From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
353+91.806*(Lv-1) |
ATK |
247+65.337*(Lv-1) |
HP @ Lv 60 |
5769.554 |
ATK @ Lv 60 |
4101.883 |
Max HP+20 Lv, +2000 HP |
9605.674 |
Max ATK+20 Lv, +2000 ATK |
7408.623 |
Skills |
Becoming A Dancer |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk StrengtheningWhile user has Berserk: DEF Up by 0.3x for 999 turns (Irremovable Buff) to self and allies on the entire board Apply Berserk+ StrengtheningWhile user has Berserk+: DEF Up by 0.3x for 999 turns (Irremovable Buff) to self and allies on the entire board / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 50~100%
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Fun-Lover |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +15~30 CP to self and allies directly adjacent to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self and allies 2 squares to the left and right of self / 40~80%
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Breaking Away |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to self and allies directly adjacent to self / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to self and allies in a 2-square cross radius around self / 30~60% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to self and allies in a 2-square diamond radius around self / 20~40%
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Part Time Miko |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to allies on the left and right of self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 50~100%
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Research Files
Translated from Japanese
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Transient from the world of Takamagahara. If you were to describe Ame no Uzume, then she would be the honors student big sister type gyaru and best friend for some reason who comes visiting your home a lot. She has a curious, almost foolishly fearless personality and shows an aggressive interest in Tokyo's gyaru fashion culture. Ame no Uzume was famed as a dancer in her home world, and after her summoning to Tokyo she often invites friends and acquaintances to hang out at clubs and karaoke places. She brags about not caring about the details and saying everything's good if she can roll with it, but Ame no Uzume has just one regret in her past. This regret is about the incident where she lied to a friend in her homeworld and the relationship became distanced. This friend now stands on a different stage than she does, and she still loves this friend. This incident has also resulted in Ame no Uzume feeling disgust for her friend's younger brother. On another note, Ame no Uzume's power makes it possible to get along with and excite anyone. She works as a part time shrine maiden at a certain shrine and has taken to talking about a guy there as her BFF, though in truth nothing is for sure. Ame no Uzume herself claims "like OMG Touji's dealio with the Summoners is just like mine with the student council prez FR."
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Official Japanese
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異世界タカマガハラ出身の「転光生」。たとえるなら「優等生な姉と何故か親友で、実家によく来るギャル」のような絡み方をしてくる人物。好奇心が非常に強く物怖じしない性格で、東京のギャル文化にも積極的に興味を示す。故郷では踊り手として名を轟かせた事もあり、転光後も様々な友人知人を誘いクラブやカラオケを楽しんでいる。ノリが良ければすべて良し、細かいことは気にしないと豪語する彼女だが、ひとつだけ心残りの過去があった。それは、かつて故郷で友人であった人物にウソをついてしまい、距離を置くことになった事件。今は「立つステージが違ってしまった」というその相手を、ずっと今も大事に思い続けている。そして、その原因である友人の弟たる人物に対し、悍ましい感情を抱いている。ところでアメノウズメは持つ「権能」により、どんな相手とでも仲良く盛り上がることができるようだ。某神社のバイト巫女で、バイト先の青年の事を一方的に「ズッ友」だと語るが、真実は定かではない。アメノウズメ曰く「サモちにとってのトウジ君と、生徒会長にとってのあーしは似たような立ち位置」だとか。
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Rarity |
4 |
Cost |
16 |
HP |
869+89.735*(Lv-1) |
ATK |
331+66.388*(Lv-1) |
HP @ Lv 65 |
6612.04 |
ATK @ Lv 65 |
4579.832 |
Max HP+20 Lv, +2000 HP |
10406.74 |
Max ATK+20 Lv, +2000 ATK |
7907.592 |
Skills |
Dancing All Night |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in a 3x3 area around the 2nd square in front of self by 1 square Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk StrengtheningWhile user has Berserk: DEF Up by 0.3x for 999 turns (Irremovable Buff) to self and allies on the entire board Apply Berserk+ StrengtheningWhile user has Berserk+: DEF Up by 0.3x for 999 turns (Irremovable Buff) to self and allies on the entire board / 50~100%
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Groove-Riding Gal |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +15~30 CP to self and allies in a 2-square diamond radius around self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self and allies 2 squares to the left and right of self / 40~80%
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Breaking Away |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to self and allies directly adjacent to self / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to self and allies in a 2-square cross radius around self / 30~60% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to self and allies in a 2-square diamond radius around self / 20~40%
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Miko of Repose |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Fear ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Fear / 100% (Buff) to self and allies in a 2-square diamond radius around self Apply Confusion ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Confusion from self / 100% (Buff) to self and allies in a 2-square diamond radius around self Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies 2 squares to the left and right of self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 50~100%
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Translated from Japanese
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Ame no Uzume possesses a dance stage Sacred Artifact that is called by the name of Ukefune. The Crafters have modified this artifact so that it can fold up and added in a light up function to it. When standing on it, Ame no Uzume can glow up ornaments limitlessly and thereby change them into even brighter glittering things. As long as she keeps dancing on the stage, the light shining from it can turn away fear and pain. It becomes impossible to hold any doubts or caution, and it becomes possible to step into anyone's personal space. That is to say, the artifact can liven things up and change into an infinitely expanding party hall like the banquets held in Takamagahara. Ame no Uzume is fond of the phrase "stripping off a layer" but a plush toy artisan that likes things warm and cozy seems to throw frank and chilly advice at her. Personality-wise and ability-wise, she works terribly with people who don't want to enjoy all the things or never stood on the same stage as her to begin with.
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Official Japanese
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宇気槽という名で呼ばれる、ダンスステージの「神器」。クラフターズによる改造で、折りたたみ式・ライトアップ機能が搭載された。その上アメノウズメが装飾を際限なく盛った事により、更にギラギラと光り輝く代物へ変わったらしい。彼女がその上で踊り続ける限り、放たれる輝きの下では恐怖や苦痛は退けられるという。警戒心や疑いを抱くことは不可能、どんな相手のパーソナルスペースにも踏み込むことが出来る。まるでタカマガハラで催された大宴会のように場は盛り上がり、無限に続くパーティ会場へ変化する。「一肌脱ぐ」が口癖だが、ぬくぬくを愛するぬいぐるみ職人からは寒々しさに苦言を呈されるらしい。一切の楽しみを求めず、同じステージに初めから立たない相手を、性格的にも能力的にも苦手とする。
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CV
Event |
Line |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Trivia
Notes
- She is based on the Shinto goddess of dawn and arts, who is known for helping to get Amaterasu out of a cave when she shut herself away from the world.
- Her Charge Skill Ukefunenogi Mitamafuri references two different rituals. Ukefunenogi ceremony has its origins in Ame-no-Uzume's legend, while Mitamafuri is held after the death of emperors, who were thought to be descendants of Amaterasu.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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