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Transient Information
Research Files
Translated from Japanese
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Transient with a connection to the world of Takamagahara. He's a go-getting onmyouji diviner known by all in the underworld of society and a former top agent. His deeds have already become legend, with many seeing him as the hero who helped them. Nowadays he's changed gears trying to make a new life for himself as an apprentice cooking student. In the old days he made delicious dishes from the rice he grew himself, hoping fervently for people to try them. In Tokyo, Inari attends Setagaya Agricultural Academy studying rice farming while also being part of the cooking department. On occasion he trades veggies with other students and studies cooking with local products, and his the flavor of his rice balls get exceptionally high praise. The secret to that deliciousness is his particular care for his rice's quality and his power. They say he's got a rivalry with the student patissier from Shinjuku Academy. Inari holds great respect for the matchless isekai cooking demon at his school. He's asked his former guildmaster to set his past work history as officially classified. Despite that, he cannot escape from the app developer and still gets work requests, so he has opinions on the hero statue exposed to the fate and authority of his predecessor.
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Official Japanese
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異世界タカマガハラに縁を持つ「転光生」。裏社会では知らぬ者のいないスゴ腕陰陽師にして元トップ・エージェント。その活躍は最早、伝説であり、多くの者たちを助けたヒーローであった。しかし今は新たなセカンドライフを目指し、料理人の見習い学生をしている。昔、彼は自分が育てた稲で美味しい料理を作り、食べてもらいたいと強く願った。東京では世耕農業・林業学園に通い稲作を学びながら料理部にも所属。ときには他の生徒が育てた野菜と交換しながら、地産の作物を活かした調理を学ぶ。特にイナリが握るおにぎりの味は格別だと絶賛されているらしい。その美味しさの秘密は、土からこだわり抜いた米の質、そして彼の「権能」にある。神宿学園の料理部に所属する某パティシエ生徒とはライバル関係にあるという。修行先の、異世界料理無双な悪魔料理長に対し、強い尊敬の念を抱いている。かつてのギルドマスターに頼み、過去の経歴を「公式かつ機密」扱いにして貰った。だが「アプリ」開発者でもある当人からだけは逃げられず未だ依頼の連絡が来る。その為か前職の因縁や前代の威光にさらされる英雄像について一言あるようだ。
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Rarity |
4 |
Cost |
16 |
HP |
742+91.949*(Lv-1) |
ATK |
458+64.173*(Lv-1) |
HP @ Lv 65 |
6626.736 |
ATK @ Lv 65 |
4565.072 |
Max HP+20 Lv, +2000 HP |
10465.716 |
Max ATK+20 Lv, +2000 ATK |
7848.532 |
Skills |
Onmyou Bureau's Fox Master |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 3x3 area around the front of self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal+10CP/turn for 1 turn (Buff) to self / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies at the 2nd square in front of self / 25~50% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) to hit units and enemies 1 square around them / 45~90%
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Shotgun-Riding New Apprentice |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies on the entire board / 50~100% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +4~8 CP to allies 1 square around self / 45~90%
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Former Top Agent |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Fear ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Fear / 100% (Buff) to self and allies directly adjacent to self / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] +3~6 CP to self / 30~60%
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Second Life Recipient |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply PurificationAcquire skill for 3 turns: [Turn Start] Remove Debuff from self / 100% (Buff) to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to allies 1 square around self / 35~70% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 45~90%
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Translated from Japanese
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Inari possesses a storehouse Sacred Artifact, and the keys in the mouths of guardian fox statues at shrines are meant to protect it. His former master managed it and used it as a wooden carrying box for provisions. It is made to keep dishes inside fresh for delivery to other worlds and brought out when necessary. As a result of this, Inari is quite knowledgeable on portable meals and food preservation and confident in said knowledge. Whenever he goes out with his friends, he makes box lunches for everyone. However, the actual nature of it is the circulation of things of value, the ruling of the acceleration of dissemination. Back when he was part of the Bureau of Onmyou, Inari's go-to specialty was taking out the charms and spell tools he stored up and bombarding things with them. One day he just happened to enlist as the student of a chef who wandered nearby and that changed the course of his whole life, impressing him deeply on his way of living and setting off for a new life together. Since then, he's gotten to know the environment of his new life very well. But even so, he still has a deep sympathetic understanding of the toils towards those who worked in the same business he used to do. However, there's also times when he isn't able to behave well towards an associate who also holds two sides with himself.
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Official Japanese
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蔵の「神器」。寺社にいる狛狐像が口に咥える鍵は、これを護るためのものである。かつての主が管理していたそれを、おかもち型の食糧入れとして活用。複数の料理を新鮮なまま異世界へ配達、必要なときに取り出せる仕組みとなっている。そのため、携帯食、保存食に関する知識が豊富で、自信を持っているようだ。友人たちとお出かけする際など、皆のぶんのお弁当をつくってあげるという。しかしその本質は、価値あるものの流通、つまり「伝播の加速度」を司る力。陰陽寮にいた頃は、保管した呪符や呪具を大量に取り出す飽和攻撃を得意とした。ある日、たまたま彼の近くを訪れた料理人に弟子入りし、イナリは未来を変えた。イナリはその生き方に感銘を受け、共に第二の人生へ出発進行することに。以来より彼はセカンドライフに馴染むべく周囲と親しく交流しているようだ。その中でも前職で同業だった相手に対しては、苦労をよく知るための共感を抱く。但し自身と同じ二面を有する稲づくりの同僚に対しては上手く振舞えない時もある。
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CV
Event |
Line |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- He is based on the Shinto kami of the same name, who represents foxes, fertility, rice, tea, sake, agriculture, and industry.
- Inari (稲荷) can be literally translated to rice-bearer.
- His Charge Skill, Osakitouga, is most likely a combination of Osaki (尾先), which is a type of yokai, and Touga which is an alternate pronunciation of Inari (稲荷).
- Ukanomitama (倉稲魂) is a kami that represents food and agriculture, and is often identified with Inari.
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