Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
406+108.306*(Lv-1) |
ATK |
194+48.837*(Lv-1) |
HP @ Lv 60 |
6796.054 |
ATK @ Lv 60 |
3075.383 |
Max HP+20 Lv, +2000 HP |
10962.174 |
Max ATK+20 Lv, +2000 ATK |
6052.123 |
Skills |
One Who Calls From the Dark |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in a 3x3 area around the 2nd square in front of self by 1 square / 25~50% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 40~80%
|
Dweller of the Depths |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 40~80% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +250~500 HP to self / 30~60%
|
One Who Embraces the Pillar |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 20~40% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
|
Tamer of the Abyss |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units and enemies in a 3-square vertical line around the back of them / 20~40% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units and enemies in a 3-square vertical line around the back of them / 15~30%
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Research Files
Official English
|
"An Old One with wriggling tentacles that tend to wrap about him. He is also a professor at the Toyosu Marine Academy and a professional marine architect. Although very similar in appearance to a certain teacher of Shinjuku Academy, his values are the complete opposite of those of his likeness. He does not seek to reach great heights with another but rather holds strong, self-destructive urges that compel him to drown in depravity with those around him. He enjoys the company of adults most of all, and wafts an air of nihilistic decadence about him. He shares his name with an All-Father from another world, not associated with any of the 23 worlds connected to Tokyo. He seems to feel some fondness for those who have an interest in the study of sunken ruins. With little care for riches, he rarely gets into disputes over how shares are distributed after a job."
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Translated from Japanese
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Transient from Old Ones who possesses winding, squirming tentacles. He is also a lecturer at Toyosu Gakuen University and a specialist in ocean construction. His appearance highly resembles a certain teacher at Shinjuku Academy, but the directions they go in are complete opposites. Rather than aim for the greatest heights with someone, he holds strong ruinous desires to sink to the deepest depths of depravity with another. He likes social meeting places for adults, and there is always calming yet decadent pheromones drifting about him. He does not belong to any of the 23 worlds connected to Tokyo, and he has the same name as a certain ancestor from another world. He seems to like his coworker who desires to investigate sunken relics. And above all, as Dagon has little desire for money he is unlikely to get into a dispute over his shares, so they mesh well.
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Official Japanese
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うねうねと蠢く触手を持つ、オールドワンズ出身の「転光生」。そして豊舟海洋学園大学の講師、海洋建築の専門家でもある。神宿学園の某教師と非常に似た容姿を持つが、その指向性は真逆。誰かと高みを目指すのではなく、深みへと共に沈み堕落したいという破滅願望を強く持つ。大人の社交場を好み、ダウナーかつ退廃的なフェロモンを常に漂わせる。「東京に繋がりし23の世界」に属さぬ、とある異世界の父祖と同じ名を持っている。沈没した遺物の調査に意欲を持つ同僚に対しては、好感を持つようだ。とりわけ、ダゴンは金銭欲が薄いため、取り分で争いにもなりにくく、相性が良いらしい。
|
|
|
Rarity |
5 |
Cost |
24 |
HP |
1716+95.449*(Lv-1) |
ATK |
684+53.531*(Lv-1) |
HP @ Lv 70 |
8301.981 |
ATK @ Lv 70 |
4377.639 |
Max HP+20 Lv, +2000 HP |
12210.961 |
Max ATK+20 Lv, +2000 ATK |
7448.259 |
Skills |
One Who Bellows From the Dark |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in a 3x3 area around the 2nd square in front of self by 1 square / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in a 3x3 area around the 2nd square in front of self by 1 square / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 45~90%
|
Ruler of the Depths |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 40~80% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +250~500 HP to self / 30~60% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 35~70%
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One Who Embraces the Pillar |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 20~40% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
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One Who Claws at the Abyss |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units and enemies in a 3-square vertical line around the back of them / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units and enemies in a 3-square vertical line around the back of them / 35~70% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -1000~-2000 HP to hit units and enemies on the left and right of them / 45~90%
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Skill Evolution(s) |
Dawn-calling Baker |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in a 3x3 area around the 2nd square in front of self by 1 square / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in a 3x3 area around the 2nd square in front of self by 1 square / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Great HP Recovery at Turn StartAcquire skill for 999 turns: [Turn Start] (Total turns 3, 6, 9...) +1000 HP to self / 100% (Irremovable Buff) to allies on the entire board / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) / 50~100%
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Official English
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"The Pillar he holds, his Sacred Artifact, contains the memory of a great calamity that once befell the world. For this is a Pillar that remained standing long after the palace it supported had sunk into the depths of the ocean. By manifesting the memories of destruction held within, he can wash all things surrounding this Pillar into the deep. Only he, as the wielder, can resist this surge by clinging fast to the Pillar. However, this ability comes with a price: he is fated to become the sole survivor of his kind. On top of this, the Creator of Light has sealed away his identity. It is perhaps unsurprising, then, that he does not relish encountering others of his kind, as it only reminds him of his traumatic experiences, but one must understand that this is not out of hate. It is rumored he enjoys baking on his days off."
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Translated from Japanese
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The pillar Sacred Artifact he possesses retains the memories of a great calamity that covered the world. In truth it is the base of the palace that remained and sunk to the bottom of the sea after the end of the cataclysm from that world. By reenacting those memories, this artifact can be used as a focus to wash everything down into the abyss. However should the owner cling to this artifact, it is possible that they alone can withstand this torrent. The price for this is to carry the fate of losing all of one's family and being the sole survivor. Additionally, due to the contract with the Light Maker their existence was sealed away. Looking at those of the same race as him awakens the trauma, so even commiseration is a difficult thing for him. This is by no means outright hate for it though. It's rumored that his hobby is to bake bread on his days off.
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Official Japanese
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彼が持つ柱石の「神器」は、かつて「世界を覆った大災害」の記憶を保持している。天変地異の果てに、海底に沈み滅んだ故郷にて最後まで残った宮殿の支柱こそが、その正体。蓄えられた破滅の記憶を再現することで、この「神器」を中心として全てを深淵へと押し流す。しかし、所有者だけはこの柱にしがみつくことで、その奔流にも耐えることが出来るだろう。その代償として「己が同族たちを全て失い、自分のみが独り生き残る」定めを負う。そして尚、「光創りし者」の契約のことばにより、己が存在を封印された。同類を見ると、トラウマを刺激されるため、哀れみながらも苦手としている。しかしそれは決して「嫌い」という感情では、ない。休日には、パンを焼くのが趣味であるとの噂。
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|
|
Variant |
Summer |
Rarity |
5 |
Cost |
24 |
HP |
1250+87.245*(Lv-1) |
ATK |
1150+61.735*(Lv-1) |
HP @ Lv 70 |
7269.905 |
ATK @ Lv 70 |
5409.715 |
Max HP+20 Lv, +2000 HP |
11014.805 |
Max ATK+20 Lv, +2000 ATK |
8644.415 |
Skills |
Deep One in the Summer Shade |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -750~-1500 HP to enemies in a 5x3 area around the front of self, steal 100% of decreased HP Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -500~-1000 HP to enemies in a 3x3 area around the 2nd square in front of self, steal 100% of decreased HP / 45~90%
|
Napping Fugitive |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies directly adjacent to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) to enemies on the entire board / 45~90%
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Source of Pain |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self and allies on the entire board / 50~100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hitting units / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply MadnessDecreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns (Debuff) to hitting units / 45~90% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 30~60%
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One Who Waits in the Deep Sea |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +250~500 HP to self / 25~50% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Major HP Decrease when attackedAcquire skill for 5 turns: [Before Being Attacked] -2000 HP to self / 100% (Irremovable Debuff) to enemies on the entire board / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to self and allies directly adjacent to self / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff)-affected enemies / 100%
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Translated from Japanese
|
Dagon had a dream where he could see the ever unreachable and ephemeral. Specifically, he saw the Sunken City R'lyeh kept under the seal of slumber he swore he'd one day break. This summer Dagon, who studied marine construction, is building up a new lab in AndvaResort as the next step for his research. There, he'll cram in all the various hidden dreams he kept inside himself. Unfortunately, he gets caught up in the killer ocean animal movie horror movie-type incident. If he was alone with his rule over the deep seas, this would have been something he wouldn't have been able to do. Now that he's an oceanographer, he can advise his friends and grant them the wisdom to cut a way forward. He's the smart guy that's part of every shark movie cast, so this summer he's temporarily joined a certain intellectual guild. He holds some kind of good will towards people who can break seals sunken into the sea.
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Official Japanese
|
ダゴンは「ゆめ」をみる。微睡む意識の先に見えるもの、ずっと届かぬ儚きもの。――それは、いつか到達し、眠りの封印を壊さんと誓う「海底都市ルルイエ」。海洋建築学を修めるダゴンはこの夏、研究の次なる一手となる施設をアンドヴァリゾートに創り出す。そこに、自身の胸中に秘める様々な「ゆめ」を詰め込んで。だが、そんな中、ダゴンは海洋パニック映画さながらの事件に巻き込まれてしまう。深海を統べる彼ひとりであれば何ということはない出来事であったはず。だが、そこを敢えて今回は「海洋学者」として仲間たちに助言し、道を切り開く知恵を授ける。サメ映画では必須の、インテリ学者ポジションである。そんなダゴンは今夏、とある頭脳集団のギルドへ仮所属を行っているらしい。海中に没した封印を壊してくれそうな者に対して、なんらかの好意を抱いているようだ。
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CV
Event |
Line |
Summon |
From the lost paradise, thou have summoned me Dagon. Dedicate thy tribute and drown in my abyss. ...Finally, I can see you all, my race. |
Beginning of Battle |
Dedicate thy tribute to me the father Dagon, and I will use my power to fulfill thy wish. |
Move |
Hahahahaha, that body of yours, how tiny. |
Attacking |
Sink! |
Skill Activation |
Tie it up! |
Hit (minor) |
Wuh! |
Hit (major) |
Wu-ah! |
Charge |
Everything orignates from the abyss, everything will return to Father Sea. Reveal yourself, the pillars that support my world! |
Victory |
My palace sink into the depth of the sea, eventhough there is no future ahead. |
KO'd |
That's it. If only it was done this way since the beginning... |
Love |
What a lovely kid, whose cuteness can't be expressed in full. Drown yourself in the abyss of me, Dagon. Come now, to my side. |
Event (Shop) |
Line |
Open Shop |
Welcome to this undersea city. Thou just dedicate thy tribute to the great Father Dagon. Then, take all the rewards thou desire. |
Encouraging |
How is it, is the life in my undersea city comfortable? Thou shall only need to sink and sway gradually in this abyss, then... let thy heart sinks in too. |
Touched |
Haha, petty trick... petty trick indeed. Thou really wish to trick the Father, how daring. Since thou had reached out to the abyss, then be prepared to drown in the abyss. |
Conversation (1) |
Hooked on this undersea city and live aimlessly in this paradise? Sure, let me accompany you in this indulgence of luxury. |
About Self |
My world had sink into the depth of the sea for being attacked. However, it is not the end ... not the end. |
About Someone (1) |
The fate has already been decided, yet he still fights against it rentlessly. Perhaps that man still has some potential of a "drifter". |
About Someone (2) |
Ooh, children that born from my abyss, pure people, those who are fit to live in paradise, thou have lost the land of promise. |
About Someone (3) |
The pillars that support the world, those that remain even if all have been annihilated. This sadness, only we alone can share it. |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title title-2 open-2 close close-2 greeting conversation-2 conversation-3 conversation-4 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
All versions of Dagon are limited to the banners listed below. They cannot be obtained via permanent summons.
Events
Raiders of The Lost Isle 2: Undersea City of Promise
Dagon is introduced as a professor at Toyosu Academy, and an expert of oceanic construction. While at a lecture hall in Toyosu, he is met by an unknown person. They briefly discuss a new transient student from a high class family in Gehenna. They quickly change subjects and begin talking about students recently caught in Overworld Shifts belonging to worlds not connected to the Game or the 23 worlds connected to Tokyo. A connection is also made to Tokyo Bay with these Overworld Shifts. Among those names includes that of the Protagonist, of which Dagon declines to continue reading after seeing that name, stating he's only recently come to Tokyo. They continue the discussion until the name of Canaan pops up. Dagon feels he's supposed to know the name, but cannot remember from where or why. Having only a brief glimpse of a temple from his memory, he brushes the discussion aside.
The person he's speaking to then shifts the subject to Tokyo soon being the site of a mass destruction. This person then gives Dagon a map to their group's location, stating that Dagon will be safe there and that if any leads to Canaan exist, he will find it there.
Dagon is next seen after the Overworld Shift, when Astarte and Astaroth take The Protagonist to the temple of Dagon. Here, he's depicted as enormous, at least 20 meters tall. After introducing himself as the Father of Canaan, he welcomes you to the city, saying that regardless of intent, Dagon had sworn to love all who came to his world. After the Protagonist asks to stay, Dagon accepts, with the condition that the Protagonist collect as many heart shells as they can, and make offerings to Dagon. After Astarte and the Protagonist leave, Dagon is shown watching Tokyo, and comments that some of his brethren have sunken to the Deep, and wait as if dreaming.
Notes
- He is based on the Canaanite deity Dagan which was used as an inspiration for the Old One Dagon in the Cthulhu Mythos.
- Dagon's Charge Skill "Over Shadow" is a reference to one of H.P. Lovecraft's novella The Shadow Over Innsmouth where the townspeople made a pact with fish-like creatures called Deep Ones that worship Father Dagon and his consort Mother Hydra.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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