From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
10 |
HP |
320+100.469*(Lv-1) |
ATK |
280+56.673*(Lv-1) |
HP @ Lv 60 |
6247.671 |
ATK @ Lv 60 |
3623.707 |
Max HP+20 Lv, +2000 HP |
10257.051 |
Max ATK+20 Lv, +2000 ATK |
6757.167 |
Skills |
Scent Tracer |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to hitting units Apply Remove BuffRemove one buff (Debuff) to hitting units / 35~70% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50%
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Pain Consumer |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 35~70%
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One Resolved |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 45~90%
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Wide-Mouthed |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 25~50% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) / 50~100%
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Research Files
Official English
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"A Lupine Therian belonging to Kiou Police Academy's Canine Department, Oguchi Magami is an excellent police dog with a strong sense of justice and diligence. However, his curiosity and thirst for knowledge often gets the better of him, sending him dashing into dangerous situations alone. His inability to contain himself has kept him squarely at the rank of a cadet. In interpersonal relationships, he is ""blessed"" with the Rule of understanding other's emotions when physically struck by them, particularly from blows to the stomach, which he finds rather ""digestible."" This leads him to believe the fastest way to understand anyone or anything is to be hit, and he prefers to be greeted with punches instead of words. Events in his past have left him feeling awkward around those who seek their own ends in being swallowed up."
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Translated from Japanese
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Wolf beastman Transient who is part of Kioh Police Academy's Canine Department. He has an upright sense of justice and outstanding talent as a police dog. However, he also has a sense of curiosity so strong that he tends to charge into all sorts of dangerous areas and cause disasters trying to satisfy it. That's why he's still designated as an apprentice. He has the power to understand a part of the emotions of whoever attacked him whenever he is hit, especially with blows to the gut. As such, he tends to think understanding anything would be quickest by getting hit, so he seems to prefer getting punched as opposed to a normal greeting. Due to a past incident, he gets upset when he faces people who want to be eaten.
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Official Japanese
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鬼王警察学校の警察犬科に所属する、狼獣人の「転光生」。真面目で正義感も持ち合わせており、警察犬として優れた逸材。しかし、強すぎる好奇心が災いし、知識欲に負けてどんな危険地帯でも突っ走ってしまう突撃傾向がある。そのため、未だ「見習い」の肩書が消えずにいる。その身体に受けた攻撃、そこに乗った相手の感情の一部を理解する「権能」を持つ。特に腹に喰らった一撃は「腑に落ちる」のだとか。故に、何事も理解するなら喰らってみるのが一番だと考える節があり、挨拶代わりに一撃殴られたがったりするそうだ。過去に起きたある出来事により、喰われて終わることを望む者に対して苦手意識を持つ。
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Rarity |
4 |
Cost |
18 |
HP |
622+100.112*(Lv-1) |
ATK |
578+56.01*(Lv-1) |
HP @ Lv 65 |
7029.168 |
ATK @ Lv 65 |
4162.64 |
Max HP+20 Lv, +2000 HP |
11031.408 |
Max ATK+20 Lv, +2000 ATK |
7282.84 |
Skills |
Scent Tracer |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to hitting units Apply Remove BuffRemove one buff (Debuff) to hitting units / 35~70% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50%
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Pain Consumer |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self / 40~80% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 35~70%
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The Determined |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 50~100%
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"Soft Fur, Sharp Teeth" |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] (Total turns 1, 3, 5...) Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self (Total turns 2, 4, 6...) Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) / 50~100%
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Skill Evolution(s) |
Kiou's Olfactory Investigator |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to hitting units Apply Remove BuffRemove one buff (Debuff) to hitting units Apply CS Weapon Change (All)Changes the unit's charge skill weapon type to All-ranged for 2 turns. (Buff) to self / 45~90% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 35~70% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies 1 square around self / 45~90% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hitting units / 35~70%
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Official English
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"His perfectly trained body devours curses and misfortune with its entirety, protecting the innocent from disaster. His body also serves as a Sacred Artifact in itself, its Rule allowing him to absorb the emotions in attacks that strike him and thus evaluate the innocence or guilt of the deliverer. People worshiped him as a great shield, absorbing disaster and defending the good. His feelings, however, were more complex. He absorbed curses not simply out of the goodness of his heart, but out of deep curiosity. Oguchi Magami needed to know why people raised their fists and threw punches. This thirst for knowledge has given him a fondness for those who wish to speak with their fists, and for those who competently balance the contradictions of both fists and love. Unfortunately, this powerful curiosity brought tragedy to his home of Takamagahara. Though he consequently ended up worshiped as a just being, his path to that role was something he could not digest."
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Translated from Japanese
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His finely tempered body itself can devour misfortune and protect people from it. It is also a Sacred Artifact that hides the power to guess at criminal charges from the thoughts piercing into him that accompany the attacks he eats. It is through this power that Oguchi Magami is believed to be a Guardian that protects good people from bad luck. But Oguchi Magami eating this misfortune doesn't just stem from simply from the goodness of his heart, since a large part of it also comes from him wanting to know why people swing their fists to begin with. Due to that, he tends to be fascinated by people who talk with their fists, especially in regards to love. But back in his home world of Takamagahara, that curiosity brought tragedy. As a result, even though he's believed to be innately virtuous the details of it is not something he knows in his guts.
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Official Japanese
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彼の鍛え抜かれた肉体は、それそのものが「厄」を喰らい、「厄」から人々を守る。その他、「喰らった」一撃に乗る想いが骨身に沁みることでその罪状を推し量る「権能」を秘めた「神器」である。これにより、オオグチマガミは善人を厄から守る「防人」として信仰された。しかし、彼がその身に厄を喰らおうとするのは単純な善性だけによるものではなく、人はなぜ拳を振るうのかを理解したいという強い好奇心による部分も大きい。それ故に「拳で語ろう」とする者、特に「愛と拳」という一見相反するものを表現しようと試みる者に強く興味惹かれる傾向がある。だが、故郷タカマガハラにおいてその強い興味は悲劇を招いた。それが結果的に善性として信仰されたとしても、その経緯は彼にとって「腑に落ちた」ものではない。
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CV
CV
Event |
Line |
Summon |
鬼王警察学校、警察犬科所属、オオグチマガミ号であります! まずは一発、挨拶代わりにガツン! と腹に喰らわせてやってください、さあ、どうぞっ! |
Beginning of Battle |
出動!ハンドラー! 指示をお願いするであります! |
Move |
クンクンクンクン! |
Attacking |
バウッッ! |
Skill Activation |
任せてください! |
Hit (minor) |
喰い足りません! |
Hit (major) |
がぁっは! |
Charge |
その悲しみを喰らうであります!
五臓六腑に染み渡れ!被肉皎守! はあああああっ!! |
Victory |
なんのまだまだ!耐えてみせるであります! …ん?あれっ?もう、終わりでありますか!? |
KO'd |
ぐほぉっ…がはぁっ…ぐぅけほけほっ…ひゅーっ…。 んぬッ…御指導…ありがとう…ございます…! |
Love |
嘗てない一撃を、ハートに喰らった気分であります。未熟な自分でありますが… ーーどうか…どうか、バディになってほしいであります!…好きですっ!! |
Title Screen |
『東京放課後サモナーズ』 警察犬科所属、オオグチマガミ号出動であります! 厳しいご指導今日も一発!さあ、どうぞ! |
Event (Shop) |
Line |
Open Shop |
お勤め御苦労様であります。任務に必要な物資はこちらで交換しております! その、ついでに、一発ご指導を……あ、はい、職務に集中します……。 |
Close Shop |
事件も万事解決、大変にお疲れ様でありました! おわっ! ナデナデでありますか……? いけません! 顔が……にやけてしまうであります。 |
Encouraging |
どうか、その行き場のない重みを拳に込め、この腹に喰らわせてやってくださいませんかっ。 その苦しみのひとつひとつを自分も知りたくあるのです。 |
Touched |
ぬあッ、いけません、そんなソフトタッチでは。 自分にはドスン、と芯まで届く御指導を! どうぞ、ここに一発……ふぅんぬッ! ぬおお! |
Conversation (1) |
ハンドラーとは、警察犬に適切な指示を与え、共に事件解決に尽力する、指導手であります。 自分の背中を任せる相手でありますっ、バウ! |
Conversation (2) |
自分はこの街を護る警察の一員として、教官殿に日々御指導を賜っております。 え、今の評価? 好奇心が強すぎて、暴走しがちとか……クゥンッ。 |
Conversation (3) |
バウッ。本日もお勤め御苦労様であります! さあ、報告と引き継ぎを兼ねて一発、どうぞっ。 自分には、そちらが分かり易くあります! ……だめですか? そうですか……くぅん……。 |
Conversation (4) |
どんなに重い想いとて、受け止められるよう鍛えております! 頑丈さには自信があるので、どうぞ遠慮なく! さあ、幾らでも!! |
About Someone (1) |
今回は、尊敬するあの先輩をハンドラーに迎え、実務にあたっておりますが…… 見て下さい巌の如きあの拳。……憧れてしまうであります。 |
About Someone (2) |
覆面で顔を隠し、ヒーローを名乗る……うむ! まごうことなき不審者であります。 しかし、彼が自分を見る目を……不思議と優しく感じるのです。 |
About Event (1) |
あくまで噂なのですが、優秀な警察犬科の生徒は校長に「ナデナデ」してもらえるそうです! いいなぁ……僕もナデナデ、してもらいたいなぁ……。 |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title-2 open-2 close-2 greeting self character-3 character-4 event event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Takamagahara Skin
Event |
Line |
Beginning of Battle |
いざ、吾が顎にて裁きを与えん! |
Move |
その思い、吾が骨身に示せ! |
Attacking |
ガアッッ! |
Skill Activation |
もっと…もっとだ! |
Hit (minor) |
喰らってやろう! |
Hit (major) |
感…じる…!ぐふっ…! |
Charge |
大口の、顎に汝が罪を問う!被肉皎守! 是なるは、悪しきを喰らうものなり! |
Victory |
闘いを終える度…吾は…僕は、思う…
「僕は、裁くに値するほど、貴方を知っていたのか」ーーと。 |
KO'd |
あぁ…無数の思いが… 骨身に染みて…腑に落ちていく… |
Event (Shop) |
Line |
Missing lines (for translators)
summon hit-major-2 charge-2 love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- Oguchi Magami is derived from the deified wolf Ooguchi no Magami, the "Large-Mouthed Pure God" who is worshipped and invoked for harvest, fire and theft protection, breaking off bad relationships, marital harmony, and fertility.
- His Charge Skill is a reference to Asuka, one of the old capitals of Japan, where an elderly wolf who has eaten many humans was deified for its ferocity as an oguchi magami.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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