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Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
319+89.592*(Lv-1) |
ATK |
281+67.551*(Lv-1) |
HP @ Lv 60 |
5604.928 |
ATK @ Lv 60 |
4266.509 |
Max HP+20 Lv, +2000 HP |
9396.768 |
Max ATK+20 Lv, +2000 ATK |
7617.529 |
Skills |
見送る者 (3818) |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to self / 100% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to enemies in Slash range / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hitting units / 35~70%
|
照合する者 (3819) |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +10~20 CP to self / 35~70% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If CP > 49) Apply Remove DebuffRemove one debuff (Buff) to self / 40~80%
|
請け負う者 (3820) |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] -400~-800 HP to enemies in Shot range / 25~50% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] -5~-10 CP to enemies in Shot range / 20~40%
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個人家庭教師 (3821) |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self (If CP = 100) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to enemies in Thrust range / 50~100%
|
Illustration |
Aion Kiu |
Scenario |
―― |
Voice |
Susumu Chiba |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
Gate |
Babilim |
Guild |
??? |
School |
Penitentia Academy;Unknown |
Release Date |
2023-11-02 (v4.26.2) |
|
Research Files
|
Official Japanese
|
秩序と混沌とを捌く、砂塵と熱風の異世界バブイル出身の「転光生」。ある学園の高等部3年にして、とある特務機関、通称「学園軍獄」での訓練生。故郷で、ある偉大なシュメール王の個人家庭教師だった彼は、東京でも同じ職をバイトで続けている。教わった生徒はもれなく勉強時間が伸びて成績が向上すると評判である。得意科目は社会・体育・法学など、本人のおひさまな性格も相まって、人気家庭教師として引っ張りだこ。特に、初めて法の世界へ触れる初学者に対して優しい、みんなのお兄さんである。甘やかしながらもいつの間にかハードな勉強へと誘導してしまう、アメとムチが大の得意。趣味は故郷伝統の甘~いお菓子作りや、軍人式の厳しいお仕置き筋トレなど。もちろん学業でも成績優秀――だが、いつの間にか姿をくらまし、教官たちに怒られることもあるとか。そんな時、彼は法に触れながら刑を逃れんとする犯罪者を裁く、「闇の仕置き人」となる。東京の「ゲーム」の外部環境に身を置く者たちの、極秘ギルドに身を寄せているらしい。同じムチ使いであり、「秘密の個人授業」というワードに過剰反応した某風紀委員から強い注視を寄せられている。
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|

|
Rarity |
5 |
Cost |
24 |
HP |
1055+87.245*(Lv-1) |
ATK |
1345+61.735*(Lv-1) |
HP @ Lv 70 |
7074.905 |
ATK @ Lv 70 |
5604.715 |
Max HP+20 Lv, +2000 HP |
10819.805 |
Max ATK+20 Lv, +2000 ATK |
8839.415 |
Skills |
不死希求を見送る者 (3822) |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to self / 100% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to enemies in a 3x3 area around the front of self / 40~80% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Darkness ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Darkness / 100% (Buff) to self and allies 1 square around self / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Darkness ResistanceAcquire skill for 4 turns: [Status Resistance] Remove Darkness / 100% (Buff) to self and allies 1 square around self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hitting units / 35~70%
|
罪科の照合者 (3823) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +40~80 CP to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +10~20 CP to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +10~20 CP to self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If CP > 49) Apply Remove DebuffRemove one debuff (Buff) to self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If CP > 79) Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
|
復讐の請負人 (3824) |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 1, 4, 7...) Apply Slight DEF Up (Stackable 1)DEF Up by 0.8x for 3 turns (Irremovable Buff) to self (Total turns 2, 5, 8...) Apply Slight DEF Up (Stackable 2)DEF Up by 0.8x for 3 turns (Irremovable Buff) to self (Total turns 3, 6, 9...) Apply Slight DEF Up (Stackable 3)DEF Up by 0.8x for 3 turns (Irremovable Buff) to self / 45~90% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] -500~-1000 HP to enemies on the entire board / 30~60% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] -5~-10 CP to enemies on the entire board / 25~50%
|
個が為のディンギル (3825) |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Apply Stigma to Enemies When HitAcquire skill for 4 turns: [When Hit] Apply Stigma to hitting units / 100% (Irremovable Buff) to self and allies on the entire board / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self (If CP = 100) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to enemies in Shot range / 50~100%
|
Illustration |
Aion Kiu |
Scenario |
―― |
Voice |
Susumu Chiba |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
Gate |
Babilim |
Guild |
??? |
School |
Penitentia Academy;Unknown |
Release Date |
2023-11-02 (v4.26.2) |
|
|
Official Japanese
|
「目には目を、歯には歯を」の体現として、杖鞭と円環によって現される太陽軌道の「神器」を持つ。放たれた「権能」は、物体および形而上のあらゆる障害を外側から迂回して「無限」に届く。その対象となった者は、世界に対して「不在証明」を行えぬ限り、必ず己が犯した罪を照らし出されるのだ。更にこれらを再現・同調し、身をもって痛みの大きさを測ることで、判決の材料とするという。シャマシュに審判を下された者は、あらゆる罪に対して公平な罰を受けることになるだろう。裏社会では「謎の復讐請負人」として恐れられている一方、すがる思いで彼を探す者も少なくない。有望なスポーツ選手に、プロ契約のリーガルチェックや筋トレメニュー作成などの個人レッスンを行うことがある。ただ、真っ直ぐな感情に同調し過ぎると自身がそれに引っ張られることもあり、そう言った相手とは一定の距離を保つらしい。一方、重すぎる「全」てを背負う者、罪科を一切認める者に対しては、その態度を問わず相性がよい傾向にある。
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CV
Appearances
Transient Summons
Notes
13 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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