From Tokyo Afterschool Summoners
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| ==Appearances== | | <!--==Appearances== |
| ===Transient Summons=== | | ===Transient Summons=== |
| {{Gacha appearance table|{{PAGENAME}}}} | | {{Gacha appearance table|{{PAGENAME}}}}--> |
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| == Notes == | | == Notes == |
Revision as of 05:45, 4 July 2020
Transient Information
Research Files
Official English
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"A warrior and Stray Transient who appeared from the world of Kamui Kotan without the aid of a Summoner. He loves the human race and teaches them his warrior ways. This divine wolf currently resides among the militant Ikebukuro Berserkers in search of a human of the caliber of a hero who he can call Master. He wishes to instruct a hero for whom he can become both fang and shield. On the battlefield, he is a stern teacher and a tool to aid the work of a hero but during his daily life, he would completely spoil the Summoner he calls Master. He tends to become good friends with others who enjoy caretaking and housework."
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Translated from Japanese
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A stray masterless beastman Summon who appeared from the world of Kamui Kotan. He loves humans, follows the path of war, and serves people as appropriate. In his search for a hero caliber human, the wolf hailing from the Kamui region placed himself with the Ikebukuro Berserkers where warriors gathered. He serves his master, raising them to be heroes, and is always prepared for the end as he becomes their fangs and shield. On the battlefield he is a strict mentor like a hero producing machine, but in everyday situations he will spoil his summoner hopelessly to death. Those who are obliging and like housework have an easier time talking to him.
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Official Japanese
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異世界カムイコタンから現れた、召喚主を持たないはぐれ転光生の武人。人間という種を愛し、己が武を伝え、そして仕えるに相応しい、英雄の器を持つ人間を探すため、強者が集う池袋バーサーカーズに身を置く神居の狼。主に仕え、英雄へと育て上げ、いつかは英雄の牙となり盾となり死ぬ覚悟を常に抱く者。戦場においては峻厳たる師にして英雄製造機、日常においては死ぬほど召喚主を甘やかすダメ人間製造機である。世話好き、家事好きな相手と話が合う。
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Rarity |
4 |
Cost |
16 |
HP |
796+88.296*(Lv-1) |
ATK |
410+63.918*(Lv-1) |
HP @ Lv 65 |
6446.944 |
ATK @ Lv 65 |
4500.752 |
Max HP+20 Lv, +2000 HP |
10212.864 |
Max ATK+20 Lv, +2000 ATK |
7779.112 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
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Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
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Vanguard |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies in reverse Thrust range +5~10 CP to self and allies in reverse Thrust range / 20~40%
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Sidekick |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies behind self +300~600 HP to allies behind self / 45~90%
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Skill Evolution(s) |
Indomitable Vanguard |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies in reverse Thrust range +5~10 CP to self and allies in reverse Thrust range / 20~40% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +8~16 CP to self Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies behind self Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self / 45~90%
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Official English
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"On the battlefield, he wears Sacred Artifacts in the form of Gauntlets and Greaves and engages in a fist and foot style of hand-to-hand combat. The curved Knife Sacred Artifact with a Divine Wolf motif that he wears at his hip is an item he would offer to his master; one who has achieved the status of a hero. Desiring to live among humans, he came from the Kamui spirit world and is thus lacking in Earthly common sense, coming off as detached from the mundane. His words of devotion to his master are spoken without pretense. He tends to keep his distance from those positioned as opposing forces to those deemed heroes, and from arrogant individuals who take the service of others for granted."
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Translated from Japanese
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In battle he fights with a punch and kick based martial art, strapped with the Hallowed Artifacts of gauntlets and leggings clad in cold air. The sword hanging to his side is a Hallowed Artifact blade with a design given by a wolf god. He himself thinks of it as a gift he looks after until he raises a human master as a true hero to give it to. He longed for a world other than the world the divine Kamui live, and so was summoned to here where many humans live. On one side he shows an other-worldliness disinterested in this world's common knowledge, but to his master he speaks many words of devotion without pretense. He keeps a clear distance from those who are antitheses of heroes and the haughty who treat the service of others as a given.
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Official Japanese
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戦場においては、冷気を帯びた手甲と脚絆の神器を身に着け、突きや蹴りを主体とした格闘技で戦う。腰に下げている、狼神の意匠が施された湾刀の神器は英雄へと至った人間の主人に捧げるべき預かり物と彼自身は考えている。神霊たるカムイたちが住む世界より自ら熱望して、人間が多く住むこの地上へと召喚された。こちらの世界の常識に疎く、浮世離れした一面があり、主への忠愛溢れる言葉を衒いも無く口に出す。英雄の対極に位置する者、他者からの奉仕を当然として受け取る傲慢な支配者に対しては明確に距離を置く。
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Rarity |
5 |
Cost |
24 |
HP |
1632+85.541*(Lv-1) |
ATK |
844+62.898*(Lv-1) |
HP @ Lv 70 |
7534.329 |
ATK @ Lv 70 |
5183.962 |
Max HP+20 Lv, +2000 HP |
11245.149 |
Max ATK+20 Lv, +2000 ATK |
8441.922 |
Skills |
Cleaver of the Frozen Stars |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to allies in reverse Thrust range / 36~72% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 5 statuses / 100%
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Vanguard |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies in reverse Thrust range +5~10 CP to self and allies in reverse Thrust range / 20~40%
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Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
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Adorning One |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies in reverse Thrust range +360~720 HP to self and allies in reverse Thrust range / 50~100%
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Skill Evolution(s) |
Standing Leader |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies in reverse Thrust range / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +5~10 CP to self and allies in reverse Thrust range / 35~70% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to allies on the entire board / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to allies behind self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allies on the left and right of self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hitting units / 25~50%
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Mt. Daisetsu Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54 [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self / 40~80% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] +150~300 HP to self and allies directly adjacent to self / 30~60% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 20~40%
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Official English
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"Wishing to co-exist with heroes 24/7, Horkeu Kamui wishes even more to be relied upon. The scars on his heart were left by the last hero he discovered when they disappeared from his reach. Perhaps, some day, when separated from his Role, he will show his true self. Upon his hip, he carries the Sacred Artifact meant for his final hero: the blades of 23... (24...?) ...heroes, which can cleave even the frozen stars with a single swing. His spirit is infused in the adornments of the blade itself, a wolf guarding his master."
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Translated from Japanese
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For 24 hours a day, 365 days a year he hopes to be together with his hero, hoping even more to be depended upon. The cause of that is the last hero he discovered went off alone to a place that he himself could not reach. The day he is separated from his "role" may be the day he might show his original self. Hanging off Horokeu Kamui's back is a Sacred Artifact meant for the last hero he raised. The blade of 23--no, 24 heroes seems like it can sever even frozen stars. And he dwells in the workmanship of that blade as the protective wolf that defends its owner.
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Official Japanese
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24時間365日、英雄と共に在る事を望んでおり――自分を頼ってくれる事を強く望んでいる。それは彼の見出した最後の英雄が、自分の手の届かぬ場所へ独り去ってしまった心の傷に起因するものである。いつか、その「役割」から離れた時、彼は素の自分を見せてくれるかもしれない。ホロケウカムイが腰に下げるは、彼が育てた最後の英雄が持つべき「神器」。23――いや、24の英雄が刃、凍星すらを断つひと振りである。そして彼はその刃の拵(こしらえ)に宿り、持ち主を護る狼である。
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CV
Event |
Line |
Summon |
I am Horkeu Kamui, attendant of heroes. Now that I accompany you, I shall make you a hero too, Summoner. |
Beginning of Battle |
This body is for one person, for only my hero. I, Horkeu Kamui, will push into the battlefield! |
Move |
For my hero... |
Attacking |
Haa! |
Skill Activation |
There! |
Hit (minor) |
Nua..! |
Hit (major) |
Impressive... |
Charge |
To become the shield of my hero, the sheath of my hero. Loyalty's rift, Onrupus Kamui! |
Victory |
I'm one step closer to the place I aimed for. I love you, my hero. |
KO'd |
I wanted to see the figure of my hero standing up... I regret... |
Love |
I offer you matchless love just as I’ve offered you my loyalty, my hero. |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Event |
Line |
Summon |
The golden sheath is here. I, Horkeu Kamui will connect an eternal bow with you! ... Aah, finally, I was able to reach it. |
Beginning of Battle |
This body will twist into a golden sheath, advancing along with you without separating for all eternity. |
Move |
Let's go, my hero. |
Attacking |
Hah. |
Skill Activation |
I got it. |
Hit (minor) |
Uwah. |
Hit (major) |
Gagh... |
Charge |
The golden wolf is here. Brave and Loyal Freezing Strike, Onrupus Kamuy! |
Victory |
Are you hurt, my hero? I'll heal your wounds. |
KO'd |
If I... could become your shield... I, Horkeu Kamui... have no regrets. |
Love |
I, Horkeu Kamui... have nothing left to give you, just endless love. |
Title Screen |
Chapter 7 Opening Ceremony (6/1/18 ~?): Yes, let's go no matter where. I, Horkeu Kamui, will open the path.
It's not like it has been decided that you lost yet. Isn't that right, my hero? |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Notes
- Horkeu Kamui (also Horkew Kamui) is based on the now extinct Hokkaido Wolf, which the people revered as a high-ranking god due to the animal's similar hunting habits.
- His name means "Howling God".
- One of the more famous stories involving a wolf deity in Ainu mythology, involves the wolf coupling with a goddess and the children of this coupling were the ancestors of the Ainu people.
- Charge skill is a pun on "brave and loyal heroism."
- His Role is "Hunter" and his Rule is "Freezing"
- Horokeu Kamui shares a loading screen where he and Snow are looming over a human woman and her kids at a grocery store, picking up apples, saying "I choose them with my claws", (ツルでえらぶ)
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