From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
290+104.286*(Lv-1) |
ATK |
310+52.857*(Lv-1) |
HP @ Lv 60 |
6442.874 |
ATK @ Lv 60 |
3428.563 |
Max HP+20 Lv, +2000 HP |
10528.594 |
Max ATK+20 Lv, +2000 ATK |
6485.703 |
Skills |
Silver Shooter |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 1 turn. (Buff) to self Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 50~100%
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Mentor |
[Quest StartWhen a Quest is initiated. Triggers regardless of slotting (functions on sub and support slots, unless specified). Not interrupted when this unit leaves battle.] No effect / 100% [Quest StartWhen a Quest is initiated. Triggers regardless of slotting (functions on sub and support slots, unless specified). Not interrupted when this unit leaves battle.] Additional XP (+10%) |
Cowl-Clad |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 40~80%
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Interceptor |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Shot-ranged enemies Take 0.7x damage from Snipe-ranged enemies / 100%
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Skill Evolution(s) |
Mentor+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies behind self / 45~90%
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Research Files
Official English
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"A Transient night school teacher in the Kabukicho district of Shinjuku, whose students consist mostly of nocturnal ogres with a taste for the trendy night life Tokyo's pleasure quarter is known to provide. Generally very serious and straightforward, with no known skeletons in his closet and thus nothing much to grab his precocious young students' attention, resulting in him becoming the butt of many a joke. As it happens, though, there is more to him than meets the eye: before his summoning to Tokyo, he was celebrated as a hero in the counter-terrorist unit he worked for back in his home land. Specifically, he was a vampire hunter, as he himself is a vampire, and is thus the most obvious choice to infiltrate others of his kind. Vampires, to him, are creatures who invade the bloodstream of their victims, eating away at their minds and consequently eroding the entire foundation of society itself. They must be stopped! Yet despite how decorated his tenure as a vampire hunter had become, he refuses to talk about it now, regarding those days with derision and regarding his past self as little more than an assassin in nobler clothes. Now, rather than hunt his own kind, he's chosen to exchange gunpowder for chalk and teach wayward youths so they can become productive members of society and ultimately avoid such a grisly fate. Should his school ever be taken over by terrorists, however, he'll trade right back in an instant and show his former colors without restraint, as nothing is more important to him now than the lives of his students. His Role does guarantee him an arch-rival he must contend with, though, in the form of whosoever may bear an amniotic Sacred Artifact like his own."
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Translated from Japanese
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Transient who teaches night classes at Shinjuku, Kabukicho that many demon type students that live in the darkness of night attend. He is serious, never has had any rumors about him, and is often teased by his precocious students who treat the leading pleasure district of Tokyo as their playground. But before he was summoned to Tokyo, he was known in his home world as an anti-terrorist former hero. Such a terrorist could be, for example, a vampire who spreads bloodborne infections to corrode minds and destroy society starting from its roots. Kresnik is a vampire hunter specialist as someone who is eternally close to vampires. He himself describes the job as that of a hitman in self-deprecation and does not talk about it much, however. He has thrown away his past of hunting those like himself and is now enjoying the act of teaching and raising the young who are like himself. But there is still the possibility that terrorists may take over his school one day. Should that happen, Kresnik will take his teacher's cane and turn it into a gun and knife and show how he used to be in order to protect his beloved students. He carries the role of an archenemy towards the one who also possesses a Sacred Artifact of amnion.
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Official Japanese
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夜の闇に生きる鬼種の生徒たちが多く通う、新宿区・歌舞伎町の夜学教師「転光生」。真面目で浮いたウワサがまったくなく、東京屈指の歓楽街を遊び場とする早熟な教え子たちには、からかわれることもしばしば。しかしこの東京へ召喚される前、故郷では、対テロ部隊の元英雄として知られていた。曰く、吸血鬼とは、血液感染によって精神を侵食し、社会構造を根本から破壊してしまう存在。このクルースニクはそんな吸血鬼を狩る「吸血鬼に限りなく近しき存在」として、その道のスペシャリストであった。だが彼はそれを、殺し屋まがいの稼業だと自嘲し、多くを語ろうとはしない。かつての同族狩りの過去を捨て、今は幼い同族たちを教え育てることを何よりの喜びとしているようだ。しかしながらもし彼の学園に、テロリストたちが侵入するような時があったなら。その時彼は、教鞭を銃とナイフに持ち替えて、愛する生徒たちを護るためにかつての姿を見せるのだろう。同じ羊膜の「神器」を持つものを、宿敵とする「役割」を帯びている。
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Official English
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"Kresnik fights with a number of weapons, including bullets and blades, all made of the Silver that serves as his Sacred Artifact. There are no other options more effective for taking out vampires, werewolves, and other creatures of the night, and as one such creature himself, Kresnik is intimately familiar with the behavioral patterns and psychological makeup of those he regards as the enemy. Though he once fought as part of a counter-terrorist unit in order to help protect the fabric of society, he now regrets that life, having chosen to focus solely on what was best for protecting the good of the people as opposed to what was best for someone very close to him. Perhaps it's for this reason that he holds anyone who would fight to save those standing by their side in high esteem, regardless of their age or background. Now, in his new life, his greatest source of concern most days is the ever-present conflict between his own free-spirited students and the more orderly, respectful students of the nearby Kiou Police Academy. One student of his in particular seems to always walk alone at night despite repeated attempts to stop her, causing him no end of grief."
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Translated from Japanese
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Kresnik fights using a sword, bullets, and other weapons made from a Sacred Artifact of silver. It acts as a lethal weapon with unparalleled effectiveness against races that live in the dark of night such as vampires and werewolves. Since it is originally something tied closely to Kresnik's life, he is deeply knowledgeable about its action and mentality. Because of that, Kresnik has won fame in the past as the former hero of an anti-terrorist unit that fought against those who'd threaten society. But in Kresnik's view, these memories are also accompanied with his regrets that he lived for the good of society and not for a certain someone who was close to him. That has led Kresnik to hold great respect for those who struggle hard to save those near to themselves regardless of age. The unending troubles between his freewheeling students and the Kiou Police Academy students who uphold order is a source of worry for him. He's especially naggy towards one student who keeps walking around alone at night despite his repeated requests that she not.
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Official Japanese
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白銀の「神器」、それで形作られた銃弾や刃など、数多の武器をもって戦う。吸血鬼や人狼といった闇に生きる種族に対してのリーサルウェポンとして、無類の効果を発揮する。元よりクルースニク自身が近しい存在でもあるため、その行動や心理については深く知悉している。故に、彼はかつて、社会を脅かすテロに対抗する部隊の元英雄として名を馳せた。だがその記憶は、彼にとっては社会のために生き、近しい誰かの為に生きていなかった悔恨を伴う。それ故か、隣の誰かを救おうと奮闘する人物に対して、年齢に関わらず強い敬意を抱くようだ。同地域にある鬼王警察学校の規律を重んじる生徒たちと、自由な教え子たちとのイザコザが絶えないことが悩みの種。特に、夜の1人歩きをいくら言っても止めないとある生徒には手を焼かされているらしい。
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Variant |
Halloween |
Rarity |
5 |
Cost |
24 |
HP |
1255+97.194*(Lv-1) |
ATK |
1145+51.786*(Lv-1) |
HP @ Lv 70 |
7961.386 |
ATK @ Lv 70 |
4718.234 |
Max HP+20 Lv, +2000 HP |
11905.266 |
Max ATK+20 Lv, +2000 ATK |
7753.954 |
Skills |
Costumed Vampire |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Increased RecoveryHealing from skill effects increased by 1.5x for 3 turns (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -150~-300 HP to hit units, steal up to 150~300 HP / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Skill LockCannot activate skills for 5 turns. (Debuff) / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 7 statuses / 100%
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Veteran Kindred Hunter |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Steal Buff After AttackingAcquire skill for 2 turns: [After Attacking] Apply Duplicate Buff + Remove Buff to hit units / 90% (Irremovable Buff) to allies directly adjacent to self Apply Bestow Weakness After AttackingAcquire skill for 2 turns: [After Attacking] Apply Weakness to hit units / 70% (Irremovable Buff) to allies directly adjacent to self Apply Steal CP After AttackingAcquire skill for 2 turns: [After Attacking] -5 CP to hit units, steal 100% of decreased CP / 90% ~ 100% (Irremovable Buff) to allies directly adjacent to self / 45~90% [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
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Nighttime Attacker |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) Remove BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP > 60%) Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If HP < 40%) Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 35~70%
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Gunslinger |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Combo StrengtheningWhile user has Combo: ATK Up by 2x for 999 turns (Irremovable Buff) to self Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90%
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Translated from Japanese
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Kresnik is a legendary vampire-hunting vampire in his home world of Kitezh. Since coming to Tokyo he's fought on the side of government authority against spies and terrorists who would destroy society. Now though, he works at Kabukicho Academy where other vampires attend as a self-styled teacher with no hopes of getting ahead. Kresnik believes this to be fact rather than it being humble on his part. He's conscious of the positions between himself and others so much that he draws a line between himself and his students, and sometimes he grumbles about how he's inadvertently put up a wall. He repeatedly self-derides that nothing's actually changed since his vampire-hunting days. His students, unaware of his past, have given him a festival costume, which ironically are of the vampires he once fought against. With the classic vampire outfit on, Kresnik once again looks back on his past. One of his current job associates is said to be a professional social divider who once antagonized him. On one hand he dislikes him, but on the other he relies on him as a popular teacher.
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Official Japanese
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故郷キーテジにおける伝説のヴァンパイアハンター、吸血鬼を狩る吸血鬼。そして東京に来てからは公権力側として社会を壊すテロリストや工作員と戦ってきた人物。だが今では、同族たちが通う歌舞伎町の学園にて自称「うだつのあがらない学園教師」を務める。謙遜ではなく、事実そうなのだとクルースニクは信じている。自他の立場を意識し過ぎて生徒たちとの間に境界線を引き、時に壁を作ってしまうのだとぼやく。かつての同族狩りの時と何も変わりないと彼は自嘲を繰り返す。そんな彼の過去を知らない生徒たちから与えられた、歌舞輝蝶学園のフェスの衣装。それは、皮肉にも過去にクルースニクが戦ってきた同族たちの衣装であった。伝統のヴァンパイア衣装に袖を通した彼は今改めて、自分の過去を振り返る。現在の職場の同僚に、かつて敵対していた「社会分断のプロフェッショナル」がいるという。その人物を煙たがる一方で、人気者教師として、頼りにすることもあるようだ。
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Appearances
Transient Summons
Notes
- Kresnik is based on the shamanistic vampire hunters called Krnsnik (or Kresnik). The kresnik appear as animals at night to hunt their evil counterpart, the kudlak, to fight evil agents and ensure good harvest, health, and happiness. The kresnik are often represented as a white animal and the kudlak as a black one. They may have had origins from the Slavic deity Kresnik; a god of the sun, sky, and fertility.
- In Kresnik's higher rarity art, you can see his right hand partially transformed into an animal's.
- Kresnik's archenemy, the kudlak, is reflected in-game by Kresnik and Volkh Vseslav's dislike for each other.
- His Sacred Artifact, weapons created of silver, is a reference to how in folklore silver was a metal thought to be very effective against evil creatures such as werewolves, vampires, and witches; it is where the concept of the silver bullet comes from. To a lesser degree, it could be related to cold iron in European mythology that is believed to repel, contain, or harm ghosts, fairies, witches, and other malevolent supernatural creatures.
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