From Tokyo Afterschool Summoners
Jump to navigation
Jump to search
Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
345+99.643*(Lv-1) |
ATK |
255+57.5*(Lv-1) |
HP @ Lv 60 |
6223.937 |
ATK @ Lv 60 |
3647.5 |
Max HP+20 Lv, +2000 HP |
10216.797 |
Max ATK+20 Lv, +2000 ATK |
6797.5 |
Skills |
Pure Beast |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
|
Image Burner |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Decrease 2000 HP After DebuffAcquire skill for 1 turn: [After Debuff] -2000 HP to self / 100% (Irremovable Debuff) to hit units / 50~100%
|
Flame Finder |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConflagrationWhen user is burned: enemies deal 3000 extra damage for 2 turns (Debuff) to hit units / 40~80% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 6 statuses / 50~100%
|
Seeker of Aurora |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -150~-300 HP to hit units, steal 100% of decreased HP -10~-20 CP to hit units, steal 100% of decreased CP / 40~80%
|
|
Research Files
Official English
|
"A Transient attending Shinjuku Academy's elementary school. After constant inquisitive visits to the high school's newspaper club, his passion was recognized and rewarded with an official club membership. He is beloved by his upperclassmen in the photography club, and his desk in the club room always has piles of some sweet or another someone has left as a gift. Being held on laps and petted used to enrage him, but since the club has shown no signs of stopping their displays of affection, he has simply given up all resistance. Though very young, he has the soul of a journalist and spends his days chasing down scoops, animated by his natural drive and energy. A variety of subjects find themselves in front of his lens, including rising stars, roughnecks infamous for their overwhelming strength, and even utterly baseless urban legends. His coverage truly runs the gamut, which is likely a result of his insatiable curiosity. A glutton at school once devoured all the sweets gifted to Zhurong, and he braces himself even now when passing the villain in the halls."
|
|
Translated from Japanese
|
A Transient who attends Shinjuku Academy's Elementary School division. Since he has continually shown his face at the senior high school section's newspaper club, his enthusiasm was noticed and he officially became a member. His photographer senpais dote on him, and Zhurong's desk in the club room always has a mountain of candy somebody bought for him. Originally he got hair-on-end angry when he was put on laps and patted on the head, but since he never shows any signs of trying to stop this treatment he has given up and accepted it. As young as he is, his characteristic energy and initiative has him running about every day looking for scoops as a natural born journalist. His camera points at a rich variety of things from shining stars to ruffians famed for their overwhelming strength to baseless urban legends. Maybe this is his way of building up his inexhaustible interest. Since there was an incident in the past where a glutton who goes to the same school as him ate all his candy, he remains on guard against passing encounters with him even to this day.
|
|
Official Japanese
|
神宿学園初等部に通う「転光生」。高等部の新聞部に顔を出し続けた結果、その熱意を認められて正式に所属するに至った。写真部の先輩たちに溺愛されており、部室の机にはシュクユウのために誰かしらが買ってきたお菓子が必ず山のように積み上げられている。当初は膝の上で抱っこされたり、撫でまわされることに毛を逆立たせて怒っていたが、一向に止める気配がないので大人しく諦めることにしている。幼いながらも、その持ち前の元気と行動力から、日々様々なスクープを求めてあちこちを奔走する生粋のジャーナリストである。彼がカメラを向ける先には今を輝くスターから、圧倒的な強さが評判の荒くれもの、果ては根も葉もない都市伝説と非常にバラエティーに富んでいる。これは彼の尽きせぬ興味が為せる技なのだろう。同じ学園へと通う大食漢に貰ったお菓子をすべて食べられてしまった過去から、今でも廊下などですれ違うと身構えてしまう。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
670+98.571*(Lv-1) |
ATK |
530+57.551*(Lv-1) |
HP @ Lv 65 |
6978.544 |
ATK @ Lv 65 |
4213.264 |
Max HP+20 Lv, +2000 HP |
10949.964 |
Max ATK+20 Lv, +2000 ATK |
7364.284 |
Skills |
Pure Beast |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
|
Image Weaver |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Decrease 2000 HP After DebuffAcquire skill for 1 turn: [After Debuff] -2000 HP to self / 100% (Irremovable Debuff) to hit units / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Duplicate All Debuffs (for inflicting skills)Duplicate all debuffs (Debuff) to hit units Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to hit units Apply Distribute All DebuffsDistribute all debuffs (Debuff) to hit units / 35~70% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 1) Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to hit units / 45~90%
|
Flame Finder |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConflagrationWhen user is burned: enemies deal 3000 extra damage for 2 turns (Debuff) to hit units / 40~80% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 6 statuses / 50~100%
|
Seeker of Aurora |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -150~-300 HP to hit units, steal 100% of decreased HP -10~-20 CP to hit units, steal 100% of decreased CP / 40~80%
|
Skill Evolution(s) |
Colorful Photographer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Decrease 2000 HP After DebuffAcquire skill for 1 turn: [After Debuff] -2000 HP to self / 100% (Irremovable Debuff) to hit units and enemies directly adjacent to them / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Duplicate All Debuffs (for inflicting skills)Duplicate all debuffs (Debuff) to hit units Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to hit units Apply Distribute All DebuffsDistribute all debuffs (Debuff) to hit units / 35~70% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 1) Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to hit units and enemies directly adjacent to them / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units and enemies directly adjacent to them / 40~80% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 20~40%
|
|
Official English
|
"Zhurong has the ability to perceive other people's talents and personal traits as colors. To hear him say it, everyone's colors are positively radiant, like those of gemstones. This is why he prefers portraits when taking photos that aren't for newspaper articles, and even has a personal album mainly populated by photos of people smiling. Sometimes, he'll flip through his album with a jealous look in his eyes, mainly because he does not know yet of his interdimensional possibilities and his potential to become any color he wishes. There is no guarantee, however, that this potential will be pleasant for Zhurong, for accompanying it is a certain something dark and alien. When he faces the dreadful secret hidden in his roots, will his naive spirit be able to handle what he sees? Zhurong tends to be liked by those who are patient and those who like taking care of others. The world he is from is not Penglai."
|
|
Translated from Japanese
|
Zhurong has the ability to perceive the talents and personalities other people hold as colors. According to him, these colors are as beautiful as polished gemstones. Due to that, when he is cutting pictures out from news articles he likes pictures that depict people as the subject. His prided-upon album is the one filled with the many bright, lively smiles he's photographed himself. Occasionally when he looks at the pictures in his album, he shows signs of envy due to not yet knowing that he holds a whole new world of possibilities for his own colors. Having said that, his hidden potential isn't guaranteed to bring him happiness. A gloomy dark "something" also lies within. When the time comes to face the grand secret hidden in his roots, can his inexperienced self bear with that? It seems he easily inspires good will from those with great tolerance and protective feelings. He isn't from the world of Hourai.
|
|
Official Japanese
|
シュクユウは他の人々が持つ、様々な才能や個性を「色」のイメージとして感じ取ることができる。彼曰く、その色はどれも宝石のように輝いて綺麗なのだという。それ故、シュクユウが新聞記事とは切り離して写真を撮る際には、人物を被写体としたポートレートを撮影することを好む。実際、彼の自慢のアルバムに収められている写真の多くは溌剌とした人々の笑顔を撮影したものだ。時折、アルバムの写真を見ては羨むような表情を見せる。それは、彼が自身が何色にでもなれる異次元の可能性を秘めているということをまだ知らないからである。とはいえ、彼に秘められている可能性は必ずしも彼を幸福にするとは限らない。そこには同時に暗々たる昏き「何か」が横たわっているのだ。自身のルーツに隠された壮絶な秘密に直面した時、彼の未成熟な精神が果たしてそれに耐えられるのだろうか。包容力や保護感情の強い相手から好感を抱かれやすいようだ。彼の出身世界はホウライではない。
|
|
|
Variant |
Christmas |
Rarity |
5 |
Cost |
24 |
HP |
1216+113.204*(Lv-1) |
ATK |
1184+35.776*(Lv-1) |
HP @ Lv 70 |
9027.076 |
ATK @ Lv 70 |
3652.544 |
Max HP+20 Lv, +2000 HP |
13291.156 |
Max ATK+20 Lv, +2000 ATK |
6368.064 |
Skills |
Excited One |
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CS LockBlock charge and CS activation and for 3 turns. (Debuff) to self / 50~100% [If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to self / 45~90%
|
Immesurable One |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 CP to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) to hit units / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -300~-600 HP to hit units, steal 100% of decreased HP / 40~80%
|
Tight Hugger |
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies 1 square around self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing StrengtheningWhile user has Blessing: DEF Up by 0.3x for 2 turns (Irremovable Buff) to allies in a 2-square diamond radius around self Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies 1 square around self / 30~60%
|
Independent on the Holy Night |
[While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 45~90% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
|
|
Translated from Japanese
|
The boy wished upon the stars to better understand the feelings inside himself. On further reflection, Zhurong's life in Tokyo began with envy for the flickering of a single red flame. During his life in Tokyo and even now, many things he liked were reflected behind his camera lens and disappeared. But where did these feelings come from to begin with? On another note, one of the things Zhurong likes is Christmas, ranging from cake and chicken to Santa's presents to the brilliant lights of the familiarized streets of the city. Families and lovers walk hand in hand while chilly hands hold up a camera, and Zhurong enjoyed it all up until now. At this point, things are even more enjoyable since someone he loves that will hold his hand is with him. Zhurong wants to know more about where these feelings that blaze like a shooting star came from. He mainly uses a digital camera, but lately he's taken an interest in analog film and older cameras.
|
|
Official Japanese
|
その少年は、星に願った。自身の中にある気持ちのことをもっと知りたいと。思えば、シュクユウの東京での暮らしは、ひとりの赤い炎の揺らめきを羨んだことから始まった。この東京の暮らしの中で、今もカメラのレンズ越しに、様々な「好き」が浮かんでは消える。だが、この気持ちはいったい、どこから来るものなのだろう?ところで、そんなシュクユウが好きなもののひとつにクリスマスがある。ケーキにチキン、サンタさんからのプレゼント、そしていつも見慣れた街並みがキラキラと煌びやかに色付くから。家族や好きな人同士で手を繋いで歩く人々をよそに、かじかむ手でひとりカメラを握りしめる。これまでも、シュクユウは楽しかった。でも、今はもっと楽しい、何故なら、自分の手を繋いでくれる大好きな人が横に居るから。この流れ星のような気持ちの出どころを、シュクユウはもっと知りたいと思うのだ。主にデジタルカメラを使ってきたが、アナログフィルムや古いカメラレンズにも最近興味があるらしい。
|
|
CV
CV
Event |
Line |
Summon |
Snapshot! Heheh~ Nice to meet ya! Name's Zhurong! Here, our first memorable photo! Take good care of it, okay? |
Beginning of Battle |
Let's get right on it! Time to nab myself a great scoop! |
Move |
Okay! Time to make an earning! |
Attacking |
Snapshot! |
Skill Activation |
Shutter chance! |
Hit (minor) |
Ack! |
Hit (major) |
My precious camera...! |
Charge |
Show me your colors! Stay still, or you'll ruin the shot! Mystic Brilliance, Aurora Spectrum!! |
Victory |
Lots of great photos! But I'm not satisfied just yet! Come on, take me to more places! |
KO'd |
Why... Why did it have to be like this... *Hic*... Someone... help me...! |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
|
Event |
Line |
Summon |
シュクユウサンタ、とーじょー! 楽しいクリスマスをお届けしちゃうよ! |
Beginning of Battle |
ツリーの下で待ち合わせ! あっ、来た! こっち! こっちだよー! |
Move |
今日はおれに付いてきてね! |
Attacking |
撮るよー! |
Skill Activation |
もっと寄ってー! |
Hit (minor) |
へくしゅっ! |
Hit (major) |
お耳が寒いよー |
Charge |
これはおれからプレゼントだよ! いつも一緒に居てくれるお礼を今日はしたかったんだ! だーいすき! メリークリスマース! |
Victory |
ツリーの下でハイ、ピース! うん! うまく撮れた! キラキラしてる! |
KO'd |
疲れて眠たくなっちゃた~…今日はおやすみ。また明日ねー |
Event (Shop) |
Line |
Open Shop |
ハッピーメリークリスマース! いらっしゃい。見て見て! 飾り付け、みーんなでしたんだよ。交換品もこーんなに。どれ選ぶの? |
Greeting |
ぱしゃり。えへへ……きみの驚いた顔を頂きだい! 今日行くのはカメラ屋さん。クリスマスに向けて、フィルムもレンズも、たくさん準備しなくちゃな。 |
Encouraging |
寒いの? ほら、ぎゅーってしてあげるから、もっとこっち来て。見せてあげるね、一緒に撮った楽しい写真、いーっぱいあるよ! |
Touched |
うひゃぁっ、冷たい手だね。風邪ひいちゃう……ほら、おれの手袋……は小さいや。そうだ、マフラー一緒に巻いたら……ね、あったかいでしょ? |
Conversation (1) |
学校でプレゼント交換会をするんだけどね、何かいいアイデアないかなー……。 手作り写真立て? いいねそれ! よーし、作るぞーっ! |
Conversation (2) |
わーっ、雪が降ってきたよ、もっと降れーっ! キラキラ雪の結晶、撮って明日の一面だっ! ……あれ、小さくって撮れない。溶けちゃう! うわーんっ! |
About Someone (1) |
あのおじちゃんは、すっごく優しいんだよ! 甘いココアを淹れてくれて、ふわっふわの気持ちの良いお羽で撫でてくれるからね! |
About Someone (2) |
あのおにーちゃんがね。お小遣いをくれたんだ。なんかね、誰かと自分との写真を陰から撮ってほしいんだって言ってたよーっ! |
About Event |
冬のクリスマスは賑やかだけど、事件も多いって……あ、見てアレ! オオカミさんが走ってる、きっと大事件だ! カメラよしっ。行こーっ! |
Missing lines (for translators)
hit-major-2 charge-2 love love-2 title title-2 open-2 close close-2 conversation-3 conversation-4 self character-3 character-4 event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
|
Appearances
Transient Summons
Notes
- Zhurong is based on Zhurong, the God of Fire in Chinese mythology. He fought with the water god, Gonggong, for the right to claim the throne of Heaven and was successful. Gonggong, ashamed of his defeat, smashed his own head against one of the pillars holding up the sky causing calamities. It was the goddess Nuwa that repaired the heavens.
Spoilers
Throughout his release event, it is revealed that Zhurong was originally an amorphous mass of colors from the world of Old Ones and that he had accidentally absorbed the actual Zhurong when he first entered Tokyo.
The colors is reference to one of Lovecraft's stories called "The Color Out of Space" that depicts a meteorite that crashed into a farmland that slowly erodes the sanity of the people living on the farmland and absorbs all the organic matter in the vicinity.
190 comments
[]
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |
Permalink |