From Tokyo Afterschool Summoners
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| | ==Appearances== |
| | ===Transient Summons=== |
| | {{Gacha appearance table|{{PAGENAME}}}} |
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| == Notes == | | == Notes == |
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| **The belt in his 4* art was his reward for winning the wrestling tournament | | **The belt in his 4* art was his reward for winning the wrestling tournament |
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| {{Opt-In|title=Speculation| | | {{Transient navbox}} |
| * Surprisingly, you can find this character's Research File on FurAffinity. It's true!
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| {{Comments}} | | {{Comments}} |
Revision as of 06:01, 4 July 2020
Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
301+90.918*(Lv-1) |
ATK |
308+66.5*(Lv-1) |
HP @ Lv 60 |
5665.162 |
ATK @ Lv 60 |
4231.5 |
Max HP+20 Lv, +2000 HP |
9483.522 |
Max ATK+20 Lv, +2000 ATK |
7561.5 |
Skills |
Hero |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from Thrust-ranged enemies / 100%
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Defender of Justice |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self +7~14 CP to allies directly adjacent to self / 28~56%
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The Cursed |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 25~50%
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The Misfortunate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -25~-50 CP to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff)-affected enemies / 100%
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Skill Evolution(s) |
The Misfortunate+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -25~-50 CP to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff)-affected enemies / 100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units / 40~80%
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Research Files
Official English
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"A Transient with a frightening visage, long horns sprouting from his jet black mane, and a Sacred Artifact in the form of large Claws. He attends the Tokyo Santa School, training day in and day out to become a full-fledged Dark Santa. Though he plays the role of the atrocious fiend to frighten children for work, when he drops the act, he returns to his timid and calm demeanor. Secretly distressed at the thought of remaining alone for the foreseeable future, he is easily moved to tears by any kindness directed toward him. He has a strong disdain for naughty kids who harm others for their own benefit."
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Translated from Japanese
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A Summon proud of his claw Sacred Artifact, pitch black fur, long horns and scary face. He is training daily at Tokyo's Santa School in order to become a full-fledged Black Santa. At work he plays the scoundrel that terrifies the naughty kids, but when not acting he goes back to being a timid and docile young man. He is secretly worried he'll be lonely in the future, for this reason he's easily moved when offered affection. He dislikes when naughty kids harm others for their selfish desires.
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Official Japanese
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大きな鉤爪の神器、漆黒の体毛に長い角、そして強烈なインパクトの強面を誇る「転光生」。一人前のブラックサンタになるべく、東京サンタスクールで鍛錬に励む日々を送っている。仕事の上では超がつくほどの極悪人を演じて悪い子達を震え上がらせているが、演技を解けば小心者で大人しい青年に戻る。将来も孤独で在り続けなければならないであろう身の上を密かに憂いており、それゆえか、差し伸べられた温情には絆されやすい。私欲のために他人に害を為そうとする「悪い子」に、嫌悪感を抱く。
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Rarity |
4 |
Cost |
16 |
HP |
747+87.163*(Lv-1) |
ATK |
528+70.102*(Lv-1) |
HP @ Lv 65 |
6325.432 |
ATK @ Lv 65 |
5014.528 |
Max HP+20 Lv, +2000 HP |
10068.692 |
Max ATK+20 Lv, +2000 ATK |
8416.568 |
Skills |
Hero |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70% [Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from Thrust-ranged enemies / 100%
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Defender of Justice |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self +7~14 CP to allies directly adjacent to self / 28~56%
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The Cursed |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 25~50%
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The Misfortunate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -25~-50 CP to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff)-affected enemies / 100%
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Skill Evolution(s) |
The Misfortunate+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -25~-50 CP to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff)-affected enemies / 100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units / 40~80%
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Official English
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"Hailing from a long line of attendants to saints, Krampus uses as his Sacred Artifacts a pair of Claws that have been passed down for generations. His mission is to punish and instill fear of himself into the hearts of naughty children. One swipe from his Claws will make any child repent their evil ways, swearing to be good so as to never meet him again. On nights with no moonlight, Krampus appears with the fading echo of a bell, making even the nicest of children quake with fear. Consequently, he feels constant anguish at being trapped in such a detested role."
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Translated from Japanese
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He is the son of a family that serves the Saint, for generations they have inherited a pair of large claw-like weapons Sacred Artifact. His mission is to punish naughty kids who don't deserve blessings by instilling them with terror. Those scratched by him generally reflect on their bad actions and pledge to become good kids to never meet him again. He appears in moonless evenings, announced by his worn-out bells, even those who aren't naughty kids become scared. He suffers because of this, as he is condemned to be hated.
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Official Japanese
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聖人の従者を担ってきた一族の末裔である彼は、代々受け継がれてきた一対の大きな鉤爪の神器を武器として扱う。彼の使命は、祝福を受ける資格の無い「悪い子」にお仕置きを加え、自らへの恐怖心を植え付けること。彼に爪痕を付けられた者は総じて、自らの蛮行を反省し、二度と彼に会うことが無いような「良い子」になる事を誓う。月の無い晩に古びた鐘の音と共に現れる彼の姿には、「悪い子」ならずとも誰もが震え上がる。ゆえに彼は、嫌われ者であり続けなければならないという宿命に囚われ、苦悩し続けるのだった。
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Variant |
Jiangshi |
Rarity |
5 |
Cost |
24 |
HP |
1320+86.122*(Lv-1) |
ATK |
1080+62.857*(Lv-1) |
HP @ Lv 70 |
7262.418 |
ATK @ Lv 70 |
5417.133 |
Max HP+20 Lv, +2000 HP |
10984.858 |
Max ATK+20 Lv, +2000 ATK |
8674.273 |
Skills |
Sin Reveler |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 45~90%
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Smirking Emperor |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify BuffPrevent receiving buff once for 4 turns. Vanishes after use. (Debuff) to hit units / 30~60% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove BuffRemove one buff (Debuff) to hit units / 25~50% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -8~-16 CP to hit units / 40~80%
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Self-Affirmationist |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 7 statuses / 50~100%
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The Fifth Judge |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 5, 10, 15...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to enemies on the entire board (Total turns 5, 10, 15...) Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the entire board / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff)-affected enemies / 100%
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Skill Evolution(s) |
Bashful Costumer |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 7 statuses / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Duplicate All Buffs (for bestowing skills)Duplicate all buffs (for bestowing skills) (Buff) to self Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to self Apply Distribute All BuffsSpread all remembered buffs (Buff) to self / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Nullify BuffPrevent receiving buff once for 4 turns. Vanishes after use. (Debuff)-affected enemies / 100%
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Official English
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"As part of the Santa School's annual Wishlist Reconnaissance assignment, Krampus found himself dragged along to a Halloween event by a classmate; however, he felt uncomfortable about going, as he had never been at ease around large crowds. After hearing rumors (deliberately spread by the organizational committee) that it would be best to attend after dark, he ducked into a clothing rental shop on the way to the event in search of a costume fitting the theme. What he happened upon was the attire of Yama, whom a certain religion viewed as lord of Hell and judge of the sinful. Perhaps it was chance that guided his hand, or perhaps the similarities in their roles resonated with him: both are the objects of fear and animosity, both enforce adherence to a strict moral code, and both are pariahs among their peers. However, unbeknownst to Krampus, another religion ascribes to Yama quite a different side..."
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Translated from Japanese
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In the Santa School there is a year long subject involving "surverying what would make children happy." Through that Krampus has been invited by his kouhai to a Halloween event, where his complete discomfort with crowds has thoroughly embarrassed him. To follow with the rumor publicized by the executive committee that "night time is the best time to party," Krampus picked up a King Yama costume from a rental shop on the spur of the moment on the way over. According to certain beliefs, it's the clothes of a great king who judges criminals in hell. The reason he may have unintentionally picked it is perhaps because he feels that role may expand to himself. As an avatar of the type of fear that makes one not want to see him ever again and someone who corrects people who have been charged a certain way, he harbors the loneliness of the avoided. But that way of living can have another side to it if seen from a different view and different belief. He still doesn't know.
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Official Japanese
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サンタスクールの年間の課題である「子どもが喜ぶものの調査」。その一環として、後輩の誘いでハロウィン・イベントへと連れ出されてきたものの、人混みが得意でないクランプスはただただ困惑するばかり。実行委員が吹聴する「夜が一番盛り上がる」という噂に合わせ、現地に向かう道すがらの貸し衣装屋で彼がとっさに手にしたのは「閻魔大王」の衣装だった。ある信仰において、地獄にて罪人を裁くとされる大王の衣装。それを意図せず選んでしまったのは、その「役割」が自分に負わされているものに通じるところがあった故の縁だろうか。「二度と遭いたくもない」と思われるほどの恐怖の権化として「ある定められた人道」を正すものとして彼が抱く、避けられる者としての孤独。だがその在り方は、また別の信仰、別の視点から見れば異なる側面を持つ。彼はまだ、それを知らない。
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CV
Event |
Line |
Summon |
I am Krampus. I'm a Black Santa apprentice, I deliver naughty kids their deserved punishment... That's my job. I hope you've been a good kid. |
Beginning of Battle |
Yaaahooooo! Time to cut you into little pieces, naughty brats! |
Move |
You bastard! |
Attacking |
Ora! |
Skill Activation |
Pipsqueak! |
Hit (minor) |
You... |
Hit (major) |
Guooo! |
Charge |
It's punishment time... Bells of Certain Punishment, Der Wilde Mann! |
Victory |
Let this be a lesson for next year, and be a good kid... Hahahahah! |
KO'd |
That brat defeated me... I still got a lot of training ahead of me... |
Love |
I-I want to be the closest person to witness your smile. In other words, uhm, I like you, I really like you. (talking to self, practically yelling) Woo, I said it; I said it through my act! |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Event |
Line |
Summon |
Yeeehah! The Great Yama is here! Please don’t look at me like that… I’m embarrassed. I'm just shamelessly doing these things for everyone! |
Beginning of Battle |
Yeaahahaha! Yama and The Christmas Black Santa is here! |
Move |
It's time for judgement! |
Attacking |
Yeeehah! |
Skill Activation |
I'm gonna punish you! |
Hit (minor) |
Bastard! |
Hit (major) |
My costume! |
Charge |
The time of judgement has come. Come here, little evil bastards, I shall make you realize your mistakes. Your time of foolishness ends here! |
Victory |
Were you scared by my prowess? Yeahahahaha! |
KO'd |
No matter how many times a hero falls, he will always stand back up again...... wait for me! |
Love |
Although I'm not able to phrase words like those on TV shows...you're the first person who made me feel this emotion. That...*gasps*...(whispers) I-I like you. |
Title Screen |
(Jiangshi Night! 10/16/19 ~ ??): |
Event (Shop) |
Line |
Open Shop |
Huh!? What, did you come here to pull off tricks!?Ahhh!? To exchange items......my apologies. As expected, Halloween has lots of stuff going on, and I can't really calm myself down...... |
Greeting |
Oh, you're invited to this school as well? Eh, you're asking what my costume is about? It's, uhh......I was suggested that it would definitely fit me...... |
Conversation (1) |
Tricks pulled during Halloween......Well, I suppose I can take them easy. Otherwise, it would be devastating for us on Christmas Eve. |
Conversation (2) |
Voices of cheering must not be left out off a hero show. Just like what happened during that Christmas battle, heroes will shine brighter in front of everyone's support. |
About Someone (1) |
Your friend......yeah, the chubby one. He's a good guy albeit somewhat too caring. I can see why Yule mentions him often. |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title-2 open-2 close close-2 encouraging touched conversation-3 conversation-4 self character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- His Charge Skill is a reference to the Wild Man (or Wilde Mann in German), a mythical figure that's both human and beast-like, and lives in the woods or away from civilization.
- Krampus is the first character to have three different elements across all three of his cards (Wood for his 3-star, Nether for his 4-star, and Fire for his 5-star variant).
- The New Champion of Christmas
- Krampus's arrival as an enforcer of justice is coupled with the ring of Christmas bells
- He dispenses punishment to naughty children based who saints judge as naughty
- His Claws Sacred Artifact has the Rule to instill severe fear in others
- He is a third year student during this event (in contrast to Yule and the Summoners as second year students)
- He shares a room with Yule in the Santa School dormitories. This was arranged by Ded.
- He describes himself as a natural villain, yet wants to be a hero
- The scars on his body were from his hard training to act out a villainous role and reach his goal of being a Dark Santa
- He wears his Santa hood to hide his face, as he was afraid of frightening others; however, this backfired and made it harder for others to approach him
- He discovered rangers through DVDs in the theater club
- He joined theater club to improve his own performance as a Dark Santa as well as for recreational purposes
- He has secretly spectated live ranger performances
- His wrestling outfit was prepared by a sewing club
- The belt in his 4* art was his reward for winning the wrestling tournament
93 comments
[]
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