Magic

From Tokyo Afterschool Summoners
Jump to: navigation, search
Magic staff icon representing the Magic weapon.
Yellow indicates the square the ally Magic card occupies, and red indicates the squares the ally card will attack if an enemy occupies them. If no enemy is present in any of these red squares during an attack, the game counts this as a miss. Attacking an enemy at 0HP does not activate skill effects that trigger by attacking (with some exceptions, such as Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) removal with Remove BuffRemove one buff (Debuff)).

Cards with 0.28x ATK penaltyMagic (kanji 魔法) weapon type attack enemies occupying the square two squares ahead of them, and the squares directly adjacent (both horizontal and vertical) to that. The damage output is the product of the card's ATK and the Magic penalty multiplier (0.28). Magic cards gain ≥4 CP for every instance they hit a card with >0 HP, and ≥7 CP for every instance they hit a card at 0 HP. They also gain ≥5 CP when struck. Magic souls and licences are obtainable in Daily Quests on Fridays JST and in certain free quests.

Normal weapon type

Cards which have built up less than 100 CP and are not affected by Weapon Change attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. A full list of cards with Magic for their normal weapon type can be found here.

Weapon change

Some regular skills and charge skills bestow Weapon Change to a card, changing the weapon type of the target's normal attack (typically the target is self).

Regular

See Weapon Change (Magic)/Used Skills for more details
ApplyAdvantageRemove
Base Skill Bronze Quickener (self)
     Hephaestus
     Hephaestus
Lord of the Graveyard + (self)
     Alice (Halloween)
Whirlwind (self)
     Tetsuox (Jiangshi)
Begging for Extra (self)
     Licho (Festival)
Power of Suggestion (x1.4)
     Licho
     Licho
Impertinence (x1.5)
     Bael
Impertinence Mocker (x2)
     Bael
Netter
     Aegir (Christmas)
Smoke Blower
     Tezcatlipoca
Smoke Commander
     Tezcatlipoca
Spoiled King of the Sun
     Teda
     Teda
Charge Skill Astaroth (self)
Licho (Festival) (self)

CS

See CS Weapon Change (Magic)/Used Skills for more details
ApplyAdvantage
Base Skill Death Row Inmate (self)
     Balor
Excitement for the Next Era (self)
     Cait Sith
     Cait Sith
Impertinence (x1.5)
     Bael
Impertinence Mocker (x2)
     Bael

Charge attack weapon type

When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of cards whose charge skill activates in Magic type can be found here.

Resistance to Magic damage

Certain skills confer cards resistance to Magic attacks.

self
Base Skill Reflect Adept (x0.7)
     Fire Mage
     Ice Mage
     Earth Mage
     Light Mage
     Dark Mage
Bloodstained Matron (x0.7)
     Babalon (Jiangshi)
Blusher (x0.7)
     Kalki (Christmas)
AR Skill Until the Next Holy Night (x0.8)
"Ogresses' Dream - A Different Time, A Different Place" (x0.7)

AR Card Limitation

AR Equipment can only be equipped on cards that match its limitation criteria. Magic weapon type is one of the potential criteria.