Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
545+106.898*(Lv-1) |
ATK |
231+55.684*(Lv-1) |
HP @ Lv 60 |
6851.982 |
ATK @ Lv 60 |
3516.356 |
Max HP+20 Lv, +2000 HP |
10989.942 |
Max ATK+20 Lv, +2000 ATK |
6630.036 |
Skills |
Inventor |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self +8~16 CP to self / 50~100%
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Slick Artisan |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff) to self and allies on the left and right of self / 16~32%
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Weakness Spotter |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 15~30% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 skills Deal 1.5x damage to Bestow MechamanAcquire skill for 4 turns: [Before Being Hit] Apply Tenacity to self / 60% (Irremovable Buff)-affected enemies Deal 1.5x damage to Bestow Mechaman (Amatsumara)Acquire skill for 1 turn: [Before Being Hit] Apply Tenacity to self / 60% (Irremovable Buff)-affected enemies / 100%
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Limit Breaker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +20~40 CP to self / 10~20% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Great Creator enemies Deal 1.5x damage to Great Creator enemies Deal 1.5x damage to Creator of Flesh and Bone enemies / 100%
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Research Files
Official English
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"Guild master of the Kamata Crafters, based in Ota Ward, which is unique among the 23 wards as having gathered skilled craftsman and artisans from each of the worlds interacting with Tokyo. During the day, he attends a vocational high school within Ota Ward, an area known for its family-run businesses and factories. He spends his days holed up in one of the high school's practice workshops, honing his muscles along with his Sacred Artifact techniques, as his guild views physical strength to be the basis of all skill. After losing his right arm in an unprecedented disaster involving a Gate, he replaced the limb with a prosthetic within which is housed his Sacred Artifact."
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Translated from Japanese
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Guildmaster of the Kamata Crafters in Ota Ward. It's known as a unique guild among all of Tokyo for having gathered craftsmen and artisans from every other world with confidence in their skills. His core business is in the same area where all the small factories and workshops are concentrated in the Ota Ward, where he is a student in a technical high school. He borrowed a section of a workshop where he shuts himself in the training factory linked to his school, spending his days immersed in studying Hallowed Artifacts and muscle training. The guild motto is "art starts from muscles." When he was young he lost his right arm in an unprecedented big accident with the Gate. To make up for this he was given a prosthetic arm, and his Hallowed Artifact rests within its skillful artifice.
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Official Japanese
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大田区・蒲田ギルド「クラフターズ」のギルドマスター。同ギルドは、各異世界から腕に自信のある職人・技術者が集結した、東京23区内でも特異なギルドとして知られている。彼の本業は、町工場が集中する大田区内の同地域にある、工業高専の生徒である。工場の一角を借りた、高専併設の実習工場に引きこもって「神器」にかかわる技術の研鑽と筋トレに没頭する日々を過ごしている。彼らのギルドのモットーは「技術は筋肉から」である。その右腕はかつて彼が幼き頃、「ゲート」に関わる未曽有の大事故で失われており、それを補うために義手を身に着けており、彼の「神器」はその人工の腕にこそ宿る。
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|
|
Rarity |
5 |
Cost |
24 |
HP |
1585+97.449*(Lv-1) |
ATK |
975+51.98*(Lv-1) |
HP @ Lv 70 |
8308.981 |
ATK @ Lv 70 |
4561.62 |
Max HP+20 Lv, +2000 HP |
12257.961 |
Max ATK+20 Lv, +2000 ATK |
7601.22 |
Skills |
Inventor |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self +8~16 CP to self / 50~100%
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Slick Artisan |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Weakness Spotter |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 15~30% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 skills Deal 1.5x damage to Bestow MechamanAcquire skill for 4 turns: [Before Being Hit] Apply Tenacity to self / 60% (Irremovable Buff)-affected enemies Deal 1.5x damage to Bestow Mechaman (Amatsumara)Acquire skill for 1 turn: [Before Being Hit] Apply Tenacity to self / 60% (Irremovable Buff)-affected enemies / 100%
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Iron Artisan |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self +20~40 CP to self / 12~24% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.6x damage to Great Creator enemies Deal 1.5x damage to Great Creator enemies Deal 1.5x damage to Creator of Flesh and Bone enemies / 100%
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Skill Evolution(s) |
Oily Artisan |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff) to self and allies 1 square around self / 20~40% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 35~70% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 1) Apply Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 1 turn. (Buff) to allies in front of self / 50~100%
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Iron Artisan+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self +20~40 CP to self / 12~24% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.6x damage to Great Creator enemies Deal 1.5x damage to Great Creator enemies Deal 1.5x damage to Creator of Flesh and Bone enemies / 100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 50~100%
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Official English
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"An invisible Hand to grab invisible things, Kurogane's Sacred Artifact has the ability to grab that without form and give it focus, converging it into the desired shape. It was created from a prosthetic arm from another world, that had somehow lost both its shine and the Rule housed within. The ones to breathe life back into his steel Arm were those he loves like family: the members of the Kamata Guild. Thus, his Arm shines as the manifestation of the combined skills of the 23 worlds, reflecting the story of the inhabitants of this world come together as one. He is treated as the baby of his guild, and so tries to act mature in front of those younger than him... and you."
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Translated from Japanese
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An invisible arm should be able to grasp invisible things. This Hallowed Artifact can grasp things without form, concentrate them, and give it any shape he chooses. His Hallowed Artifact is based on an artificial arm created within a certain other world. However its power was lost for a certain reason alongside a silver radiance. What brought life back into that dulled strong arm was the Kamata guild members he loved as family. And now what lies within is the manifestation of techniques from the 23 other worlds, "the compilation of legends of this world's humanity." He's treated as the baby of his guild, so he tries to behave as a senior to the protagonist and anyone younger than him.
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Official Japanese
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見えない腕には、見えないものがつかめるはず。この「神器」は、形無きものをつかみ、収束させ、任意の形を与える事ができるものである。彼の「神器」は、とある異世界にて作られた義肢をベースとしている。しかしそこに宿る「権能」はある理由により銀の輝きと共に失われていた。その鈍く光る鉄腕に再び命を吹き込んだのは、彼が家族と慕う蒲田ギルドのメンバーたちである。そして、そこに宿るは23の異世界の技術により顕現した「この世界の人類が重ねて来た物語」、その尊き鉄の輝きである。彼は自分のギルドでは末っ子扱いなので、主人公や年下勢に対して兄貴風を吹かしたがる。
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Variant |
Nightglows |
Rarity |
5 |
Cost |
24 |
HP |
1452+92.776*(Lv-1) |
ATK |
948+56.204*(Lv-1) |
HP @ Lv 70 |
7853.544 |
ATK @ Lv 70 |
4826.076 |
Max HP+20 Lv, +2000 HP |
11709.064 |
Max ATK+20 Lv, +2000 ATK |
7950.156 |
Skills |
Grounded Visionary |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Movement expansion in all directionsIncreases movement distance in all directions by 1 square for 3 turns (Buff) to self and allies on the entire board / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 skills Deal 1.5x damage to Bestow MechamanAcquire skill for 4 turns: [Before Being Hit] Apply Tenacity to self / 60% (Irremovable Buff)-affected enemies Deal 1.5x damage to Bestow Mechaman (Amatsumara)Acquire skill for 1 turn: [Before Being Hit] Apply Tenacity to self / 60% (Irremovable Buff)-affected enemies / 100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Paralysis WeakeningWhile user has Paralysis: Decreases skill activation rate by 50% for 999 turns (Irremovable Debuff) to self / 100%
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Silver Fragmentator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to enemies in a 3-square diamond radius ahead / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies directly adjacent to self / 35~70% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies / 100%
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Abyssal Sunderer |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 30~60% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) / 50~100%
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Young Supernova |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -4000~-8000 HP to enemies in a 3x3 area around the 3rd square in front of self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Push away enemies in a 3x3 area around the 3rd square in front of self by 1 square Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 3x3 area around the 3rd square in front of self / 35~70%
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Skill Evolution(s) |
Enlightened Mechanic |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 30~60% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove BuffRemove one buff (Debuff) to hit units and enemies on the left and right of them / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self and allies 1 square around self / 40~80%
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Official English
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"The Crafters is a collection of smiths and artisans assembled from many worlds, and Kurogane is its Guild Master. With all the ingenuity of these worlds at his command, he dedicates his time to the design and production of rockets. The idea is to soar over the walls encasing Tokyo, and then fly farther still beyond. There are some who may question this desire, asking why anyone would want to leave the happiness enjoyed here in the city. Kurogane would likely respond to such inquiries simply by saying he wishes to meet someone from the outside. To truly understand the nature of humanity, one must come to know those who exist outside of it—or at least, outside of what we perceive humanity to be. Only through others who are like us in some ways, but distinctly different in others, can people finally come to know who or what they really are. And in the process of seeking this knowledge, those others can learn that they, too, are not alone in this world. It all promises to become a great, long journey of introspection for humanity."
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Translated from Japanese
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Kurogane is the guildmaster of the Crafters, a gathering of technicians and engineers from the many other worlds. With all that intelligence gathered into one place, Kurogane spends every day endeavoring in rocket building in hopes of crossing past the walls that surround Tokyo and reach for the sky and stars. There are those who find this strange and ask why he would want to go there if he's happy with the way things are now. He doesn't have a clear answer for that question, but perhaps he has this answer in the meantime: "I just wanted to see someone who isn't here." There is no other technique in answering the question to "what is a person" other than by meeting someone who isn't a person. When someone runs into a person who looks like themselves but is not themselves, they may learn who they really are. One day, they may tell someone that they are not all alone. It looks to be a long, long journey to find out what mankind is.
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Official Japanese
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多くの異世界から集った技術者集団クラフターズ、クロガネはそのギルドマスターである。その叡智を結集し、彼はロケット建造へ挑む日々。この東京の四方を閉鎖する壁、それを超えて空へ、宙へ。それを不思議に思う者もいた、今も幸せなのにどうしてそんな所へ行くのか、と。クロガネには、その明確な答えを持たないままこう言ったりするかもしれない。ただ、ここには居ない誰かに、会いたかったのだと。「ひと」とはいったい何なのか、それを知るには「ひと以外のもの」に会う、それ以外に術はない。そしてひとはその時、「自分に似た、自分ではない誰か」を通じて、自分の本当の姿を知るのだろう。それはいつか、ひとは独りぼっちではない、と誰かに伝えるそのために。きっと、人類が何者かを知るための長い、長い旅路になるだろう。
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CV
Event |
Line |
Summon |
You have an interesting Sacred Artifact. Do you mind if I touch it for a minute? Ah, you can refer to me as Kurogane-senpai. |
Beginning of Battle |
Alright, let's test this out on them! |
Move |
Let's start! |
Attacking |
Take this! |
Skill Activation |
I've got it! |
Hit (minor) |
Waah! |
Hit (major) |
Did it break?! |
Charge |
With this arm, I can build anything! Mechanized Masterpiece, Eisernen Glied! |
Victory |
Alright, the test was a huge success! What's up, junior? We won?! What?! |
KO'd |
Uwaaah, it, it got destroyed! There must be a problem with the durability...... |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Event |
Line |
Love |
Before this mission, there's something I'd like you to know: 'I, really like you, so......' *cough* After we're back, I'll for sure finish that sentence! |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Team/Upgrade Screen CV
Tapping Kurogane on the screen will make him say something, along with a unique line depending on the time of day.
Default (Alternates): So, which Sacred Artifact do you want to power up? Show it to me. Come on, come on! |
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Default (Alternates): If you need something, you can tell me. I hope it's about an invention! |
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00:00~03:59: Haaaah~ I'm beat...... I'm gonna sleep after this is over. Good night, Junior! |
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04:00~06:59: Waaaaaaaah...... Sleeping...... Wait here just for a moment. I need to change outfits. |
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07:00~10:59: Good morning, Junior! Glad you could make it! Time to start out this morning in high-spirits! |
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11:00~14:59: Ooh, hey there, Junior! Let's grab a bite to eat after work is done. |
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15:00~18:59: So, class is over, Junior. Studying is important no matter what! |
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19:00~21:59: Thanks for coming, Junior! I'm almost done with work, so please wait. |
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22:00~23:59: Oh, keep up the hard work at this late hour, Junior! I'll do my best looking after you. |
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Personality
A genius inventor and Mechanic, Kurogane is a college student and the Guild Leader for the Kamata Crafters. He holds a very high enthusiasm for innovation and invention. As such, he's specialized in the creation and alteration of Sacred Artifacts, working alongside his fellow Crafters to enhance the strengths and abilities of Sacred Artifacts for guilds across Tokyo. He takes immense pride in his work, and loves to show off his abilities to anyone who needs his services. He enjoys affection and helping others out, though resents it when the older members of his guild treat him like a child. His ambition is to one day create a serviceable spacecraft, and works often with Oz to further this goal.
Appearances
Transient Summons
Main Quest
Chapter 9
Kurogane is introduced alongside Amatsumara and Musashi into the Main Quest prior to Arc and the Protagonist going to Kamata in order to get more information regarding their Sacred Artifacts. Amatsumara informs Kurogane of the expected visit, but Kurogane opts out from the meeting as Oz shows up to assist in working on their space exploration program. Later on during Hombretigre's assault on Kamata, he and Oz are working on a launch of a rocket, only for it to explode on the launchpad. It's quickly revealed this rocket is only a bottle rocket, but Kurogane assures Oz that this failure will help them innovate to a bigger and better project.
Soon, however, the two notice an explosion from the guild house alongside colored smoke. Oz remarks that this is a beautiful rainbow, but Kurogane recognizes it as an attack. The two arrive alongside The Protagonist and Hephaestus, only to be subdued by Hombretigre. They witness the revelation that Hombretigre's heart houses a shard of Tezcatlipoca, and are saved in time by Breke returning to Kamata in the guise of Azathoth.
Events
Raiders of the Lost Isle
Notes
- His full name is Kurogane Kajiya (鍛屋 クロガネ)
- His surname, 鍛屋, is a contraction of 鍛冶屋, meaning "blacksmith".
- Kurogane's Sacred Artifact, a prosthetic arm, maybe possibly based on the silver arm the Irish mythological figure Nuada had after having one of his arms lost in battle. Nuada was the first king of Tuatha Dé Danann, a supernatural race in Irish mythology that represent various gods/deities. He was eventually killed by Balor in a battle, with Balor being defeated in the same battle by his grandson Lugh becoming the new king of the Tuatha Dé Danann.
- His Charge Skill line Eisernen Glied means "iron limb" in German.
- Kurogane's summoner mark is located on the back of his left hand, with the appearance of three interlocked gears surrounded by electricity.
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