Status
Statuses are in-battle game mechanics that modify a character card's properties or abilities for a certain amount of turns. When these allotted turns are exhausted, the status is removed from the card in the beginning of the next turn.
As their name suggests, status effect multipliers are multiplicative, not additive, when combined together. For example, a fully leveled CritATK Up by 2x ~ 4x for 1 turn (Buff) and ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) will increase damage by a total multiplicative factor of 8.8 (4 * 2.2 = 8.8). For more detailed information regarding how damage is calculated, please see this page.
Viewing statuses
The statuses an allied card is affected by are listed in-battle on the left-side team panel (indicated by their icons). A brief description of each of these status effects, their remaining turn lifespan, as well as their Status Level is listed at the top of a card's in-game full summary, which is accessible by selecting the card's icon in the team panel.
The statuses of an enemy card is affected by are listed in-battle when touching and holding on an enemy card in the Battle Zone. Buffs will be labeled in red, while debuffs will be labeled in blue.
Some statuses affecting a card are visible directly on the card in the Battle Zone. For example, some skills that lock a card's abilities (attacking, skill activation, or charge skill activation) are indicated with an X-mark overlaying the card in battle.
Status sources
Effects from skills often apply statuses to allied and/or enemy cards in-battle. These statuses can come from innate non-charge skills, innate charge skills, and effects granted by AR cards. The Level of statuses from innate non-charge skills is equal to the applying card's Skill Level. From innate charge skills, it is equal to the applying card's Sacred Artifact Level. From effects granted by AR cards, it is equal to the AR card's Max Lv.
Some statuses are event-exclusive, and will only be applied when certain conditions are met. These conditions can include team positioning relative to the leader, selecting them before battle in the team selection screen, or simply using event-featured units.
Status durations
1. Buffs and debuffs do not have their durations refreshed when applied again.
For example, if you were to cast Blessing+300~600HP/turn for 4 turns (Buff) on an ally with Yule, they would have Blessing for 4 turns. If you were to wait 3 turns and cast it on the same ally with Yule again, the buff will not reset and the Blessing will wear off the next turn. Also, buffs that have an activation timing of [Phase Start] are applied AFTER buffs have counted down. Therefore, it's safe to wipe out an enemy phase with buffs that have one turn remaining in duration if you want to reapply a buff that has a [Phase Start] timing.
2. Buffs and debuffs applied to your team on your team will always count down by 1 at the beginning of your turn.
To clarify, this countdown occurs immediately after [When Appearing] timings and before [Phase Start] and [Turn Start] timings. For example, if you apply the buff Blessing to an ally, it will have a countdown of 4. Then, at the start of your turn, Blessing healing effect will apply, and THEN count down by 1, for 4 turns. This means Blessing will heal you 4 times, the same as its listed turn duration. For statuses that are applied with skill timing [When Appearing], since this timing occurs before the countdown, the status will effectively apply for one less turn than listed. For example, Krampus (Jiangshi) applies ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to himself [When Appearing], but the effect will only last an effective three turns rather than the normal four due to the timing of the status duration countdown.
3. Buffs and debuffs applied to the enemy team will always count down by 1 at the beginning of their turn.
This means that, in practical terms, each debuff applied to the enemy team during your turn lasts one less turn than what is listed in the chart below. For example, Purple Devil can apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to enemies during the player's turn through Tailed Demon which has a [When Attacking] timing. Even though Curse technically lasts 5 turns, it will only reduce the attack of your enemies for 4 of their attacks, because the status instantly counts down from 5 to 4 at the start of their turn. The same is true for when the enemy puts Curse on you during their turn.
The reason for this is it allows you and the enemy team to have a debuff-free turn. Otherwise, debuffs, such as CharmCannot attack for 3 turns (Debuff), could be applied to you or the enemy team infinitely.
On the other hand, status effects which are applied during the other team's turn will last for the whole duration, since the status duration countdown had already happened at the start of their turn. For example, Purple Devil also has the skill Roamer which applies DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in their turn due to having a skill timing of [When Receiving Damage]. Therefore, an enemy who gets Dazzle from this skill will have it for the whole three turns, with one turn being the turn in which it was applied.
4. ALL healing and damaging debuffs either heal or damage at the end of the enemy team for BOTH teams.
In effect, this means that damage dealing debuffs like Poison will usually damage you more than the enemy team. Because damage happens at the end of the enemy team's turn, this means it happens before any debuffs on your team have counted down. However, in the enemies' case, they had their turn already, so the debuff will have already counted down for them if you were to have applied the status during your turn and not theirs. So the enemies' Poison will damage you 5 times, but the enemy will only be damaged by Poison 4 times before it has to be reapplied. While this is biased in the enemies' favor, it is only biased for the damage ticks of damage debuffs. Everything else is equal for both teams.
Categories
In the game, statuses are identified as buffs, debuffs, or neither. Buffs are affected by inflicted debuffs that deny buffs such as Remove Buff or Nullify Buff, while debuffs are affected by bestowed buffs that mitigate debuffs such as Remove Debuff, Nullify Debuff, or Reflect Debuff. Buffs that also have negative effects such as Berserk or Rage are not affected by buffs that mitigate debuffs.
Status Level and status efficacy
The Status Level determines the efficacy of some modifications of the status. It will affect HP restoration/depletion and damage multiplication. It will not affect CP increase/depletion, skill activation rate modification, or ability modification.
The final modifier (referring to either a multiplier for damage buffs/debuffs, or an addend for Health Point restoration/depletion) is dependent on the Status Level as well as the minimum and maximum modifiers.
Formula for statuses with amplifying multipliers
For amplifying multiplier, the formula of the modifier is below:
Multiplieramplifying = m×(1 + (Lvstatus/100)×(M/m - 1))
where:
- Lvstatus is the Status Level
- m is the minimum multiplier at Status Lv 0 (technically inaccessible)
- M is the maximum multiplier at Status Lv 100
Example status amplifying multiplier calculation |
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The status Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) has a minimum damage multiplier of 1.1 and a maximum of 1.5 . If the Status Lv is 75, then the multiplier would be calculated as follows: Multiplier = 1.1×(1 + (75/100)×(1.5/1.1 - 1))
Thus, a Level 75 Nourishment will multiply a card's attacking damage by 1.4. |
Usually, the maximum modifier is simply double the minimum modifier. In this case, the formula would be simplified as below:
Multiplierattenuating = m*(1+(Lvstatus/100))
Formula for statuses with attenuating multipliers
For attenuating multipliers, the formula of the modifier is below:
Multiplierattenuating = M×(1 - (Lvstatus/100)×(1 - m/M))
where:
- Lvstatus is the Status Level
- M is the maximum multiplier at Status Lv 0 (technically inaccessible)
- m is the minimum multiplier at Status Lv 100
Usually, the minimum modifier is simply half the maximum modifier. In this case, the formula would be simplified as below:
Multiplierattenuating = M×(1 - 0.5×(Lvstatus/100))
Example status attenuating multiplier calculation |
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The status TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) has a maximum damage multiplier of 0.9 and a minimum of 0.45, exactly half the maximum. If the Status Lv is 75, then the multiplier would be calculated as follows: Multiplier = 0.9×(1 - 0.5×(75/100))
Thus, a Level 75 Tenacity will multiply the damage a card receives from an attack by 0.5625. |
List of statuses
Below is a list of buffs and debuffs with links to skills that use the statuses. A lack of a used skills page usually indicates that the status is currently not used by obtainable transients.
Buffs
Icon | Name | Duration | Note | Used skills |
---|---|---|---|---|
[弱体解除] Remove Debuff | 1 turns | Remove one debuff | Link | |
[全弱解除] Remove all debuffs | 1 turns | Remove all debuffs. Not nullified by Nullify Buff. | Link | |
[CT] Crit | 1 turns | ATK Up by 2x ~ 4x for 1 turn | Link | |
[CT+] Crit+ | 1 turns | ATK Up by 2.5x ~ 5x for 1 turn | Link | |
[CT++] Crit++ | 1 turns | ATK Up by 3x ~ 6x for 1 turn | Link | |
[攻撃強化] ATK Up | 4 turns | ATK Up by 1.1x ~ 2.2x for 4 turns | Link | |
[剛力] Brawn | 4 turns | ATK Up by 1.15x ~ 2.3x for 4 turns | Link | |
[闘志] Vigor | 3 turns | ATK Up by 1.2x ~ 2.4x for 3 turns | Link | |
[激怒] Rage | 2 turns | ATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns | Link | |
[防御強化] DEF Up | 4 turns | DEF Up by 0.9x ~ 0.45x for 4 turns | Link | |
[守護] Protection | 1 turns | DEF Up by 0.9x ~ 0.45x for 1 turn | Link | |
[金剛] Adamantine | 4 turns | DEF Up by 0.9x ~ 0.45x for 4 turns | Link | |
[頑強] Tenacity | 1 turns | DEF Up by 0.9x ~ 0.45x for 1 turn | Link | |
[祝福] Blessing | 4 turns | +300~600HP/turn for 4 turns | Link | |
[再生] Regeneration | 4 turns | +400~800HP/turn for 4 turns | Link | |
[加速] Acceleration | 3 turns | +8CP/turn for 3 turns | Link | |
[奮起] Arousal | 1 turns | +10CP/turn for 1 turn | Link | |
[回避] Evasion | 1 turns | DEF Up by 0.01x ~ 0.005x for 1 turn | Link | |
[暴走] Berserk | 4 turns | ATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns | Link | |
[根性] Guts | 5 turns | +1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. | Link | |
[無窮] Infinitude | 1 turns | ATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn | Link | |
[聖油] Unction | 2 turns | DEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns | Link | |
[不動] Immobility | 3 turns | +12CP/turn, cannot move at will for 3 turns | Link | |
[熱情] Ardor | 2 turns | ATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns | Link | |
[閃き] Glint | 2 turns | +10% skill activation rate for 2 turns | Link | |
[弱体無効] Nullify Debuff | 4 turns | Prevent receiving debuff once for 4 turns. Vanishes after use. | Link | |
[弱体反射] Reflect Debuff | 4 turns | Reflect debuff once for 4 turns. Vanishes after use. | Link | |
[連撃] Combo | 2 turns | ATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns | Link | |
[集中] Concentration | 2 turns | ATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns | Link | |
[極限] Limit | 1 turns | ATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn | Link | |
[係留] Anchor | 3 turns | Prevent forced movement for 3 turns | Link | |
[意気] Spirit | 2 turns | Deal extra 400~800 damage to enemies for 2 turns | Link | |
[全方向移動力増加] Movement expansion in all directions | 3 turns | Increases movement distance in all directions by 1 square for 3 turns | Link | |
[暴走+] Berserk+ | 4 turns | ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns | Link | |
[注目] Taunt | 2 turns | Adds aggro to unit for 2 turns. | Link | |
[激怒+] Rage+ | 2 turns | ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns | Link | |
[祈り] Prayer | 6 turns | +10% skill activation rate for 6 turns | Link | |
[滋養] Nourishment | 3 turns | +150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns | Link | |
[毒反転] Poison Reversal | 1 turns | When user is Poisoned: ATK Up by 2x, DEF Up by 0.6x, +400HP/turn for 1 turn. | Link | |
[弱体複製(3つ)] Copy 3 Debuffs | 1 turns | Copies 3 debuffs from target to caster. Duration of debuffs are reset. | Link | |
[強化複製(2つ)] Copy 2 Buffs | 1 turns | Copies 2 buffs from target to caster. Duration of buffs are reset. | Link | |
[無窮] Infinitude (Stackable 1) | 1 turns | ATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn | Link | |
[無窮] Infinitude (Stackable 2) | 1 turns | ATK Up by 1.3x ~ 2.6x, -400~-800HP for 1 turn | Link |
Debuffs
Icon | Name | Duration | Note | Used skills |
---|---|---|---|---|
[強化解除] Remove Buff | 1 turns | Remove one buff | Link | |
[全強解除] Remove all buffs | 1 turns | Removes all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. | Link | |
[毒] Poison | 5 turns | -100~-200HP/turn for 5 turns | Link | |
[猛毒] Fatal Poison | 5 turns | -200~-400HP/turn for 5 turns | Link | |
[火傷] Burn | 5 turns | -300~-600HP/turn for 5 turns | Link | |
[威圧] Oppression | 2 turns | Cannot move at will for 2 turns | Link | |
[マヒ] Paralysis | 5 turns | ATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns | Link | |
[恐怖] Fear | 5 turns | Cannot move at will, -10CP/turn for 5 turns | Link | |
[呪い] Curse | 5 turns | ATK Down by 0.8x ~ 0.4x for 5 turns | Link | |
[幻惑] Dazzle | 3 turns | ATK Down by 0.7x ~ 0.35x for 3 turns | Link | |
[魅了] Charm | 3 turns | Cannot attack for 3 turns | Link | |
[凍結] Freeze | 4 turns | DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns | Link | |
[告死] Countdown | 2 turns | -10000~-20000HP/turn for 2 turns | Link | |
[S封印] Skill Lock | 5 turns | Cannot activate skills for 5 turns. | Link | |
[CS封印] CS Lock | 3 turns | Block charge and CS activation and for 3 turns. | Link | |
[束縛] Bind | 4 turns | Cannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. | Link | |
[烙印] Stigma | 3 turns | DEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns | Link | |
[二重封印] Double Lock | 3 turns | Block skill and CS activation for 3 turns | Link | |
[崩し] Break | 2 turns | Cannot move at will, DEF Down by 1.2x ~2.4x for 2 turns | Link | |
[強化無効] Nullify Buff | 4 turns | Prevent receiving buff once for 4 turns. Vanishes after use. | Link | |
[憑依] Possession | 2 turns | Block CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. | Link | |
[弱点] Weakness | 1 turns | DEF Down by 1.2x ~ 2.4x for 1 turn | Link | |
[妨害] Obstruct | 2 turns | -15% skill activation rate for 2 turns | Link | |
[脱力] Drain | 2 turns | -10% skill activation rate, -10CP/turn for 2 turns | Link | |
[強化単体複製] Duplicate Buff | 1 turns | The inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. | Link | |
[強化単体散布] Distribute Buff | 1 turns | The target receives a remembered buff from the bestower. Used with Duplicate Buff (for bestowing skills). | Link | |
[強化単体複製(ばらまきスキル用)] Duplicate Buff (for bestowing skills) | 1 turns | The inflicting card remembers a buff of the target, but not copied for self. Duration of buff is reset and original Status Lv is maintained. Used with Distribute Buff. | Link | |
[強化全複製(ばらまきスキル用)] Spread Buffs | 1 turns | Copies all buffs from caster to the target. Duration of buffs are reset and original Status Lvs are maintained. Ignores Nullify Buff. | Link | |
[弱体全複製(ばらまきスキル用)] Spread Debuffs | 1 turns | Copies all debuffs from the caster to the target. Duration of debuffs are reset and original Status Lvs are maintained. Ignores Nullify and Reflect Debuff. | Link | |
[強化全複製(対象から自身へ)] Copy all buffs | 1 turns | Copies all buffs from target to caster. Duration of buffs are reset. Ignores Nullify Buff. | Link | |
[暗闇] Darkness | 3 turns | ATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns | Link | |
[強化反転] Buff Reversal | 3 turns | When holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. | Link | |
[劫火] Conflagration | 2 turns | When user is burned: enemies deal 3000 extra damage for 2 turns | Link | |
[猛毒] Fatal Poison (Stackable 1) | 5 turns | -200~-400HP/turn for 5 turns | Link | |
[猛毒] Fatal Poison (Stackable 2) | 5 turns | -200~-400HP/turn for 5 turns | Link | |
[猛毒] Fatal Poison (Stackable 3) | 5 turns | -200~-400HP/turn for 5 turns | Link | |
[猛毒] Fatal Poison (Stackable 4) | 5 turns | -200~-400HP/turn for 5 turns | Link | |
[猛毒] Fatal Poison (Stackable 5) | 5 turns | -200~-400HP/turn for 5 turns | Link | |
[弱体単体複製(ばらまきスキル用)] Duplicate Debuff (for inflicting skills) | 1 turns | The inflicting card remembers a debuff of the target, but not copied for self. Duration of debuff is reset and original Status Lv is maintained. Used with Distribute Debuff. | Link | |
[弱体単体散布] Distribute Debuff | 1 turns | The target receives a remembered debuff from the inflictor. Used with Duplicate Debuff (for inflicting skills). | Link | |
[疑念] Doubt | 2 turns | When not possessed: ATK Down by 0.1x; When possessed: ATK Up by 10x for 2 turns | Link | |
[発狂] Madness | 3 turns | Decreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns | Link | |
[強化単体複製(対象から自身へ)] Duplicate Buff | 1 turns | The inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. | Link |
The following statuses do not interact with statuses that use buffs or debuffs and therefore cannot be removed or copied by them. Furthermore, irremovable status effects do not activate conditional status effects related to buffs/debuffs, such as in the case of Debuff ReversalWhen holding debuffs: +15CP/turn, +400 HP/turn for 999 turns. (Irremovable Buff). Note that some of the listed statuses still trigger the [After Buff] and [After Debuff] skill timings.
Statuses without icons are supposed to be hidden (though still visible when looking at transient's details while in battle).
Irremovable Buffs
Icon | Name | Duration | Note | Used skills |
---|---|---|---|---|
[加速] Acceleration (Stackable 1) | 3 turns | +8CP/turn for 3 turns | Link | |
[加速] Acceleration (Stackable 2) | 3 turns | +8CP/turn for 3 turns | Link | |
[加速] Acceleration (Stackable 3) | 3 turns | +8CP/turn for 3 turns | Link | |
[温泉] Hot Springs | 6 turns | +20CP/turn for 6 turns | Link | |
[全方向移動力大増] Great movement expansion in all directions | 2 turns | Increases movement distance in all directions by 4 squares for 2 turns | Link | |
[閃き] Glint (Stackable 1) | 2 turns | +10% skill activation rate for 2 turns | Link | |
[閃き] Glint (Stackable 2) | 2 turns | +10% skill activation rate for 2 turns | Link | |
[回避時強化] Evasion Strengthening | 999 turns | While user has Evasion: +80% skill activation rate for 999 turns | Link | |
[悪魔の契約] Demonic Pact | 2 turns | While user has Contractual Dues: ATK Up by 6x, DEF Up by 0.3x, +20CP/turn for 2 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 1) | 4 turns | ATK Up by 1.13x for 4 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 2) | 4 turns | ATK Up by 1.13x for 4 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 3) | 4 turns | ATK Up by 1.13x for 4 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 4) | 4 turns | ATK Up by 1.13x for 4 turns | Link | |
[束縛時強化] Bind reversal | 999 turns | When user is Binded: ATK Up by 10x for 999 turns | Link | |
[注目時強化] Taunt Strengthening | 999 turns | While user has Taunt: +30% skill activation rate for 999 turns | Link | |
[暴走+時強化] Berserk+ Strengthening (Snow) | 999 turns | While user has Berserk+: ATK Up by 2.6x, DEF Up by 0.77x for 999 turns | Link | |
[暴走時防御強化] Berserk Strengthening | 999 turns | While user has Berserk: DEF Up by 0.7x for 999 turns | Link | |
[暴走+時防御強化] Berserk+ Strengthening | 999 turns | While user has Berserk+: DEF Up by 0.7x for 999 turns | Link | |
[弱体時強化] Debuff Reversal | 999 turns | When holding debuffs: +15CP/turn, +400 HP/turn for 999 turns. | Link | |
[根性時強化] Guts Strengthening | 999 turns | While user has Guts: ATK Up by 2x for 999 turns | Link | |
[非根性時強化] Non-Guts Strengthening | 999 turns | While user doesn't have Guts: DEF Up by 0.5x for 999 turns, While user does have Guts: DEF Down by 1.5x for 999 turns | Link | |
[激怒+時強化] Rage+ Strengthening | 999 turns | While user has Rage+: +30% skill activation rate for 999 turns | Link | |
[暗闇時強化] Darkness Strengthening | 999 turns | While user has Darkness: DEF Up by 0.7x, ATK Up by 2.5x for 999 turns | Link | |
[憑依時強化] Possession Strengthening | 2 turns | While user has Possession: ATK Up by 10x for 2 turns | Link | |
[友情時強化] Friendship Strengthening | 999 turns | While user has Friendship: ATK Up by 1.5x for 999 turns | Link | |
[非加速時強化] Non-Acceleration Strengthening | 999 turns | While user doesn't have Acceleration: DEF Up by 0.6x for 999 turns | Link | |
[加速時強化] Acceleration Strengthening | 999 turns | While user has Acceleration: +20% skill activation rate for 999 turns | Link | |
[祝福時強化] Blessing Strengthening | 999 turns | While user has Blessing: ATK Up by 2x for 999 turns | Link | |
[金剛時強化] Adamantine Strengthening | 999 turns | While user has Adamantine: ATK Up by 1.5x for 999 turns | Link | |
[クリティカル強化] Critical Strengthening | 1 turns | While user has Crit: ATK Up by 2.5x for 1 turn | Link | |
[滋養時強化] Nourishment Strengthening | 999 turns | While user has Nourishment: DEF Up by 0.8x for 999 turns | Link | |
[根性時強化] Guts Strengthening | 999 turns | While user has Guts: ATK Up by 1.5x for 999 turns | Link | |
[剛力時強化] Brawn Strengthening | 999 turns | While user has Brawn: ATK Up by 1.5x for 999 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 5) | 6 turns | ATK Up by 1.2x for 6 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 6) | 6 turns | ATK Up by 1.2x for 6 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 7) | 6 turns | ATK Up by 1.2x for 6 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 8) | 6 turns | ATK Up by 1.2x for 6 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 9) | 6 turns | ATK Up by 1.2x for 6 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 10) | 6 turns | ATK Up by 1.2x for 6 turns | Link | |
[非弱体時強化] Non-Debuff Strengthening | 999 turns | When not holding removable debuffs: Increases skill activation rate by 30% | Link | |
[回避時強化] Evasion Strengthening | 999 turns | While user has Evasion: +80% skill activation rate for 999 turns | Link | |
[弱体時強化] Debuff Strengthening | 999 turns | When holding removable debuffs: DEF Up by 0.1x for 999 turns | Link | |
[呪い時強化] Curse Strengthening | 999 turns | While user has Curse: ATK Up by 5x for 999 turns | Link | |
[祈り時強化] Prayer Strengthening | 999 turns | While user has Prayer: +1000HP/turn for 999 turns | Link | |
[非祈り時強化] Non-Prayer Strengthening | 999 turns | While user does not have Prayer: ATK Up by 4x 999 turns | Link | |
[怒時強化] Anger Strengthening | 999 turns | While user has Anger: ATK Up by 1.5x for 999 turns | Link | |
[暴走時強化] Berserk Strengthening (Oz) | 999 turns | While user has Berserk: +50% skill activation rate for 999 turns | Link | |
[劫火時強化] Conflagration Strengthening | 999 turns | While user has Conflagration: DEF Up by 0.35x, +20CP/turn for 999 turns | Link | |
[滋養時強化] Nourishment Strengthening (Ashigara) | 999 turns | While user has Nourishment: DEF Up by 0.6x, ATK Up by 2x for 999 turns | Link | |
[加速時強化] Acceleration Strengthening | 999 turns | While user has Acceleration: +2 CP for 999 turns | Link | |
[呪い時強化] Curse Strengthening | 999 turns | While user has Curse: ATK Up by 6x for 999 turns | Link | |
[滋養時強化] Nourishment Strengthening | 3 turns | While user has Nourishment: ATK Up by 2.5x for 3 turns | Link | |
[根性時強化] Guts Strengthening | 999 turns | While user has Guts: +8CP/turn for 999 turns | Link | |
[祝福時強化] Blessing Strengthening | 2 turns | While user has Blessing: DEF Up by 0.3x for 2 turns | Link | |
[祝福時強化] Blessing Strengthening | 999 turns | While user has Blessing: ATK Up by 2.5x, DEF Up by 0.3x for 999 turns | Link | |
[友時強化] Friendship Strengthening | 999 turns | While user has Friendship: +500HP/turn for 999 turns | Link | |
[暗闇時強化] Darkness Strengthening | 999 turns | While user has Darkness: +1000 HP for 999 turns | Link | |
[注目時強化] Taunt Strengthening | 999 turns | While user has Taunt: ATK Up by 4x for 999 turns | Link | |
[憑依時強化] Possession Strengthening | 999 turns | While user has Possession: DEF Up by 0.1x for 999 turns | Link | |
[非弱体時強化] Non-Debuff Strengthening | 999 turns | When not holding removable debuffs: ATK Up by 1.5x for 999 turns | Link | |
[祈り時強化] Prayer Strengthening | 999 turns | While user has Prayer: ATK Up by 2.0x for 999 turns | Link | |
[注目時強化] Taunt Strengthening | 999 turns | While user has Taunt: DEF Up by 0.75x for 999 turns | Link | |
[祝福時強化] Blessing Strengthening | 999 turns | While user has Blessing: +30% skill activation rate for 999 turns | Link | |
[根性時強化] Guts Strengthening | 3 turns | While user has Guts: ATK Up by 2.0x for 3 turns | Link | |
[祝福時強化] Blessing Strengthening | 11 turns | While user has Blessing: ATK Up by 2.0x for 11 turns | Link | |
[根性時強化] Guts Strengthening | 999 turns | While user has Guts: DEF Up by 0.7x for 999 turns | Link | |
[非弱体時強化] Non-Debuff Strengthening | 999 turns | When not holding removable debuffs: ATK Up by 1.5x for 999 turns | Link | |
[祝福時強化] Blessing Strengthening | 11 turns | While user has Blessing: +10% skill activation rate for 11 turns | Link | |
[祝福時強化] Blessing Strengthening | 999 turns | While user has Blessing: ATK Up by 1.5x for 999 turns | Link | |
[弱体時強化] Debuff Strengthening | 999 turns | When holding removable debuffs: ATK Up by 1.5x for 999 turns | Link | |
[非弱体時強化] Non-Debuff Strengthening | 1 turns | When not holding removable debuffs: +20 CP/turn for 1 turn | Link | |
[加速時強化] Acceleration Strengthening | 3 turns | While user has Acceleration: ATK Up by 1.5x for 3 turns | Link | |
[滋養時強化] Nourishment Strengthening | 999 turns | While user has Nourishment: +10CP/turn for 999 turns | Link | |
[注目時強化] Taunt Strengthening | 999 turns | While user has Taunt: ATK Up by 1.5x for 999 turns | Link | |
[祝福時強化] Blessing Strengthening | 4 turns | While user has Blessing: +10CP/turn for 4 turns | Link | |
[友時強化] Friendship Strengthening | 999 turns | While user has Friendship: +10CP/turn for 999 turns | Link | |
[暴走時強化] Berserk Strengthening | 999 turns | While user has Berserk: DEF Up by 0.3x for 999 turns | Link | |
[暴走+時強化] Berserk+ Strengthening | 999 turns | While user has Berserk+: DEF Up by 0.3x for 999 turns | Link | |
[加速時強化] Acceleration Strengthening | 999 turns | While user has Acceleration: ATK Up by 1.5x for 999 turns | Link | |
[滋養時強化] Nourishment Strengthening | 999 turns | While user has Nourishment: ATK Up by 1.5x for 999 turns | Link | |
[全方向移動力大増] Great movement expansion in all directions | 1 turns | Increases movement distance in all directions by 4 squares for 1 turn | Link | |
[加速時強化] Acceleration Strengthening | 11 turns | While user has Acceleration: ATK Up by 6x for 11 turns | Link | |
[非弱体時強化] Non-Debuff Strengthening | 4 turns | When not holding removable debuffs: ATK Up by 2x for 4 turns | Link | |
[根性時強化] Guts Strengthening | 1 turns | While user has Guts: +10 CP/turn for 1 turn | Link | |
[注目時強化] Taunt Strengthening | 11 turns | While user has Taunt: ATK Up by 2x for 11 turns | Link | |
[暴走+時強化] Berserk+ Strengthening | 999 turns | While user has Berserk+: +10 CP/turn for 999 turns | Link |
Irremovable Debuffs
Icon | Name | Duration | Note | Used skills |
---|---|---|---|---|
[契約の代償] Contractual Dues | 6 turns | While user does not have Demonic Pact: Enemies deal 10000 extra damage, decrease skill activation rate by 100% for 6 turns. | Link | |
[攻撃力減少] Attack Reduction | 1 turns | ATK Down by 0.01x for 1 turn | Link | |
[守護無効] Nullify Protection | 1 turns | When user has Protection: DEF Down by 2.22x for 1 turn | Link | |
[防御強化無効] Nullify DEF Up | 1 turns | When user has DEF Up: DEF Down by 2.22x for 1 turn | Link | |
[聖油時防御弱化] Unction Weakening | 1 turns | While user has Unction: enemies deal 10000 extra damage for 1 turn | Link | |
[魅了時弱化] Charm Weakening | 999 turns | While user has Charm: DEF Down by 3x for 999 turns | Link | |
[魅了時弱化] Charm Weakening | 999 turns | While user has Charm: Proc rate down by 80% for 999 turns | Link | |
[非憑依時弱化] Non-Possession Weakening | 2 turns | While user doesn't have Possession: ATK Down by 0.1x for 2 turns | Link | |
[凍結時弱化] Freeze Weakening | 999 turns | While user has Freeze: Decreases skill activation rate by 50% for 999 turns | Link | |
[火傷時弱化] Burn Weakening | 999 turns | While user has Burn: DEF Down by 1.5x for 999 turns | Link | |
[祝福時弱化] Blessing Weakening | 999 turns | While user has Blessing: -1200HP/turn for 999 turns | Link | |
[攻撃力低下] Attack Power Reduction (Stackable 6) | 6 turns | ATK Down by 0.7x for 6 turns | Link | |
[非弱体時弱化] Non-Debuff Weakening | 3 turns | When not holding removable debuffs: ATK Down by 0.5x, DEF down by 2.5x for 3 turns; When holding removable debuffs: DEF down by 1.9x for 3 turns* | Link | |
[非強化時弱化] Non-Buff Weakening | 2 turns | While user is not holding removable buffs: DEF Down by 2.5x for 2 turns | Link | |
[マヒ時弱化] Paralysis Weakening | 999 turns | While user has Paralysis: Decreases skill activation rate by 50% for 999 turns | Link | |
[祝福時弱化] Blessing Weakening | 999 turns | While user has Blessing: Decrease skill activation rate by 50% for 999 turns | Link | |
[魅了時弱化] Charm Weakening | 3 turns | While user has Charm: DEF Down by 1.5x for 3 turns | Link | |
[魅了時弱化] Charm Weakening | 3 turns | While user has Charm: Proc rate down by 60% for 3 turns | Link | |
[魅了時弱化] Charm Weakening | 999 turns | While user has Charm: -600 HP/turn for 999 turns | Link | |
[凍結時弱化] Freeze Weakening | 3 turns | While user has Freeze: DEF Down by 2.5x for 3 turns | Link | |
[魅了時弱化] Charm Weakening | 999 turns | While user has Charm: DEF Down by 1.4x for 999 turns / 100% | Link | |
[非強化時弱化] Non-Buff Weakening | 4 turns | While user is not holding removable buffs: DEF Down by 1.5x for 4 turns | Link | |
[非強化時弱化] Non-Buff Weakening | 999 turns | While user is not holding removable buffs: DEF Down by 1.5x for 999 turns | Link | |
[魅了時弱化] Charm Weakening | 5 turns | While user has Charm: DEF Down by 2x for 5 turns | Link | |
[凍結時防御弱化] Freeze Defense Weakening | 3 turns | While user has Freeze: enemies deal 10000 extra damage for 3 turns | Link | |
[マヒ時弱化] Paralysis Weakening | 3 turns | While user has Paralysis: DEF Down by 2x for 3 turns | Link |
Weapon Changes
Icon | Name | Duration | Note | Used skills |
---|---|---|---|---|
[武器種変更:全域] Weapon Change (All) | 3 turns | Changes the unit's weapon type to All-ranged for 3 turns. | Link | |
[武器種変更:魔法] Weapon Change (Magic) | 3 turns | Changes the unit's weapon type to Magic-ranged for 3 turns. | Link | |
[武器種変更:斬撃] Weapon Change (Slash) | 1 turns | Changes the unit's weapon type to Slash-ranged for 1 turn. | Link | |
[武器種変更:打撃] Weapon Change (Blow) | 3 turns | Changes the unit's weapon type to Blow-ranged for 3 turns. | Link | |
[武器種変更:狙撃] Weapon Change (Snipe) | 1 turns | Changes the unit's weapon type to Snipe-ranged for 1 turn. | Link | |
[武器種変更:無] Weapon Change (None) | 3 turns | Changes the unit's weapon type to None-ranged for 3 turns. | Link | |
[武器種変更:全域] Weapon Change (All) | 99 turns | Changes the unit's weapon type to All-ranged for 99 turns. | Link | |
[武器種変更:打撃] Weapon Change (Blow) | 1 turns | Changes the unit's weapon type to Blow-ranged for 1 turn. | Link | |
[武器種変更:無] Weapon Change (None) | 2 turns | Changes the unit's weapon type to None-ranged for 2 turns. | Link | |
[武器種変更:横一文字] Weapon Change (Long Slash) | 1 turns | Changes the unit's weapon type to Long Slash-ranged for 1 turn. | Link | |
[CS変更:全域] CS Weapon Change (All) | 1 turns | Changes the unit's charge skill weapon type to All-ranged for 1 turn. | Link | |
[武器種変更:突撃] Weapon Change (Thrust) | 1 turns | Changes the unit's weapon type to Thrust-ranged for 1 turn. | Link | |
[武器種変更:狙撃] Weapon Change (Snipe) | 3 turns | Changes the unit's weapon type to Snipe-ranged for 3 turns. | Link | |
[武器種変更:射撃] Weapon Change (Shot) | 1 turns | Changes the unit's weapon type to Shot-ranged for 1 turn. | Link | |
[武器種変更:全域] Weapon Change (All) | 1 turns | Changes the unit's weapon type to All-ranged for 1 turn. | Link | |
[CS変更:魔法] CS Weapon Change (Magic) | 1 turns | Changes the unit's charge skill weapon type to Magic-ranged for 1 turn. | Link | |
[CS変更:全域] CS Weapon Change (All) | 1 turns | Changes the unit's charge skill weapon type to All-ranged for 1 turn. | Link | |
[武器種変更:無] Weapon Change (None) | 1 turns | Changes the unit's weapon type to None-ranged for 1 turn. | Link | |
[武器種変更:斬撃] Weapon Change (Slash) | 3 turns | Changes the unit's weapon type to Slash-ranged for 3 turns. | Link | |
[CS変更:打撃] CS Weapon Change (Blow) | 1 turns | Changes the unit's charge skill weapon type to Blow-ranged for 1 turn. | Link | |
[CS変更:横一文字] CS Weapon Change (Long Slash) | 1 turns | Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn. | Link | |
[武器種変更:魔法] Weapon Change (Magic) | 1 turns | Changes the unit's weapon type to Magic-ranged for 1 turn. | Link | |
[CS変更:無] CS Weapon Change (None) | 1 turns | Changes the unit's charge skill weapon type to None-ranged for 1 turn. | Link | |
[武器種変更:狙撃] Weapon Change (Snipe) | 2 turns | Changes the unit's weapon type to Snipe-ranged for 2 turns. | Link | |
[CS変更:全域] CS Weapon Change (All) (Irremoveable) | 999 turns | Changes the unit's charge skill weapon type to All-ranged for 999 turns. (Irremoveable Buff) | Link | |
[武器種変更:横一文字] Weapon Change (Long Slash) | 3 turns | Changes the unit's weapon type to Long Slash-ranged for 3 turns. | Link | |
[武器種変更:突撃] Weapon Change (Thrust) | 3 turns | Changes the unit's weapon type to Thrust-ranged for 3 turns. | Link | |
[武器種変更:狙撃] Weapon Change (Snipe) | 999 turns | Changes the unit's weapon type to Snipe-ranged for 999 turns. | Link | |
[CS変更:射撃] CS Weapon Change (Shot) | 1 turns | Changes the unit's charge skill weapon type to Shot-ranged for 1 turn. | Link | |
[武器種変更:横一文字] Weapon Change (Long Slash) | 3 turns | Changes the unit's weapon type to Long Slash-ranged for 3 turns. | Link | |
[武器種変更:横一文字] Weapon Change (Long Slash) | 1 turns | Changes the unit's weapon type to Long Slash-ranged for 1 turn. | Link | |
[CS変更:横一文字] CS Weapon Change (Long Slash) | 1 turns | Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn. | Link | |
[CS変更:全域] CS Weapon Change (All) | 2 turns | Changes the unit's charge skill weapon type to All-ranged for 2 turns. | Link | |
[武器種変更:全域] Weapon Change (All) | 2 turns | Changes the unit's weapon type to All-ranged for 2 turns. | Link | |
[武器種変更:射撃] Weapon Change (Shot) | 3 turns | Changes the unit's weapon type to Shot-ranged for 3 turns. | Link | |
[武器種変更:全域] Weapon Change (All) | 4 turns | Changes the unit's weapon type to All-ranged for 4 turns. | Link | |
[武器種変更:射撃] Weapon Change (Shot) | 1 turns | Changes the unit's weapon type to Shot-ranged for 1 turn. | Link | |
[武器種変更:無] Weapon Change (None) + CP Decrease | 999 turns | Changes the unit's weapon type to None-ranged; Acquire skill for 999 turns: [Status Resistance] Remove weapon change statuses from self / 100% [Move Phase End] Decrease -100 ~ -200 CP to self / 100% | Link | |
[CS変更:突撃] CS Weapon Change (Thrust) | 1 turns | Changes the unit's charge skill weapon type to Thrust-ranged for 1 turn. | Link | |
[武器種変更:魔法] Weapon Change (Magic) | 999 turns | Changes the unit's weapon type to Magic-ranged for 999 turns. | Link | |
[セッション] Weapon Change (All) | 99 turns | Changes the unit's weapon type to All-ranged for 99 turns. | Link | |
[武器種変更:射撃] Weapon Change (Shot) | 2 turns | Changes the unit's weapon type to Shot-ranged for 2 turns. | Link | |
[武器種変更:射撃] Weapon Change (Shot) | 2 turns | Changes the unit's weapon type to Shot-ranged for 2 turns | Link | |
[武器種変更:魔法] Weapon Change (Magic) | 2 turns | Changes the unit's weapon type to Magic-ranged for 2 turns | Link | |
[武器種変更:全域] Weapon Change (All) | 2 turns | Changes the unit's weapon type to All-ranged for 2 turns | Link |
Unused/Enemy Statuses
Buffs
Icon | Name | Duration | Note | Used skills |
---|---|---|---|---|
[庇護] Asylum | 1 turns | DEF Up by 0.8x ~ 0.4x for 1 turn | Link | |
[覚悟] Resolve | 4 turns | ATK Up and DEF down by 1.5x ~ 3x for 4 turns | Link | |
[突破] Break (placeholder) | 1 turns | Nullify Evade | Link | |
[温泉] Hot Springs (Onsen) | 0 turns | Increase CP upon release | Link | |
[反撃] Counterattack | 2 turns | Counterattack against enemy (???) | Link | |
[固定] Fixity | 999 turns | +12CP/turn, cannot move at will for 999 turns | Link | |
[攻撃力小UP] Base ATK Up (Small) | 3 turns | +250~500ATK for 3 turns | Link | |
[攻撃力中UP] Base ATK Up | 3 turns | +500~1000ATK for 3 turns | Link | |
[攻撃力大UP] Base ATK Up (Large) | 10 turns | +1000~2000ATK for 10 turns | Link | |
[横移動力増加] Horizontal movement expansion | 3 turns | Increases movement distance in horizontal direction by 1 square for 3 turns | Link | |
[縦移動力増加] Vertical movement expansion | 3 turns | Increases movement distance in vertical direction by 1 square for 3 turns | Link | |
[注目] Taunt (1 turn) | 1 turns | Adds aggro to unit for 1 turn. | Link | |
[超再生] Super Regeneration | 5 turns | +100000HP/turn for 5 turns | Link | |
[スキル発動率激増] Drastic Skill Activation Rate Increase | 1 turns | Increases skill activation rate by 50% for 1 turn | Link | |
[魅了耐性] Charm Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Charm / 100% | Link | |
[火傷耐性] Burn Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Burn / 100% | Link | |
[浄化] Purification | 3 turns | Acquire skill for 3 turns: [Turn Start] Remove Debuff from self / 100% | Link | |
[呪い耐性] Curse Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Curse from self / 100% | Link | |
[凍結耐性] Freeze Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Freeze from self / 100% | Link | |
[攻撃力低下耐性] ATK Down Resistance | 1 turns | Acquire skill for 1 turn: [Status Resistance] Remove status effects which reduce ATK / 100% | Link | |
[根性耐性] Guts Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Guts / 100% | Link | |
[HP減少反転] HP Loss Reversal | 3 turns | Health-decreasing effects from skills and statuses heal user instead for 3 turns | Link | |
[ダメージ反転] Damage Reversal | 1 turns | Taking damage heals the user instead for 1 turn | Link | |
[崩し耐性] Break Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Break / 100% | Link | |
[被回復増加] Increased Recovery | 3 turns | Healing from skill effects increased by 1.5x for 3 turns | Link | |
[恐怖耐性] Fear Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Fear / 100% | Link | |
[弱点耐性] Weakness Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Weakness / 100% | Link | |
[魅了耐性] Charm Resistance | 2 turns | Acquire skill for 2 turns: [Status Resistance] Remove Charm / 100% | Link | |
[注目耐性] Taunt Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Taunt, Taunt (1 turn), Taunt (Stackable 1-5) from self / 100% | Link | |
[縦移動力増加] Vertical movement expansion | 3 turns | Increases movement distance in vertical direction by 1 square for 3 turns | Link | |
[回避耐性] Evasion Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Evasion / 100% | Link | |
[縦移動力増加] Vertical movement expansion | 2 turns | Increases movement distance in vertical direction by 1 square for 2 turns | Link | |
[横移動力増加] Horizontal movement expansion | 2 turns | Increases movement distance in horizontal direction by 1 square for 2 turns | Link | |
[回避耐性] Evasion Resistance | 1 turns | Acquire skill for 1 turn: [Status Resistance] Remove Evasion / 100% | Link | |
[威圧耐性] Oppression Resistance | 2 turns | Acquire skill for 2 turns: [Status Resistance] Remove Oppression / 100% | Link | |
[クリティカル耐性] Crit Resistance | 2 turns | Acquire skill for 2 turns: [Status Resistance] Remove Crit from self / 100% | Link | |
[暗闇耐性] Darkness Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Darkness / 100% | Link | |
[根性耐性] Guts Resistance | 3 turns | Acquire skill for 3 turns: [Status Resistance] Remove Guts / 100% | Link | |
[係留耐性] Anchor Resistance | 999 turns | Acquire skill for 999 turns: [Status Resistance] Remove Anchor / 100% | Link | |
[イカ焼き] Grilled Squid | 999 turns | ATK Up by 10x ~ 100x for 999 turns | Link | |
[おでん] Oden | 999 turns | +50CP/turn for 999 turns | Link | |
[スキル発動率増] Increased Skill Activation | 1 turns | +30% skill activation rate for 1 turn | Link | |
[スキル発動率増] Increased Skill Activation | 1 turns | +30% skill activation rate for 1 turn | Link | |
[スキル発動率増] Increased Skill Activation | 1 turns | +30% skill activation rate for 1 turn | Link | |
[スキル発動率増] Increased Skill Activation | 2 turns | +100% skill activation rate for 2 turns | Link | |
[注目時強化] Taunt Strengthening (Tsathoggua) | 1 turns | While user has Taunt: Increase skill activation rate by 60% and Acquire skill for 1 turn: [Before Being Hit] Remove Taunt Strengthening (Tsathoggua) / 100% | Link | |
[強化全散布] Distribute All Buffs | 1 turns | Spread all remembered buffs | Link | |
[強化全複製(ばらまきスキル用)] Duplicate All Buffs (for bestowing skills) | 1 turns | Duplicate all buffs (for bestowing skills) | Link | |
[凍結耐性] Freeze Resistance | 3 turns | Acquire skill for 3 turns: [Status Resistance] Remove Freeze from self / 100% | Link | |
[強化単体複製] Copy 1 Buff | 1 turns | Copy 1 removable buff from target to caster | Link | |
[強化単体散布] Spread 1 Buff | 1 turns | Spread 1 removable buff from caster to target | Link | |
[S封印耐性] Skill Lock Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Skill Lock from self / 100% | Link | |
[混乱耐性] Confusion Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Confusion from self / 100% | Link | |
[強化複製(3つ)] Spread 3 Buffs | 1 turns | Spread 3 Buffs from caster to target / 100% | Link | |
[束縛耐性] Bind Resistance | 1 turns | Acquire skill for 1 turn: [Status Resistance] Remove Bind from self / 100% | Link | |
[スキル封印耐性] Skill Lock Resistance | 1 turns | Acquire skill for 1 turn: [Status Resistance] Remove Skill Lock from self / 100% | Link | |
[縦移動力増加] Vertical movement expansion | 1 turns | Increases movement distance in vertical direction by 1 square for 1 turn | Link | |
[横移動力増加] Horizontal movement expansion (1 turn) | 1 turns | Increases movement distance in horizontal direction by 1 square for 1 turn | Link | |
[暗闇耐性] Darkness Resistance | 1 turns | Acquire skill for 1 turn: [Status Resistance] Remove Darkness / 100% | Link | |
[脱力耐性] Drain Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Drain / 100% | Link | |
[妨害耐性] Obstruct Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Obstruct / 100% | Link |
Debuffs
Icon | Name | Duration | Note | Used skills |
---|---|---|---|---|
[石化] Petrify | 5 turns | Cannot act (move, skill, attack), DEF Down by 1.3x ~ 2.6x for 5 turns | Link | |
[行動不能] Immobility (placeholder) | 5 turns | Locks all actions (movement, skills, attacking) | Link | |
[薔薇の封印] Rose Seal | 2 turns | Cannot activate skills for 2 turns | Link | |
[強化全複製] Buff Snatch (All) | 1 turns | Steals all buffs | Link | |
[火傷] Burn (Stackable 1) | 5 turns | -300~-600HP/turn for 5 turns | Link | |
[火傷] Burn (Stackable 2) | 5 turns | -300~-600HP/turn for 5 turns | Link | |
[火傷] Burn (Stackable 3) | 5 turns | -300~-600HP/turn for 5 turns | Link | |
[火傷] Burn (Stackable 4) | 5 turns | -300~-600HP/turn for 5 turns | Link | |
[火傷] Burn (Stackable 5) | 5 turns | -300~-600HP/turn for 5 turns | Link | |
[凍結] Freeze (Stackable 1) | 4 turns | DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns | Link | |
[凍結] Freeze (Stackable 2) | 4 turns | DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns | Link | |
[凍結] Freeze (Stackable 3) | 4 turns | DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns | Link | |
[凍結] Freeze (Stackable 4) | 4 turns | DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns | Link | |
[弱体単体複製] Duplicate Debuff | 1 turns | The inflicting card remembers a debuff of the target. | Link | |
[HP回復反転] Healing Reversal | 3 turns | Healing effects from skills and statuses decrease HP instead for 3 turns | Link | |
[CS封印] CS Lock (AR) | 1 turns | Block charge and CS activation and for 1 turn. | Link | |
[混乱] Confusion | 3 turns | Decreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% | Link | |
[虚飾] Vanity | 1 turns | A debuff with no effect that lasts for 1 turn | Link | |
[汚れ] Dirt | 3 turns | ATK Down by 0.5x for 3 turns / 100% | Link | |
[弱体全複製(ばらまきスキル用)] Duplicate All Debuffs (for inflicting skills) | 1 turns | Duplicate all debuffs | Link | |
[弱体全散布] Distribute All Debuffs | 1 turns | Distribute all debuffs | Link |
Irremovable Buffs
Note: Affinity Burst statuses are here because no transient directly uses them in their skills.
Icon | Name | Duration | Note | Used skills |
---|---|---|---|---|
[愛] Love | 3 turns | +300HP for 3 turns | Link | |
[友] Friendship | 3 turns | +10% skill activation rate for 3 turns | Link | |
[怒] Anger | 3 turns | ATK Up by 1.11x for 3 turns | Link | |
[妬] Envy | 3 turns | +5CP/turn for 3 turns | Link | |
[ダメージ無効] Nullify Damage | 5 turns | DEF Up by 0x for 5 turns | Link | |
[待機] On Guard | 1 turns | Cannot move at will for 1 turn | Link | |
[超再生] G Regeneration | 5 turns | +50000HP/turn for 5 turns | Link | |
[ダメージ無効] Nullify Damage (1 turn) | 1 turns | DEF Up by 0x for 1 turn | Link | |
[特殊耐性] Resistance | 1 turns | DEF Up by 0.1x for 1 turn | Link | |
[注目] Taunt (Stackable 1) | 5 turns | While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. | Link | |
[注目] Taunt (Stackable 2) | 5 turns | While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. | Link | |
[注目] Taunt (Stackable 3) | 5 turns | While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. | Link | |
[注目] Taunt (Stackable 4) | 5 turns | While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. | Link | |
[注目] Taunt (Stackable 5) | 5 turns | While user has Taunt Strengthening (Alp): ATK Up by 1.5x, +20% skill activation rate, and adds aggro to unit for 5 turns. | Link | |
[外壁] Wall | 6 turns | DEF Up by 0.9x ~ 0.75x for 6 turns | Link | |
[回避貫通] Pierce Evasion | 2 turns | Acquire skill for 2 turns: [Attack Modifier] Deal 100x damage to Evasion-affected enemies / 100% | Link | |
[武器種変更:無] Weapon Change (None) + CP Decrease | 999 turns | Changes the unit's weapon type to None-ranged; Acquire skill for 999 turns: [Status Resistance] Remove weapon change statuses from self / 100% [Move Phase End] Decrease -100 ~ -200 CP to self / 100% | Link | |
[魅了耐性] Charm Resistance | 3 turns | Acquire skill for 3 turns: [Status Resistance] Remove Charm / 100% | Link | |
[幻惑耐性] Dazzle Resistance | 4 turns | Acquire skill for 4 turns: [Status Resistance] Remove Dazzle / 100% | Link | |
[おせち] Osechi (Stackable 1) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 2) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 3) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 4) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 5) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 6) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 7) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 8) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 9) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 10) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 11) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 12) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 13) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 14) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[おせち] Osechi (Stackable 15) | 999 turns | -50 HP to enemies while attacking, ATK Up by 1.2x, DEF Up by 0.8x for 999 turns. | Link | |
[隊列行動] Platooning | 4 turns | Cannot move at will for 4 turns | Link | |
[強化解除無効] Remove Buff Immunity | 999 turns | User's buffs cannot be removed for 999 turns | Link | |
[注目時強化] Taunt Strengthening (Enemy) | 5 turns | While user has Taunt: +100% skill activation rate for 5 turns | Link | |
[守護時強化] Protection Strengthening | 5 turns | While user has Protection: DEF Up by 0.01x for 5 turns | Link | |
[熱情時強化] Ardor Strengthening | 5 turns | While user has Ardor: DEF Up by 0.01x for 5 turns | Link | |
[特殊耐性] Resistance | 999 turns | DEF Up by 0.05x for 999 turns | Link | |
[回数回避(2回)] Evasion (2 times) | 999 turns | DEF Up by 0.01x ~ 0.005x; While user has Tenacity: +100% skill activation rate, 999 turns | Link | |
[回数回避(2回)] Evasion (2 times) | 3 turns | DEF Up by 0.01x ~ 0.005x twice each turn, 3 turns | Link | |
[チョコ] Chocolate | 999 turns | ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns | Link | |
[チョコ] Chocolate | 999 turns | ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns | Link | |
[チョコ] Chocolate | 999 turns | ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns | Link | |
[チョコ] Chocolate | 999 turns | ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns | Link | |
[チョコ] Chocolate | 999 turns | ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns | Link | |
[チョコ] Chocolate | 999 turns | ATK Up by 3x, DEF Up by 0.3x, +10CP/turn for 999 turns | Link | |
[チョコが欲しいんじゃい!] I Want Chocolate! | 999 turns | Indicates that unit deals large extra damage against Chocolate | Link | |
[ずりーぞ!] No Fair! | 999 turns | Indicates that unit deals large extra damage against Chocolate | Link | |
[独り占めしてんじゃねえ!] Stop Hoarding! | 999 turns | Indicates that unit deals large extra damage against Chocolate | Link | |
[ワイにもちょーだいな!] I'll Have Some of That Too! | 999 turns | Indicates that unit deals large extra damage against Chocolate | Link | |
[特殊耐性] Resistance | 999 turns | DEF Up by 0.12x for 999 turns | Link | |
[ツーマンセル(ビースト)] Two-Man Cell (Beast) | 999 turns | Indicator note that unit strengthens after Leib is defeated. | Link | |
[ツーマンセル(テイマー)] Two-Man Cell (Tamer) | 999 turns | Indicator note that Cu Sith is strengthened after being defeated. | Link | |
[ツーマンセル(ビースト)] Two-Man Cell (Beast) | 999 turns | Indicator note that unit strengthens after Jambavan is defeated. | Link | |
[ツーマンセル(テイマー)] Two-Man Cell (Tamer) | 999 turns | Indicator note that Fenrir is strengthened after being defeated. | Link | |
[ツーマンセル解除] Two-Man Cell (Release) | 999 turns | While user has Two-Man Cell (Beast): Increase skill activation by 100% for 999 turns. | Link | |
[ツーマンセル解除] Two-Man Cell (Release) | 999 turns | While user has Two-Man Cell (Beast): Increase skill activation by 100% for 999 turns. | Link | |
[特殊耐性] Resistance | 999 turns | DEF Up by 0.01x for 999 turns, has indicator note that enemy will be defeated with eight hits | Link | |
[特殊耐性] Resistance | 999 turns | DEF Up by 0.01x for 999 turns, has indicator note to destroy the mirror | Link | |
[特殊耐性] Resistance | 999 turns | DEF Up by 0.05x for 999 turns, increases damage taken by 2000 | Link | |
[うっとうしいのであ~る] It's Annoying | 999 turns | Indicator status that attacking units will receive a Blowback effect | Link | |
[怒ったのであ~る] I'm Angry | 999 turns | Indicator status that HP is reduced when hit | Link | |
[疲れたのであ~る] I'm Tired | 999 turns | -50000HP/turn for 999 turns | Link | |
[フレアスター] Flare Star | 999 turns | Indicator status that all debuffs are reflected | Link | |
[見習い使い魔の応援] Support of Apprentice Familiar | 999 turns | ATK Up by 10x, +1000HP/turn, +10CP/turn for 999 turns | Link | |
[攻撃強化] ATK Up (Enemy) | 4 turns | ATK Up by 1.1x ~ 2.2x, DEF Up by 0x, enemies deal 99999 extra damage for 4 turns | Link | |
[加速時強化] Acceleration Strengthening (AR) | 999 turns | While user has Acceleration: +2 CP for 999 turns | Link | |
[頑強時強化] Tenacity Strengthening | 999 turns | When user has Tenacity: Deal 1000 extra damage to enemies for 999 turns | Link | |
[全方向移動力増加] Movement expansion in all directions (2 turns) | 2 turns | Increases movement distance in all directions by 1 square for 2 turns | Link | |
[特殊耐性] Resistance | 999 turns | Indicator status that the enemy resists short and long ranged weapons | Link | |
[特殊耐性] Resistance | 999 turns | DEF Up by 0.10x, increase damage taken by 4000, increase skill activation rate by 100% for 999 turns | Link | |
[ダメージ無効] Nullify Damage (7 turns) | 7 turns | DEF Up by 0x, enemies deal 100000 less damage for 7 turns | Link | |
[非強化時強化] Non-Buff Strengthening | 999 turns | When user has no buffs: DEF Up by 0.3x for 999 turns | Link | |
[烙印時強化] Stigma Strengthening | 999 turns | While user has Stigma: DEF Up by 0.2x for 999 turns | Link | |
[告死時強化] Countdown Strengthening | 999 turns | While user has Countdown: Increases skill activation rate by 80% for 999 turns | Link | |
[火傷時強化] Burn Strengthening | 999 turns | While user has Burn: ATK Up by 2.5x for 999 turns | Link | |
[お掃除優先!] Cleaning Priority! | 999 turns | While user has Dirt: Increase skill activation rate by 100% for 999 turns / 100% | Link | |
[移動後回避付与] Grant Evasion after Moving | 2 turns | Acquire skill for 2 turns: [After Moving] Apply Evasion to self / 100% | Link | |
[移動後クリティカル付与] Grant Crit after Moving | 2 turns | Acquire skill for 2 turns: [After Moving] Apply Crit to self / 100% | Link | |
[アツイ!] It's Hot! | 999 turns | Indicator status that enemies' HP decreases on [Turn Start] and [After Being Hit] | Link | |
[ヒヤリ!] Close Call! | 999 turns | Indicator status that enemies' HP increases [After Being Hit] | Link | |
[超アッツイ!] It's Super Hot! | 999 turns | Indicator status that enemies' HP dramatically decreases on [Turn Start] and [After Being Hit] and when Burned | Link | |
[超ヒンヤリ!] Super Close Call! | 999 turns | Indicator status that enemies' HP dramatically increases [After Being Hit] and grants Freeze | Link | |
[権能封印] Power Seal | 999 turns | CS Lock + Weapon Change (Blow) for 999 turns | Link | |
[権能吸収] Power Absorption | 999 turns | Indicator status that the holder disables damage from attacks by the same character from the second hit onward + Absorbs CP from all enemies once every two turns | Link | |
[攻撃無効化] Nullify Attack | 1 turns | Reduces damage to 0 for 1 turn (Cannot be removed or transferred) | Link | |
[特殊耐性] Resistance | 999 turns | DEF Up by 0.01x, increase damage taken by 4000, increase skill activation rate by 100% for 999 turns | Link | |
[注目時強化] Taunt Strengthening (Alp) | 999 turns | While user has Taunt: ATK Up by 1.5x and +20% skill activation rate for 999 turns | Link | |
[全弱体特攻] Deal Extra Damage to Debuffs | 3 turns | Acquire skill for 3 turns: [Attack Modifier] Deal 1.4x damage to every removeable debuff / 100% | Link | |
[継続回復強化] Healing Strengthening | 3 turns | Healing at end of turn from status effects increased by 2x for 3 turns | Link | |
[弱体時強化] Debuff Strengthening (Tangaroa∞) | 999 turns | For each removable debuff, negate debuff's ATK/DEF/skill activation rate down effects, ATK Up by 1.3x, DEF Up by 0.9x, increase skill activation rate by 10% for 999 turns | Link | |
[特殊耐性] Take 10000 damage at a time | 999 turns | DEF Up by 0.01x, enemies deal 10000 extra damage for 999 turns | Link | |
[特殊耐性] Take 8000 damage at a time | 999 turns | DEF Up by 0.08x, enemies deal 8000 extra damage for 999 turns | Link | |
[防御貫通] Defense Penetration | 1 turns | Acquire skill for 1 turn: [Attack Modifier] Deal extra damage against DEF Up, Protection, Adamantine, Tenacity (x2.22 each), Unction (x2.35), and Evasion (100x) / 100% | Link | |
[射撃狙撃特防] Ranged Defense | 1 turns | Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from Snipe-ranged and Shot-ranged enemies / 100% | Link | |
[打撃斬撃横一文字特防] Melee Defense | 1 turns | Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from Slash-ranged, Blow-ranged and Long Slash-ranged enemies / 100% | Link | |
[恐怖大特攻] Grant Fear Advantage | 2 turns | Acquire skill for 2 turns: [Attack Modifier] Deal 2.5x damage to Fear-affected enemies / 100% | Link | |
[攻撃力上昇] 攻撃力上昇 | 999 turns | ATK Up by 2.5x for 999 turns | Link | |
[攻撃力上昇] 攻撃力上昇 | 999 turns | ATK Up by 3x for 999 turns | Link | |
[特殊耐性] Resistance | 999 turns | DEF Up by 0.01x, increase damage taken by 1000 for 999 turns | Link | |
[全武器種特防] Resistance to All Weapons | 1 turns | すべての武器種に大特防(解除/転写不可) | Link | |
[美少女怪盗ベンテン様] Beauty Thief Lady Benten | 999 turns | Indicator status that ATK increases with CP for 999 turns | Link | |
[攻撃強化] 攻撃強化 | 4 turns | ATK Up by 1.1x, increase enmity by 1000000 for 4 turns | Link | |
[攻撃力増加] 攻撃力増加 | 999 turns | Deal 10000 extra damage, ATK Up by 1.1x, and acquire skill for 999 turns: [Before Being Hit] Apply Guts to self / 100% + [Turn Start] (Turn 3) +100 CP to self / 100% | Link | |
[威圧特攻] Advantage vs Oppression | 2 turns | Acquire skill for 2 turns: Deal 1.4x extra damage to enemies with Oppression | Link | |
[閃き時強化] Glint Strengthening | 999 turns | While user has Glint: increase skill activation rate by +10% for 999 turns | Link | |
[強化時防御力上昇] Buff Strengthening | 999 turns | When holding removable buffs: DEF Up by 0.05x for 999 turns | Link | |
[退場時強化全転写] Transfer all buffs on Defeat | 5 turns | Acquire skill for 5 turns: [When Leaving] Spread Buffs to allies on the entire board / 100% | Link | |
[退場時敵強化全解除] Remove all buffs on Defeat | 1 turns | Acquire skill for 1 turn: [When Leaving] Remove all buffs from enemies on the entire board / 100% | Link | |
[ダメージ時頑強] Tenacity Before Being Hit | 6 turns | Acquire skill for 6 turns: [Before Being Hit] Apply Tenacity to self / 30%~60% | Link | |
[次ターン強化] Strengthen Next Turn | 2 turns | Acquire skill for 2 turns: [Turn Start] Apply (ATK Up by 2x for 1 turn) to self / 80% | Link | |
[攻撃力増加] ATK Up by 2x (Furufumi/Licht AR) | 1 turns | ATK Up by 2x for 1 turn | Link | |
[攻撃力増加] ATK Up by 1.6x (Ryota/Licho AR) | 1 turns | ATK Up by 1.6x for 1 turn | Link | |
[攻撃力増加] ATK Up by 1.5x (Ryota/Licho AR) | 1 turns | ATK Up by 1.5x for 1 turn | Link | |
[攻撃力増加] ATK Up by 1.4x (Ryota/Licho AR) | 1 turns | ATK Up by 1.4x for 1 turn | Link | |
[攻撃力増加] ATK Up by 1.3x (Ryota/Licho AR) | 1 turns | ATK Up by 1.3x for 1 turn | Link | |
[攻撃力増加] ATK Up by 1.2x (Ryota/Licho AR) | 1 turns | ATK Up by 1.2x for 1 turn | Link | |
[スキル発動率大増] Great Increase in Skill Activation Rate | 1 turns | +30% skill activation rate for 1 turn | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% | Link | |
[次ターン引き寄せ] Next Turn Pull (Allies + Enemies) | 2 turns | Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% | Link | |
[熱情拡散] Ardor Diffusion | 1 turns | Acquire skill for 1 turn: [After Moving + Move Phase End] Apply Ardor to self and allies two squares to the left and right of self / 100% | Link | |
[頑強拡散] Tenacity Diffusion | 1 turns | Acquire skill for 1 turn: [After Moving + Move Phase End] Apply Tenacity to self and allies two squares to the left and right of self / 100% | Link | |
[集中拡散] Concentration Diffusion | 1 turns | Acquire skill for 1 turn: [After Moving + Move Phase End] Apply Concentration to self and allies two squares to the left and right of self / 100% | Link | |
[攻撃力増加] ATK Up by 1.2x | 1 turns | ATK Up by 1.2x for 1 turn | Link | |
[攻撃力増加] ATK Up by 1.4x | 1 turns | ATK Up by 1.4x for 1 turn | Link | |
[攻撃力増加] ATK Up by 1.6x | 1 turns | ATK Up by 1.6x for 1 turn | Link | |
[攻撃力増加] ATK Up by 1.8x | 1 turns | ATK Up by 1.8x for 1 turn | Link | |
[攻撃力増加] ATK Up by 2.0x | 1 turns | ATK Up by 2.0x for 1 turn | Link | |
[攻撃力増加] ATK Up by 2.2x | 1 turns | ATK Up by 2.2x for 1 turn | Link | |
[攻撃力増加] ATK Up by 2.4x | 1 turns | ATK Up by 2.4x for 1 turn | Link | |
[攻撃力増加] ATK Up by 2.6x | 1 turns | ATK Up by 2.6x for 1 turn | Link | |
[攻撃力増加] ATK Up by 2.8x | 1 turns | ATK Up by 2.8x for 1 turn | Link | |
[攻撃力増加] ATK Up by 3.0x | 1 turns | ATK Up by 3.0x for 1 turn | Link | |
[スキル発動率増加] Increased skill activation rate | 1 turns | +20% skill activation rate for 1 turn | Link | |
[こわいよー] I'm Scared | 1 turns | Enemies deal 10000000 extra damage for 1 turn | Link | |
[ブレーメンにゃ!] Bremen Meow! | 999 turns | DEF Up by 0.3x for 999 turns | Link | |
[CT拡散] Spread Crit | 1 turns | Indicator status that Crit is spread to allies one square around at the end of movement phase | Link | |
[頑強拡散] Spread Tenacity | 1 turns | Indicator status that Tenacity is spread to allies one square around at the end of movement phase | Link | |
[再生拡散] Spread Regeneration | 1 turns | Indicator status that Regeneration is spread to allies one square around at the end of movement phase | Link | |
[犬役にござる] I'm a Dog | 999 turns | Changes the unit's weapon type to Snipe-ranged for 999 turns. | Link | |
[ロバ!?] Donkey!? | 999 turns | Changes the unit's weapon type to Snipe-ranged for 999 turns. | Link | |
[ニワトリ?] Rooster? | 999 turns | Changes the unit's weapon type to Snipe-ranged for 999 turns. | Link | |
[確率回避] Bestow Evasion Behind | 1 turns | Acquire skill for 1 turn: [Before Being Hit] Apply Evasion to allies behind self / 90% | Link | |
[弱体後CT] Crit Post-Debuff | 5 turns | Acquire skill (5 turns): [After Debuff] Apply Crit to self / 80% | Link | |
[弱体後CT++] Crit++ Post-Debuff | 5 turns | Acquire skill for 5 turns: [After Debuff] Apply Crit++ to self / 80% | Link | |
[愛時強化] Love Strengthening | 999 turns | When user has Love: +300HP/turn for 999 turns | Link | |
[弱体無効時強化] Nullify Debuff Strengthening | 999 turns | While user has Nullify Debuff: ATK Up by 3x for 999 turns | Link | |
[弱体無効時強化] Nullify Debuff Strengthening | 999 turns | While user has Nullify Debuff: ATK Up by 5x for 999 turns | Link | |
[全域特防] All-ranged Resistance | 1 turns | Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from All-ranged enemies | Link | |
[スキル発動率激増] Drastic Skill Activation Rate Increase | 9 turns | Increases skill activation rate by 60% for 9 turns | Link | |
[マシンボディ付与] Bestow Mechaman | 4 turns | Acquire skill for 4 turns: [Before Being Hit] Apply Tenacity to self / 60% | Link | |
[火傷時強化] Burn Strengthening | 999 turns | While user has Burn: +1000 HP/turn for 999 turns | Link | |
[全方向移動力増加] Movement expansion in all directions (2 turns) | 2 turns | Increases movement distance in all directions by 1 square for 2 turns | Link | |
[攻撃力増加] Slight ATK Up (Stackable 11) | 999 turns | ATK Up by 1.4x for 999 turns | Link | |
[攻撃力増加] Slight ATK Up (Stackable 12) | 999 turns | ATK Up by 1.4x for 999 turns | Link | |
[攻撃力増加] Slight ATK Up (Stackable 13) | 999 turns | ATK Up by 1.4x for 999 turns | Link | |
[攻撃力増加] Slight ATK Up (Stackable 14) | 999 turns | ATK Up by 1.4x for 999 turns | Link | |
[攻撃力増加] Slight ATK Up (Stackable 15) | 999 turns | ATK Up by 1.4x for 999 turns | Link | |
[横移動力増加] Horizontal movement expansion (Irremovable) | 1 turns | Increases movement distance in horizontal direction by 1 square for 1 turn | Link | |
[攻撃力増加] ATK Up (3 turns) | 3 turns | ATK Up by 2x for 3 turns | Link | |
[防御力増加] DEF Up (3 turns) | 3 turns | DEF Up by 0.5x for 3 turns | Link | |
[弱点特攻] Weakness Advantage | 2 turns | Acquire skill for 2 turns: [Attack Modifier] Deal 1.4x damage to enemies with Weakness / 100% | Link | |
[係留時強化] Anchor Strengthening | 7 turns | While user has Anchor: ATK Up by 1.5x for 7 turns | Link | |
[マシンボディ特攻] Advantage against Mechaman | 2 turns | Acquire skill for 2 turn: [Attack Modifier] Deal 2x damage to Mechaman / 100% | Link | |
[マシンボディ付与] Bestow Mechaman (Amatsumara) | 1 turns | Acquire skill for 1 turn: [Before Being Hit] Apply Tenacity to self / 60% | Link | |
[防御強化時回復] DEF Up Strengthening | 4 turns | With DEF Up: +400HP/turn | Link | |
[強化後回復付与] Heal After Buff | 3 turns | Acquire skill: [After Buff] +150~300 HP to self / 100% | Link | |
[退場時攻撃強化付与] Bestow ATK Up When Leaving | 5 turns | Acquire skill for 5 turns: [When Leaving] Apply ATK Up to allies directly adjacent to self / 100% | Link | |
[退場時防御強化付与] Bestow DEF Up When Leaving | 5 turns | Acquire skill for 5 turns: [When Leaving] Apply DEF Up to allies directly adjacent to self / 100% | Link | |
[退場時攻撃強化付与] Bestow ATK Up When Leaving | 5 turns | Acquire skill for 5 turns: [When Leaving] Apply ATK Up to self and allies on the entire board / 100% | Link | |
[退場時防御強化付与] Bestow DEF Up When Leaving | 5 turns | Acquire skill for 5 turns: [When Leaving] Apply DEF Up to self and allies on the entire board / 100% | Link | |
[非火傷時強化] Non-Burn Strengthening | 999 turns | While user does not have Burn: ATK Up by 2x for 999 turns | Link | |
[火傷時強化] Burn Strengthening | 999 turns | While user has Burn: +15 CP/turn for 999 turns | Link | |
[意気時強化] Spirit Strengthening | 999 turns | While user has Spirit: Deal extra 1200 damage to enemies for 999 turns | Link | |
[対ダメージ攻撃強化付与] Bestow ATK Up to Enemies | 1 turns | Acquire skill for 1 turn: [After Being Hit] Apply ATK Up to hitting units / 100% | Link | |
[攻撃時極限付与] Bestow Limit When Attacking | 1 turns | Acquire skill for 1 turn: [When Attacking] Apply Limit to self / 100% | Link | |
[攻撃後HP回復] Restore HP post-attack | 2 turns | Acquire skill for 2 turns: [After Attacking] +500 HP to self / 100% | Link | |
[強化後集中付与] Bestow Concentration After Buff | 4 turns | Acquire skill for 4 turns: [After Buff] Apply Concentration to self and allies directly adjacent to self / 30% ~ 60% | Link | |
[攻撃後強化単体奪取] Steal Buff After Attacking | 2 turns | Acquire skill for 2 turns: [After Attacking] Apply Duplicate Buff + Remove Buff to hit units / 90% | Link | |
[攻撃後弱点付与] Bestow Weakness After Attacking | 2 turns | Acquire skill for 2 turns: [After Attacking] Apply Weakness to hit units / 70% | Link | |
[攻撃後CP吸収] Steal CP After Attacking | 2 turns | Acquire skill for 2 turns: [After Attacking] -5 CP to hit units, steal 100% of decreased CP / 90% ~ 100% | Link | |
[連撃時強化] Combo Strengthening | 999 turns | While user has Combo: ATK Up by 2x for 999 turns | Link | |
[攻撃後HP吸収] Steal HP After Attacking | 999 turns | Acquire skill for 999 turns: [After Attacking] (if HP > 50%) -300 HP to hit units, steal 100% of decreased HP / 100% | Link | |
[ダメージ時回避付与] Evasion Before Being Hit | 1 turns | Acquire skill for 1 turns: [Before Being Hit] Apply Evasion to self / 100% | Link | |
[崩し特攻] Advantage vs Break | 1 turns | Acquire skill for 1 turn: Deal 1.5x damage to enemies with Break | Link | |
[全域特防] All-ranged Resistance | 1 turns | Acquire skill for 1 turn: [Defense Modifier] Take 0.8x damage from All-ranged enemies | Link | |
[攻撃力微増] Slight ATK Up (Stackable 16) | 3 turns | ATK Up by 1.2x for 3 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 17) | 3 turns | ATK Up by 1.2x for 3 turns | Link | |
[攻撃力微増] Slight ATK Up (Stackable 18) | 3 turns | ATK Up by 1.2x for 3 turns | Link | |
[威圧特攻] Advantage vs Oppression | 3 turns | Acquire skill for 3 turns: Deal 1.5x extra damage to enemies with Oppression | Link |
Irremovable Debuffs
Icon | Name | Duration | Note | Used skills |
---|---|---|---|---|
[強化時超弱体] Super Buff Reversal | 3 turns | When holding buffs: ATK Down by 0.01x | Link | |
[CS封印] CS Lock (Wakan Tanka∞) | 999 turns | Block charge and CS activation and for 999 turns. | Link | |
[負傷] Wound | 999 turns | ATK Down by 0.2x, block skill and CS activation for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 1 turns | DEF Down by 100x~200x for 1 turn | Link | |
[悪い子判定] Naughty Kid Judgment | 999 turns | Weak against Dark Santa | Link | |
[悪い子弱体] Naughty Kid Weakening | 4 turns | When holding 悪い子判定: ATK Down by 0.01x for 4 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken | 999 turns | DEF Down by 2x for 999 turns | Link | |
[攻撃力低下] Attack Power Reduction (Stackable 1) | 6 turns | ATK Down by 0.7x for 6 turns | Link | |
[攻撃力低下] Attack Power Reduction (Stackable 2) | 6 turns | ATK Down by 0.7x for 6 turns | Link | |
[攻撃力低下] Attack Power Reduction (Stackable 3) | 6 turns | ATK Down by 0.7x for 6 turns | Link | |
[攻撃力低下] Attack Power Reduction (Stackable 4) | 6 turns | ATK Down by 0.7x for 6 turns | Link | |
[攻撃力低下] Attack Power Reduction (Stackable 5) | 6 turns | ATK Down by 0.7x for 6 turns | Link | |
[働きたくないのであ~る] I Don't Want to Work | 999 turns | Cannot attack or move | Link | |
[非妨害時弱化] Non-Obstruct Weakening | 999 turns | While user does not have Obstruct: DEF Down by 4x for 999 turns | Link | |
[滋養時弱化] Nourishment Weakening | 999 turns | While user has Nourishment: -50% skill activation rate for 999 turns | Link | |
[暗闇時弱化] Darkness Weakening | 999 turns | While user has Darkness: Decrease skill activation rate by 50% for 999 turns | Link | |
[告死] Death | 2 turns | -56700000HP/turn for 2 turns | Link | |
[被弾時強化解除] Buff Removal on Hit | 3 turns | Acquire skill for 3 turns: [Before Being Hit] Apply Remove Buff to self / 50~100% | Link | |
[射撃弱点] Weakness to shoot damage | 3 turns | Acquire skill for 3 turns: [Defense Modifier] Take 2.5x damage from Shot-ranged enemies / 100% | Link | |
[対ダメージ敵HPCP超激減] Enemy HP/CP Depletion After Being Hit | 1 turns | Acquire skill for 1 turn: [After Being Hit] -20000HP and -50CP to hitting units / 100% | Link | |
[弱体時HP減少] Decrease 2000 HP After Debuff | 1 turns | Acquire skill for 1 turn: [After Debuff] -2000 HP to self / 100% | Link | |
[弱体時HP減少] Decrease 3000 HP After Debuff | 1 turns | Acquire skill for 1 turn: [After Debuff] -3000 HP to self / 100% | Link | |
[継続ダメージ強化] Flat Damage Strengthening | 5 turns | Flat damage at end of turn from status effects increased by 3x for 5 turns | Link | |
[戦闘不能] Inability to Fight | 999 turns | Prevent user from attacking for 999 turns | Link | |
[逃走不可] No Escape | 999 turns | Reduce vertical movement by -10 for 999 turns | Link | |
[確率発狂] Latent Madness | 4 turns | Acquire skill for 4 turns: [Before Being Attacked] Apply Madness to self / 50% | Link | |
[発狂時弱化] Madness Weakening | 2 turns | While user has Madness: DEF Down by 3x for 2 turns | Link | |
[にゃんこだ!] It's a Kitty! | 1 turns | DEF Down by 100x ~ 200x for 1 turn | Link | |
[猫の音楽隊!?] A Cat Music Troupe!? | 1 turns | DEF Down by 100x ~ 200x for 1 turn | Link | |
[もふもふだ~] So Fluffy~ | 1 turns | DEF Down by 100x ~ 200x for 1 turn | Link | |
[横移動力減少] Decreased Horizontal Movement (1 square) | 2 turns | Decreases horizontal movement by 1 for 2 turns | Link | |
[非移動後HP激減] Atrophier | 4 turns | Acquire skill for 4 turns: [If Stationary] -8000HP to self / 100% | Link | |
[横移動力大減少] Decreased Horizontal Movement (2 squares) | 2 turns | Decreases horizontal movement by 2 for 2 turns | Link | |
[毒時弱化] Poison Weakening | 999 turns | When user is Poisoned: -1000HP/turn for 999 turns | Link | |
[猛毒時弱化] Fatal Poison Weakening | 999 turns | When user is Fatally Poisoned: -1000HP/turn for 999 turns | Link | |
[ロジックボム] Logic Bomb (☆3) | 3 turns | Acquire skill for 3 turns: [Before Being Hit] Apply -5000HP + Remove Buff to allies in a 3-square diamond radius around self + Apply Logic Bomb Resistance (☆3) to self/ 50% | Link | |
[ロジックボム] Logic Bomb (☆5) | 3 turns | Acquire skill for 3 turns: [Before Being Hit] Apply -15000HP + Remove Buff + Break to allies in a 3-square diamond radius around self + Apply Logic Bomb Resistance (☆5) to self/ 50% | Link | |
[告死時弱化] Countdown Weakening | 999 turns | While user has Countdown: decrease skill activation rate by 50% for 999 turns | Link | |
[攻撃力低下] Attack Power Reduction (Stackable 7) | 999 turns | ATK Down by 0.7x for 999 turns | Link | |
[攻撃力低下] Attack Power Reduction (Stackable 8) | 999 turns | ATK Down by 0.7x for 999 turns | Link | |
[攻撃力低下] Attack Power Reduction (Stackable 9) | 999 turns | ATK Down by 0.7x for 999 turns | Link | |
[火傷時弱化] Burn Weakening (skill rate) | 999 turns | When user has Burn: -50% skill activation rate for 999 turns | Link | |
[斬撃・横一文字弱点] Weapon Weakness (Slash/Long Slash) | 999 turns | Acquire skill (999 turns): [Defense Modifier] Take 1.2x from damage Slash-ranged enemies + Take 1.2x damage from Long Slash-ranged enemies | Link | |
[被ダメージ増加] Increase Damage Taken (Stackable 1) | 999 turns | Enemies deal 20000 extra damage for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken (Stackable 2) | 999 turns | Enemies deal 20000 extra damage for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken (Stackable 3) | 999 turns | Enemies deal 20000 extra damage for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken (Stackable 4) | 999 turns | Enemies deal 20000 extra damage for 999 turns | Link | |
[被ダメージ増加] Increase Damage Taken (Stackable 5) | 999 turns | Enemies deal 20000 extra damage for 999 turns | Link | |
[退場時HP激減] Decrease Allies' HP When Leaving | 2 turns | Acquire skill for 2 turns: [When Leaving] -1500~-3000 HP to allies in a 2-square diamond radius around self / 100% | Link | |
[退場時CP激減] Decrease Allies' CP When Leaving | 2 turns | Acquire skill for 2 turns: [When Leaving] -25~~50 CP to allies in a 2-square diamond radius around self / 100% | Link | |
[空振り時CP減少] Decrease CP on miss | 1 turns | Acquire skill for 1 turn: [When Missing] -15 CP to self / 100% | Link | |
[空振り時烙印付与] Bestow Stigma When Missing | 2 turns | Acquire skill for 2 turns: [When Missing] Apply Stigma to self / 100% | Link | |
[暗闇時弱化] Darkness Weakening | 999 turns | While user has Darkness: -500 HP for 999 turns | Link | |
[ターン開始時憑依] Bestow Possession | 3 turns | Acquire skill for 3 turns: [Turn Start] (if HP < 50%) Apply Possession to self / 100% | Link | |
[ダメージ時回避耐性付与] Evasion Resistance After Being Hit | 1 turns | Acquire skill for 1 turns: [After Being Hit] Apply Evasion Resistance to self / 100% | Link | |
[厄災の連鎖] Chains of Calamity | 3 turns | Acquire skill for 3 turns: [Before Being Hit] Apply Skill Lock, Fatal Poison, Obstruct to self and allies directly adjacent to self, Apply Chain of Misfortune Resistance to self / 50% | Link | |
[呪い時弱化] Curse Weakening | 999 turns | When user has Curse: DEF Down by 1.5x for 999 turns | Link | |
[確率束縛] Chance of Bind After Being Hit | 2 turns | Acquire skill for 2 turns: [After Being Hit] Apply Bind to self / 60% | Link | |
[威圧時弱化] Oppression Weakening | 3 turns | While user has Oppression: ATK Down by 0.75x for 3 turns | Link | |
[魔法弱点] Magic Weakness | 3 turns | Acquire skill for 3 turns: [Defense Modifier] Take 2.5x damage from Magic-ranged enemies / 100% | Link | |
[確率強化解除] Latent Remove Buff Before Being Hit | 2 turns | Acquire skill for 2 turns: [Before Being Attacked] Apply Remove Buff to self / 70% | Link | |
[ダメージ時HP激減] Major HP Decrease when attacked | 3 turns | Acquire skill for 3 turns: [Before Being Attacked] -1500 HP to self and allies one square around self / 100% | Link | |
[束縛時弱化] Bind Weakening | 999 turns | While user has Bind: Deal -999999 less damage to enemies for 999 turns | Link | |
[確率強化単体解除] Latent Remove one buff | 4 turns | Acquire skill for 4 turns: [Before Being Hit] Apply Remove Buff to self and allies directly adjacent to self / 60% | Link | |
[全域弱点] All Weakness | 3 turns | Acquire skill for 3 turns: [Defense Modifier] Take 2.0x damage from All-ranged enemies | Link | |
[幻惑時弱化] Dazzle Weakening | 3 turns | When user has Dazzle: DEF Down by 3.0x for 3 turns | Link | |
[混乱時弱化] Confusion Weakening | 999 turns | While user has Confusion: DEF Down by 1.5x for 999 turns | Link | |
[爆発スイカ] Exploding Watermelon | 3 turns | Acquire skill for 3 turns: [Before Being Attacked] Apply Break and Drain to allies in a 3 square diamond radius around self and Exploding Watermelon Resistance to self / 50% | Link | |
[告死時弱化] Countdown Weakening | 999 turns | While user has Countdown: ATK Down by 0.5x for 999 turns | Link | |
[退場時敵HP大回復] Restore foe's HP when defeated | 3 turns | Acquire skill for 3 turns: [When Leaving] +1000 HP to enemies on the entire board / 100% | Link | |
[ダメージ時HP激減] Major HP Decrease when attacked | 5 turns | Acquire skill for 5 turns: [Before Being Attacked] -2000 HP to self / 100% | Link | |
[攻防低下] ATK Down by 0.75x and DEF Down by 1.5x | 1 turns | ATK Down by 0.75x and DEF Down by 1.5x for 1 turn | Link | |
[攻防低下] ATK Down by 0.7x and DEF Down by 2x | 1 turns | ATK Down by 0.7x and DEF Down by 2x for 1 turn | Link | |
[攻防低下] ATK Down by 0.6x and DEF Down by 2.5x | 1 turns | ATK Down by 0.6x and DEF Down by 2.5x for 1 turn | Link | |
[攻防低下] ATK Down by 0.5x and DEF Down by 3x | 1 turns | ATK Down by 0.5x and DEF Down by 3x for 1 turn | Link | |
[ターン開始時CPに応じて攻防低下] CP-dependent ATK Down and DEF Down on Turn Start | 3 turns | Acquire skill for 1 turn: [Turn Start]
(If CP < 31) Apply ATK Down by 0.75x and DEF Down by 1.5x to self (If 30 < CP < 61) Apply ATK Down by 0.7x and DEF Down by 2x to self (If 60 < CP < 100) Apply ATK Down by 0.6x and DEF Down by 2.5x to self (If CP == 100) Apply ATK Down by 0.5x and DEF Down by 3x to self / 100% |
Link | |
[ダメージ時HP減少] Reduce HP on Damage | 3 turns | Acquire skill for 3 turns: [Before Being Attacked] Decrease -500 HP to self / 100% | Link | |
[空振り時HP激減] Major HP Decrease on Missed Attack | 3 turns | Acquire skill for 3 turns: [On Miss] -4000 HP to self / 100% | Link | |
[被ダメージ増加] Increase Damage Taken by 1.3x | 1 turns | DEF Down by 1.3x for 1 turn | Link | |
[被ダメージ増加] Increase Damage Taken by 1.5x | 1 turns | DEF Down by 1.5x for 1 turn | Link | |
[被ダメージ増加] Increase Damage Taken by 1.8x | 1 turns | DEF Down by 1.8x for 1 turn | Link | |
[被ダメージ増加] Increase Damage Taken by 2.0x | 1 turns | DEF Down by 2.0x for 1 turn | Link | |
[被ダメージ増加] Increase Damage Taken by 2.5x | 1 turns | DEF Down by 2.5x for 1 turn | Link | |
[退場時崩し付与] Bestow Break When Leaving | 1 turns | Acquire skill for 1 turn: [When Leaving] Apply Break to allies one square around self / 100% | Link | |
[防御力強化耐性] Remove Defensive Buffs | 1 turns | Acquire skill for 1 turn: [Status Resistance] Remove Protection, Tenacity, Adamantine, DEF Up, Evasion, Unction / 100% | Link | |
[毒時弱化] Poison Weakening | 999 turns | While user has Poison: -10000 HP/turn for 999 turns | Link | |
[強化後HP激減] Major HP Decrease When Buffed | 999 turns | Acquire skill for 999 turns: [After Buff] -3500 HP to self / 100% | Link | |
[ブラックボックス] Black Box | 2 turns | Acquire skill for 2 turns: [Before Being Attacked] Apply Poison, Confusion, Darkness to self and allies on the entire board + Apply Black Box Resistance to self / 100% | Link | |
[確率強化解除] Latent Remove Buff Before Being Hit | 2 turns | Acquire skill for 2 turns: [Before Being Attacked] Apply Remove Buff to self / 50% | Link | |
[強化後烙印付与] Inflict Stigma When Buffed | 3 turns | Acquire skill for 3 turns: [After Buff] Apply Stigma to self / 100% | Link | |
[注目時弱化] Taunt Weakening | 999 turns | While user has Taunt: DEF down by 1.5x for 999 turns | Link | |
[威圧時弱化] Oppression Weakening | 999 turns | While user has Oppression: ATK Down by 0.4x for 999 turns | Link | |
[射撃弱点] Weakness to shoot damage | 1 turns | Acquire skill for 1 turn: [Defense Modifier] Take 2.0x damage from Shot-ranged enemies / 100% | Link | |
[狙撃弱点] Weapon Weakness (Snipe) | 1 turns | Acquire skill for 1 turn: [Defense Modifier] Take 2.0x damage from Snipe-ranged enemies / 100% | Link | |
[恐怖時弱化] Fear Weakening | 2 turns | While user has Fear: Decreases skill activation rate by 50% for 2 turns | Link | |
[滋養時弱化] Nourishment Weakening | 10 turns | While user has Nourishment: ATK Down by 0.6x for 10 turns | Link | |
[確率崩し] Latent Break | 4 turns | Acquire skill for 4 turns: [Before Being Attacked] Apply Break to self / 50% | Link | |
[弱体後HP激減] Post-Debuff Great HP Decrease | 999 turns | Acquire skill for 999 turns: [After Debuff] -1000 HP to self / 100% | Link | |
[ダメージ時隣接1マスに毒] Poison on adjacent squares when attacked | 3 turns | Acquire skill for 3 turns: [Before Being Attacked] Apply Poison to allies directly adjacent to self / 100% | Link | |
[ダメージ時隣接1マスに脱力] Drain on adjacent squares when attacked | 3 turns | Acquire skill for 3 turns: [Before Being Attacked] Apply Drain to allies directly adjacent to self / 100% | Link | |
[ダメージ時HP減少] Decrease HP Before Being Attacked | 4 turns | Acquire skill for 4 turns: [Before Being Attacked] -400 HP to self / 100% | Link | |
[ダメージ時HP激減] Major HP Decrease when attacked | 2 turns | Acquire skill for 2 turns: [Before Being Attacked] -5000 HP to self / 100% | Link | |
[発狂時弱化] Madness Weakening | 2 turns | While user has Madness: ATK Down by 0.5x for 2 turns | Link | |
[ターン開始時強化解除] Turn Start Buff Removal | 5 turns | Acquire skill for 5 turns: [Turn Start] Apply Remove Buff to self / 100% | Link | |
[ダメージ時確率スキル封印] Latent Skill Lock Before Being Attacked | 4 turns | Acquire skill for 4 turns: [Before Being Attacked] Apply Skill Lock to self / 50% | Link | |
[ダメージ時味方全体烙印] Stigma to All Allies | 1 turns | Acquire skill for 1 turn: [Before Being Attacked] Apply Stigma to self and allies on the entire board + Apply Stigma to All Allies Resistance / 100% | Link | |
[ロシアンルーレット] Russian Roulette (☆3) | 3 turns | Acquire skill for 3 turns: [Before Being Attacked] Apply Weakness and Stigma to self + Apply Russian Roulette (☆3) Resistance to self / 30% | Link | |
[ロシアンルーレット] Russian Roulette (☆4) | 3 turns | Acquire skill for 3 turns: [Before Being Attacked] Apply Weakness, Stigma, and Freeze to self + Apply Russian Roulette (☆4) Resistance to self / 30% | Link | |
[奮起時弱化] Arousal Weakening | 999 turns | While user has Arousal: DEF down by 2x for 999 turns | Link | |
[対ダメージ強化状態転写] Transfer Buff when attacked | 3 turns | Acquire skill for 3 turns: [When Hit'] Apply Distribute Buff to hitting units / 100% | Link | |
[非移動後敵にHP回復] Recover Enemies HP If Stationary | 10 turns | Acquire skill for 10 turns: [If Stationary] +400 HP to enemies in Shot range / 100% | Link | |
[弱体後HP減少] Decrease HP After Debuff | 3 turns | Acquire skill for 3 turns: [After Debuff] -500 HP to self / 100% | Link | |
[弱体後確率強化解除] Latent Remove Buff After Debuff | 4 turns | Acquire skill for 4 turns: [After Debuff] Apply Remove Buff to self / 50% | Link | |
[弱体後敵にCP増加] Increase Enemies CP After Debuff | 10 turns | Acquire skill for 10 turns: [After Debuff] +3 CP to enemies in Shot range / 100% | Link | |
[弱体後HP激減] Post-Debuff Great HP Decrease | 3 turns | Acquire skill for 3 turns: [After Debuff] -1500 HP to self / 100% | Link | |
[虚飾時弱化] Vanity Weakening | 3 turns | While user has Vanity: DEF Down by 2x for 3 turns | Link | |
[ダメージ時HP超激減] Extreme HP Decrease when attacked | 1 turns | Acquire skill for 1 turn: [Before Being Attacked] -15000 HP to self / 100% | Link | |
[攻撃時HP激減] Major HP Decrease When Attacking | 3 turns | Acquire skill for 3 turns: [Before Hitting] -4000 HP to self / 100% | Link | |
[非移動後HP激減] Atrophier | 5 turns | Acquire skill for 6 turns: [If Stationary] -1500HP to self / 100% | Link |
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