From Tokyo Afterschool Summoners
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| == {{Star|4}} == | | == {{Star|4}} == |
| {{#vardefine:transient variant|Onsen}} | | {{#vardefine:transient variant|Hot Paradise}} |
| {{#vardefine:transient en title|Private Time}} | | {{#vardefine:transient en title|Private Time}} |
| {{#vardefine:transient en jingi|<ruby>Distant Spying and Secret Healing<rt>Senri Joutengan?</rt></ruby>}} | | {{#vardefine:transient en jingi|<ruby>Distant Spying and Secret Healing<rt>Senri Joutengan?</rt></ruby>}} |
Revision as of 08:53, 5 October 2021
Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
399+108.143*(Lv-1) |
ATK |
197+49.041*(Lv-1) |
HP @ Lv 60 |
6779.437 |
ATK @ Lv 60 |
3090.419 |
Max HP+20 Lv, +2000 HP |
10942.297 |
Max ATK+20 Lv, +2000 ATK |
6071.239 |
Skills |
Expeller of Maladies |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +250~500 HP to allies in front of self Apply Remove DebuffRemove one debuff (Buff) to allies in front of self / 40~80%
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Analyzer of Defects |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to allies 1 square around self / 25~50%
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Closer of Wounds |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +250~500 HP to allies in front and behind of self / 35~70%
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Ill-wisher |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 15~30%
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Research Files
Official English
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"A live-in dorm head and sports physician for the prestigious sporting school of Yoyogi Academy. This school presents a unified education, including middle school, high school, and university level, free of tuition and dorm fees. He is also a researcher at the sports medicine department of the same university and is, himself, a trained athlete as well. With his sculpted body and dependable character, the students of his dorm all think highly of him. Thanks to his cybernetic eye, he can diagnose any illness or injury at a glance, although he would prefer to rely less on technology and more on medical science. He periodically takes this eye to an acquaintance in the Kamata Crafters for maintenance, but being so beholden to them secretly causes him chagrin."
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Translated from Japanese
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The live-in dorm manager/sports doctor of the prestigious sports school Yoyogi Academy, which spans middle school, high school, and college and is all expenses paid. On top of that he's also a research student of the college sports medicine department. As a sportsman himself along with his trained body and reliable personality, he is popular with his dorm students. He can understand where any illness is afflicted with just a glance, but since this isn't based on medical science he doesn't boast about it. Deep down he dislikes having to ask a certain person from the Kamata Crafters to do maintenance on his artificial eye.
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Official Japanese
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中高大一貫、授業料寮費完全免除のスポーツ名門校・依々祇学園、その学生寮の住み込み管理人兼スポーツドクター。また、同学園大学部のスポーツ医学科の研究生でもある。自身もスポーツマンで、鍛えた体と頼りがいのある性格から、同寮の生徒たちに評判が高い。見るだけで病巣の在処を当てることが出来るも、彼はそれを「医学に拠るものではない」として誇ってはいない。己が義眼のメンテナンスに蒲田クラフターズのとある人物を頼るも、内心苦手としている。
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Rarity |
4 |
Cost |
16 |
HP |
797+95.949*(Lv-1) |
ATK |
401+60.163*(Lv-1) |
HP @ Lv 65 |
6937.736 |
ATK @ Lv 65 |
4251.432 |
Max HP+20 Lv, +2000 HP |
10856.716 |
Max ATK+20 Lv, +2000 ATK |
7454.692 |
Skills |
Expeller of Maladies |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +250~500 HP to allies in front of self Apply Remove DebuffRemove one debuff (Buff) to allies in front of self / 40~80%
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Analyzer of Defects |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to allies 1 square around self / 25~50%
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Preserver of Life |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +100~200 HP to allies directly adjacent to self / 35~70% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies directly adjacent to self / 40~80%
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Ill-wisher |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 15~30%
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Official English
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"His position as a sports physician is nothing more than a cover story. He is actually a covert operative keeping watch on Yoyogi Academy and its students for a secretive organization known as the Agents, who took an interest in the school after learning about the truth behind its founding. Despite this, he insists that his affection for the students in his care is no act. His Sacred Artifact is his prosthetic right eye, which replaces the real one that he lost long ago in an accident; its Rule enables him to see through space and time, and even to perceive the dragon dens where dragon veins converge. His Role, and his dearest wish, is to see a certain story through to its end in this Tokyo before his sight fails him."
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Translated from Japanese
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Being a public-health doctor is his cover identity, and in truth he is a spy of the organization known as the Agents. He knows the true purpose Yoyogi Academy was founded for and he has been assigned to observe the students there. However, he himself says his affection for the students in the genuine article. Once he lost one of his eyes in his accident, and now it is replaced by an artificial eye Sacred Artifact. Along with the ability to see things, it is his wish and Role to see a "certain ending" for this Tokyo with his own eyes. With the power to see through things and clairvoyance, he can even ascertain where power spots that can be nodes for ley lines.
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Official Japanese
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保健医は世を忍ぶ仮の姿、その実は「エージェンツ」と呼ばれる組織の諜報員。依々祇学園設立の真の目的を知り、その生徒たちの監視にあたっている。ただし、生徒たちへと向ける愛情は本物であるというのが本人の弁。かつて事故により失った片方の目は、義眼の「神器」へと入れ替えられている。ものを見る事が叶う内に、この東京の「とある結末」を見届けるのが、彼の望みにして「役割」。透視や千里眼に関わる「権能」を持ち、竜脈の結節点たる竜穴さえ見定めることが出来る。
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Variant |
Hot Paradise |
Rarity |
4 |
Cost |
16 |
HP |
891+103.388*(Lv-1) |
ATK |
309+52.735*(Lv-1) |
HP @ Lv 65 |
7507.832 |
ATK @ Lv 65 |
3684.04 |
Max HP+20 Lv, +2000 HP |
11575.592 |
Max ATK+20 Lv, +2000 ATK |
6738.74 |
Skills |
Brilliant Agent |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units and enemies 1 square around them / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 40~80%
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Information Master |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -20~-40 CP to hit units and enemies 1 square around them / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to self and allies directly adjacent to self / 40~80%
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Versed in Life and Death |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units and enemies 1 square around them / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies directly adjacent to self / 30~60%
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Underworld Announcer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hit units and enemies 1 square around them / 30~60% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to allies directly adjacent to self / 40~80%
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Skill Evolution(s) |
All-seeing Virupaksha |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hit units and enemies 1 square around them / 30~60% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to allies directly adjacent to self / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self Apply Stigma WeakeningWhile user has Stigma: DEF Down by 2x for 5 turns (Irremovable Buff) to enemies on the entire board / 50~100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hitting units and enemies directly adjacent to them / 40~80% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 5~10%
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Official English
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"Since time immemorial, spas have had masseurs, and sites of steamy horror have had ace detectives ready to solve the mysteries within. Mineaki had desired something very, very simple at first. He simply wished to solve the mysteries the world hid, and he braved countless dangers as a secret agent to that end. Now, an endlessly fascinating mystery lies before him, and he is ready to put his superior powers of deduction and peculiar eye to work dragging its secrets out into the light of day. In the hot spring fashioned after Lord Enma's palace, Mineaki puts on a devious smile. What awaits those who take his hand? Hell or paradise? His prosthetic Eye Sacred Artifact was made by a bionic engineer of the Kamata Guild, who used the special eyes of various other Transients as reference."
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Translated from Japanese
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Time-honored hot-spring health resorts have both Anma Japanese style masseurs, just as dangerous steam horror stages have great detectives who see through mysteries. Mineaki's wish at the start of all this was very simple; he wanted to illuminate the mysteries hidden in the world, so he has overcome dangers and arrived here as an Agent. Now, a very fascinating mystery here has caught his extraordinary eye. The excellently skilled Agent Mineaki has begun to take action to bring the unfathomable into the light of day, smiling suspiciously in the hot spring that imitates the office of the judge of hell. Is it Paradise or Hell that lies beyond his grasp? His prosthetic eye Sacred Artifact is used as a reference for the bioengineer with many eyes in the Kamata guild.
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Official Japanese
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古来より湯治場には按摩師あり、そして危険な湯煙ホラーの舞台には――謎を見抜く名探偵あり。ミネアキが最初に望んだのは、とてもとてもシンプルなことだった。ただこの世に隠されたミステリーを解き明かす、そのためにエージェントとして危険を潜り抜けて来たものだ。そして今、とある興味深い謎へと彼の尋常ならざる目が向けられている。卓越したエージェントとして高い能力を持つミネアキは今、その不可思議を白日の下に晒すため行動を始めるのであった。閻魔の庁を模した温泉で、妖しい笑みを浮かべるミネアキ。その手を取った先に待つのは、果たして地獄か極楽か。彼の義眼の「神器」には蒲田ギルドの生体工学者が、様々な目を持つ「転光生」のそれを参考に手を加えている。
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CV
Event |
Line |
Summon |
Please call me Mineaki. If anything happens, just come to the nurse’s office, if it’s you, I’ll give you a warm welcome. |
Beginning of Battle |
Well then, time to start the physical exam. Don’t worry, I’m your ally. |
Move |
I was asked this. |
Attacking |
Show it to me. |
Skill Activation |
Have you seen the end result? |
Hit (minor) |
Guh! |
Hit (major) |
Do you like being rough? |
Charge |
Seeing through a thousand miles. Spirit-eyed Cold Onlooker. Let me take a peek deep into you. |
Victory |
Are you injured?... I see. What a shame. It was my chance to get along with you. |
KO'd |
Good grief, how violent. Our one choice is to run away? |
Love |
I lost. Would you believe me if I said I’m being serious? Ah, to begin with, I don’t really believe it myself. |
Title Screen |
Come, it’s the season for festivals. It’s fine if you want to go now and enjoy things you can’t otherwise. |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- His full name is Mineaki Arima.
- Mineaki's Sacred Artifact, an artificial right eye, belonged to Virūpākṣa, a major deity in Bhuddism that was endowed with the ability of clairvoyance.
- Mineaki's summoner mark is on his right ankle, having the appearance of a string of eyes encircling his ankle.
- He is one of the few characters with a title screen message where he doesn't mention the usual Tokyo Afterschool Summoners.
- In his charge skill, he mentions "senri" (千里) where "sen" stands for a thousand, and "ri" (里) is an outdated measuring unit, which was equivalent to aproximately 3956.4 meters or about 2440 miles (1 "ri" (里) was equal to 36 "Chou" (町) each one equal to 109.9 meters or 120.18 yards).
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