 One Who Waits in the Deep Sea |
JP Name |
深海にて待つ者 |
Trigger timing |
Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+250~500 HP to self |
Proc Chance |
25% |
|
 One Who Waits in the Deep Sea |
JP Name |
深海にて待つ者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
This is an additional effect |
|
 One Who Waits in the Deep Sea |
JP Name |
深海にて待つ者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Major HP Decrease when attackedAcquire skill for 5 turns: [Before Being Attacked] -2000 HP to self / 100% (Irremovable Debuff) to enemies on the entire board |
Proc Chance |
50% |
This is an additional effect |
|
 One Who Waits in the Deep Sea |
JP Name |
深海にて待つ者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove DebuffRemove one debuff (Buff) to self and allies directly adjacent to self |
Proc Chance |
40% |
This is an additional effect |
|
 One Who Waits in the Deep Sea |
JP Name |
深海にて待つ者 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) (x2) |
Proc Chance |
100% |
This is an additional effect |
|
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