|
Rarity |
4 |
Cost |
16 |
HP |
549+102.418*(Lv-1) |
ATK |
651+53.704*(Lv-1) |
HP @ Lv 65 |
7103.752 |
ATK @ Lv 65 |
4088.056 |
Max HP+20 Lv, +2000 HP |
11152.112 |
Max ATK+20 Lv, +2000 ATK |
7162.136 |
Skills |
Tragic Star |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Attract allies anywhere behind self by 1 square Move allies anywhere to the right of self 1 square to the left Move allies anywhere to the left of self 1 square to the right Attract enemies on the entire board by 1 square Move enemies anywhere to the right of self 1 square to the left Move enemies anywhere to the left of self 1 square to the right / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 1, 6, 11...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self (Total turns 2, 7, 12...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self (Total turns 3, 8, 13...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self (Total turns 4, 9, 14...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self (Total turns 5, 10, 15...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self / 45~90%
|
Icy Gazer |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to FearCannot move at will, -10CP/turn for 5 turns (Debuff)-affected enemies / 100%
|
Floral Faculty |
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 35~70% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
|
Bartering Bog Fae |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 45~90% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -10~-20 CP to hitting units, steal 100% of decreased CP / 40~80%
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Skill Evolution(s) |
Gardener and Educator |
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 40~80% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self Apply Curse WeakeningWhen user has Curse: DEF Down by 1.5x for 999 turns (Irremovable Debuff) to enemies on the entire board / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to allies directly adjacent to self / 35~70% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 15~30%
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