From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
370+102.694*(Lv-1) |
ATK |
230+54.449*(Lv-1) |
HP @ Lv 60 |
6428.946 |
ATK @ Lv 60 |
3442.491 |
Max HP+20 Lv, +2000 HP |
10482.826 |
Max ATK+20 Lv, +2000 ATK |
6531.471 |
Skills |
Vampire |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self +6~12 CP to self / 35~70% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 0.25x damage to Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff)-affected enemies / 100%
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Subjugator |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 15~30% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hitting units / 20~40%
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Dreamer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units / 36~72%
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Winged Midnight |
[While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 3-square horizontal line around the 2nd square in front of self / 20~40% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff)-affected enemies / 100%
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Research Files
Official English
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"Guild Master of the Outlaws, a guild in Kabukicho, Shinjuku, who is known to many as the Queen of Kabukicho. She also takes night classes at Kabukicho Academy and is a popular model with an active platform on every single form of media. When she was bitten by a vampire, resulting in her transformation into one of the most powerful vampires of all time, the event was widely reported throughout Tokyo, quickly becoming public knowledge. Vampires, being objects of intense worship here in Tokyo, possess equally immense strength. They become more beautiful and powerful each time they drink the blood of others, turning their victims into subservient minions. They have a natural tendency to be dormant during the day and awake and active during the night. Ellie spends some of her evenings working part-time in Kabukicho when her modeling schedule allows it. She is very fond of children, though parents tend to be quite suspicious of her, even those she knows personally."
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Translated from Japanese
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Guildmaster of the Shinjuku Kabukicho Outlaws, nicknamed the Kabukicho Queen. She attends Kabukicho Academy in Shinjuku for night classes, and she is also currently a famous model working in every kind of media. It has been reported that she was once bitten by a vampire in Tokyo, and as a result she has transformed into a high ranking vampire. Since vampires carry the strongest faith in Tokyo, she is proud of the corresponding strength it gives her. Ellie becomes stronger and more beautiful as she sucks more blood, and those she sucks blood from become her underlings (ie. her slaves) that she can manipulate. This way of life however makes her sleepy during the day, and she only wakes at night, so she only operates at night time. She also does part time model work in other stores in Kabukicho. She likes young children, but the coworker that acts as a guardian at her work place tends to stand vigilant against her.
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Official Japanese
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新宿・歌舞伎町ギルド・アウトローズのギルドマスター、通称「歌舞伎町の女王」。新宿区・歌舞輝蝶学園の夜学に通う女子高生であり、現役有名モデルとして各媒体で活躍している。かつて吸血鬼に噛まれたことが東京中に報道され、結果として人間から高位の吸血鬼へと変貌した。吸血鬼はこの東京でも最も強い「信仰」を持つため、それに見合った強大さを誇る。血を吸う程に強く美しくなり、血を吸った相手を眷属すなわち「しもべ」として操る。ただしその生態から昼には眠くなり、夜にだけ起床し、夜にだけ行動することとしている。モデル業の他に歌舞伎町の店でもバイトして働いている。若々しい子供が好きだが、同じ職場の同僚たる保護者からは警戒されがちである。
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Rarity |
5 |
Cost |
24 |
HP |
1622+79.449*(Lv-1) |
ATK |
778+69.531*(Lv-1) |
HP @ Lv 70 |
7103.981 |
ATK @ Lv 70 |
5575.639 |
Max HP+20 Lv, +2000 HP |
10692.961 |
Max ATK+20 Lv, +2000 ATK |
8966.259 |
Skills |
Esteemed Vampire |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self +6~12 CP to self / 35~70% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 0.25x damage to Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff)-affected enemies / 100%
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Dominating Queen |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in a 5-square horizontal line around the 2nd square in front of self / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to enemies in a 5-square horizontal line around the 2nd square in front of self Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to allies 1 square around self / 40~80%
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Misty Reverie |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies near hit units, in a 3-square horizontal line around the back of them / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 15~30%
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Winged Moonlight |
[While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff)-affected enemies / 100%
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Official English
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"The Vampiric Blood coursing through her veins is her Sacred Artifact. The stronger the moonlight upon her skin, the more agile and powerful she becomes, and the more minions she can command. Her Rule is backed by the worship of the masses, and there are few individuals in Tokyo who could match her in a fight at night. Unfortunately, according to the rules of the App, Guild Battles cannot be carried out at night. Thus she is never present when the guild has to defend its territory, leading some guild members to only refer to her as the Queen sarcastically. She is fond of those who remind her of the moon, perhaps because her powers are so intrinsically linked to its light, and detests those who preach old-fashioned values. There is a shrine deifying ogres and their kind in Kabukicho, which is perhaps why such a wide variety of supernatural beings end up there."
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Translated from Japanese
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Ellie possesses a Sacred Artifact of vampire blood that has mixed with her own. The more moonlight shines on her, the stronger her physical capabilities become and the more minions she becomes able to command. Her strong power is supported by many beliefs, so at night there are very few people willing to go against her one on one. But even so, due to the rules of the game guild battles do not happen at night when the after school time is over. Due to that she doesn't contribute to the guild's defensive strength at all, and some call Ellie "Queen" sarcastically. She likes people who remind her of the moon, possibly because she can show her strength better the brighter the moon shines. She somewhat dislikes older people who have old school thought patterns. Kabukicho has a shrine that worships oni, which is also why that area attracts oni.
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Official Japanese
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体の中に混じった、吸血鬼の血の「神器」を持つ。強い月光を浴びるほどに身体能力を強化し、より多くの眷属を従わせることが出来る。多くの「信仰」に支えられた強い「権能」であり、この東京でも夜ならば一対一で渡り合える者は少ないだろう。だが、しかしながらこの東京の「アプリ」ゲームの規約上、放課後が終了した夜にはギルドバトルが行われない。その為にギルドの防衛戦の戦力としては全く寄与せず、皮肉を込めて「女王」と呼ぶ者も居る。月の輝きが満ちる程に力を発揮できるためか、月を思わせる相手を好む。古風な考えを持つ年上の相手をちょっとだけ苦手としている。歌舞伎町には「鬼」を祀る社があり、かの地が鬼を集める理由ともなっている。
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Variant |
Halloween |
Rarity |
4 |
Cost |
16 |
HP |
635+91.01*(Lv-1) |
ATK |
565+65.112*(Lv-1) |
HP @ Lv 65 |
6459.64 |
ATK @ Lv 65 |
4732.168 |
Max HP+20 Lv, +2000 HP |
10279.84 |
Max ATK+20 Lv, +2000 ATK |
8034.408 |
Skills |
Queen of Butterflies |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Increased RecoveryHealing from skill effects increased by 1.5x for 3 turns (Buff) to self and allies 1 square around self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to hit units / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self and allies directly adjacent to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply MadnessDecreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns (Debuff) to hit units and enemies directly adjacent to them / 40~80%
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Lifesucker |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -200~-400 HP to hit units, steal up to 200~400 HP / 45~90% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to enemies in a 3-square diamond radius ahead / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to enemies in a 3-square diamond radius ahead / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self and allies 1 square around self / 50~100%
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Nocturnal Schoolgirl |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to hit units / 35~70% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Darkness WeakeningWhile user has Darkness: -500 HP for 999 turns (Irremovable Debuff) to hit units / 50~100%
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Attendant Following |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Bestow PossessionAcquire skill for 3 turns: [Turn Start] (if HP < 50%) Apply Possession to self / 100% (Irremovable Debuff) to enemies on the entire board / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Steal HP After AttackingAcquire skill for 999 turns: [After Attacking] (if HP > 50%) -300 HP to hit units, steal 100% of decreased HP / 100% (Irremovable Buff) to self and allies on the entire board / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
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Translated from Japanese
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The Nightwalker of Tokyo, Kabukicho, City of Night. Back when Ellie was still just an ordinary girl, she read about a certain character in a story. The person was someone who was both a villainess who threatened the peace and a lady vampire who fascinated everyone. At the end of the tale, the humans mounted a counterattack and the vampire was exterminated at least. For some reason, Ellie felt her ending and appearance was sad. And now, Ellie has coincidentally dressed up as a vampire mistress at Kabukicho Academy's festival. She has chosen a dress of snow white, the same dress that vampire lady in that story she read wore. The queen who walks the nights in Kabukicho secretly wishes to meet with someone who knows the same loneliness she does. She herself doesn't know if that would be someone in her guild or someone she has yet to meet. She likes children, and she is often seen hanging around Kabukicho Academy's elementary school section and being led away by the teacher in charge there.
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Official Japanese
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夜の街、東京・歌舞伎町のナイトウォーカー。まだエリイがただの現地民だった頃に読んだ、とある物語の登場人物。それは平和を脅かす悪しき者でありながら、誰もを魅了する女吸血鬼だ。物語の終盤で人間たちの逆襲に遭い、彼女は遂に退治される。その姿と結末に、何故かエリイは寂しさを覚えた。そして現在、偶然にも歌舞輝蝶学園のフェスにてエリイは「吸血鬼の女主人」を扮する事になる。彼女が選んだ衣装は純白のドレス――かつて読んだ物語でかの女吸血鬼が着ていた服だった。夜の歌舞伎町を歩く女王は、自分と同じ孤高を知る者との出会いを密かに願う。それがギルドメンバーの一員なのか、まだ見ぬ誰かなのかは彼女自身にもわからない。子供好きの彼女が学園の初等部をうろつき、担任の教師に連れて行かれる姿がしばしば目撃される。
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Appearances
Transient Summons
Notes
- Ellie's name, status as a vampire, youthfulness and beauty from sucking blood and affinity for small children appears to be based on Elizabeth Báthory, a 16th century Hungarian countess infamous for murdering hundreds of young women and girls over a period of 20 years. Báthory's killing spree earned her a reputation as a vampire who bathed in the blood of the young to retain her beauty.
- The story mentioned in her Halloween variant is likely is a reference to the 1872 gothic novella Carmilla. Elizabeth Báthory is thought to be among the inspirations behind the titular vampire Carmilla.
- Ellie's summoner mark is located on her left tight and has the appearance of two bat wings jutting from a circle with intersecting triangles inside of it.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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