Snipe

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Sniper rifle icon representing the Snipe weapon.
Yellow indicates the square the ally Snipe card occupies (this image captures just the top border of ally card, who would not fit in the 5x5 grid along with the red squares), and red indicates the squares the ally card will attack if an enemy occupies them. If no enemy is present in any of these red squares during an attack, the game counts this as a miss. Attacking an enemy at 0HP does not activate skill effects that trigger by attacking (with some exceptions, such as Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) removal with Remove BuffRemove one buff (Debuff)).

Cards with 0.26x ATK penaltySnipe (kanji 狙撃) weapon type attack enemies occupying the 5 squares directly ahead of them. The damage output is the product of the card's ATK and the Snipe penalty multiplier (0.26). Snipe cards gain ≥4 CP for every instance they hit a card with >0 HP, and ≥6 CP for every instance they hit a card at 0 HP. They also gain ≥5 CP when struck. Snipe licences are obtainable in Daily Quests on Thursdays JST and in certain free quests. Snipe souls are currently unavailable in Daily Quests.

Normal weapon type

Cards which have built up less than 100 CP and are not affected by Weapon Change attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. A full list of cards with Snipe for their normal weapon type can be found here.

Weapon change

Some regular skills and charge skills bestow Weapon Change to a card, changing the weapon type of the target's normal attack (typically the target is self).

See Weapon Change (Snipe)/Used Skills for more details

ApplyAdvantageRemove
Base Skill Reiterator (self)
     Echo
Clean-handed (self)
     Daikoku
     Daikoku
間合いに応じる者 (self)
     Fire Ranger
     Water Ranger
     Wood Ranger
     Aether Ranger
     Nether Ranger
     Infernal Ranger
     White Ranger
     Brown Ranger
Earth-Piercer (self)
     MacRoich
Silver Gunner (self)
     Kresnik
     Kresnik
Slick Mechanical Artisan (allies)
     Kurogane
Power of Suggestion (x1.4)
     Licho
     Licho
Impertinence (x1.5)
     Bael
Impertinence Mocker (x2)
     Bael
Netter
     Aegir (Christmas)
Smoke Blower
     Tezcatlipoca
Smoke Commander
     Tezcatlipoca
Spoiled King of the Sun
     Teda
     Teda

Charge attack weapon type

Some regular skills and charge skills bestow Weapon Change to a card, changing the weapon type of the target's normal attack (typically the target is self). Currently, no card has a skill (regular or charge) that changes their weapon type to Snipe. A full list of skills and cards that bestow Weapon Change (Snipe) can be found.

Resistance to Snipe damage

Certain skills confer cards resistance to Snipe attacks.

self
Base Skill Sealer of Infinity (x0.7)
     Tetsuya
     Tetsuya
Rainbow Crosser (x0.7)
     Protagonist
時流を曲げる者 (x0.7)
     Fire Trooper
     Water Trooper
     Wood Trooper
     Aether Trooper
     Nether Trooper
     Infernal Trooper
     Valiant Trooper
     World Trooper
Ambusher (x0.7)
     Kresnik
Shapeshifting Ambusher (x0.7)
     Kresnik
AR Skill Mission Complete (x0.8)

AR Card Limitation

AR Equipment can only be equipped on cards that match its limitation criteria. Snipe weapon type is one of the potential criteria. Below is a list of ARs where Snipe is specified as a restriction or where no restriction is set.

Show equipable ARs (18)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png