From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
476+130.633*(Lv-1) |
ATK |
124+26.51*(Lv-1) |
HP @ Lv 60 |
8183.347 |
ATK @ Lv 60 |
1688.09 |
Max HP+20 Lv, +2000 HP |
12796.007 |
Max ATK+20 Lv, +2000 ATK |
4218.29 |
Skills |
Miner |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -10% of max HP to hit units / 35~70% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -10% of max HP to hit units and enemies behind them / 25~50%
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Speculator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100%
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Downward-Gazing Digger |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BullseyeDEF Down by 1.5x ~ 3x + Acquire skill for 1 turn: [When Hit"] Apply Bullseye Resistance to self / 100% (Irremovable Debuff) to enemies at the 2nd square in front of self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BullseyeDEF Down by 1.5x ~ 3x + Acquire skill for 1 turn: [When Hit"] Apply Bullseye Resistance to self / 100% (Irremovable Debuff) to enemies at the 2nd square in front of self / 30~60%
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One Who Will Be Born |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reduce HP on DamageAcquire skill for 4 turns: [Before Being Attacked] -10% of max HP to self / 100% (Irremovable Debuff) to enemies on the entire board / 50~100% [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] -20% of max HP to enemies on the entire board Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies on the entire board / 50~100%
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Research Files
Translated from Japanese
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Transient rumored to be from either the world of Great Spirit or the world of Old Ones. Jersey Devil is a pro coal miner who goes around the various mines appearing in Tokyo from other worlds. He likes unpolished language and purposefully seeming honest attitudes. He's part of Setagaya Agricultural Academy's mountaineering club and feels things that shine in a vulgar manner themselves are what's precious. The things he tries to mine for range from buried gold to cryptocurrency to the dark matter buried beneath Tokyo. The thing he's been angling for most recently is some mineral deposit known by some as Angolmois 1999. Only the head of a certain family of stargazers and their branch family know its origin and history. It is possible for Jersey Devil to grow devil parts that are seen as extensions in places that he touches. No matter how hard a piece of ore may be, none can conceptually resist his power and all will break. Jersey Devil is a different kind of Shadow based on the faith of an indigenous demon that differs from a traditional demon. His home world is a closed area based on a partitioned thought from the new world Utopia. His thinks alike regarding attitudes to dirty work with a soot covered ASMR streamer.
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Official Japanese
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異世界グレイトスピリットまたはオールドワンズ出身、と噂される「転光生」。一発当てるべく、東京に出現した様々な異世界の鉱山を渡り歩くプロ炭鉱夫。ギラギラした品のない言葉と、わざとらしい明け透けな態度を好む。世耕農業・林業学園の山岳部に所属し、下劣に輝くものこそ尊いと感じる。狙うヤマは埋蔵金から仮想通貨、果てはこの東京の地を埋めるダークマターまで。彼が最近狙っている鉱床は、「アンゴルモワ1999」と一部で呼ばれるもの。とある星見の一族当主とその分家だけが、その発端と歴史について知っている。自分の触れた場所から、悪魔のパーツとして認識される延長部を生やすことが可能。鉱石がいくら硬かろうが、概念的に彼の「権能」へは対抗できず割れる他ない。土着の悪魔の「信仰」に基づいた、旧来のそれとは異なる意味での「シャドウ」。彼の故郷は、新世界ユートピアと分かれた思想に基づく閉鎖領域であるためだ。全身煤だらけのASMR配信者とは、汚れ仕事への愛着について意見が合うらしい。
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|
Rarity |
5 |
Cost |
24 |
HP |
2160+116.724*(Lv-1) |
ATK |
240+32.255*(Lv-1) |
HP @ Lv 70 |
10213.956 |
ATK @ Lv 70 |
2465.595 |
Max HP+20 Lv, +2000 HP |
14548.436 |
Max ATK+20 Lv, +2000 ATK |
5110.695 |
Skills |
Pickaxe-Swinging Miner |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -10% of max HP to hit units / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -10% of max HP to hit units and enemies behind them / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -10% of max HP to hit units and enemies in a 3-square vertical line around the back of them / 20~40% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WallDEF Up by 0.9x ~ 0.75x for 6 turns (Irremovable Buff)-affected enemies / 100%
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Strong-Winged Speculator |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to self Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies 1 square around self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies 1 square around self / 45~90%
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Gold Rush Digger |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BullseyeDEF Down by 1.5x ~ 3x + Acquire skill for 1 turn: [When Hit"] Apply Bullseye Resistance to self / 100% (Irremovable Debuff) to enemies at the 2nd square in front of self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BullseyeDEF Down by 1.5x ~ 3x + Acquire skill for 1 turn: [When Hit"] Apply Bullseye Resistance to self / 100% (Irremovable Debuff) to enemies at the 2nd square in front of self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies 1 square around self / 40~80%
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Indigenous Diablo |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reduce HP on DamageAcquire skill for 4 turns: [Before Being Attacked] -10% of max HP to self / 100% (Irremovable Debuff) to enemies on the entire board / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP > 29%) Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 3-square cone ahead / 35~70% [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] -50% of max HP to enemies on the entire board Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies on the entire board / 50~100%
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Translated from Japanese
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Jersey Devil has a Sacred Artifact that can grow extensions of a demon's body anywhere on himself. Wing shapes can be used as is as a pickax for mining. He can even grow them from his palms and treat them like normal tools. During app battles, he can use them as exceptionally hard weapons he can swing around. The power within it is the power to turn whatever he touches into extensions of his own via implanting. Due to that, whatever he touches can spread into further growth in a chain link and makes it possible to dig out underground ore veins. You can also call it the power to extend and magnify the dark matter produced in Tokyo. As a result, it has a unique affinity for the material qualities of the walls surrounding Tokyo and Babel Tower. Whenever the one seen as the peak of the mountains calls him for a meeting, Jersey Devil is will be there even if he ends up late. His emotional expressions seem to be an intentional matching of the style of expression of his foster parent. His love for his club work and work environment allowing him to give it his full attention is strong enough that he calls it his third home. He's also unusually tender towards anyone who reminds him of his mother he was separated from immediately after birth.
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Official Japanese
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体のどこからでも生やすことができる、悪魔の体の延長たる「神器」。羽根の形状はそのまま、炭鉱で用いる、ツルハシとして使用可能。手の平の中から生やして、普通の道具のように装うこともできる。「アプリ」バトル時には、硬度が非常に高いこれを武器として振るうようだ。宿る「権能」は、触れた対象を肉体の延長とする「悪魔を人体へ移殖する」力。故に触れた先から更に己を生やし、連鎖的に地下鉱脈を掘ることができる。つまり東京で産出されるダークマターを延長拡大する力であると言えよう。そのため、この都市を囲む壁やバベルタワーの材質に対し、特異な相性を持つ。ヤマのトップと認めた相手からの招集には、遅参しようとも必ず応じる。拾われ育った彼の感情表現は、意図的に育て親の流儀に合わせているようだ。仕事に打ち込める現在の環境を、第三の故郷と呼ぶ程に部活への愛が強い。また、生まれ落ちてすぐ分かれた、母親みを感じさせる相手が非常に弱いようだ。
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CV
Event |
Line |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- He is based on the United States cryptid of the same name, originated in New Jersey of 18th century. Said to be a flying humanoid with demonic features, there are claimed sightings of it ever since.
- His Charge Skill, Deborah Diabola Rampage is a reference to Deborah Leeds, a woman rumored to give birth to the Jersey Devil, and likely diabolo, the Spanish and French word for "devil."
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