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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
299+100.01*(Lv-1) |
ATK |
301+57.133*(Lv-1) |
HP @ Lv 60 |
6199.59 |
ATK @ Lv 60 |
3671.847 |
Max HP+20 Lv, +2000 HP |
10199.79 |
Max ATK+20 Lv, +2000 ATK |
6814.507 |
Skills |
Celestial Sunderer |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Move hit units 1 square to the right / 50~100%
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Dragon Tamer |
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] -30~-60 CP to enemies in a 3x5 area around the 3rd square in front of self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to enemies in a 3x5 area around the 3rd square in front of self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to Dragonborn enemies / 100%
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Prayer Utterer |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self / 30~60% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 35~70%
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Geyser Blaster |
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Push away enemies in a 3x3 area around the 2nd square in front of self by 3 squares -4000~-8000 HP to enemies in a 3x3 area around the 2nd square in front of self Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to enemies in a 3x3 area around the 2nd square in front of self / 50~100%
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Research Files
Official English
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"A Transient from the world of Babilim, where it is believed that one will be reborn after death. The people of Marduk's homeland revere him as the Calf of the Sun and a hero among their people. He can gain new life by having the dragon Mushussu swallow him whole, regurgitating him with a brand-new body. This is, understandably, a frightening experience for him, yet he always resists the urge to scream because he must maintain his image as the stalwart hero. By contrast, Mushussu adores Marduk, and this process is one of the ways that the creature expresses its love for him. The stone tablet hanging from Marduk's neck is inscribed with a divine decree, though its Rule is currently not functioning as it should. Nonetheless, Marduk continues to follow the command inscribed upon it, always pursuing chaos wherever he finds it. He feels a level of kinship toward a fellow archer who, like him, is also known as a child of the sun. He also has something of a fondness for the individual with the Sacred Artifact that can rend heaven and earth."
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Translated from Japanese
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Transient from the world of Babel, which holds the belief that new life can be reborn from bones. He boasts a name that means Calf of the Sun and is a hero sort of person. By being swallowed up and then spat out by the serpent Mushussu he brings with him, he is able to obtain a new body. That said, it is still a terrifying experience, but as a hero he keeps his screams down as he gets swallowed whole. Mushussu loves Marduk, and swallowing him up is one expression of its affection. The tablet-like thing hanging from his neck is a clay slab with the mandate of heaven written on it, but at present a part of its power is not working correctly. This is based on the contents once carved into it, and Marduk drives out disorder. He sympathizes with the person who is also a child of the sun and an archer. He also feels something similar to familiarity towards those who possess artifacts that divide heaven and earth or bear names that relate to that.
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Official Japanese
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骸から新たな存在へ産まれ直す「信仰」を持つ異世界、バブイル出身の「転光生」。「太陽の仔牛」の意味を持つ名を誇る、英雄然とした人物。連れた大蛇ムシュフシュに丸呑みされ、吐きだされることで新たな肉体を得ることが出来る。とはいえ恐ろしいことに変わりなく、しかし英雄として悲鳴を堪えながらいつも呑み込まれている。ムシュフシュは、マルドゥックのことが大好きであり、呑み込みはその好意の表れの1つである。首から下げているタブレットのようなものは、天命を記した粘土板であるが現在は一部の「権能」が正しく機能していない。これにかつて刻まれていた内容に基づき、マルドゥックは「混沌」を追うべく行動する。同じ太陽の子にして弓使いである者に対し、共感の念を抱く。また「天と地」を砕き分かつ、あるいはそれに関わる名を冠する「神器」を持つ者に対し親しみに近しいものを抱く。
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|
Rarity |
4 |
Cost |
16 |
HP |
636+98.735*(Lv-1) |
ATK |
564+57.388*(Lv-1) |
HP @ Lv 65 |
6955.04 |
ATK @ Lv 65 |
4236.832 |
Max HP+20 Lv, +2000 HP |
10929.74 |
Max ATK+20 Lv, +2000 ATK |
7384.592 |
Skills |
Celestial Ravager |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Move hit units 1 square to the right / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 45~90%
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Dragon Tamer |
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] -30~-60 CP to enemies in a 3x5 area around the 3rd square in front of self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to enemies in a 3x5 area around the 3rd square in front of self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to Dragonborn enemies / 100%
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Prayer Venerator |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self and allies on the left and right of self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units +8~16 CP to self / 40~80%
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Flood Bringer |
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Push away enemies in a 5x5 area around the 3rd square in front of self by 3 squares -4000~-8000 HP to enemies in a 5x5 area around the 3rd square in front of self Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to enemies in a 5x5 area around the 3rd square in front of self / 50~100%
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Weakening Opening Light from Within |
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +1200~2400 HP to self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self + Move hit units 1 square to the right |
3x |
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Official English
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"Marduk can use the Rule of his Sacred Artifact, the Celestial Bow, to split chaos clean in two. In fact, he originally became known as a hero for dividing chaos into heaven and earth. He refers to the Tower of Babel in this Tokyo by a different name: Etemenanki, the name of the structure in which he was enshrined in his home world. Perhaps it is for this reason that he is very well informed regarding the connection between this tower and floods. Those with an affinity for dragons or serpents tend to feel sympathetic toward him. Conversely, he does not get along well with those who enjoy dark, enclosed spaces."
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Translated from Japanese
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Marduk possesses a star bow Sacred Artifact and uses the power to divide chaos in two. Through this power Marduk once tore chaos into the heavens and earth and became a hero. He calls the Tower of Babel in Tokyo Etemenanki. In his home world, he worshiped in a tower by that name. Perhaps because of that, he is extremely well-informed about that tower and its relationship to 'floods.' There are times when he has been given sympathy by those attached to large serpents. On the flip side, he has terrible compatibility with those who imprison others and like dark places.
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Official Japanese
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星弓の「神器」を持ち、混沌を2つに分かつ「権能」を行使する。この力をもって彼はかつて、混沌を天と地との2つに割き、英雄となった。東京に立つバベルタワーを「エテメンアンキ」という名で呼ぶ。故郷の異世界では、その名を持つ塔に祀られていたようだ。そのためか、彼はその塔と「洪水」の関係について、非常に詳しい。大蛇に懐かれてしまった者から共感を持たれることがある。逆に、閉じ込める者、暗い場所を好む者とは相性が悪いらしい。
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Variant |
Nightclub |
Rarity |
4 |
Cost |
16 |
HP |
506+86.153*(Lv-1) |
ATK |
694+69.969*(Lv-1) |
HP @ Lv 65 |
6019.792 |
ATK @ Lv 65 |
5172.016 |
Max HP+20 Lv, +2000 HP |
9742.852 |
Max ATK+20 Lv, +2000 ATK |
8571.396 |
Skills |
Club Newbie |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal StrengtheningWhile user has Arousal: ATK Up by 1.5x for 999 turns (Irremovable Buff) to self Apply Arousal After Movement PhaseAcquire skills for 11 turns: [After Not Moving] Apply Arousal to allies on the left and right of self + [After Moving] Apply Arousal to allies on the left and right of self / 100% (Irremovable Buff) to allies in a 2-square diamond radius around self / 50~100% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to self / 100%
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Consumed by the Groove |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
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Talent that Divides the Crowd |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units and enemies directly adjacent to them / 25~50% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] (If HP < 51%) Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove OppressionCannot move at will for 2 turns (Debuff) / 50~100%
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Unrivaled Reincarnation |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to self / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self / 35~70%
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Illustration |
kimidori |
Scenario |
―― |
Voice |
Fukushi Ochiai |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Gate |
Babilim |
Guild |
Warmongers |
School |
Unknown |
Release Date |
2024-10-18 (v5.4.0) |
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Translated from Japanese
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A Transient with fresh memories and a body that has just debuted in a new world. A born power fighter with the planet Jupiter as his guardian, he was once appointed as the commander-in-chief of an army immediately after his birth. This time, he immediately agreed to try out a nightclub in Tokyo for the first time. Marduk was terrified (The hustle and bustle like a storm from the heavens engulfed his whole body) and flustered (The roaring music and the people dancing with enthusiasm). Even though it was lively, he didn't know anyone and he was anxious because he didn't understand anything. He was even more scared than when he was swallowed and digested by his partner dragon and reborn on a new battlefield. He clung to his nemesis he encountered in the club and begged him in a tearful voice not to be left alone. The scene was like a child clinging to their parent's back. However, once he settles down next to his acquaintances, he gradually adapts to the atmosphere of "enjoying the moment." He is shocked at how Mushussu gulps down his expensive-looking drinks with such enthusiasm. It'll be a while before he shows the kind of fever that splits the floor in two, just like he once did with the heavens and the earth.
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Official Japanese
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常にまっさらな記憶と、新しい世界にデビューしたての体を持つ「転光生」。木星を守護とする生まれつきのパワーファイターで、生誕後すぐ軍の総大将に任命された過去がある。今回、二つ返事で挑むこととなったのは、東京のナイトクラブ初体験。マルドゥックは戦慄した。己の全身を呑み込む、天の嵐の如き喧騒に。マルドゥックは狼狽した。爆音で流れる音楽と、ノリノリで踊る参加者たちに。賑やかであるのに、誰も知り合いがおらず、何も分からず不安だった。相棒のドラゴンに呑まれ、消化され、新たな戦場に生まれ直す時よりも尚ビビっていた。クラブの中で遭遇した宿敵にすがり、ひとりにしないでくれと涙声で頼む。その光景は、まるで幼子が親の背に隠れるが如く。だが知り合いの傍で一度落ち着くと、「ただ今を楽しむ」というこの場の空気にだんだん順応。ノリノリで高そうなドリンクを呑み干していくムシュフシュには肝を冷やされたりもしたが。かつて天地をそうしたように、フロアを真っ二つに分けるフィーバーを彼が見せるのはもう少し後――。
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CV
Event |
Line |
Summon |
Marduk, the warrior of the sun in a clear sky, hereby presents! With my mount Mushussu, I shall advance to the battle field...W-wait, don't swallow me just ye...Yiaaaaaaa!? |
Beginning of Battle |
By the divinity, I have acquired a new body, now heading towards the decisive battle field! Let's go! |
Move |
Let me handle it! Let's go, Mushussu! |
Attacking |
Storm, rage on! |
Skill Activation |
Swallow that! |
Hit (minor) |
S-stop it... |
Hit (major) |
Whoaaaaaaaaaah!? |
Charge |
Just like sunset and sunrise, my body can be reborn limitlessly! Tai-Nai-Kai-Ki, Amar.Utu.Bel! Nwaahaahaaaaaaa!? |
Victory |
*sniffing for like 3 seconds* Never mind that. By the divinity, this victory was a given! |
KO'd |
My body, is being dissolved...Help...Someone, help meeeeeeeeeee!! |
Love |
Such a...radiating glare like that of platinum. As one who might not see the sun tomorrow, I hereby confess: "My affection for you is like a storm." |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- He is based on the Mesopotamian god who slayed the primordial beast Tiamat and built the world from her remains with Babylon as the center.
- His Charge Skill "Veil of Amar Utu" is a reference to Marduk's Sumerian name "amar utu.k", meaning "calf of the sun".
- Alternatively, it may be "Amar Utu Belu", with bēlu meaning "master" in Akkadian.
- Mushussu is based on Marduk's sacred animal who became his servant after being defeated by him.
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