From Tokyo Afterschool Summoners
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Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
326+97.5*(Lv-1) |
ATK |
274+59.643*(Lv-1) |
HP @ Lv 60 |
6078.5 |
ATK @ Lv 60 |
3792.937 |
Max HP+15 Lv, +2000 HP |
9541 |
Max ATK+15 Lv, +2000 ATK |
6687.582 |
Skills |
Downcast Eyes |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.] Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100% [While MovingWhen this unit is held by their player.] Decrease horizontal and vertical movement by 1 / 100%
|
Center of Attention |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.] Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 50~100% [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 10~20%
|
Alluring One |
[Attack ModifierAll multipliers stack with each other.] Deal 1.5x damage to CharmCannot attack for 3 turns (Debuff)-affected enemies / 100% [When AttackingFor each unit with >0HP hit. Triggered and applied before damage calculation, after [Before Being Hit] effects, before [After Being Hit] effects from the target.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 20~40% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] Apply Darkness WeakeningWhile user has Darkness: Decrease skill activation rate by 50% for 999 turns (Irremovable Debuff) to self / 100%
|
Being Oneself |
[After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 12; occurs after trigger id 13)] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 40~80% [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 12; occurs after trigger id 13)] +5~10 CP to self / 35~70%
|
Illustration |
wasp |
Scenario |
―― |
Voice |
Kazuhisa Nakayama |
GenderAs defined in the game data, might not be accurate to reality |
Male |
Guild |
Creators |
School |
Akihabara Academy |
|
Research Files
Translated from Japanese
|
A Transient belonging to Akihabara Academy where the Creators meet. He is always hanging his head in shame and covering his eyes with his hair, but it seems that this is out of fear of meeting eyes with anyone. As a result he's become an otaku-spirited cosplayer that adores things in 2D that can't look back at him. Catoblepas has a perfectly proportioned body that would get him scouted from his main job as a model, but since he doesn't realize this himself he usually wears off-sized clothing and dresses like a mess. If his eyes are ever unhidden, everyone would surely look into them. His cosplayer handle is Catoble, though sometimes he's called Catoble-san. It seems he's recently made a friend he can enjoy cosplaying with. He feels evasive towards people who seal away refuges and allow no escape.
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Official Japanese
|
クリエイターたちが集う秋波原学園に所属する「転光生」。髪の毛で常に目を隠し、常にうつむいているが、これは誰かの視線を集めることを怖れている故らしい。故に自分を見返してこない二次元に傾倒したオタク気質な、コスプレイヤー。実は均整の取れた肉体を持ち、本職のモデルからスカウトされてしまう程。ただし本人は気付いていないので、普段来ている服のサイズは合わず、パツパツ。もしその目を隠さず、顕わにすることがあれば、周囲の視線を一身に集めてしまうに違いない。名乗っているコスプレネームは「カトブレ」であり、カトブレさん、とも呼ばれたりする。最近、快くコスプレ活動に付き合ってくれる相手が出来た、らしい。「逃げ場」を封じ、逃げることを許さない人物に対し、忌避感を覚えるようだ。
|
|

|
Rarity |
4 |
Cost |
16 |
HP |
781+94.082*(Lv-1) |
ATK |
419+62.041*(Lv-1) |
HP @ Lv 65 |
6802.248 |
ATK @ Lv 65 |
4389.624 |
Max HP+15 Lv, +2000 HP |
10213.478 |
Max ATK+15 Lv, +2000 ATK |
7320.239 |
Skills |
Downcast Eyes |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.] Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100% [While MovingWhen this unit is held by their player.] Decrease horizontal and vertical movement by 1 / 100%
|
Stealer of Attention |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.] Attract enemies in a 3x3 area around the front of self by 1 square / 30~60% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.] Apply TauntAdds aggro to unit for 2 turns. (Buff) to self / 50~100% [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 15~30%
|
Alluring Monster |
[Attack ModifierAll multipliers stack with each other.] Deal 2x damage to CharmCannot attack for 3 turns (Debuff)-affected enemies / 100% [When AttackingFor each unit with >0HP hit. Triggered and applied before damage calculation, after [Before Being Hit] effects, before [After Being Hit] effects from the target.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 20~40% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] Apply Darkness WeakeningWhile user has Darkness: Decrease skill activation rate by 50% for 999 turns (Irremovable Debuff) to self / 100%
|
Impersonating Cosplayer |
[After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 12; occurs after trigger id 13)] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 40~80% [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 12; occurs after trigger id 13)] +5~10 CP to self / 45~90% [After MovingAfter this unit is held and released by their player.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in Shot range / 45~90%
|
Illustration |
wasp |
Scenario |
―― |
Voice |
Kazuhisa Nakayama |
GenderAs defined in the game data, might not be accurate to reality |
Male |
Guild |
Creators |
School |
Akihabara Academy |
|
Translated from Japanese
|
Catoblepas possesses an evil eye Sacred Artifact. It has the power to force people to look into it and nail them to where they stand. He fears harming anyone with this ability, so he is always hanging his head and looking down. However, he has seen that the Creators in Tokyo aren't afraid of that. They'd look anyone in the eyes and aren't afraid of harming anyone. What if he could make a work like that? What if he could become a work like that? Those are the thoughts that spurred him into cosplaying. His physique makes turning around in itself difficult, so his movements are slow and he often trips up. He feels familiarity for those who adore Creators as well.
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Official Japanese
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カトブレパスは、その視線に邪視の「神器」を持つ。視線を強制的に合わせさせ、釘付けにしてしまう「権能」を帯びている。彼はそれを使って誰かを傷付けることを怖れ、常にうつむいてしまっているようだ。だが、彼が見た東京のクリエイターたちはそのような怯えを意に介していないように見えた。誰かの視線を集め、傷つけることを怖れていないように見えた。自分もそんな「作品」をつくれたら、自分もそんな「作品」になれたなら。その思いがカトブレパスを、コスプレ活動へと駆り立てているのだ。だが、その体躯とは裏腹に運動それ自体は苦手で、動きはとても緩慢でドジも多いらしい。そんなクリエイターへの憧れを共有する人物に対し、共感を抱く。
|
|
CV
Event |
Line |
Summon |
N-nice to meet you. I'm Catoblepas...um, do you like anime, manga, or video games? Would you...cosplay together with me? |
Beginning of Battle |
Please take care of the photo shooting. |
Move |
I'll go over here and start advertising. |
Attacking |
Here you go. |
Skill Activation |
That's in my line of sight. |
Hit (minor) |
Ahh... |
Hit (major) |
I messed up! |
Charge |
Stretching my back, then raising my head. I'll look you straight in the eye. Charming Eyed Mountain Spirit, La Temptation. |
Victory |
Thank you for your work. Eh? You'll send me the pictures! Wow~, I'm looking forward to it. |
KO'd |
I couldn't get into character at all. I guess... I really am only suited to characters that hang their heads. |
Love |
I hope...you could be my partner for my cosplay events. I think, taking or being taken pictures of, as well as hiding together...must be more fun to do with someone you like. |
Title Screen |
Chapter 12 (07/09/21 ~ ??): Tokyo Afterschool Summoners. I'm Catoblepas. I do cosplaying. Next time there's an event, will you...join me? |
Event (Shop) |
Line |
Open Shop |
Whoa~! There's a lot going on this event! Everyone's wearing cool and cute costumes here, there, and everywhere! Ah...how about we go too? |
Close Shop |
You've done great this event. It was fun doing matching costumes, right? Let's...do this again next time. |
Encouraging |
Why are you looking down so much? Did something bad happen? In times like that...why don't we binge watch an anime series? I definitely think...this character's costume would look great on you. |
Touched |
Eh? You're taking measurements? Uh...okay, please do. I'm a little embarrassed by costumes that highlight the lines of my body though... Wait, thats--that's the sort of character I am! |
Conversation (1) |
U-umm...uhh, ummm...ah, I'm sorry. It's always been a habit of mine to keep my eyes down...I've always been told...not to show my eyes... |
Conversation (2) |
I went to an offline meetup for the first time a little earlier. People said a lot of things to me I wasn't used to hearing...what are model figures supposed to be? |
Conversation (3) |
H-hello. Let's get along together today as well. I managed to get that one video game costume sewed up in time. The first time going to an event is so nerve-wracking... |
Conversation (4) |
When I fully get into character as a game or manga character, I start feeling better. Becoming someone else...gives me a mysterious sense of courage. |
About Someone (1) |
I have a friend I can do otaku things with. Even if I'm looking towards the ground and looking at manga or my phone...it's relaxing because we like the same things. |
About Someone (2) |
As someone who's also always looking downward...I can sympathize. It's really scary to show who you are in plain terms. |
About Event (1) |
Eh? Am I tired? ...I'm okay. I've done a bit of exercising. I think I have a good amount of stamina. |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title-2 open-2 close-2 greeting self character-3 character-4 event event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- Catoblepas is derived from the legendary creature from Ethiopia of the same name. It is often thought to be based on real-life encounters with wildebeest or gnu.
- Perhaps the reason why Catoblepas's eye is covered and downcasted is based on the legend that the stare of Catoblepas could either turn people into stone or kill them.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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