From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
415+102.908*(Lv-1) |
ATK |
200+54.082*(Lv-1) |
HP @ Lv 60 |
6486.572 |
ATK @ Lv 60 |
3390.838 |
Max HP+20 Lv, +2000 HP |
10544.732 |
Max ATK+20 Lv, +2000 ATK |
6472.478 |
Skills |
Life Replacer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 15~30% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 40~80%
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In Beast's Clothing |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self +8~16 CP to self / 50~100%
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Prayer Dauber |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 50~100%
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Great Tree's Strength |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +400~800 HP to self Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies 1 square around self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to allies directly adjacent to self / 15~30%
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Research Files
Official English
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"A Transient who came from the world of Tir na Nog who is also an Alder tree spirit. He is a graduate student researcher at a medical school who tends to speak of himself as an old man, as well as the resident assistant of the dorm for Therian Transients in Taito Ward and lead scientist at the research lab. His Role and Rule allow him to transfer any injury or damage from one being to another, giving him control over who lives or perishes. However, he considers the price for using this power to be too high, and thus avoids doing anything proactively except in the direst of circumstances. Because of this, other researchers have labeled him a sloth, and those younger than him usually despise him for pushing vast amounts of work onto them on account of their age. Leib can often be seen complaining about how difficult it can be to keep up with all the new slang."
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Translated from Japanese
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Alder tree spirit Transient that appeared from the world of Tir na Nog. He attends as a medical department graduate student researcher, though he stands out for speaking like he's someone older. Leib is the dorm supervisor of the beastman dedicated dorms at Taito Ward's Ueno Academy and the supervisor of the research labs. His Rule and Role can transplant the dangers bearing down on someone to elsewhere and let only whoever he chooses to survive. He hates the costs involved, so unless it's a crisis he doesn't see taking any active movements as a good thing. As a result he's despised as a useless troublemaker by the other labs, and his kouhai see him as a jerk senpai who will dump tons of work on them because they're young. Leib tends to grumble to himself about the latest slang being used as inappropriate.
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Official Japanese
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異世界ティルナノグから現れた、ハンノキの精霊である「転光生」。医学部に通う大学院生研究者であるが、自分を年寄り扱いするような発言が目立つ。台東区・飢野学園の獣人「転光生」専用学生寮の寮長であり、研究室の監督役。彼の「役割」と「権能」は、押し付けられた危険を他所に転嫁し、自分が選んだ者だけを生き残らせるもの。しかし彼はその代償を嫌い、本当の危機的状況を除いては、自らが積極的に動くことを良しとしない。結果、他の研究室からはめんどくさがりの昼行燈と侮られ、後輩からは若者だからと大量の仕事を押し付けてくる鬼先輩と映る。最近の若者言葉には、なかなかついていけないとぼやきがち。
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|
Rarity |
5 |
Cost |
24 |
HP |
1930+106.837*(Lv-1) |
ATK |
660+40.204*(Lv-1) |
HP @ Lv 70 |
9301.753 |
ATK @ Lv 70 |
3434.076 |
Max HP+20 Lv, +2000 HP |
13438.493 |
Max ATK+20 Lv, +2000 ATK |
6238.156 |
Skills |
Life Replacer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 15~30% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 40~80%
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In Beast's Clothing |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self +8~16 CP to self / 50~100%
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Prayer-Dye Bear |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies 1 square around self / 25~50%
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Great Tree's Spirit |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +800~1600 HP to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in a 2-square diamond radius around self / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to allies directly adjacent to self / 15~30%
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Official English
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"Advisor of the Ueno Beast Tamers. His Sacred Artifact is an Ointment made with the refined blood-red sap of the alder tree. The power of its Rule allows him to transfer the injuries suffered by someone to the trees nearby, making it as though the victim had never been wounded at all. His guild, except for one member, is entirely comprised of Therians. As per their rules, every member who is considered a ""beast"" must have a ""tamer"" to control them, effectively forming a single unit in order to perform their duties and maintain good affinity. As someone capable of foisting even death onto others, Leib has been paired with a beast within the guild. Leib harbors affection born from gratitude toward his guild master, but he also feels bewilderment due to the strange hobbies they entertain."
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Translated from Japanese
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Advisor of the Ueno Beast Tamers. He possesses an ointment Sacred Artifact of collected blood red alder tree sap. It has the power to take the fact that anyone is injured and shunt it to a tree so that the injuries will disappear, like they never were. The Beast Tamers guild he belongs to is a group composed of almost entirely beastmen, with one exception. They act as two man cells with a Beast who is controlled and a Beast Tamer who controls them, so compatibility between the two is important. Leib is currently paired with a Beast based on the perspective that he can shift death to somewhere else. He carries both good will born from gratitude and total bewilderment over an incomprehensible hobby towards his co-guildmaster.
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Official Japanese
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上野ギルド・ビーストテイマーズの補佐役。血のように赤いハンノキの樹液を集めた膏薬の神器を持つ。その力は「誰かが傷ついた」という事実を、樹に押し付ける事で、傷を無かったことにする「権能」を帯びる。彼が所属する上野ビーストテイマーズは一人を除き、基本として獣人たちにより構成される集団である。制御される「ビースト」と、制御する「ビーストテイマー」のツーマンセルで行動し、その相性が重視される。レイヴは、「死を他所に押し付けられる」観点から、現在のビーストとペアを組むこととなった。同ギルドマスターに対しては恩義から来る好意と、さっぱり理解できない趣味の持ち主としての困惑を同時に抱いている。
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Variant |
Summer |
Rarity |
5 |
Cost |
24 |
HP |
1280+87.755*(Lv-1) |
ATK |
1120+61.224*(Lv-1) |
HP @ Lv 70 |
7335.095 |
ATK @ Lv 70 |
5344.456 |
Max HP+20 Lv, +2000 HP |
11090.195 |
Max ATK+20 Lv, +2000 ATK |
8568.936 |
Skills |
Summer Day's Noon Lights |
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP > 50%) +400~800 HP to allies 1 square around self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 20%) +40~80 CP to self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 20%) Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to self / 40~80%
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Lifesaving Explorer |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self and allies 1 square around self Apply Guts StrengtheningWhile user has Guts: ATK Up by 2.0x for 3 turns (Irremovable Buff) to self and allies on the entire board / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and allies on the entire board / 50~100%
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Pushy Polar Bear |
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP > 20%) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies 1 square around self / 40~80% [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP > 20%) Apply Arousal+10CP/turn for 1 turn (Buff) to allies 1 square around self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 50~100%
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Chooser of Life and Death |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP > 50%) Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies 1 square around self / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP > 50%) Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies 1 square around self / 40~80% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 50%) Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies 1 square around self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 50%) Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies 1 square around self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 1%) +750~1500 HP to self / 50~100%
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Translated from Japanese
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Leib has gone towards the stage with a new member as one of the Ueno guild members. His goal is to hide from the hot Tokyo sunlight, dump all the work on the newbie, and have a relaxing summer vacation. Leib used to be an arbiter of life and death, and the role had worn away at his willpower. He came to Tokyo where he met the people of Ueno and his kouhai Tamer, and since then he gradually became more optimistic as he found what it is he really wanted to do. His true goal? It turned out to be lazing around after all. When a request that came in happened to be addressed to his kouhai, he was recruited to go to the sunny midsummer beaches. He complains as he's pulled along, but in his mind he's thinking it's actually not all that bad. Leib is always dumping work onto others, but this time at least Leib is inviting his kouhai Tamer to slack off with him. "Hey this is pretty damn awesome, huh?" he'd say, leaning his sloppy form over smiling like he's sharing a secret. In all honesty, Leib doesn't actually want to rid himself of the role he was given. He just wants him and his friends to have the future come from the choices they all made. He also thinks about how he wants the one he's dumping work onto to actually get mad at him.
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Official Japanese
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上野ギルドの一員として、新たなメンバーと共に今回の舞台となる地へ。暑い東京の陽射しから隠れ、新入りに仕事を押し付け、のんびり避暑地のバカンスを楽しむ狙いだった。レイヴはかつて生と死の調停者たる「役割」を務め、そして擦り果て無気力となったという。しかし、東京へ転光し、飢野の仲間たち、そして後輩テイマーに出会う。徐々に前を向き始め、彼は自分が本当にやりたいことを見つけたという。そしてレイヴは今、己が本当の意思によって、やはりぐうたら過ごすのであった。今回、後輩テイマーへ舞い込んだ依頼をきっかけに、太陽照りつける真夏の浜辺へと駆り出されることになる。口では文句を言いつつも、心の内では悪くないと思いながら手を引かれるままについていく。いつもは仕事を押し付けてくるレイヴだが今回くらいはと、後輩テイマーをサボリに誘う。どうだ、こうして過ごすのは最高だろうと、こっそり秘密を共有し、だらしない体を寄せて笑うのだ。実のところレイヴは、己に与えられた「役割」を失いたいという訳ではない。己や仲間の未来が「それぞれの選択肢を選んだ結果であってほしい」と願っているだけだ。そして「何かを押し付けてくる誰か」へ本気で怒ってほしいと思っている。
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CV
Event |
Line |
Summon |
I'm Leib Olmai. Well, leave any kind of injury to me. I'll have to do something one way or another so you don't die. |
Beginning of Battle |
Oh brother, pushing your senior around like this? |
Move |
Oh brother. |
Attacking |
Don't get hurt. |
Skill Activation |
Ugh, I told you so. |
Hit (minor) |
You little... |
Hit (major) |
Ugh... |
Charge |
I offer a consideration, to dye the earth redder than blood. Resuscitation by the Tree Envoy, Blood of the Alder. |
Victory |
Now, it's time for the next treatment. Forget the mess and come over here. |
KO'd |
I wanted to keep treating you, at least till the very end... |
Love |
Yare yare, do I have to say it? Yeah, that's right. I love you. Sheesh, saying that at this age...you got me good. |
Title Screen |
Ueno Fluffy Dream Kingdom (4/17/19 ~ ??): "Tokyo Afterschool Summoners." Geez, this is just a carry-on problem. Even if we're inside a dream, I'll be watching for any injuries. |
Event (Shop) |
Line |
Open Shop |
How'd I get stuck doing shop duty? Hmph... Oh, hello. Anything catch your fancy? We're open for as long as the workshop's going on. |
Close Shop |
I hate anything with the word work in it, but this workshop takes the cake. Talk about a pain in the backside... But I guess it wasn't all bad. |
Greeting |
There you are! Thanks for coming. Take a seat, and don't mind the mess. And, hey, I'm not a terrible host... I'll make you a coffee if you want. |
Encouraging |
Hard to tell if it's a wound on the body or on the spirit... Shh. Let me put a spell on it for you. It'll protect you from bad luck and unfortunate injury. |
Touched |
Huh? Why're you all over me all of a sudden? My smell's gonna be all over you now... What's that? You're just tidying me up? Shove off! You're as bad as Cu Sith. |
Conversation (1) |
Cu Sith always gets his tail in a knot about what I wear. Pants this, shirts that, gotta change clothes, yadda yadda yadda... That's why I prefer yukatas. At least they're convenient--in more ways than one. |
Conversation (2) |
The minute you take your eyes off them, they're in some kinda trouble... and all they can do is cry about it. Still there's something about these Ueno kids that makes me wanna stay. |
About Self |
It's an awful story. I volunteered to be a test subject, but if I have no value I'm let loose. Even if I do survive longer, it's as a caged animal. |
About Someone (1) |
He's weak-minded and a crybaby to boot. He's always getting himself in trouble... Sure, he's a genius, but he's a bit pathetic. Can't fault him for being kind, though. |
About Someone (2) |
He can't stand to be alone, and he clings to me like a second fur... You wouldn't expect his Rule to be so destructive, huh? Don't worry, though. I'll watch out for him, since he's my buddy. |
About Someone (3) |
Geez... Talk about a handful. If I've told him once, I've told him a dozen times. Does he even know how to control his Artifact properly? |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title-2 open-2 close-2 conversation-3 conversation-4 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- Leib is based on the deity in Sami mythology named Leib-Olmai (translated to "Alder Man" from Sami). A forest deity, god of good luck, and a hunter god; he is considered a guardian of wild animals and would protect hunters especially against bears, and ensure a successful hunt. He also appears to humans in the form of a bear.
- His Sacred Artifact is the sap of an alder tree as the deity, Leib-Olmai, is known to have lived in alder trees, referenced in his skill "Spirit of the Sacred Tree"
- The name "Leib" can also mean "blood" and the red sap from alder bark, symbolic of blood, hunters would be splattered all over with it after returning with a dead bear. This is referenced in his charge skill "Blood of the Alder" and his skill "Prayer Painting Bear".
- Part of the Beast Tamers and partnered with Cu Sith as the "beast" while Leib is the "tamer".
- The guild partnership system is based on transients that could nullify dangerous Rules or abilities with their own. Cu Sith's ability to cause death or heavy damage with his howls are negated by Leib's Rule of displacing damage and death onto trees nearby thereby preventing it from harming anyone.
- For his release during the Ueno Fluffy Dream Kingdom event, Leib's previous voice actor, Josuke Shinomiya, was replaced by Tomokazu Seki. Upon the change, his original voice lines were replaced with Seki's takes.
134 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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