Status

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Statuses are in-battle game mechanics that modify a character card's properties or abilities for a certain amount of turns. When these allotted turns are exhausted, the status is removed from the card in the beginning of the next turn.

As their name suggests, status effect multipliers are multiplicative, not additive, when combined together. For example, a fully leveled CritATK Up by 2x ~ 4x for 1 turn (Buff) and ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) will increase damage by a total multiplicative factor of 8.8 (4 * 2.2 = 8.8). For more detailed information regarding how damage is calculated, please see this page.

Viewing statuses

The statuses an allied card is affected by are listed in-battle on the left-side team panel (indicated by their icons). A brief description of each of these status effects, their remaining turn lifespan, as well as their Status Level is listed at the top of a card's in-game full summary, which is accessible by selecting the card's icon in the team panel.

The statuses of an enemy card is affected by are listed in-battle when touching and holding on an enemy card in the Battle Zone. Buffs will be labeled in red, while debuffs will be labeled in blue.

Some statuses affecting a card are visible directly on the card in the Battle Zone. For example, some skills that lock a card's abilities (attacking, skill activation, or charge skill activation) are indicated with an X-mark overlaying the card in battle.

Status sources

Effects from skills often apply statuses to allied and/or enemy cards in-battle. These statuses can come from innate non-charge skills, innate charge skills, and effects granted by AR cards. The Level of statuses from innate non-charge skills is equal to the applying card's Skill Level. From innate charge skills, it is equal to the applying card's Sacred Artifact Level. From effects granted by AR cards, it is equal to the AR card's Max Lv.

Some statuses are event-exclusive, and will only be applied when certain conditions are met. These conditions can include team positioning relative to the leader, selecting them before battle in the team selection screen, or simply using event-featured units.

Status durations

1. Buffs and debuffs do not have their durations refreshed when applied again.

For example, if you were to cast Blessing+300~600HP/turn for 4 turns (Buff) on an ally with Yule, they would have Blessing for 4 turns. If you were to wait 3 turns and cast it on the same ally with Yule again, the buff will not reset and the Blessing will wear off the next turn. Also, buffs that have an activation timing of [Phase Start] are applied AFTER buffs have counted down. Therefore, it's safe to wipe out an enemy phase with buffs that have one turn remaining in duration if you want to reapply a buff that has a [Phase Start] timing.

2. Buffs and debuffs applied to your team on your team will always count down by 1 at the beginning of your turn.

To clarify, this countdown occurs immediately after [When Appearing] timings and before [Phase Start] and [Turn Start] timings. For example, if you apply the buff Blessing to an ally, it will have a countdown of 4. Then, at the start of your turn, Blessing healing effect will apply, and THEN count down by 1, for 4 turns. This means Blessing will heal you 4 times, the same as its listed turn duration. For statuses that are applied with skill timing [When Appearing], since this timing occurs before the countdown, the status will effectively apply for one less turn than listed. For example, Krampus (Jiangshi) applies ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to himself [When Appearing], but the effect will only last an effective three turns rather than the normal four due to the timing of the status duration countdown.

3. Buffs and debuffs applied to the enemy team will always count down by 1 at the beginning of their turn.

This means that, in practical terms, each debuff applied to the enemy team during your turn lasts one less turn than what is listed in the chart below. For example, Purple Devil can apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to enemies during the player's turn through Tailed Demon which has a [When Attacking] timing. Even though Curse technically lasts 5 turns, it will only reduce the attack of your enemies for 4 of their attacks, because the status instantly counts down from 5 to 4 at the start of their turn. The same is true for when the enemy puts Curse on you during their turn.

The reason for this is it allows you and the enemy team to have a debuff-free turn. Otherwise, debuffs, such as CharmCannot attack for 3 turns (Debuff), could be applied to you or the enemy team infinitely.

On the other hand, status effects which are applied during the other team's turn will last for the whole duration, since the status duration countdown had already happened at the start of their turn. For example, Purple Devil also has the skill Roamer which applies DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in their turn due to having a skill timing of [When Receiving Damage]. Therefore, an enemy who gets Dazzle from this skill will have it for the whole three turns, with one turn being the turn in which it was applied.

4. ALL healing and damaging debuffs either heal or damage at the end of the enemy team for BOTH teams.

In effect, this means that damage dealing debuffs like Poison will usually damage you more than the enemy team. Because damage happens at the end of the enemy team's turn, this means it happens before any debuffs on your team have counted down. However, in the enemies' case, they had their turn already, so the debuff will have already counted down for them if you were to have applied the status during your turn and not theirs. So the enemies' Poison will damage you 5 times, but the enemy will only be damaged by Poison 4 times before it has to be reapplied. While this is biased in the enemies' favor, it is only biased for the damage ticks of damage debuffs. Everything else is equal for both teams.

Categories

In the game, statuses are identified as buffs, debuffs, or neither. Buffs are affected by inflicted debuffs that deny buffs such as Remove Buff or Nullify Buff, while debuffs are affected by bestowed buffs that mitigate debuffs such as Remove Debuff, Nullify Debuff, or Reflect Debuff. Buffs that also have negative effects such as Berserk or Rage are not affected by buffs that mitigate debuffs.

Status Level and status efficacy

The Status Level determines the efficacy of some modifications of the status. It will affect HP restoration/depletion and damage multiplication. It will not affect CP increase/depletion, skill activation rate modification, or ability modification.

The final modifier (referring to either a multiplier for damage buffs/debuffs, or an addend for Health Point restoration/depletion) is dependent on the Status Level as well as the minimum and maximum modifiers.

Formula for statuses with amplifying multipliers

For amplifying multiplier, the formula of the modifier is below:

Multiplieramplifying = m×(1 + (Lvstatus/100)×(M/m - 1))

where:

  • Lvstatus is the Status Level
  • m is the minimum multiplier at Status Lv 0 (technically inaccessible)
  • M is the maximum multiplier at Status Lv 100
Example status amplifying multiplier calculation

The status Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) has a minimum damage multiplier of 1.1 and a maximum of 1.5 . If the Status Lv is 75, then the multiplier would be calculated as follows:

Multiplier = 1.1×(1 + (75/100)×(1.5/1.1 - 1))
= 1.4

Thus, a Level 75 Nourishment will multiply a card's attacking damage by 1.4.

Usually, the maximum modifier is simply double the minimum modifier. In this case, the formula would be simplified as below:

Multiplierattenuating = m*(1+(Lvstatus/100))

Formula for statuses with attenuating multipliers

For attenuating multipliers, the formula of the modifier is below:

Multiplierattenuating = M×(1 - (Lvstatus/100)×(1 - m/M))

where:

  • Lvstatus is the Status Level
  • M is the maximum multiplier at Status Lv 0 (technically inaccessible)
  • m is the minimum multiplier at Status Lv 100

Usually, the minimum modifier is simply half the maximum modifier. In this case, the formula would be simplified as below:

Multiplierattenuating = M×(1 - 0.5×(Lvstatus/100))

Example status attenuating multiplier calculation

The status TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) has a maximum damage multiplier of 0.9 and a minimum of 0.45, exactly half the maximum. If the Status Lv is 75, then the multiplier would be calculated as follows:

Multiplier = 0.9×(1 - 0.5×(75/100))
= 0.5625

Thus, a Level 75 Tenacity will multiply the damage a card receives from an attack by 0.5625.

List of statuses

Below is a list of buffs and debuffs with links to skills that use the statuses. A lack of a used skills page usually indicates that the status is currently not used by obtainable transients.

Buffs

Icon Name Duration Note Used skills
[弱体解除] Remove Debuff 1 turns Remove one debuff Link
[全弱解除] Remove all debuffs 1 turns Remove all debuffs. Not nullified by Nullify Buff. Link
[CT] Crit 1 turns ATK Up by 2x ~ 4x for 1 turn Link
[CT+] Crit+ 1 turns ATK Up by 2.5x ~ 5x for 1 turn Link
[CT++] Crit++ 1 turns ATK Up by 3x ~ 6x for 1 turn Link
[攻撃強化] ATK Up 4 turns ATK Up by 1.1x ~ 2.2x for 4 turns Link
[剛力] Brawn 4 turns ATK Up by 1.15x ~ 2.3x for 4 turns Link
[闘志] Vigor 3 turns ATK Up by 1.2x ~ 2.4x for 3 turns Link
[激怒] Rage 2 turns ATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns Link
[防御強化] DEF Up 4 turns DEF Up by 0.9x ~ 0.45x for 4 turns Link
[守護] Protection 1 turns DEF Up by 0.9x ~ 0.45x for 1 turn Link
[金剛] Adamantine 4 turns DEF Up by 0.9x ~ 0.45x for 4 turns Link
[頑強] Tenacity 1 turns DEF Up by 0.9x ~ 0.45x for 1 turn Link
[祝福] Blessing 4 turns +300~600HP/turn for 4 turns Link
[再生] Regeneration 4 turns +400~800HP/turn for 4 turns Link
[加速] Acceleration 3 turns +8CP/turn for 3 turns Link
[奮起] Arousal 1 turns +10CP/turn for 1 turn Link
[回避] Evasion 1 turns DEF Up by 0.01x ~ 0.005x for 1 turn Link
[暴走] Berserk 4 turns ATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns Link
[根性] Guts 5 turns +1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. Link
[無窮] Infinitude 1 turns ATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn Link
[聖油] Unction 2 turns DEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns Link
[不動] Immobility 3 turns +12CP/turn, cannot move at will for 3 turns Link
[熱情] Ardor 2 turns ATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns Link
[閃き] Glint 2 turns +10% skill activation rate for 2 turns Link
[弱体無効] Nullify Debuff 4 turns Prevent receiving debuff once for 4 turns. Vanishes after use. Link
[弱体反射] Reflect Debuff 4 turns Reflect debuff once for 4 turns. Vanishes after use. Link
[連撃] Combo 2 turns ATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns Link
[集中] Concentration 2 turns ATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns Link
[極限] Limit 1 turns ATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn Link
[係留] Anchor 3 turns Prevent forced movement for 3 turns Link
[意気] Spirit 2 turns Deal extra 400~800 damage to enemies for 2 turns Link
[全方向移動力増加] Movement expansion in all directions 3 turns Increases movement distance in all directions by 1 square for 3 turns Link
[暴走+] Berserk+ 4 turns ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns Link
[注目] Taunt 2 turns Adds aggro to unit for 2 turns. Link
[激怒+] Rage+ 2 turns ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns Link
[祈り] Prayer 6 turns +10% skill activation rate for 6 turns Link
[滋養] Nourishment 3 turns +150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns Link
[毒反転] Poison Reversal 1 turns When user is Poisoned: ATK Up by 2x, DEF Up by 0.6x, +400HP/turn for 1 turn. Link
[弱体複製(3つ)] Copy 3 Debuffs 1 turns Copies 3 debuffs from target to caster. Duration of debuffs are reset. Link
[強化複製(2つ)] Copy 2 Buffs 1 turns Copies 2 buffs from target to caster. Duration of buffs are reset. Link
[無窮] Infinitude (Stackable 1) 1 turns ATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn Link
[無窮] Infinitude (Stackable 2) 1 turns ATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn Link

Debuffs

Icon Name Duration Note Used skills
[強化解除] Remove Buff 1 turns Remove one buff Link
[全強解除] Remove all buffs 1 turns Removes all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. Link
[毒] Poison 5 turns -100~-200HP/turn for 5 turns Link
[猛毒] Fatal Poison 5 turns -200~-400HP/turn for 5 turns Link
[火傷] Burn 5 turns -300~-600HP/turn for 5 turns Link
[威圧] Oppression 2 turns Cannot move at will for 2 turns Link
[マヒ] Paralysis 5 turns ATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns Link
[恐怖] Fear 5 turns Cannot move at will, -10CP/turn for 5 turns Link
[呪い] Curse 5 turns ATK Down by 0.8x ~ 0.4x for 5 turns Link
[幻惑] Dazzle 3 turns ATK Down by 0.7x ~ 0.35x for 3 turns Link
[魅了] Charm 3 turns Cannot attack for 3 turns Link
[凍結] Freeze 4 turns DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns Link
[告死] Countdown 2 turns -10000~-20000HP/turn for 2 turns Link
[S封印] Skill Lock 5 turns Cannot activate skills for 5 turns. Link
[CS封印] CS Lock 3 turns Block charge and CS activation and for 3 turns. Link
[束縛] Bind 4 turns Cannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. Link
[烙印] Stigma 3 turns DEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns Link
[二重封印] Double Lock 3 turns Block skill and CS activation for 3 turns Link
[崩し] Break 2 turns Cannot move at will, DEF Down by 1.2x ~2.4x for 2 turns Link
[強化無効] Nullify Buff 4 turns Prevent receiving buff once for 4 turns. Vanishes after use. Link
[憑依] Possession 2 turns Block CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. Link
[弱点] Weakness 1 turns DEF Down by 1.2x ~ 2.4x for 1 turn Link
[妨害] Obstruct 2 turns -15% skill activation rate for 2 turns Link
[脱力] Drain 2 turns -10% skill activation rate, -10CP/turn for 2 turns Link
[強化単体複製] Duplicate Buff 1 turns The inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. Link
[強化単体散布] Distribute Buff 1 turns The target receives a remembered buff from the bestower. Used with Duplicate Buff (for bestowing skills). Link
[強化単体複製(ばらまきスキル用)] Duplicate Buff (for bestowing skills) 1 turns The inflicting card remembers a buff of the target, but not copied for self. Duration of buff is reset and original Status Lv is maintained. Used with Distribute Buff. Link
[強化全複製(ばらまきスキル用)] Spread Buffs 1 turns Copies all buffs from caster to the target. Duration of buffs are reset and original Status Lvs are maintained. Ignores Nullify Buff. Link
[弱体全複製(ばらまきスキル用)] Spread Debuffs 1 turns Copies all debuffs from the caster to the target. Duration of debuffs are reset and original Status Lvs are maintained. Ignores Nullify and Reflect Debuff. Link
[強化全複製(対象から自身へ)] Copy all buffs 1 turns Copies all buffs from target to caster. Duration of buffs are reset. Ignores Nullify Buff. Link
[暗闇] Darkness 3 turns ATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns Link
[強化反転] Buff Reversal 3 turns When holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. Link
[劫火] Conflagration 2 turns When user is burned: enemies deal 3000 extra damage for 2 turns Link
[猛毒] Fatal Poison (Stackable 1) 5 turns -200~-400HP/turn for 5 turns Link
[猛毒] Fatal Poison (Stackable 2) 5 turns -200~-400HP/turn for 5 turns Link
[猛毒] Fatal Poison (Stackable 3) 5 turns -200~-400HP/turn for 5 turns Link
[猛毒] Fatal Poison (Stackable 4) 5 turns -200~-400HP/turn for 5 turns Link
[猛毒] Fatal Poison (Stackable 5) 5 turns -200~-400HP/turn for 5 turns Link
[弱体単体複製(ばらまきスキル用)] Duplicate Debuff (for inflicting skills) 1 turns The inflicting card remembers a debuff of the target, but not copied for self. Duration of debuff is reset and original Status Lv is maintained. Used with Distribute Debuff. Link
[弱体単体散布] Distribute Debuff 1 turns The target receives a remembered debuff from the inflictor. Used with Duplicate Debuff (for inflicting skills). Link
[疑念] Doubt 2 turns When not possessed: ATK Down by 0.1x; When possessed: ATK Up by 10x for 2 turns Link
[発狂] Madness 3 turns Decreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns Link
[強化単体複製(対象から自身へ)] Duplicate Buff 1 turns The inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. Link

The following statuses do not interact with statuses that use buffs or debuffs and therefore cannot be removed or copied by them. Furthermore, irremovable status effects do not activate conditional status effects related to buffs/debuffs, such as in the case of Debuff ReversalWhen holding debuffs: +15CP/turn, +400 HP/turn for 999 turns. (Irremovable Buff). Note that some of the listed statuses still trigger the [After Buff] and [After Debuff] skill timings.

Statuses without icons are supposed to be hidden (though still visible when looking at transient's details while in battle).

Irremovable Buffs

Icon Name Duration Note Used skills
[加速] Acceleration (Stackable 1) 3 turns +8CP/turn for 3 turns Link
[加速] Acceleration (Stackable 2) 3 turns +8CP/turn for 3 turns Link
[加速] Acceleration (Stackable 3) 3 turns +8CP/turn for 3 turns Link
[温泉] Hot Springs 6 turns +20CP/turn for 6 turns Link
[全方向移動力大増] Great movement expansion in all directions 2 turns Increases movement distance in all directions by 4 squares for 2 turns Link
[閃き] Glint (Stackable 1) 2 turns +10% skill activation rate for 2 turns Link
[閃き] Glint (Stackable 2) 2 turns +10% skill activation rate for 2 turns Link
[回避時強化] Evasion Strengthening 999 turns While user has Evasion: +80% skill activation rate for 999 turns Link
[悪魔の契約] Demonic Pact 2 turns While user has Contractual Dues: ATK Up by 6x, DEF Up by 0.3x, +20CP/turn for 2 turns Link
[攻撃力微増] Slight ATK Up (Stackable 1) 4 turns ATK Up by 1.13x for 4 turns Link
[攻撃力微増] Slight ATK Up (Stackable 2) 4 turns ATK Up by 1.13x for 4 turns Link
[攻撃力微増] Slight ATK Up (Stackable 3) 4 turns ATK Up by 1.13x for 4 turns Link
[攻撃力微増] Slight ATK Up (Stackable 4) 4 turns ATK Up by 1.13x for 4 turns Link
[束縛時強化] Bind reversal 999 turns When user is Binded: ATK Up by 10x for 999 turns Link
[注目時強化] Taunt Strengthening 999 turns While user has Taunt: +30% skill activation rate for 999 turns Link
[暴走+時強化] Berserk+ Strengthening (Snow) 999 turns While user has Berserk+: ATK Up by 2.6x, DEF Up by 0.77x for 999 turns Link
[暴走時防御強化] Berserk Strengthening 999 turns While user has Berserk: DEF Up by 0.7x for 999 turns Link
[暴走+時防御強化] Berserk+ Strengthening 999 turns While user has Berserk+: DEF Up by 0.7x for 999 turns Link
[弱体時強化] Debuff Reversal 999 turns When holding debuffs: +15CP/turn, +400 HP/turn for 999 turns. Link
[根性時強化] Guts Strengthening 999 turns While user has Guts: ATK Up by 2x for 999 turns Link
[非根性時強化] Non-Guts Strengthening 999 turns While user doesn't have Guts: DEF Up by 0.5x for 999 turns Link
[激怒+時強化] Rage+ Strengthening 999 turns While user has Rage+: +30% skill activation rate for 999 turns Link
[暗闇時強化] Darkness Strengthening 999 turns While user has Darkness: DEF Up by 0.7x, ATK Up by 2.5x for 999 turns Link
[憑依時強化] Possession Strengthening 2 turns While user has Possession: ATK Up by 10x for 2 turns Link
[友情時強化] Friendship Strengthening 999 turns While user has Friendship: ATK Up by 1.5x for 999 turns Link
[非加速時強化] Non-Acceleration Strengthening 999 turns While user doesn't have Acceleration: DEF Up by 0.6x for 999 turns Link
[加速時強化] Acceleration Strengthening 999 turns While user has Acceleration: +20% skill activation rate for 999 turns Link
[祝福時強化] Blessing Strengthening 999 turns While user has Blessing: ATK Up by 2x for 999 turns Link
[金剛時強化] Adamantine Strengthening 999 turns While user has Adamantine: ATK Up by 1.5x for 999 turns Link
[クリティカル強化] Critical Strengthening 1 turns While user has Crit: ATK Up by 2.5x for 1 turn Link
[滋養時強化] Nourishment Strengthening 999 turns While user has Nourishment: DEF Up by 0.8x for 999 turns Link
[根性時強化] Guts Strengthening 999 turns While user has Guts: ATK Up by 1.5x for 999 turns Link
[剛力時強化] Brawn Strengthening 999 turns While user has Brawn: ATK Up by 1.5x for 999 turns Link
[攻撃力微増] Slight ATK Up (Stackable 5) 6 turns ATK Up by 1.2x for 6 turns Link
[攻撃力微増] Slight ATK Up (Stackable 6) 6 turns ATK Up by 1.2x for 6 turns Link
[攻撃力微増] Slight ATK Up (Stackable 7) 6 turns ATK Up by 1.2x for 6 turns Link
[攻撃力微増] Slight ATK Up (Stackable 8) 6 turns ATK Up by 1.2x for 6 turns Link
[攻撃力微増] Slight ATK Up (Stackable 9) 6 turns ATK Up by 1.2x for 6 turns Link
[攻撃力微増] Slight ATK Up (Stackable 10) 6 turns ATK Up by 1.2x for 6 turns Link
[非弱体時強化] Non-Debuff Strengthening 999 turns When not holding removable debuffs: Increases skill activation rate by 30% Link
[回避時強化] Evasion Strengthening 999 turns While user has Evasion: +80% skill activation rate for 999 turns Link
[弱体時強化] Debuff Strengthening 999 turns When holding removable debuffs: DEF Up by 0.1x for 999 turns Link
[呪い時強化] Curse Strengthening 999 turns While user has Curse: ATK Up by 5x for 999 turns Link
[祈り時強化] Prayer Strengthening 999 turns While user has Prayer: +1000HP/turn for 999 turns Link
[非祈り時強化] Non-Prayer Strengthening 999 turns While user does not have Prayer: ATK Up by 4x 999 turns Link
[怒時強化] Anger Strengthening 999 turns While user has Anger: ATK Up by 1.5x for 999 turns Link
[暴走時強化] Berserk Strengthening (Oz) 999 turns While user has Berserk: +50% skill activation rate for 999 turns Link
[劫火時強化] Conflagration Strengthening 999 turns While user has Conflagration: DEF Up by 0.35x, +20CP/turn for 999 turns Link
[滋養時強化] Nourishment Strengthening (Ashigara) 999 turns While user has Nourishment: DEF Up by 0.6x, ATK Up by 2x for 999 turns Link
[加速時強化] Acceleration Strengthening 999 turns While user has Acceleration: +2 CP for 999 turns Link
[呪い時強化] Curse Strengthening 999 turns While user has Curse: ATK Up by 6x for 999 turns Link
[滋養時強化] Nourishment Strengthening 3 turns While user has Nourishment: ATK Up by 2.5x for 3 turns/ 100% Link
[根性時強化] Guts Strengthening 999 turns While user has Guts: +8CP/turn for 999 turns Link
[祝福時強化] Blessing Strengthening 2 turns While user has Blessing: DEF Up by 0.3x for 2 turns Link
[祝福時強化] Blessing Strengthening 999 turns While user has Blessing: ATK Up by 2.5x, DEF Up by 0.3x for 999 turns Link
[友時強化] Friendship Strengthening 999 turns While user has Friendship: +500HP/turn for 999 turns Link
[暗闇時強化] Darkness Strengthening 999 turns While user has Darkness: +1000 HP for 999 turns Link
[注目時強化] Taunt Strengthening 999 turns While user has Taunt: ATK Up by 4.0x for 999 turns Link
[憑依時強化] Possession Strengthening 999 turns While user has Possession: DEF Up by 0.1x for 999 turns Link
[非弱体時強化] Non-Debuff Strengthening 999 turns When not holding removable debuffs: ATK Up by 1.5x for 999 turns Link
[祈り時強化] Prayer Strengthening 999 turns While user has Prayer: ATK Up by 2.0x for 999 turns Link
[注目時強化] Taunt Strengthening 999 turns While user has Taunt: DEF Up by 0.75x for 999 turns Link
[祝福時強化] Blessing Strengthening 999 turns While user has Blessing: +30% skill activation rate for 999 turns Link
[根性時強化] Guts Strengthening 3 turns While user has Guts: ATK Up by 2.0x for 3 turns Link
[祝福時強化] Blessing Strengthening 11 turns While user has Blessing: ATK Up by 2.0x for 11 turns Link
[根性時強化] Guts Strengthening 999 turns While user has Guts: DEF Up by 0.7x for 999 turns Link
[非弱体時強化] Non-Debuff Strengthening 999 turns When not holding removable debuffs: ATK Up by 1.5x for 999 turns Link
[全方向移動力増加] Movement expansion in all directions 1 turns Increases movement distance in all directions by 1 square for 1 turn Link
[祝福時強化] Blessing Strengthening 11 turns While user has Blessing: +10% skill activation rate for 11 turns Link

Irremovable Debuffs

Icon Name Duration Note Used skills
[契約の代償] Contractual Dues 6 turns While user does not have Demonic Pact: Enemies deal 10000 extra damage, decrease skill activation rate by 100% for 6 turns. Link
[攻撃力減少] Attack Reduction 1 turns ATK Down by 0.01x for 1 turn Link
[守護無効] Nullify Protection 1 turns When user has Protection: DEF Down by 2.22x for 1 turn Link
[防御強化無効] Nullify DEF Up 1 turns When user has DEF Up: DEF Down by 2.22x for 1 turn Link
[聖油時防御弱化] Unction Weakening 1 turns While user has Unction: enemies deal 10000 extra damage for 1 turn Link
[魅了時弱化] Charm Weakening 999 turns While user has Charm: DEF Down by 3x for 999 turns Link
[魅了時弱化] Charm Weakening 999 turns While user has Charm: Proc rate down by 80% for 999 turns Link
[非憑依時弱化] Non-Possession Weakening 2 turns While user doesn't have Possession: ATK Down by 0.1x for 2 turns Link
[凍結時弱化] Freeze Weakening 999 turns Decreases skill activation rate by 50% under Freeze Link
[火傷時弱化] Burn Weakening 999 turns While user has Burn: DEF Down by 1.5x for 999 turns Link
[祝福時弱化] Blessing Weakening 999 turns While user has Blessing: -1200HP/turn for 999 turns Link
[攻撃力低下] Attack Power Reduction (Stackable 6) 6 turns ATK Down by 0.7x for 6 turns Link
[非弱体時弱化] Non-Debuff Weakening 3 turns When not holding removable debuffs: ATK Down by 0.5x, DEF down by 2.5x for 3 turns; When holding removable debuffs: DEF down by 1.9x for 3 turns* Link
[非強化時弱化] Non-Buff Weakening 2 turns While user is not holding removable buffs: DEF Down by 2.5x for 2 turns Link
[マヒ時弱化] Paralysis Weakening 999 turns While user has Paralysis: Decreases skill activation rate by 50% for 999 turns Link
[祝福時弱化] Blessing Weakening 999 turns While user has Blessing: Decrease skill activation rate by 50% for 999 turns Link
[魅了時弱化] Charm Weakening 3 turns While user has Charm: DEF Down by 1.5x for 3 turns Link
[魅了時弱化] Charm Weakening 3 turns While user has Charm: Proc rate down by 60% for 3 turns Link
[魅了時弱化] Charm Weakening 999 turns While user has Charm: -600 HP/turn for 999 turns Link
[凍結時弱化] Freeze Weakening 3 turns While user has Freeze: DEF Down by 2.5x for 3 turns Link
[魅了時弱化] Charm Weakening 999 turns While user has Charm: DEF Down by 1.4x for 999 turns / 100% Link
[非強化時弱化] Non-Buff Weakening 4 turns While user is not holding removable buffs: DEF Down by 1.5x for 4 turns Link

Weapon Changes

Show all weapon changes
Icon Name Duration Note Used skills
[武器種変更:全域] Weapon Change (All) 3 turns Changes the unit's weapon type to All-ranged for 3 turns. Link
[武器種変更:魔法] Weapon Change (Magic) 3 turns Changes the unit's weapon type to Magic-ranged for 3 turns. Link
[武器種変更:斬撃] Weapon Change (Slash) 1 turns Changes the unit's weapon type to Slash-ranged for 1 turn. Link
[武器種変更:打撃] Weapon Change (Blow) 3 turns Changes the unit's weapon type to Blow-ranged for 3 turns. Link
[武器種変更:狙撃] Weapon Change (Snipe) 1 turns Changes the unit's weapon type to Snipe-ranged for 1 turn. Link
[武器種変更:無] Weapon Change (None) 3 turns Changes the unit's weapon type to None-ranged for 3 turns. Link
[武器種変更:全域] Weapon Change (All) 99 turns Changes the unit's weapon type to All-ranged for 99 turns. Link
[武器種変更:打撃] Weapon Change (Blow) 1 turns Changes the unit's weapon type to Blow-ranged for 1 turn. Link
[武器種変更:無] Weapon Change (None) 2 turns Changes the unit's weapon type to None-ranged for 2 turns. Link
[武器種変更:横一文字] Weapon Change (Long Slash) 1 turns Changes the unit's weapon type to Long Slash-ranged for 1 turn. Link
[CS変更:全域] CS Weapon Change (All) 1 turns Changes the unit's charge skill weapon type to All-ranged for 1 turn. Link
[武器種変更:突撃] Weapon Change (Thrust) 1 turns Changes the unit's weapon type to Thrust-ranged for 1 turn. Link
[武器種変更:狙撃] Weapon Change (Snipe) 3 turns Changes the unit's weapon type to Snipe-ranged for 3 turns. Link
[武器種変更:射撃] Weapon Change (Shot) 1 turns Changes the unit's weapon type to Shot-ranged for 1 turn. Link
[武器種変更:全域] Weapon Change (All) 1 turns Changes the unit's weapon type to All-ranged for 1 turn. Link
[CS変更:魔法] CS Weapon Change (Magic) 1 turns Changes the unit's charge skill weapon type to Magic-ranged for 1 turn. Link
[CS変更:全域] CS Weapon Change (All) 1 turns Changes the unit's charge skill weapon type to All-ranged for 1 turn. Link
[武器種変更:無] Weapon Change (None) 1 turns Changes the unit's weapon type to None-ranged for 1 turn. Link
[武器種変更:斬撃] Weapon Change (Slash) 3 turns Changes the unit's weapon type to Slash-ranged for 3 turns. Link
[CS変更:打撃] CS Weapon Change (Blow) 1 turns Changes the unit's charge skill weapon type to Blow-ranged for 1 turn. Link
[CS変更:横一文字] CS Weapon Change (Long Slash) 1 turns Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn. Link
[武器種変更:魔法] Weapon Change (Magic) 1 turns Changes the unit's weapon type to Magic-ranged for 1 turn. Link
[CS変更:無] CS Weapon Change (None) 1 turns Changes the unit's charge skill weapon type to None-ranged for 1 turn. Link
[武器種変更:狙撃] Weapon Change (Snipe) 2 turns Changes the unit's weapon type to Snipe-ranged for 2 turns. Link
[CS変更:全域] CS Weapon Change (All) (Irremoveable) 999 turns Changes the unit's charge skill weapon type to All-ranged for 999 turns. (Irremoveable Buff) Link
[武器種変更:横一文字] Weapon Change (Long Slash) 3 turns Changes the unit's weapon type to Long Slash-ranged for 3 turns. Link
[武器種変更:突撃] Weapon Change (Thrust) 3 turns Changes the unit's weapon type to Thrust-ranged for 3 turns. Link
[武器種変更:狙撃] Weapon Change (Snipe) 999 turns Changes the unit's weapon type to Snipe-ranged for 999 turns. Link
[CS変更:射撃] CS Weapon Change (Shot) 1 turns Changes the unit's charge skill weapon type to Shot-ranged for 1 turn. Link
[武器種変更:横一文字] Weapon Change (Long Slash) 3 turns Changes the unit's weapon type to Long Slash-ranged for 3 turns. Link
[武器種変更:横一文字] Weapon Change (Long Slash) 1 turns Changes the unit's weapon type to Long Slash-ranged for 1 turn. Link
[CS変更:横一文字] CS Weapon Change (Long Slash) 1 turns Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn. Link
[CS変更:全域] CS Weapon Change (All) 2 turns Changes the unit's charge skill weapon type to All-ranged for 2 turns. Link
[武器種変更:全域] Weapon Change (All) 2 turns Changes the unit's weapon type to All-ranged for 2 turns. Link
[武器種変更:射撃] Weapon Change (Shot) 3 turns Changes the unit's weapon type to Shot-ranged for 3 turns. Link
[武器種変更:全域] Weapon Change (All) 4 turns Changes the unit's weapon type to All-ranged for 4 turns. Link
[武器種変更:射撃] Weapon Change (Shot) 1 turns Changes the unit's weapon type to Shot-ranged for 1 turn. Link
[武器種変更:無] Weapon Change (None) + CP Decrease 999 turns Changes the unit's weapon type to None-ranged; Acquire skill for 999 turns: [Status Resistance] Remove weapon change statuses from self / 100% [Move Phase End] Decrease -100 ~ -200 CP to self / 100% Link
[CS変更:突撃] CS Weapon Change (Thrust) 1 turns Changes the unit's charge skill weapon type to Thrust-ranged for 1 turn. Link
[武器種変更:魔法] Weapon Change (Magic) 999 turns Changes the unit's weapon type to Magic-ranged for 999 turns. Link
[セッション] Weapon Change (All) 99 turns Changes the unit's weapon type to All-ranged for 99 turns. Link
[武器種変更:射撃] Weapon Change (Shot) 2 turns Changes the unit's weapon type to Shot-ranged for 2 turns. Link
[武器種変更:射撃] Weapon Change (Shot) 2 turns Changes the unit's weapon type to Shot-ranged for 2 turns Link
[武器種変更:魔法] Weapon Change (Magic) 2 turns Changes the unit's weapon type to Magic-ranged for 2 turns Link
[武器種変更:全域] Weapon Change (All) 2 turns Changes the unit's weapon type to All-ranged for 2 turns Link

Unused/Enemy Statuses

Show all unused/enemy statuses

Buffs

Icon Name Duration Note Used skills
[庇護] Asylum 1 turns DEF Up by 0.8x ~ 0.4x for 1 turn Link
[覚悟] Resolve 4 turns ATK Up and DEF down by 1.5x ~ 3x for 4 turns Link
[突破] Break (placeholder) 1 turns Nullify Evade Link
[温泉] Hot Springs (Onsen) 0 turns Increase CP upon release Link
[反撃] Counterattack 2 turns Counterattack against enemy (???) Link
[固定] Fixity 999 turns +12CP/turn, cannot move at will for 999 turns Link
[攻撃力小UP] Base ATK Up (Small) 3 turns +250~500ATK for 3 turns Link
[攻撃力中UP] Base ATK Up 3 turns +500~1000ATK for 3 turns Link
[攻撃力大UP] Base ATK Up (Large) 10 turns +1000~2000ATK for 10 turns Link
[横移動力増加] Horizontal movement expansion 3 turns Increases movement distance in horizontal direction by 1 square for 3 turns Link
[縦移動力増加] Vertical movement expansion 3 turns Increases movement distance in vertical direction by 1 square for 3 turns Link
[注目] Taunt (1 turn) 1 turns Adds aggro to unit for 1 turn. Link
[超再生] Super Regeneration 5 turns +100000HP/turn for 5 turns Link
[スキル発動率激増] Drastic Skill Activation Rate Increase 1 turns Increases skill activation rate by 50% for 1 turn Link
[魅了耐性] Charm Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Charm / 100% Link
[火傷耐性] Burn Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Burn / 100% Link
[浄化] Purification 3 turns Acquire skill for 3 turns: [Turn Start] Remove Debuff from self / 100% Link
[呪い耐性] Curse Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Curse from self / 100% Link
[凍結耐性] Freeze Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Freeze from self / 100% Link
[攻撃力低下耐性] ATK Down Resistance 1 turns Acquire skill for 1 turn: [Status Resistance] Remove status effects which reduce ATK / 100% Link
[根性耐性] Guts Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Guts / 100% Link
[HP減少反転] HP Loss Reversal 3 turns Health-decreasing effects from skills and statuses heal user instead for 3 turns Link
[ダメージ反転] Damage Reversal 1 turns Taking damage heals the user instead for 1 turn Link
[崩し耐性] Break Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Break / 100% Link
[被回復増加] Increased Recovery 3 turns Healing from skill effects increased by 1.5x for 3 turns Link
[恐怖耐性] Fear Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Fear / 100% Link
[弱点耐性] Weakness Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Weakness / 100% Link
[魅了耐性] Charm Resistance 2 turns Acquire skill for 2 turns: [Status Resistance] Remove Charm / 100% Link
[注目耐性] Taunt Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Taunt, Taunt (1 turn), Taunt (Stackable 1-5) from self / 100% Link
[縦移動力増加] Vertical movement expansion 3 turns Increases movement distance in vertical direction by 1 square for 3 turns Link
[回避耐性] Evasion Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Evasion / 100% Link
[縦移動力増加] Vertical movement expansion 2 turns Increases movement distance in vertical direction by 1 square for 2 turns Link
[横移動力増加] Horizontal movement expansion 2 turns Increases movement distance in horizontal direction by 1 square for 2 turns Link
[回避耐性] Evasion Resistance 1 turns Acquire skill for 1 turn: [Status Resistance] Remove Evasion / 100% Link
[威圧耐性] Oppression Resistance 2 turns Acquire skill for 2 turns: [Status Resistance] Remove Oppression / 100% Link
[クリティカル耐性] Crit Resistance 2 turns Acquire skill for 2 turns: [Status Resistance] Remove Crit from self / 100% Link
[暗闇耐性] Darkness Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Darkness / 100% Link
[根性耐性] Guts Resistance 3 turns Acquire skill for 3 turns: [Status Resistance] Remove Guts / 100% Link
[係留耐性] Anchor Resistance 999 turns Acquire skill for 999 turns: [Status Resistance] Remove Anchor / 100% Link
[イカ焼き] Grilled Squid 999 turns ATK Up by 10x ~ 100x for 999 turns Link
[おでん] Oden 999 turns +50CP/turn for 999 turns Link
[スキル発動率増] Increased Skill Activation 1 turns +30% skill activation rate for 1 turn Link
[スキル発動率増] Increased Skill Activation 1 turns +30% skill activation rate for 1 turn Link
[スキル発動率増] Increased Skill Activation 1 turns +30% skill activation rate for 1 turn Link
[スキル発動率増] Increased Skill Activation 2 turns +100% skill activation rate for 2 turns Link
[注目時強化] Taunt Strengthening (Tsathoggua) 1 turns While user has Taunt: Increase skill activation rate by 60% and Acquire skill for 1 turn: [Before Being Hit] Remove Taunt Strengthening (Tsathoggua) / 100% Link
[強化全散布] Distribute All Buffs 1 turns Spread all remembered buffs Link
[強化全複製(ばらまきスキル用)] Duplicate All Buffs (for bestowing skills) 1 turns Duplicate all buffs (for bestowing skills) Link
[強化単体複製] Copy 1 Buff 1 turns Copy 1 removable buff from target to caster Link
[強化単体散布] Spread 1 Buff 1 turns Spread 1 removable buff from caster to target Link
[S封印耐性] Skill Lock Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Skill Lock from self / 100% Link

Debuffs

Icon Name Duration Note Used skills
[石化] Petrify 5 turns Cannot act (move, skill, attack), DEF Down by 1.3x ~ 2.6x for 5 turns Link
[行動不能] Immobility (placeholder) 5 turns Locks all actions (movement, skills, attacking) Link
[薔薇の封印] Rose Seal 2 turns Cannot activate skills for 2 turns Link
[強化全複製] Buff Snatch (All) 1 turns Steals all buffs Link
[火傷] Burn (Stackable 1) 5 turns -300~-600HP/turn for 5 turns Link
[火傷] Burn (Stackable 2) 5 turns -300~-600HP/turn for 5 turns Link
[火傷] Burn (Stackable 3) 5 turns -300~-600HP/turn for 5 turns Link
[火傷] Burn (Stackable 4) 5 turns -300~-600HP/turn for 5 turns Link
[火傷] Burn (Stackable 5) 5 turns -300~-600HP/turn for 5 turns Link
[凍結] Freeze (Stackable 1) 4 turns DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns Link
[凍結] Freeze (Stackable 2) 4 turns DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns Link
[凍結] Freeze (Stackable 3) 4 turns DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns Link
[凍結] Freeze (Stackable 4) 4 turns DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns Link
[弱体単体複製] Duplicate Debuff 1 turns The inflicting card remembers a debuff of the target. Link
[HP回復反転] Healing Reversal 3 turns Healing effects from skills and statuses decrease HP instead for 3 turns Link
[CS封印] CS Lock (AR) 1 turns Block charge and CS activation and for 1 turn. Link
[混乱] Confusion 3 turns Decreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% Link
[汚れ] Dirt 3 turns ATK Down by 0.5x for 3 turns / 100% Link
[弱体全複製(ばらまきスキル用)] Duplicate All Debuffs (for inflicting skills) 1 turns Duplicate all debuffs Link
[弱体全散布] Distribute All Debuffs 1 turns Distribute all debuffs Link

Irremovable Buffs

Note: Affinity Burst statuses are here because no transient directly uses them in their skills.

Icon Name Duration Note Used skills
[愛] Love 3 turns +300HP for 3 turns Link
[友] Friendship 3 turns +10% skill activation rate for 3 turns Link
[怒] Anger 3 turns ATK Up by 1.11x for 3 turns Link
[妬] Envy 3 turns +5CP/turn for 3 turns Link
[ダメージ無効] Nullify Damage 5 turns DEF Up by 0x for 5 turns Link
[待機] On Guard 1 turns Cannot move at will for 1 turn Link
[超再生] G Regeneration 5 turns +50000HP/turn for 5 turns Link
[ダメージ無効] Nullify Damage (1 turn) 1 turns DEF Up by 0x for 1 turn Link
[特殊耐性] Resistance 1 turns DEF Up by 0.1x for 1 turn Link
[注目] Taunt (Stackable 1) 5 turns While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. Link
[注目] Taunt (Stackable 2) 5 turns While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. Link
[注目] Taunt (Stackable 3) 5 turns While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. Link
[注目] Taunt (Stackable 4) 5 turns While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. Link
[注目] Taunt (Stackable 5) 5 turns While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. Link
[外壁] Wall 6 turns DEF Up by 0.9x ~ 0.75x for 6 turns Link
[回避貫通] Pierce Evasion 2 turns Acquire skill for 2 turns: [Attack Modifier] Deal 100x damage to Evasion-affected enemies / 100% Link
[武器種変更:無] Weapon Change (None) + CP Decrease 999 turns Changes the unit's weapon type to None-ranged; Acquire skill for 999 turns: [Status Resistance] Remove weapon change statuses from self / 100% [Move Phase End] Decrease -100 ~ -200 CP to self / 100% Link
[魅了耐性] Charm Resistance 3 turns Acquire skill for 3 turns: [Status Resistance] Remove Charm / 100% Link
[幻惑耐性] Dazzle Resistance 4 turns Acquire skill for 4 turns: [Status Resistance] Remove Dazzle / 100% Link
[おせち] Osechi (Stackable 1) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 2) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 3) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 4) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 5) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 6) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 7) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 8) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 9) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 10) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 11) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 12) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 13) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 14) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[おせち] Osechi (Stackable 15) 999 turns -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. Link
[隊列行動] Platooning 4 turns Cannot move at will for 4 turns Link
[強化解除無効] Remove Buff Immunity 999 turns User's buffs cannot be removed for 999 turns Link
[注目時強化] Taunt Strengthening (Enemy) 5 turns While user has Taunt: +100% skill activation rate for 5 turns Link
[守護時強化] Protection Strengthening 5 turns While user has Protection: DEF Up by 0.01x for 5 turns Link
[熱情時強化] Ardor Strengthening 5 turns While user has Ardor: DEF Up by 0.01x for 5 turns Link
[特殊耐性] Resistance 999 turns DEF Up by 0.05x for 999 turns Link
[回数回避(2回)] Evasion (2 times) 999 turns DEF Up by 0.01x ~ 0.005x; While user has Tenacity: +100% skill activation rate, 999 turns Link
[回数回避(2回)] Evasion (2 times) 3 turns DEF Up by 0.01x ~ 0.005x twice each turn, 3 turns Link
[チョコ] Chocolate 999 turns ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns Link
[チョコ] Chocolate 999 turns ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns Link
[チョコ] Chocolate 999 turns ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns Link
[チョコ] Chocolate 999 turns ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns Link
[チョコ] Chocolate 999 turns ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns Link
[チョコ] Chocolate 999 turns ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns Link
[チョコが欲しいんじゃい!] I Want Chocolate! 999 turns Indicates that unit deals large extra damage against Chocolate Link
[ずりーぞ!] No Fair! 999 turns Indicates that unit deals large extra damage against Chocolate Link
[独り占めしてんじゃねえ!] Stop Hoarding! 999 turns Indicates that unit deals large extra damage against Chocolate Link
[ワイにもちょーだいな!] I'll Have Some of That Too! 999 turns Indicates that unit deals large extra damage against Chocolate Link
[特殊耐性] Resistance 999 turns DEF Up by 0.12x for 999 turns Link
[ツーマンセル(ビースト)] Two-Man Cell (Beast) 999 turns Indicator note that unit strengthens after Leib is defeated. Link
[ツーマンセル(テイマー)] Two-Man Cell (Tamer) 999 turns Indicator note that Cu Sith is strengthened after being defeated. Link
[ツーマンセル(ビースト)] Two-Man Cell (Beast) 999 turns Indicator note that unit strengthens after Jambavan is defeated. Link
[ツーマンセル(テイマー)] Two-Man Cell (Tamer) 999 turns Indicator note that Fenrir is strengthened after being defeated. Link
[ツーマンセル解除] Two-Man Cell (Release) 999 turns While user has Two-Man Cell (Beast): Increase skill activation by 100% for 999 turns. Link
[ツーマンセル解除] Two-Man Cell (Release) 999 turns While user has Two-Man Cell (Beast): Increase skill activation by 100% for 999 turns. Link
[特殊耐性] Resistance 999 turns DEF Up by 0.01x for 999 turns, has indicator note that enemy will be defeated with eight hits Link
[特殊耐性] Resistance 999 turns DEF Up by 0.01x for 999 turns, has indicator note to destroy the mirror Link
[特殊耐性] Resistance 999 turns DEF Up by 0.05x for 999 turns, increases damage taken by 2000 Link
[うっとうしいのであ~る] It's Annoying 999 turns Indicator status that attacking units will receive a Blowback effect Link
[怒ったのであ~る] I'm Angry 999 turns Indicator status that HP is reduced when hit Link
[疲れたのであ~る] I'm Tired 999 turns -50000HP/turn for 999 turns Link
[フレアスター] Flare Star 999 turns Indicator status that all debuffs are reflected Link
[見習い使い魔の応援] Support of Apprentice Familiar 999 turns ATK Up by 10x, +1000HP/turn, +10CP/turn for 999 turns Link
[攻撃強化] ATK Up (Enemy) 4 turns ATK Up by 1.1x ~ 2.2x, DEF Up by 0x, enemies deal 99999 extra damage for 4 turns Link
[加速時強化] Acceleration Strengthening (AR) 999 turns While user has Acceleration: +2 CP for 999 turns Link
[頑強時強化] Tenacity Strengthening 999 turns When user has Tenacity: Deal 1000 extra damage to enemies for 999 turns Link
[全方向移動力増加] Movement expansion in all directions (2 turns) 2 turns Increases movement distance in all directions by 1 square for 2 turns Link
[特殊耐性] Resistance 999 turns Indicator status that the enemy resists short and long ranged weapons Link
[特殊耐性] Resistance 999 turns DEF Up by 0.10x, increase damage taken by 4000, increase skill activation rate by 100% for 999 turns Link
[ダメージ無効] Nullify Damage (7 turns) 7 turns DEF Up by 0x, enemies deal 1000000 less damage for 7 turns Link
[非強化時強化] Non-Buff Strengthening 999 turns When user has no buffs: DEF Up by 0.3x for 999 turns Link
[烙印時強化] Stigma Strengthening 999 turns While user has Stigma: DEF Up by 0.2x for 999 turns Link
[告死時強化] Countdown Strengthening 999 turns While user has Countdown: Increases skill activation rate by 80% for 999 turns Link
[火傷時強化] Burn Strengthening 999 turns While user has Burn: ATK Up by 2.5x for 999 turns Link
[お掃除優先!] Cleaning Priority! 999 turns While user has Dirt: Increase skill activation rate by 100% for 999 turns / 100% Link
[移動後回避付与] Grant Evasion after Moving 2 turns Acquire skill for 2 turns: [After Moving] Apply Evasion to self / 100% Link
[移動後クリティカル付与] Grant Crit after Moving 2 turns Acquire skill for 2 turns: [After Moving] Apply Crit to self / 100% Link
[アツイ!] It's Hot! 999 turns Indicator status that enemies' HP decreases on [Turn Start] and [After Being Hit] Link
[ヒヤリ!] Close Call! 999 turns Indicator status that enemies' HP increases [After Being Hit] Link
[超アッツイ!] It's Super Hot! 999 turns Indicator status that enemies' HP dramatically decreases on [Turn Start] and [After Being Hit] and when Burned Link
[超ヒンヤリ!] Super Close Call! 999 turns Indicator status that enemies' HP dramatically increases [After Being Hit] and grants Freeze Link
[権能封印] Power Seal 999 turns CS Lock + Weapon Change (Blow) for 999 turns Link
[権能吸収] Power Absorption 999 turns Indicator status that the holder disables damage from attacks by the same character from the second hit onward + Absorbs CP from all enemies once every two turns Link
[攻撃無効化] Nullify Attack 1 turns Reduces damage to 0 for 1 turn (Cannot be removed or transferred) Link
[特殊耐性] Resistance 999 turns DEF Up by 0.01x, increase damage taken by 4000, increase skill activation rate by 100% for 999 turns Link
[注目時強化] Taunt Strengthening (Alp) 999 turns While user has Taunt: ATK Up by 1.5x and +20% skill activation rate for 999 turns Link
[全弱体特攻] Deal Extra Damage to Debuffs 3 turns Acquire skill for 3 turns: [Attack Modifier] Deal 1.4x damage to every removeable debuff / 100% Link
[継続回復強化] Healing Strengthening 3 turns Healing at end of turn from status effects increased by 2x for 3 turns Link
[弱体時強化] Debuff Strengthening (Tangaroa∞) 999 turns For each removable debuff, negate debuff's ATK/DEF/skill activation rate down effects, ATK Up by 1.3x, DEF Up by 0.9x, increase skill activation rate by 10% for 999 turns Link
[特殊耐性] Take 10000 damage at a time 999 turns DEF Up by 0.01x, enemies deal 10000 extra damage for 999 turns Link
[特殊耐性] Take 8000 damage at a time 999 turns DEF Up by 0.08x, enemies deal 8000 extra damage for 999 turns Link
[防御貫通] Defense Penetration 1 turns Acquire skill for 1 turn: [Attack Modifier] Deal extra damage against DEF Up, Protection, Adamantine, Tenacity (x2.22 each), Unction (x2.35), and Evasion (100x) / 100% Link
[射撃狙撃特防] Ranged Defense 1 turns Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from Snipe-ranged and Shot-ranged enemies / 100% Link
[打撃斬撃横一文字特防] Melee Defense 1 turns Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from Slash-ranged, Blow-ranged and Long Slash-ranged enemies / 100% Link
[恐怖大特攻] Grant Fear Advantage 2 turns Acquire skill for 2 turns: [Attack Modifier] Deal 2.5x damage to Fear-affected enemies / 100% Link
[攻撃力上昇] 攻撃力上昇 999 turns ATK Up by 2.5x for 999 turns Link
[攻撃力上昇] 攻撃力上昇 999 turns ATK Up by 3x for 999 turns Link
[特殊耐性] Resistance 999 turns DEF Up by 0.01x, increase damage taken by 1000 for 999 turns Link
[全武器種特防] Resistance to All Weapons 1 turns すべての武器種に大特防(解除/転写不可) Link
[美少女怪盗ベンテン様] Beauty Thief Lady Benten 999 turns Indicator status that ATK increases with CP for 999 turns Link
[攻撃強化] 攻撃強化 4 turns ATK Up by 1.1x, increase enmity by 1000000 for 4 turns Link
[攻撃力増加] 攻撃力増加 999 turns Deal 10000 extra damage, ATK Up by 1.1x, and acquire skill for 999 turns: [Before Being Hit] Apply Guts to self / 100% + [Turn Start] (Turn 3) +100 CP to self / 100% Link
[威圧特攻] Oppression Advantage 2 turns Acquire skill for 2 turns: Deal 1.4x extra damage to enemies with Oppression Link
[閃き時強化] Glint Strengthening 999 turns While user has Glint: increase skill activation rate by +10% for 999 turns Link
[強化時防御力上昇] Buff Strengthening 999 turns When holding removable buffs: DEF Up by 0.05x for 999 turns Link
[退場時強化全転写] Spread Buffs When Leaving 5 turns Acquire skill for 5 turns: [When Leaving] Spread Buffs to allies on the entire board / 100% Link
[退場時敵強化全解除] Remove Enemy Buffs When Leaving 1 turns Acquire skill for 1 turn: [When Leaving] Remove all buffs from enemies on the entire board / 100% Link
[ダメージ時頑強] Tenacity Before Being Hit 6 turns Acquire skill for 6 turns: [Before Being Hit] Apply Tenacity to self / 30%~60% Link
[次ターン強化] Strengthen Next Turn 2 turns Acquire skill for 2 turns: [Turn Start] Apply (ATK Up by 2x for 1 turn) to self / 80% Link
[攻撃力増加] ATK Up by 2x (Furufumi/Licht AR) 1 turns ATK Up by 2x for 1 turn Link
[攻撃力増加] ATK Up by 1.6x (Ryota/Licho AR) 1 turns ATK Up by 1.6x for 1 turn Link
[攻撃力増加] ATK Up by 1.5x (Ryota/Licho AR) 1 turns ATK Up by 1.5x for 1 turn Link
[攻撃力増加] ATK Up by 1.4x (Ryota/Licho AR) 1 turns ATK Up by 1.4x for 1 turn Link
[攻撃力増加] ATK Up by 1.3x (Ryota/Licho AR) 1 turns ATK Up by 1.3x for 1 turn Link
[攻撃力増加] ATK Up by 1.2x (Ryota/Licho AR) 1 turns ATK Up by 1.2x for 1 turn Link
[スキル発動率大増] Great Increase in Skill Activation Rate 1 turns +30% skill activation rate for 1 turn Link
[次ターン引き寄せ] Next Turn Pull (Allies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% Link
[次ターン引き寄せ] Next Turn Pull (Allies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% Link
[次ターン引き寄せ] Next Turn Pull (Allies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% Link
[次ターン引き寄せ] Next Turn Pull (Allies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% Link
[次ターン引き寄せ] Next Turn Pull (Allies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% Link
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% Link
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% Link
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% Link
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% Link
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) 2 turns Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% Link
[熱情拡散] Bestow Ardor 1 turns Acquire skill for 1 turn: [After Moving + Move Phase End] Apply Ardor to self and allies two squares to the left and right of self / 100% Link
[頑強拡散] Bestow Tenacity 1 turns Acquire skill for 1 turn: [After Moving + Move Phase End] Apply Tenacity to self and allies two squares to the left and right of self / 100% Link
[集中拡散] Bestow Concentration 1 turns Acquire skill for 1 turn: [After Moving + Move Phase End] Apply Concentration to self and allies two squares to the left and right of self / 100% Link
[攻撃力増加] ATK Up by 1.2x 1 turns ATK Up by 1.2x for 1 turn Link
[攻撃力増加] ATK Up by 1.4x 1 turns ATK Up by 1.4x for 1 turn Link
[攻撃力増加] ATK Up by 1.6x 1 turns ATK Up by 1.6x for 1 turn Link
[攻撃力増加] ATK Up by 1.8x 1 turns ATK Up by 1.8x for 1 turn Link
[攻撃力増加] ATK Up by 2.0x 1 turns ATK Up by 2.0x for 1 turn Link
[攻撃力増加] ATK Up by 2.2x 1 turns ATK Up by 2.2x for 1 turn Link
[攻撃力増加] ATK Up by 2.4x 1 turns ATK Up by 2.4x for 1 turn Link
[攻撃力増加] ATK Up by 2.6x 1 turns ATK Up by 2.6x for 1 turn Link
[攻撃力増加] ATK Up by 2.8x 1 turns ATK Up by 2.8x for 1 turn Link
[攻撃力増加] ATK Up by 3.0x 1 turns ATK Up by 3.0x for 1 turn Link
[スキル発動率増加] Increased skill activation rate 1 turns +20% skill activation rate for 1 turn Link
[こわいよー] I'm Scared 1 turns Enemies deal 10000000 extra damage for 1 turn Link
[ブレーメンにゃ!] Bremen Meow! 999 turns DEF Up by 0.3x for 999 turns Link
[CT拡散] Spread Crit 1 turns Indicator status that Crit is spread to allies one square around at the end of movement phase Link
[頑強拡散] Spread Tenacity 1 turns Indicator status that Tenacity is spread to allies one square around at the end of movement phase Link
[再生拡散] Spread Regeneration 1 turns Indicator status that Regeneration is spread to allies one square around at the end of movement phase Link
[犬役にござる] I'm a Dog 999 turns Changes the unit's weapon type to Snipe-ranged for 999 turns. Link
[ロバ!?] Donkey!? 999 turns Changes the unit's weapon type to Snipe-ranged for 999 turns. Link
[ニワトリ?] Rooster? 999 turns Changes the unit's weapon type to Snipe-ranged for 999 turns. Link
[確率回避] Bestow Evasion Behind 1 turns Acquire skill for 1 turn: [Before Being Hit] Apply Evasion to allies behind self / 90% Link
[弱体後CT] Grant Crit After Debuff 5 turns Acquire skill (5 turns): [After Debuff] Apply Crit to self / 80% Link
[弱体後CT++] Grant Crit++ After Debuff 5 turns Acquire skill (5 turns): [After Debuff] Apply Crit++ to self / 80% Link
[愛時強化] Love Strengthening 999 turns When user has Love: +300HP/turn for 999 turns Link
[弱体無効時強化] Nullify Debuff Strengthening 999 turns While user has Nullify Debuff: ATK Up by 3x for 999 turns Link
[弱体無効時強化] Nullify Debuff Strengthening 999 turns While user has Nullify Debuff: ATK Up by 5x for 999 turns Link
[全域特防] All-ranged Resistance 1 turns Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from All-ranged enemies Link
[スキル発動率激増] Drastic Skill Activation Rate Increase 9 turns Increases skill activation rate by 60% for 9 turns Link
[マシンボディ付与] Bestow Mechaman 4 turns Acquire skill for 4 turns: [Before Being Hit] Apply Tenacity to self / 60% Link
[火傷時強化] Burn Strengthening 999 turns While user has Burn: +1000 HP/turn for 999 turns Link
[全方向移動力増加] Movement expansion in all directions (2 turns) 2 turns Increases movement distance in all directions by 1 square for 2 turns Link
[攻撃力増加] Slight ATK Up (Stackable 11) 999 turns ATK Up by 1.4x for 999 turns Link
[攻撃力増加] Slight ATK Up (Stackable 12) 999 turns ATK Up by 1.4x for 999 turns Link
[攻撃力増加] Slight ATK Up (Stackable 13) 999 turns ATK Up by 1.4x for 999 turns Link
[攻撃力増加] Slight ATK Up (Stackable 14) 999 turns ATK Up by 1.4x for 999 turns Link
[攻撃力増加] Slight ATK Up (Stackable 15) 999 turns ATK Up by 1.4x for 999 turns Link
[横移動力増加] Horizontal movement expansion 1 turns Increases movement distance in horizontal direction by 1 square for 1 turn Link
[攻撃力増加] ATK Up (3 turns) 3 turns ATK Up by 2x for 3 turns Link
[防御力増加] DEF Up (3 turns) 3 turns DEF Up by 0.5x for 3 turns Link
[弱点特攻] Weakness Advantage 2 turns Acquire skill for 2 turns: [Attack Modifier] Deal 1.4x damage to enemies with Weakness / 100% Link
[係留時強化] Anchor Strengthening 7 turns While user has Anchor: ATK Up by 1.5x for 7 turns Link
[マシンボディ特攻] Advantage against Mechaman 2 turns Acquire skill for 2 turn: [Attack Modifier] Deal 2x damage to Mechaman / 100% Link
[マシンボディ付与] Bestow Mechaman (Amatsumara) 1 turns Acquire skill for 1 turn: [Before Being Hit] Apply Tenacity to self / 60% Link
[防御強化時回復] DEF Up Strengthening 4 turns With DEF Up: +400HP/turn Link
[強化後回復付与] Heal After Buff 3 turns Acquire skill: [After Buff] +150~300 HP to self / 100% Link
[退場時攻撃強化付与] Bestow ATK Up When Leaving 5 turns Acquire skill for 5 turns: [When Leaving] Apply ATK Up to allies directly adjacent to self / 100% Link
[退場時防御強化付与] Bestow DEF Up When Leaving 5 turns Acquire skill for 5 turns: [When Leaving] Apply DEF Up to allies directly adjacent to self / 100% Link
[退場時攻撃強化付与] Bestow ATK Up When Leaving 5 turns Acquire skill for 5 turns: [When Leaving] Apply ATK Up to self and allies on the entire board / 100% Link
[退場時防御強化付与] Bestow DEF Up When Leaving 5 turns Acquire skill for 5 turns: [When Leaving] Apply DEF Up to self and allies on the entire board / 100% Link
[非火傷時強化] Non-Burn Strengthening 999 turns While user does not have Burn: ATK Up by 2x for 999 turns Link
[火傷時強化] Burn Strengthening 999 turns While user has Burn: +15 CP/turn for 999 turns Link
[意気時強化] Spirit Strengthening 999 turns While user has Spirit: Deal extra 1200 damage to enemies for 999 turns Link
[対ダメージ攻撃強化付与] Bestow ATK Up to Enemies 1 turns Acquire skill for 1 turn: [After Being Hit] Apply ATK Up to hitting units / 100% Link
[攻撃時極限付与] Bestow Limit When Attacking 1 turns Acquire skill for 1 turn: [When Attacking] Apply Limit to self / 100% Link
[攻撃後HP回復] Increase HP After Attacking 2 turns Acquire skill for 2 turns: [After Attacking] +500 HP to self / 100% Link
[強化後集中付与] Bestow Concentration After Buff 4 turns Acquire skill for 4 turns: [After Buff] Apply Concentration to self and allies directly adjacent to self / 30% ~ 60% Link
[攻撃後強化単体奪取] Steal Buff After Attacking 2 turns Acquire skill for 2 turns: [After Attacking] Apply Duplicate Buff + Remove Buff to hit units / 90% Link
[攻撃後弱点付与] Bestow Weakness After Attacking 2 turns Acquire skill for 2 turns: [After Attacking] Apply Weakness to hit units / 70% Link
[攻撃後CP吸収] Steal CP After Attacking 2 turns Acquire skill for 2 turns: [After Attacking] -5 CP to hit units, steal 100% of decreased CP / 90% ~ 100% Link
[連撃時強化] Combo Strengthening 999 turns While user has Combo: ATK Up by 2x for 999 turns Link
[攻撃後HP吸収] Steal HP After Attacking 999 turns Acquire skill for 999 turns: [After Attacking] (if HP > 50%) -300 HP to hit units, steal 100% of decreased HP / 100% Link
[ダメージ時回避付与] Evasion Before Being Hit 1 turns Acquire skill for 1 turns: [Before Being Hit] Apply Evasion to self / 100% Link
[崩し特攻] Break Advantage 1 turns Acquire skill for 1 turn: Deal 1.5x damage to enemies with Break Link
[全域特防] All-ranged Resistance 1 turns Acquire skill for 1 turn: [Defense Modifier] Take 0.8x damage from All-ranged enemies Link
[攻撃力微増] Slight ATK Up (Stackable 16) 3 turns ATK Up by 1.2x for 3 turns Link
[攻撃力微増] Slight ATK Up (Stackable 17) 3 turns ATK Up by 1.2x for 3 turns Link
[攻撃力微増] Slight ATK Up (Stackable 18) 3 turns ATK Up by 1.2x for 3 turns Link
[威圧特攻] Oppression Advantage 3 turns Acquire skill for 3 turns: Deal 1.5x extra damage to enemies with Oppression Link

Irremovable Debuffs

Icon Name Duration Note Used skills
[強化時超弱体] Super Buff Reversal 3 turns When holding buffs: ATK Down by 0.01x Link
[CS封印] CS Lock (Wakan Tanka∞) 999 turns Block charge and CS activation and for 999 turns. Link
[負傷] Wound 999 turns ATK Down by 0.2x, block skill and CS activation for 999 turns Link
[被ダメージ増加] Increase Damage Taken 1 turns DEF Down by 100x~200x for 1 turn Link
[悪い子判定] Naughty Kid Judgment 999 turns Weak against Dark Santa Link
[悪い子弱体] Naughty Kid Weakening 4 turns When holding 悪い子判定: ATK Down by 0.01x for 4 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[被ダメージ増加] Increase Damage Taken 999 turns DEF Down by 2x for 999 turns Link
[攻撃力低下] Attack Power Reduction (Stackable 1) 6 turns ATK Down by 0.7x for 6 turns Link
[攻撃力低下] Attack Power Reduction (Stackable 2) 6 turns ATK Down by 0.7x for 6 turns Link
[攻撃力低下] Attack Power Reduction (Stackable 3) 6 turns ATK Down by 0.7x for 6 turns Link
[攻撃力低下] Attack Power Reduction (Stackable 4) 6 turns ATK Down by 0.7x for 6 turns Link
[攻撃力低下] Attack Power Reduction (Stackable 5) 6 turns ATK Down by 0.7x for 6 turns Link
[働きたくないのであ~る] I Don't Want to Work 999 turns Cannot attack or move Link
[非妨害時弱化] Non-Obstruct Weakening 999 turns While user does not have Obstruct: DEF Down by 4x for 999 turns Link
[滋養時弱化] Nourishment Weakening 999 turns While user has Nourishment: Decrease skill activation rate by 50% for 999 turns Link
[暗闇時弱化] Darkness Weakening 999 turns While user has Darkness: Decrease skill activation rate by 50% for 999 turns Link
[告死] Death 2 turns -56700000HP/turn for 2 turns Link
[被弾時強化解除] Buff Removal on Hit 3 turns Acquire skill for 3 turns: [Before Being Hit] Apply Remove Buff to self / 50~100% Link
[射撃弱点] Weapon Weakness (Shot) 3 turns Acquire skill for 3 turns: [Defense Modifier] Take 2.5x damage from Shot-ranged enemies / 100% Link
[対ダメージ敵HPCP超激減] Enemy HP/CP Depletion After Being Hit 1 turns Acquire skill for 1 turn: [After Being Hit] -20000HP and -50CP to hitting units / 100% Link
[弱体時HP減少] Decrease 2000 HP After Debuff 1 turns Acquire skill for 1 turn: [After Debuff] Decrease HP by 2000 / 100% Link
[弱体時HP減少] Decrease 3000 HP After Debuff 1 turns Acquire skill for 1 turn: [After Debuff] Decrease HP by 3000 / 100% Link
[継続ダメージ強化] Flat Damage Strengthening 5 turns Flat damage at end of turn from status effects increased by 3x for 5 turns Link
[戦闘不能] Inability to Fight 999 turns Prevent user from attacking for 999 turns Link
[逃走不可] No Escape 999 turns Reduce vertical movement by -10 for 999 turns Link
[確率発狂] Chance of Madness Before Being Hit 4 turns Acquire skill for 4 turns: [Before Being Hit] Apply Madness to self / 50% Link
[発狂時弱化] Madness Weakening 2 turns While user has Madness: DEF Down by 3x for 2 turns Link
[にゃんこだ!] It's a Kitty! 1 turns DEF Down by 100x ~ 200x for 1 turn Link
[猫の音楽隊!?] A Cat Music Troupe!? 1 turns DEF Down by 100x ~ 200x for 1 turn Link
[もふもふだ~] So Fluffy~ 1 turns DEF Down by 100x ~ 200x for 1 turn Link
[横移動力減少] Decreased Horizontal Movement (1 square) 2 turns Decreases horizontal movement by 1 for 2 turns Link
[非移動後HP激減] HP Reduction If Stationary 4 turns Acquire skill for 4 turns: [If Stationary] -8000HP to self / 100% Link
[横移動力大減少] Decreased Horizontal Movement (2 squares) 2 turns Decreases horizontal movement by 2 for 2 turns Link
[毒時弱化] Poison Weakening 999 turns When user is Poisoned: -1000HP/turn for 999 turns Link
[猛毒時弱化] Fatal Poison Weakening 999 turns When user is Fatally Poisoned: -1000HP/turn for 999 turns Link
[ロジックボム] Logic Bomb (☆3) 3 turns Acquire skill for 3 turns: [Before Being Hit] Apply -5000HP + Remove Buff to allies in a 3-square diamond radius around self + Apply Logic Bomb Resistance (☆3) to self/ 50% Link
[ロジックボム] Logic Bomb (☆5) 3 turns Acquire skill for 3 turns: [Before Being Hit] Apply -15000HP + Remove Buff + Break to allies in a 3-square diamond radius around self + Apply Logic Bomb Resistance (☆5) to self/ 50% Link
[告死時弱化] Countdown Weakening 999 turns While user has Countdown: decrease skill activation rate by 50% for 999 turns Link
[攻撃力低下] Attack Power Reduction (Stackable 7) 999 turns ATK Down by 0.7x for 999 turns Link
[攻撃力低下] Attack Power Reduction (Stackable 8) 999 turns ATK Down by 0.7x for 999 turns Link
[攻撃力低下] Attack Power Reduction (Stackable 9) 999 turns ATK Down by 0.7x for 999 turns Link
[火傷時弱化] Burn Weakening (skill rate) 999 turns When user has Burn: -50% skill activation rate for 999 turns Link
[斬撃・横一文字弱点] Weapon Weakness (Slash/Long Slash) 999 turns Acquire skill (999 turns): [Defense Modifier] Take 1.2x from damage Slash-ranged enemies + Take 1.2x damage from Long Slash-ranged enemies Link
[被ダメージ増加] Increase Damage Taken (Stackable 1) 999 turns Enemies deal 20000 extra damage for 999 turns Link
[被ダメージ増加] Increase Damage Taken (Stackable 2) 999 turns Enemies deal 20000 extra damage for 999 turns Link
[被ダメージ増加] Increase Damage Taken (Stackable 3) 999 turns Enemies deal 20000 extra damage for 999 turns Link
[被ダメージ増加] Increase Damage Taken (Stackable 4) 999 turns Enemies deal 20000 extra damage for 999 turns Link
[被ダメージ増加] Increase Damage Taken (Stackable 5) 999 turns Enemies deal 20000 extra damage for 999 turns Link
[退場時HP激減] Decrease Allies' HP When Leaving 2 turns Acquire skill for 2 turns: [When Leaving] -1500~-3000 HP to allies in a 2-square diamond radius around self / 100% Link
[退場時CP激減] Decrease Allies' CP When Leaving 2 turns Acquire skill for 2 turns: [When Leaving] -25~~50 CP to allies in a 2-square diamond radius around self / 100% Link
[空振り時CP減少] Decrease CP When Missing 1 turns Acquire skill for 1 turn: [When Missing] -15 CP to self / 100% Link
[空振り時烙印付与] Bestow Stigma When Missing 2 turns Acquire skill for 2 turns: [When Missing] Apply Stigma to self / 100% Link
[暗闇時弱化] Darkness Weakening 999 turns While user has Darkness: -500 HP for 999 turns Link
[ターン開始時憑依] Bestow Possession 3 turns Acquire skill for 3 turns: [Turn Start] (if HP < 50%) Apply Possession to self / 100% Link
[ダメージ時回避耐性付与] Evasion Resistance After Being Hit 1 turns Acquire skill for 1 turns: [After Being Hit] Apply Evasion Resistance to self / 100% Link
[厄災の連鎖] Chains of Calamity 3 turns Acquire skill for 3 turns: [Before Being Hit] Apply Skill Lock, Fatal Poison, Obstruct to self and allies directly adjacent to self, Apply Chain of Misfortune Resistance to self / 50% Link
[呪い時弱化] Curse Weakening 999 turns When user has Curse: DEF Down by 1.5x for 999 turns Link
[確率束縛] Chance of Bind After Being Hit 2 turns Acquire skill for 2 turns: [After Being Hit] Apply Bind to self / 60% Link
[威圧時弱化] Oppression Weakening 3 turns While user has Oppression: ATK Down by 0.75x for 3 turns Link
[魔法弱点] Weapon Weakness (Magic) 3 turns Acquire skill for 3 turns: [Defense Modifier] Take 2.5x damage from Magic-ranged enemies / 100% Link
[確率強化解除] Chance of Remove Buff Before Being Hit 2 turns Acquire skill for 2 turns: [Before Being Hit] Apply Remove Buff to self / 70% Link
[ダメージ時HP激減] Decrease HP Before Being Hit 3 turns Acquire skill for 3 turns: [Before Being Hit] -1500 HP to self and allies one square around self / 100% Link
[束縛時弱化] Bind Weakening 999 turns While user has Bind: Deal -999999 less damage to enemies for 999 turns Link
[確率強化単体解除] Remove Buff Before Being Hit 4 turns Acquire skill for 4 turns: [Before Being Hit] Apply Remove Buff to self and allies directly adjacent to self / 60% Link
[全域弱点] Weapon Weakness (All-ranged) 3 turns Acquire skill for 3 turns: [Defense Modifier] Take 2.0x damage from All-ranged enemies Link
[幻惑時弱化] Dazzle Weakening 3 turns When user has Dazzle: DEF Down by 3.0x for 3 turns Link
[混乱時弱化] Confusion Weakening 999 turns While user has Confusion: DEF Down by 1.5x for 999 turns Link
[爆発スイカ] Exploding Watermelon 3 turns Acquire skill for 3 turns: [Before Being Attacked] Apply Break and Drain to allies in a 3 square diamond radius around self and Exploding Watermelon Resistance to self / 50% Link
[告死時弱化] Countdown Weakening 999 turns While user has Countdown: ATK Down by 0.5x for 999 turns Link
[退場時敵HP大回復] Increase HP for Enemies When Leaving 3 turns Acquire skill for 3 turns: [When Leaving] +1000 HP to enemies on the entire board / 100% Link
[ダメージ時HP激減] Decrease HP Before Being Hit 5 turns Acquire skill for 5 turns: [Before Being Hit] -2000 HP to self / 100% Link
[攻防低下] ATK Down by 0.75x and DEF Down by 1.5x 1 turns ATK Down by 0.75x and DEF Down by 1.5x for 1 turn Link
[攻防低下] ATK Down by 0.7x and DEF Down by 2x 1 turns ATK Down by 0.7x and DEF Down by 2x for 1 turn Link
[攻防低下] ATK Down by 0.6x and DEF Down by 2.5x 1 turns ATK Down by 0.6x and DEF Down by 2.5x for 1 turn Link
[攻防低下] ATK Down by 0.5x and DEF Down by 3x 1 turns ATK Down by 0.5x and DEF Down by 3x for 1 turn Link
[ターン開始時CPに応じて攻防低下] CP-dependent ATK Down and DEF Down on Turn Start 3 turns Acquire skill for 1 turn: [Turn Start]

(If CP < 31) Apply ATK Down by 0.75x and DEF Down by 1.5x to self

(If 30 < CP < 61) Apply ATK Down by 0.7x and DEF Down by 2x to self

(If 60 < CP < 100) Apply ATK Down by 0.6x and DEF Down by 2.5x to self

(If CP == 100) Apply ATK Down by 0.5x and DEF Down by 3x to self / 100%
Link
[ダメージ時HP減少] Decrease HP Before Being Attacked 3 turns Acquire skill for 3 turns: [Before Being Attacked] Decrease -500 HP to self / 100% Link
[空振り時HP激減] Decrease HP On Miss 3 turns Acquire skill for 3 turns: [On Miss] Decrease -4000 HP to self / 100% Link
[被ダメージ増加] Increase Damage Taken by 1.3x 1 turns DEF Down by 1.3x for 1 turn Link
[被ダメージ増加] Increase Damage Taken by 1.5x 1 turns DEF Down by 1.5x for 1 turn Link
[被ダメージ増加] Increase Damage Taken by 1.8x 1 turns DEF Down by 1.8x for 1 turn Link
[被ダメージ増加] Increase Damage Taken by 2.0x 1 turns DEF Down by 2.0x for 1 turn Link
[被ダメージ増加] Increase Damage Taken by 2.5x 1 turns DEF Down by 2.5x for 1 turn Link
[退場時崩し付与] Bestow Break When Leaving 1 turns Acquire skill for 1 turn: [When Leaving] Apply Break to allies one square around self / 100% Link
[防御力強化耐性] Remove Defensive Buffs 1 turns Acquire skill for 1 turn: [Status Resistance] Remove Protection, Tenacity, Adamantine, DEF Up, Evasion, Unction / 100% Link

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Anonymous user
No. 14124
15 months ago
Score 0 You
Why do the initials have to be CP, why couldn't it be any other initials. Have we not learned from Club Penguin???
Anonymous user
No. 12454
21 months ago
Score 0 You
What Status effect would Yauyori get by eating his shit?
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