生気を吸う者

From Tokyo Afterschool Summoners
Jump to navigation Jump to search



Lifesucker
JP Name 生気を吸う者
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 45%

Lifesucker
JP Name 生気を吸う者
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect -200~-400 HP to hit units, steal up to 200~400 HP
Proc Chance 45%
This is an additional effect

Lifesucker
JP Name 生気を吸う者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to enemies at the 3rd square in front of self
Proc Chance 45%
This is an additional effect

Lifesucker
JP Name 生気を吸う者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to enemies in a 3-square horizontal line around the 2nd square in front of self
Proc Chance 45%
This is an additional effect

Lifesucker
JP Name 生気を吸う者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to enemies in Long Slash range
Proc Chance 45%
This is an additional effect

Lifesucker
JP Name 生気を吸う者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to enemies at the 3rd square in front of self
Proc Chance 45%
This is an additional effect

Lifesucker
JP Name 生気を吸う者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to enemies in a 3-square horizontal line around the 2nd square in front of self
Proc Chance 45%
This is an additional effect

Lifesucker
JP Name 生気を吸う者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to enemies in Long Slash range
Proc Chance 45%
This is an additional effect

Lifesucker
JP Name 生気を吸う者
Trigger timing Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self and allies 1 square around self
Proc Chance 50%
This is an additional effect

Transients with 生気を吸う者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Ellie (Halloween)4WaterMagic635565Queen of Butterflies Lifesucker Nocturnal Schoolgirl Attendant FollowingWeapon Spread Magic.pngFriendly Chattering of ButterfliesBloody Nightwalker?

0 comments
[Show Comments]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Add your comment
Tokyo Afterschool Summoners welcomes all comments. If you do not want to be anonymous, register or log in. It is free.