HP @ Lv 70 |
7763.677 |
ATK @ Lv 70 |
5138.095 |
Max HP+20 Lv, +2000 HP |
11536.337 |
Max ATK+20 Lv, +2000 ATK |
8373.195 |
Skills |
Seafarer |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Swimmer enemies / 100%
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Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
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Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
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Overthrower of the Heavens |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies 1 square around self +8~16 CP to self and allies 1 square around self / 25~50%
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Skill Evolution(s) |
Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
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Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
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Beastly Samalian King |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies in a 2-square diamond radius around self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies in a 2-square diamond radius around self / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -1500~-3000 HP to hit units and enemies on the left and right of them / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +300~600 HP to self and allies in a 2-square diamond radius around self / 40~80%
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Windward Captain |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If CP = 100) Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self / 45~90% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies 1 square around self / 35~70% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +8~16 CP to self and allies 1 square around self / 25~50%
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Official English
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"For fearing not even the heavens in his pursuit of gold, this man was transformed into the form of a bull in retribution. He dedicates his life to revenge against the Gods who walk the Earth. He owns a Whaling Ship Sacred Artifact, the Rule of which is devoted to hunting his prey to obliteration. Isolated from the wider world upon the ship, the rest of the crew gradually becomes infected with his ambition. He has a strong affinity with those who choose to live lives of rebellion upon principle, despite knowing their goals can never be achieved. He also suffers a complex sense likened to self-hatred towards a certain man from a different world with a similar Rule."
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Translated from Japanese
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For fearing not even the heavens in his pursuit of gold, this man was transformed into the form of a bull in retribution. He dedicates his life to revenge against the Gods who walk the Earth. He owns a Whaling Ship Sacred Artifact, the Rule of which is devoted to hunting his prey to obliteration. Isolated from the wider world upon the ship, the rest of the crew gradually becomes infected with his ambition. He has a strong affinity with those who choose to live lives of rebellion upon principle, despite knowing their goals can never be achieved. He also suffers a complex sense likened to self-hatred towards a certain man from a different world with a similar Rule.
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Official Japanese
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天をも恐れぬ黄金の野望をかつて胸に抱き、その報いに、体を牛と変えられてしまった男。その生き様は、大いなる何かへの復讐である。どこまでも狙った獲物を追い続け絶滅させるための権能を帯びた、捕鯨船の「神器」を所有する。船という密室の中で、彼が内に秘めた狂おしき野望は船員たちに感染してゆく。けして手が届かぬと知りながら、己が定めたものの為に叛逆者として生きる者に親近感を抱く。また世界は違えど近しい「権能」を持った、ある男に対しては近親憎悪に近い、複雑な感情を抱いている。
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CV
Event |
Line |
Summon |
Good grief… Who’d think I’d end up picking up adrift kids… well, whatever, since I picked you up, I’ll have you working a bit. First thing I’ll teach you is how to prepare a harpoon. |
Beginning of Battle |
There’s a lot on the starboard! We’ll be charging at them! |
Move |
Keep going this way! |
Attacking |
I’ll drive it in you! |
Skill Activation |
Took you long enough! |
Hit (minor) |
Not yet…! |
Hit (major) |
Gaah! |
Charge |
Meeting with me means you ran out of luck. Ocean's Dying Vow, White Sperm Whaler! |
Victory |
We’ve cleared this sea course! Huh, so this one isn’t it either… Well, let’s go, head to the next part of the open sea! |
KO'd |
So this is the place where I die. Lively, without even time to drink booze… this was unexpectedly good for my last moments… |
Love |
Ah... You are my harbor. I ask just one... just one thing. Do not go ahead of me. |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- His character is based off a combination of Captain Ahab from the novel Moby Dick, and King Ahab of Israel from the Tanakh.
- Ahab was previously a king in Eden, but his skepticism of the God of Eden's deity status wrought the God's anger. The God struck Ahab and transformed him into a Buffalo Beastman. This is a reference to the mythical King Ahab being a worshipper of the Canaanite deity Baal, who is commonly attributed to a bull.
- Ahab has two Sacred Artifacts.
- His Ship Sacred Artifact is sturdier than normal ships. It was inherited by Eita through passing on a long knife signifying ownership in Embark! Summer Ocean Adventure. It is unclear if he ever regains ownership of his Ship by the end of the event.
- His Aramaic Shaft (shaft of a Harpoon) Sacred Artifact, Oath of the Whaler, was the weapon with which he was struck by the God of Eden. It was a tool for the God of Eden to restrain mortals and keep them out of the heavens, and has the power to seal Rules. It does so by degrading the individual it hits, removing any uniqueness it has. It bestows him with the Role of the Conqueror and the Rule of Deprivation.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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