樹海の切り込み役

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JP Name 樹海の切り込み役
Trigger timing Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self
Proc Chance 50%

JP Name 樹海の切り込み役
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self
Proc Chance 40%
This is an additional effect

JP Name 樹海の切り込み役
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies directly adjacent to self
Proc Chance 30%
This is an additional effect

Transients with 樹海の切り込み役

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Boogeyman (Summer)5WaterMagic12851115恐悦の探索者 夏着の鎖鋸使い 樹海の切り込み役 トラウマを見せる者Weapon Spread Magic.pngA Gentle Dream All DayFear of Darkness

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