Boogeyman/Enemy

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Transient Information

[?]  [1]
【ブギーマン☆3ホラー】ID6
Weapon Spread Slash.png
Rarity 3 Cost 8
HP 334+105.469*(Lv-1) ATK 266+51.673*(Lv-1)
HP @ Lv 60 6556.671 ATK @ Lv 60 3314.707
Max HP+20 Lv, +2000 HP 10666.051 Max ATK+20 Lv, +2000 ATK 6348.167
Skills
Tragic Actor [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Attract allies anywhere behind self by 1 square
    Move allies anywhere to the right of self 1 square to the left
    Move allies anywhere to the left of self 1 square to the right / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 1, 6, 11...) Apply Next Turn Pull (Allies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% (Irremovable Buff) to self
    (Total turns 2, 7, 12...) Apply Next Turn Pull (Allies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% (Irremovable Buff) to self
    (Total turns 3, 8, 13...) Apply Next Turn Pull (Allies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% (Irremovable Buff) to self
    (Total turns 4, 9, 14...) Apply Next Turn Pull (Allies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% (Irremovable Buff) to self
    (Total turns 5, 10, 15...) Apply Next Turn Pull (Allies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self / 100% (Irremovable Buff) to self / 40~80%
Icy Gazer [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to FearCannot move at will, -10CP/turn for 5 turns (Debuff)-affected enemies / 100%
Mentor [Quest StartWhen a Quest is initiated. Triggers regardless of slotting (functions on sub and support slots, unless specified). Not interrupted when this unit leaves battle.] No effect / 100%
[Quest StartWhen a Quest is initiated. Triggers regardless of slotting (functions on sub and support slots, unless specified). Not interrupted when this unit leaves battle.] Additional XP (+10%)
Fair Exchanger [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 35~70%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -5~-10 CP to hitting units / 40~80%
Skill Evolution(s)
Mentor+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies behind self / 45~90%
淑夜夢寐フィアー・ザ・ダークネス
Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units + Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies directly adjacent to self Weapon Spread Slash.png
2x
Illustration FAI
Scenario ――
Voice Hiroki Takahashi
Sex/GenderAs defined in the game data, might not be accurate to official localization None
Gate Tír na nÓg


Research Files

Official English
"Boogeyman is a groundskeeper and elementary school teacher at Shinjuku Academy. Originally from the otherworld of Tir na Nog, it's said that he was born from the deepest fears of children. He's always believed that if a child should display dangerous behavior, exposing them to horror can be highly effective at scaring them back onto the right path and ensuring they never repeat their mistakes. Even within the school, he's renowned by the students as an exceptionally strict teacher and feared due to his gloomy personality and the frightening set of gardening tools he's often seen carrying. This is unintentional on his part, however, and whenever he inadvertently scares students, his gloomy countenance intensifies with regret and, in turn, scares the students even more, creating a vicious circle. He enjoys going out for drinks with teachers from other schools who are similarly shunned by their students, and either commiserating with them or sometimes extolling the virtues of his own students whom he deeply respects despite their aversion to him. He leads homeroom in a class with a certain photography club member who actually seems drawn to him out of sympathy for his secret horror identity. Horror is, in fact, a major part of Boogeyman's identity, to such an extent that he belongs to a theater guild wherein he prioritizes horror-themed productions. One of his fellow guild members, however, has a very different view of what Tokyo's theater scene should be, causing the two of them to butt heads quite often. Boogeyman's Sacred Artifact is the cloth he keeps tied to his waist, which creates a closed space around anything ensnared within it, the contents of which (be they physical or intangible) can be instantaneously transported to another location."
Translated from Japanese
Official Japanese
用務員として、そして初等部の教職員として神宿学園で働く「転光生」。異世界ティルナノグに伝わる伝承により、子供たちが抱いた恐怖心から生み出された存在。子らが危ないことをした時に、ホラーな目を見せることで二度とやらなくなると考えている。実際に学園内では、非常に厳格な先生であると知られ、また携帯する園芸道具の厳つさ故に恐れられているようだ。その気がないのに生徒たちを怯えさせてしまった時は、酷く落ち込んで、顔から生気が更に失われてしまい、余計に生徒を怖がらせるという悪循環に陥ってしまうらしい。彼は腰回りの麻布の「神器」によって包まれた閉鎖空間内にある物であれば、物質界に存在するか否かに関係なく別の空間へと転移させることが出来る。 同じく生徒に避けられ、苦労することの多い他校の教師と愚痴をこぼし合い、時には生徒自慢をしながら楽しく酒を酌み交わしているようだ。とある幼い写真部員が所属するクラスの担任を務めており、「実はホラーな存在」としての共感を寄せられているとか。ホラーな演出を重要視しており、演劇系のギルドに所属している。この東京における演劇観の違いから、そのギルドメンバーの1人とは相性がとても悪い。
[?]  [2]
【ブギーマン☆4ホラー】ID6
Weapon Spread Slash.png
Rarity 4 Cost 16
HP 549+102.418*(Lv-1) ATK 651+53.704*(Lv-1)
HP @ Lv 65 7103.752 ATK @ Lv 65 4088.056
Max HP+20 Lv, +2000 HP 11152.112 Max ATK+20 Lv, +2000 ATK 7162.136
Skills
Tragic Star [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Attract allies anywhere behind self by 1 square
    Move allies anywhere to the right of self 1 square to the left
    Move allies anywhere to the left of self 1 square to the right
    Attract enemies on the entire board by 1 square
    Move enemies anywhere to the right of self 1 square to the left
    Move enemies anywhere to the left of self 1 square to the right / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 1, 6, 11...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self
    (Total turns 2, 7, 12...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self
    (Total turns 3, 8, 13...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self
    (Total turns 4, 9, 14...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self
    (Total turns 5, 10, 15...) Apply Next Turn Pull (Allies + Enemies)Acquire skill for 2 turns: [Turn Start] Attract allies one square (up, left, right) toward self + Attract enemies one square (down, left, right) toward self / 100% (Irremovable Buff) to self / 45~90%
Icy Gazer [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to FearCannot move at will, -10CP/turn for 5 turns (Debuff)-affected enemies / 100%
Floral Faculty [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 35~70%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 35~70%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
Bartering Bog Fae [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 45~90%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -10~-20 CP to hitting units, steal 100% of decreased CP / 40~80%
Skill Evolution(s)
Gardener and Educator [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in a 2-square diamond radius around self / 40~80%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
    Apply Curse WeakeningWhen user has Curse: DEF Down by 1.5x for 999 turns (Irremovable Debuff) to enemies on the entire board / 45~90%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +3~6 CP to allies directly adjacent to self / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 15~30%
淑夜夢寐フィアー・ザ・ダークネス
Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units + Deal 2.5x damage to CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff)-affected enemies + Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies 1 square around self Weapon Spread Slash.png
3x
Illustration FAI
Scenario ――
Voice Hiroki Takahashi
Sex/GenderAs defined in the game data, might not be accurate to official localization None
Gate Tír na nÓg


Official English
"Although Boogeyman is able to lead a somewhat normal life in Tokyo, in Tir na Nog, he's always been regarded purely as a horror-based existence. As such, the idea of being liked by others—of actually having friends—has always seemed unthinkable to him. It's such a rare jewel in his mind that he elevates affection itself to near-sanctified status, and anyone who dares break their bonds of affection with friends, family members, or other loved ones receives his utmost ire. However, as Boogeyman is a being created through the wills of others, there must be others who believe in him and what he stands for in order for him to continue existing. Should people stop believing in him, stop fearing him, or stop desiring his help to set their children straight, he is very much at risk of simply fading away into oblivion. It's an almost cruel irony that the thing he desires most is to be loved by others, yet it's only by being feared that he's granted the right to exist, making love a goal so distant as to be wholly unreachable. When Boogeyman abducts children to his world of horrors, he replaces them with changeling fae from Tir na Nog, who live out the lives of the children until their return so as not to raise suspicion from their families. These fae are quite skilled at impersonation, leading few to ever discover the truth of their temporarily missing children. Meanwhile, the children in question are shown extraordinarily terrifying nightmares, according to those who consume dreams. Despite this—or perhaps because of it—Boogeyman has tremendous respect for just about all who teach children, with only a few notable exceptions. Among his fellow teachers, however, he is often cited as being much too strict with the students."
Translated from Japanese
Official Japanese
出身世界である異世界ティルナノグで彼は、周囲にとって常に恐怖の存在であった。故に、他者に好かれるという経験は彼にとって「縁」遠きものであった。それ故、愛情というものを神聖視しており、友愛や家族愛、恋愛のような関係性を持つ者同士が互いに傷つけあうのを、殊更見逃すことが出来ない性質である。ブギーマンには他にも類似の「信仰」が数多く存在しているが、彼の力はそれらをようやくかき集めて成立するものである。それ故、実際には非常に不安定な存在であり、彼とその伝承への恐怖心が薄れた時、彼はこの世界には居られなくなるかもしれない。ひょっとすると、誰よりも愛に飢えているかもしれない彼だが、大勢から愛を受け取るということは決して叶わないのだ。ブギーマンによって精神を連れ去られた子供たちの身体には、代わりに物まねが得意なティルナノグの妖精が入って身体の持ち主を演じ続ける。そのため、精神のチェンジリングが起きていることに周囲の者が気付くことは殆どないという。夢を食む者によると、彼が子供たちに見せる悪夢は非常に不味いらしい。子供たちを教え導く教職に携わっている人々を、一部例外を除き基本的には尊敬している。ただ、ブギーマンの生徒指導は厳しすぎるのではないかと感じる教師もいるようだ。
[?]  Boogeyman
【ミッドサマー・ナイトメア】NPC用ですブギーマン
Weapon Spread Magic.png
Rarity 5 Cost 24
HP 1285+76.439*(Lv-1) ATK 1115+72.541*(Lv-1)
HP @ Lv 70 6559.291 ATK @ Lv 70 6120.329
Max HP+20 Lv, +2000 HP 10088.071 Max ATK+20 Lv, +2000 ATK 9571.149
Skills
6話ブギーマン (3706) [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +30 CP to self / 100%
高難易度汎用耐性3 (1977) [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)
    Remove Skill LockCannot activate skills for 5 turns. (Debuff)
    Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 7 statuses / 100%
縦移動せず強制移動無効 (1126) [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease vertical movement by 10 / 100%
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
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淑夜夢寐フィアー・ザ・ダークネス (3707)
Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to hit units + Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units + Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units Weapon Spread All.png
4x
Illustration FAI
Scenario ――
Voice Hiroki Takahashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Enemy-only
Translated from Japanese
Official Japanese
暑い夏のホラーな舞台がぴったり似合う「転光生」。神宿学園小学部教員として勤めながら、某劇団の大道具係を務めてきた。彼は東京へ来て、自身が得意とするオカルトホラー以外にも様々な恐怖があることを知る。怪獣に襲われるパニックホラー、吸血鬼を始めとするゴシックホラー。狂気的なコズミックホラー、そして、都市伝説のモダン・ホラー。人々が時に娯楽としてこれらの恐怖を楽しむことを知ったブギーマン。トラウマを残す以外で、子供たちとの「縁」を紡いだことで彼の前に新たな道が示される。その可能性を試すべく、この夏にブギーマンはとある劇場の舞台へと立つことになる。短いバカンスの中、仲間たちと協力して1つの複合芸術を作り上げる経験をするのだった。夜嵐のごとき万雷の拍手を、悲鳴のごとき観客の歓声を、我が舞台のパートナーと共に。ひと夏の思い出になるだけではもう足りないと、夏のブギーマンが迫り来る。最近迎えた新たな教え子の居場所を「どーこーだー」といつも探し回っているようだ。