From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
327+99.724*(Lv-1) |
ATK |
273+57.418*(Lv-1) |
HP @ Lv 60 |
6210.716 |
ATK @ Lv 60 |
3660.662 |
Max HP+20 Lv, +2000 HP |
10205.196 |
Max ATK+20 Lv, +2000 ATK |
6809.022 |
Skills |
Upturner |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 CP to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 4, 8, 12...) +50~100 CP to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Charm WeakeningWhile user has Charm: DEF Down by 3x for 999 turns (Irremovable Debuff) to self / 100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Countdown WeakeningWhile user has Countdown: decrease skill activation rate by 50% for 999 turns (Irremovable Debuff) to self / 100%
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Modifier |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units and enemies directly adjacent to them / 20~40% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff)-affected enemies / 100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turn 4) Apply Attack Power Reduction (Stackable 7)ATK Down by 0.7x for 999 turns (Irremovable Debuff) to self (Total turn 8) Apply Attack Power Reduction (Stackable 8)ATK Down by 0.7x for 999 turns (Irremovable Debuff) to self (Total turn 12) Apply Attack Power Reduction (Stackable 9)ATK Down by 0.7x for 999 turns (Irremovable Debuff) to self / 100%
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Powder Miller |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff)-affected enemies / 100% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] -250~-500 HP to enemies in a 3-square diamond radius ahead / 45~90%
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Disseminator |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self, allies and enemies on the entire board / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 5 statuses / 50~100%
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Research Files
Official English
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"World Representative of Kitezh and flag-bearer of its System, which seeks to maintain the perpetuation of all things through a stalwart faith based around diffusion. His name means ""one who strikes and crushes,"" which is symbolically represented by the Millstone he carries. With it, he can exercise his Rule, which allows him to grind down the memories of both himself and others and use the resulting dust to alter the behavior of those around him. This is usually achieved by mixing a little bit of his own memories in with theirs, which has caused a great many people in Tokyo to pledge their undying allegiance to him. He's also used this power to gain some control over or outright commandeer the powerful lightning abilities of certain other Transients. But though the power this Rule grants him is immense indeed, it does come at a price: each and every time he uses it, he chips away a bit of himself, and thus slowly but surely loses his own identity. And there is more to that identity than it seems at first glance, as Perun is also the student owner of an agricultural academy in Tokyo, which offers both full and partial enrollment options, as well as day and night classes. On top of this, he also has a penchant for poetry after a certain incident in his home world spurred his interest in it. In particular, he always seems taken by elegies and funeral dirges, seemingly reminded of the things he himself has lost over the years."
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Translated from Japanese
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World Representative of System Kitezh that aims for eternity through the faith of diffusion. Perun's name originates from "the striker," and he carries a millstone as a symbol of that. It has the power to crush the memories held by himself and others up to that point to tiny pieces and change what passes for common sense. No matter what sort of situation it is, it can mix in with the self cognitions of others. By doing this, Perun has gotten many in Tokyo to swear loyalty to him. This also has another use in sharing the power of thunder users from other worlds or avoid paying them. It is a mighty and terrible power, but it is also a double-edged sword whose effects find even him. Every time Perun uses it, the price is that he must lose a part of his original self. Perun is a student owner of an agricultural school that offers full-time and part-time attendance as well as day and night classes. A certain incident from his home world has lead to him having a hobby in enjoying songs. When he hears elegies or funeral dirges for the deceased, he shows sympathy resembling nostalgia for those that have been lost.
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Official Japanese
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拡散の「信仰」により、永続を図るシステム・キーテジの「世界代行者」。その名の由来は「打ち潰す者」であり、それを象徴する石臼を携えている。それまでに持っていた自他の「記憶」を粉々に挽き潰し、常識を改変してしまう「権能」を持つ。どんなあり得ないシチュエーションでも、相手の中に己の認識を混ぜ込んでしまうのだ。そうしてペルーンはこの東京でも、多くの者たちに忠誠を誓わせている。また、これを用いて別の異世界の雷使いたちの強大な力を共有、あるいは借り倒しているという。恐ろしく強大な能力だが、しかしそれは諸刃の剣であり、彼自身もまたその影響から逃れることは出来ない。使う度に「元の自分自身」を失っていく代償を持つのだ。全日制と定時制、昼と夜の両方の学部を持つ東京の農業学園の学生オーナーである。故郷で起きたある事件をきっかけに、詩を楽しむ趣味を持つようになった。死者に捧げる挽歌、あるいは葬送曲に対して、失われたものへの郷愁に似た好意を示す。
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Rarity |
5 |
Cost |
24 |
HP |
1240+96.735*(Lv-1) |
ATK |
1160+52.245*(Lv-1) |
HP @ Lv 70 |
7914.715 |
ATK @ Lv 70 |
4764.905 |
Max HP+20 Lv, +2000 HP |
11849.415 |
Max ATK+20 Lv, +2000 ATK |
7809.805 |
Skills |
Upturner |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 CP to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 4, 8, 12...) +50~100 CP to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Charm WeakeningWhile user has Charm: DEF Down by 3x for 999 turns (Irremovable Debuff) to self / 100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Countdown WeakeningWhile user has Countdown: decrease skill activation rate by 50% for 999 turns (Irremovable Debuff) to self / 100%
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Cognition Scrambler |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units and enemies 1 square around them / 20~40% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff)-affected enemies / 100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turn 4) Apply Attack Power Reduction (Stackable 7)ATK Down by 0.7x for 999 turns (Irremovable Debuff) to self (Total turn 8) Apply Attack Power Reduction (Stackable 8)ATK Down by 0.7x for 999 turns (Irremovable Debuff) to self (Total turn 12) Apply Attack Power Reduction (Stackable 9)ATK Down by 0.7x for 999 turns (Irremovable Debuff) to self / 100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
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Millstone Auteur |
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff)-affected enemies / 100% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] -500~-1000 HP to enemies in a 3-square diamond radius ahead / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self / 45~90%
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Great Orator |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to self, allies and enemies on the entire board / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in Long Slash range / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 5 statuses / 50~100%
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Official English
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"Kitezh: One of the 23 worlds connected to Tokyo, known for its endless expanses of snow and ice, with more always flitting down from above. Within its frozen wastelands, the fires of individual lives are quickly, easily, and unceremoniously snuffed out, one by one. Thus came into being the faith of Kitezh, which states that even if a single life should wither and break, the greater whole shall carry on, never faltering. And at the core of this faith lies both an anger toward the cold and the constancy of death, as well as a resignation and acceptance of it, along with a strong desire to return to the old ways of taking everything that comes and making it one's own. It's that latter part of the faith that has armed Perun with spoils from his past that now serve as supplemental Sacred Artifacts, including a Spaulder from Olympus and a Thunder Hammer from Yggdrasil. His own Sacred Artifact, however, is a Millstone that can crush and grind any target to dust, which stands as a world pillar of the System of Kitezh. Specifically, the Rule it bears allows him to crush and grind any and all faiths—including his own—and mix them (individually or together) into a perfect whole. Due to the shared ideals of Kitezh's faith and that of the other world of Xanadu, Perun is allied with Xanadu's World Representative, while he stands against the Reserve Representative of Olympus following a past confrontation. Though Perun is never fully allied with anyone, as he cannot hide his reticence when faced with one whose Rule is capable of challenging his authority, even if that one is supposed to be on his side."
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Translated from Japanese
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Kitezh is a world where heavy ice and snow falls anywhere you go. Flickering wisps of life fade and burn out in a blink of a second, with nothing but vast frozen soil as far as the eye can see. And what's born here is that faith that holds a gestalt that can survive eternally even if the individual pieces making it up are reduced to tiny bits. Its nature is wrath and resignation towards the land of death and ice, as well as a desire to return to a state of perfection that takes in anything and everything. Through this faith Perun shares use of and wields the shoulder plate from Olympus and the thunder hammer of Yggdrasil. But Perun's personal Sacred Artifact that he owns is a millstone that grinds its target. This millstone is the central World Pillar of System Kitezh. It has the power to crush any and all faith including its own and remake it all into one perfect thing. Perun is allied with the World Representative of Xanadu due to the compatibility of their faiths. On the other hand, he has a hostile relationship with the substitute World Representative of Olympus due to a past confrontation. Additionally, he makes no attempt to hide his vigilance against anyone with a power that threatens his superiority, even if it's someone he's aligned with.
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Official Japanese
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激しい氷雪が舞い散り、どこまでも拡がってゆく23の異世界の1つ、キーテジ。そこは個としての生命の灯が、みるみる儚く吹き散らされてゆく、ただただ広いばかりの凍土。そして生まれたのは「個が滅び粉々になっても、総体は死なず永続する」とする「信仰」。その本質は「死と氷の大地」への怒りと諦念、そして「何もかもを取り込む完全性への回帰」願望である。かの「信仰」によってペルーンは異世界オリュンポス由来の肩当てとユグドラシル由来の雷槌の「神器」を共有し、武装しているという。だが、彼が本来持っているのは、対象を打ち潰す石臼の「神器」。この「石臼」こそが、システム・キーテジの中枢たる「世界柱」である。自らを含む、あらゆる「信仰」を打ち潰し「完全なる一」へと作り変えるための「権能」。「信仰」の相性の良さから、異世界ザナドゥの「世界代行者」とは同盟関係にある。一方、異世界オリュンポスの予備代行者とは、過去に対峙して以来、敵対関係にある。また、たとえ同陣営であっても、自分の優位性を脅かしうる「権能」を持つ他者に対して警戒の念を隠さない。
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Rarity |
5 |
Cost |
24 |
HP |
1294+85.388*(Lv-1) |
ATK |
1106+63.592*(Lv-1) |
HP @ Lv 70 |
7185.772 |
ATK @ Lv 70 |
5493.848 |
Max HP+20 Lv, +2000 HP |
10893.532 |
Max ATK+20 Lv, +2000 ATK |
8765.688 |
Skills |
Emperor Host |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self and allies on the entire board / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal WeakeningWhile user has Arousal: DEF down by 2x for 999 turns (Irremovable Debuff) to enemies on the entire board / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal+10CP/turn for 1 turn (Buff) to hit units and enemies on the left and right of them / 100%
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Summer-Colored Invader |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +4~8 CP to self / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Transfer Buff when attackedAcquire skill for 3 turns: [When Hit'] Apply Distribute Buff to hitting units / 100% (Irremovable Debuff) to enemies on the entire board / 50~100% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in Snipe range / 25~50%
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Numbingly Intoxicating |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Paralysis WeakeningWhile user has Paralysis: DEF Down by 2x for 3 turns (Irremovable Debuff) to enemies on the entire board / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in Shot range / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies in Shot range / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to hitting units / 45~90%
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Singing The Last Song |
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If CP = 100) Apply CS Weapon Change (All)Changes the unit's charge skill weapon type to All-ranged for 1 turn. (Buff) to self / 50~100% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] +4~8 CP to self / 30~60% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) / 50~100%
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Official Japanese
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客の方がホストをもてなせと言ってはばからない、オレ様系ホスト。いや、その常識を超える皇帝ホストが、今回のペルーンである。彼はただ命令を下すだけ。No.1たる余に身も心も捧げよと。それが彼にとってはずっと当然のことであった。自分こそが異世界キーテジで生まれ散りゆく者すべてにとってのNo.1であり絶対的ルールだったから。そう、詩人にて道化たる竜蛇、たった1人に出会うまで。東京でも屈服させられたい、所有されたい、そんな欲望を持つ客たちが自ら進んで下僕となっていく。そしてマイクを片手に下僕たちを侍らせ、自身を讃えるコールを高らかに叫ぶのだ。気分がノッたときは自身で作詞したポエトリー・リーディング曲を披露してくれるだろう。自身が認めた詩人と共に雪に埋もれた想いを詩うのは彼の欲望でもあったのだから。店に響くラストソングは、いつまでも我がものにならない貴様ひとりへ贈るもの。それだけは詞にせず、心の中だけでペルーンは呟く。
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CV
Event |
Line |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
113 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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