Difference between revisions of "Hastur"

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(Foreigner of Pestilence)
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{{#vardefine:transient jp en research file|Hastur's Sacred Artifact is the tentacles growing from his body. Anything that touches their ends gets stamped with a biohazard mark called the Yellow Seal and fall under the control of his ability. The power of wind and dehydration can defend the propagation of bacteria, the insect servants can carry away hazmats, and poison can fight poison. Since Ueno Academy deals with various unknown pathogens and parasites, that is an indispensable deterrent. Without Hastur, valuable experimental subjects are liable to fall into dangerous hands and abused for bioterrorism. But if Hastur were to make a mistake, he's liable to become a security risk that would magnify even more destructive contagions. Due to that, Hastur often works separately from the other Ueno guild members at a distance. Only his tamer Pazuzu is ever with him at all times. As a Beast Tamer, Hastur is highly concerned with the guild's human guildmaster. Members of Tokyo's firefighting college and special law enforcement officers both rely and see Hastur as a danger in urban counterterrorism plans.}}
{{#vardefine:transient jp en research file|Hastur's Sacred Artifact is the tentacles growing from his body. Anything that touches their ends gets stamped with a biohazard mark called the Yellow Seal and fall under the control of his ability. The power of wind and dehydration can defend the propagation of bacteria, the insect servants can carry away hazmats, and poison can fight poison. Since Ueno Academy deals with various unknown pathogens and parasites, that is an indispensable deterrent. Without Hastur, valuable experimental subjects are liable to fall into dangerous hands and abused for bioterrorism. But if Hastur were to make a mistake, he's liable to become a security risk that would magnify even more destructive contagions. Due to that, Hastur often works separately from the other Ueno guild members at a distance. Only his tamer Pazuzu is ever with him at all times. As a Beast Tamer, Hastur is highly concerned with the guild's human guildmaster. Members of Tokyo's firefighting college and special law enforcement officers both rely and see Hastur as a danger in urban counterterrorism plans.}}
{{#masterdata:Card|1101002}}
{{#masterdata:Card|1101002}}
{{Companion CV
|ogg=pazuzu
|cdn=yes
|love=
}}
==Appearances==
===Transient Summons===
{{Gacha appearance table|{{PAGENAME}}}}
== Notes ==
{{Transient_navbox}}
{{Comments}}

Revision as of 06:09, 7 April 2023




Transient Information

[Walking Biohazard]  Hastur
【歩くバイオハザード】ハスター
Weapon Spread Thrust.png
Rarity 3 Cost 8
HP 480+102.122*(Lv-1) ATK 220+54*(Lv-1)
HP @ Lv 60 6505.198 ATK @ Lv 60 3406
Max HP+20 Lv, +2000 HP 10547.638 Max ATK+20 Lv, +2000 ATK 6486
Skills
Master of Winds [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies and enemies 1 square around self
    (Total turns 2, 3, 4...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to allies and enemies in a 2-square diamond radius around self / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies and enemies 1 square around self
    (Total turns 2, 3, 4...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to allies and enemies in a 2-square diamond radius around self / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Buff ReversalWhen holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. (Debuff) to hit units / 10~20%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Bind WeakeningWhile user has Bind: Deal -999999 less damage to enemies for 999 turns (Irremovable Debuff) to self / 100%
Disaster Marker [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 4, 5...) Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 1 turn. (Buff) to self / 50~100%
Cloaked in Yellow [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 45~90%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 20~40%
Defiler [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Poison-100~-200HP/turn for 5 turns (Debuff)-affected enemies
    Deal 1.5x damage to StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff)-affected enemies / 100%
Creeping Plague Across the WorldYellow King's Sign
Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self + Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self Weapon Spread All.png
2x
Show equipable ARs (93)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.png

Illustration vorusu
Scenario ――
Voice Kazuya Nakai
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Old Ones
Guild Beast Tamers;Unaffiliated
School Ueno Academy
Release Date 2023-04-04 (v4.24.1)


Research Files

Official English
"Also known as the King in Yellow and the Walking Biohazard, Hastur is a Transient from the World of the Old Ones. He attends Ueno Academy, home to Tokyo's greatest Transient Biology research lab, where he works in the Biological Disaster Countermeasures unit alongside his beast partner, Ueno Guild's Pazuzu. Cloaking his imposing tentacled bipedal-lizard figure in protective yellow clothing during times of disaster, he cordons off disaster scenes with caution tape to create Battle Zones. These zones are then sealed with his Yellow Sign ability, which draws from his immense biohazard power. His many abilities as a living disaster include manipulating ants and bees into reducing creatures to dry husks, controlling disease-carrying winds, and spreading poison that ravages the mind. He loves humans, perhaps a little too much, so he roars threateningly to keep them away from his dangerous presence. Should his Summoner be one of those beloved humans, he would certainly follow their orders, but not without threats and fearsome complaints. This prospective Summoner need not worry—not unless they are in league with the Old One, ▬▬▬▬▬▬▬▬▬▬▬. When everything falls into place for Hastur in the final act and he satisfies all the right conditions, only then will he enter the battle for Tokyo in a new and unfamiliar manner. For now, however, he makes no effort to hide his disgust toward a certain lizard-lover who is always trying to run experiments on him."
Translated from Japanese
Transient from the world of Old Ones who has the aliases of The Yellow King and Walking Biohazard. He's enrolled in Tokyo's great Transient research area, Ueno Academy, and he's paired with Pazuzu as his beast in the Ueno guild. He has the appearance of a bipedal lizard with tentacles. When disaster strikes, Hastur appears on the scene in a yellow biohazard suit and puts up tape to block entry. In the Enclosed Area that forms, he seals it with the Yellow Seal. Hastur is able to do this because he himself is a biohazard stronger than anyone. He has a servant race of insects that resemble ants and wasps and can desiccate living things. Hastur also has the ability to manipulate ill winds and spread poisons that can ravage the mind. He actually has an irrepressible love for humans, but it is this trait that causes him to intimidate them away from the danger he poses. If summoned by a human, Hastur would follow their orders while saying terrifying things. There's nothing to worry about as long as you aren't related to the karmic old one [REDACTED]. Hastur will only be involved in the final game when certain conditions have been met in the final game in Tokyo. He displays avoidant behavior towards that lizard lover who tries to experiment on him.
Official Japanese
「黄衣の王」「歩くバイオハザード」の別称を持つ、異世界オールドワンズの「転光生」。東京における転光生物学の一大研究拠点、飢野学園に在籍する。そして同学の生物災害対策班に所属し、上野ギルドのパズズと組む「ビースト」でもある。触手をまとった直立歩行のトカゲのような見た目を持つ。災害が発生した現場に黄色い防護服を着て現れ、立ち入り禁止テープを張る。そこに生まれた閉鎖領域において、「黄色の印」を押して封印する。それが出来るのはこのハスターこそが、何より強いバイオハザードそのものであるから。蟻や蜂などの昆虫に似た奉仕種族を使役し、生物を干からびさせる。更に病を運ぶ風を操り、心を侵す毒をまき散らすという四重苦の生物災害だ。人間が実は大好きでたまらないが、だからこそ危険な自分に近付かせぬよう、威嚇して遠ざけている。召喚主が人間であれば、ハスターは口では恐ろしいことを言いながら、その指示に応えてくれるだろう。因縁の旧支配者▬▬▬▬▬▬▬▬▬▬▬の関係者などでなければ、まったく心配する必要はない。ある条件を満たした最終局面においてのみ彼は、それまでと別の形でこの東京を巡る戦いに関わることになる。自分にずけずけ近づき、実験を仕掛けてくるトカゲ好きに対して忌避的な振る舞いを見せるようだ。
Relation From Others To Others
Like Pazuzu Yuma
Dislike Nobumichi Pazuzu
Cipactli

[Yellow Sign Pusher]  Hastur
【黄の印押すべし】ハスター
Weapon Spread Thrust.png
Rarity 5 Cost 24
HP 1850+98.173*(Lv-1) ATK 550+63.173*(Lv-1)
HP @ Lv 70 8623.937 ATK @ Lv 70 4908.937
Max HP+20 Lv, +2000 HP 12587.397 Max ATK+20 Lv, +2000 ATK 8172.397
Skills
Higher than the Winds [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies and enemies 1 square around self
    (Total turns 2, 3, 4...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to allies and enemies in a 2-square diamond radius around self
    (Total turns 2, 3, 4...) Apply MadnessDecreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns (Debuff) to enemies in a 5x5 area around self
    (Total turns 3, 4, 5...) Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies on the entire board / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies and enemies 1 square around self
    (Total turns 2, 3, 4...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to allies and enemies in a 2-square diamond radius around self
    (Total turns 2, 3, 4...) Apply MadnessDecreases vertical movement by 1, enemies deal 400~800 extra damage for 3 turns (Debuff) to enemies in a 5x5 area around self
    (Total turns 3, 4, 5...) Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies on the entire board / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Fatal Poison-200~-400HP/turn for 5 turns (Debuff) to allies and enemies in a 2-square diamond radius around self / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Buff ReversalWhen holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. (Debuff) to hit units / 20~40%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Bind WeakeningWhile user has Bind: Deal -999999 less damage to enemies for 999 turns (Irremovable Debuff) to self / 100%
Disaster Marker [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 4, 5...) Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 1 turn. (Buff) to self / 50~100%
King in Yellow [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Latent Remove one buffAcquire skill for 4 turns: [Before Being Hit] Apply Remove Buff to self and allies directly adjacent to self / 60% (Irremovable Debuff) to enemies on the entire board
    Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 45~90%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70%
[Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltySlash-ranged enemies
    Take 0.8x damage from 0.32x ATK penaltyLong Slash-ranged enemies
    Take 0.8x damage from 1.00x ATK penaltyBlow-ranged enemies / 100%
Humanity's Defiler [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 40~80%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 2x damage to Poison-100~-200HP/turn for 5 turns (Debuff)-affected enemies
    Deal 2x damage to StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff)-affected enemies
    Deal 2x damage to Skill LockCannot activate skills for 5 turns. (Debuff)-affected enemies / 100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Fatal Poison StrengtheningWhile user has Fatal Poison: ATK Up by 2x for 999 turns. (Irremovable Buff) to self and allies on the entire board / 50~100%
Creeping Plague Across the WorldYellow King's Sign
Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self + Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self + Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to hit units Weapon Spread All.png
4x
Show equipable ARs (93)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.png

Illustration vorusu
Scenario ――
Voice Kazuya Nakai
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Beast Tamers;Unaffiliated
School Ueno Academy
Release Date 2023-04-04 (v4.24.1)


Official English
"The Tentacles sprouting from Hastur's body are his Sacred Artifact, which he uses to spread biohazard marks known as Yellow Signs. One touch and the mark is affixed, placing the area under the control of his Rule. His wind and powers of dehydration shut down bacterial reproduction, his insects carry dangerous objects away, and he fights poison with poison. Ueno Academy deals with many unknown pathogenic microbes and parasites, and Hastur serves as an essential deterrent. Without him, their valuable samples could fall into nefarious hands to be used for bioterrorism. The tentacled Transient is also a walking pandemic in the making, threatening to consume Tokyo with disease should the slightest mistake occur. He normally works separately from other members of the Ueno Guild to prevent this. His tamer, Pazuzu, however, remains fearlessly at his side. As a member of the Beast Tamer's guild, he is incredibly concerned about the guild's human master. In matters of counterterrorism, members of the Tokyo Firefighting University and Special Judiciary Police may welcome his cooperation with open arms, but they continue to eye him with suspicion."
Translated from Japanese
Hastur's Sacred Artifact is the tentacles growing from his body. Anything that touches their ends gets stamped with a biohazard mark called the Yellow Seal and fall under the control of his ability. The power of wind and dehydration can defend the propagation of bacteria, the insect servants can carry away hazmats, and poison can fight poison. Since Ueno Academy deals with various unknown pathogens and parasites, that is an indispensable deterrent. Without Hastur, valuable experimental subjects are liable to fall into dangerous hands and abused for bioterrorism. But if Hastur were to make a mistake, he's liable to become a security risk that would magnify even more destructive contagions. Due to that, Hastur often works separately from the other Ueno guild members at a distance. Only his tamer Pazuzu is ever with him at all times. As a Beast Tamer, Hastur is highly concerned with the guild's human guildmaster. Members of Tokyo's firefighting college and special law enforcement officers both rely and see Hastur as a danger in urban counterterrorism plans.
Official Japanese
ハスターの体から生えた、触手の「神器」。その先端に触れられた対象は「黄色の印」と呼ばれるバイオハザードマークを付けられる。そして彼の「権能」の管轄支配下におかれることとなるのだ。風と乾燥の力で細菌の繁殖を防ぎ、昆虫を使役して危険物を運ばせ、毒を毒で殺す。様々な未知の病原微生物や寄生虫を扱う飢野学園にとって、なくてはならない抑止力。彼が居なければ、貴重な実験対象が危険な勢力の手に渡り、生物テロに悪用されかねない。しかし一つ間違えば、より壊滅的な感染を周囲へ拡大しかねない危険人物でもある。そのため彼は基本的に、他の上野ギルドメンバーとは距離をとって別行動することが多い。ただし、彼の「テイマー」であるパズズだけは常に彼と帯同している。ビーストテイマーズに所属する者として、人間である同ギルドマスターのことを非常に気にかけているようだ。都市テロ対策に関わる、東京消防大学や特別司法警察のメンバーからは、頼られたり危険視されたりしている。

CV

Event Line
Event (Shop) Line
Missing lines (for translators)

summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4

Appearances

Transient Summons

Transient Transient Summon
Hastur () - Give Me Some Chocolate for Your Sanity Transient Summon (2024)
- New Semester! 2023 Part 1 (2023)
- One-time only, Paid Stone New Semester! 2023 Part 1 (2023)


Notes

52 comments
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Anonymous user: 0aed8b7b
No. 19820
5 days ago
Score 0 You
LW give him an alt already! My body is ready!
Anonymous user: c13edf25
No. 19755
16 days 17 hours 55 minutes ago
Score 0 You
This that mf from blazblue
Anonymous user: 022f462f
No. 19428
3 months ago
Score 0 You
Geneva convention? More like Geneva suggestion~♡ Ohohohohoho
Anonymous user: e058bb35
No. 19365
3 months ago
Score 0 You

>>19363

His piss is caustic, his fart is toxic, his shit is radioactive and his cum is aphrodisiac
Anonymous user: 44d5aac5
No. 19363
3 months ago
Score 0 You
do you think his piss is poison
Anonymous user: 6475ddc4
No. 18989
4 months ago
Score 0 You
We need a second Vorusu hyper muscle LW-unit after Obsidius... his muscle work is too juicy to be snubbed
Anonymous user: 5f801f62
No. 18922
5 months ago
Score 0 You

>>18833

That makes the artist even cooler!
Anonymous user: e4e66b42
No. 18833
5 months ago
Score 0 You
Fun fact: this guy’s artist did Yo Kai Watch porn (specifically of Indy Jaws.) Childhood ruined, yet?
Anonymous user: b253adeb
No. 18527
7 months ago
Score 0 You
stinky stinky stinky
Anonymous user: 268cc581
No. 18443
7 months ago
Score 0 You

>>18161

And Shinjiro from P3 :3 And Travis Touchdown
Anonymous user: 7cf8fae1
No. 18161
10 months ago
Score 0 You
I'm surprised nobody mentions how he's voiced by the same VA as Mountain from Arknights
Anonymous user: 98a2de6f
No. 17029
16 months ago
Score 0 You
you're toxic, i'm slippin' under
Anonymous user: 870a3a1e
No. 16890
16 months ago
Score 0 You
>>16875 With a taste of your lips, I'm on a ride
Anonymous user: 870a3a1e
No. 16889
16 months ago
Score 0 You
>>16875 Too high, can't come down
Anonymous user: 870a2b89
No. 16875
16 months ago
Score 0 You

>>16874

Can you feel me now?
Anonymous user: 870a2b89
No. 16874
16 months ago
Score 0 You

>>16873

It's in the air and it's all around
Anonymous user: 870a2b89
No. 16873
16 months ago
Score 0 You

>>16872

Too high, can't come down...
Anonymous user: 870a2b89
No. 16872
16 months ago
Score 0 You

>>16864

I took a sip from my devil's cup. Slowly, it's taking over me...
Anonymous user: 020f25b0
No. 16864
16 months ago
Score 0 You

>>16747

It's getting late to give you up
Anonymous user: 9e6ce9f7
No. 16747
17 months ago
Score 1 You

>>16746

Don't you know that you're toxic?
Anonymous user: 9e6ce9f7
No. 16746
17 months ago
Score 1 You

>>16722

And I love what you do
Anonymous user: 870ae4dc
No. 16722
17 months ago
Score 1 You

>>16721

Don't you know that you're toxic?
Anonymous user: 870ae4dc
No. 16721
17 months ago
Score 1 You

>>16695

I'm addicted to you
Anonymous user: 9e6ce9f7
No. 16695
17 months ago
Score 1 You

>>16686

With a taste of your lips, I'm on a ride, you're toxic, I'm slipping under with a taste of a poison paradise
Anonymous user: 9e6cad13
No. 16686
17 months ago
Score 1 You

>>16677

Losing my head, spinnin' 'round and 'round. Do you feel me now?
Anonymous user: 9e6cad13
No. 16677
17 months ago
Score 1 You

>>16658

Too high, can't come down
Anonymous user: 870ae4dc
No. 16658
17 months ago
Score 1 You

>>16656

There's no escape, I can't wait. I need a hit, baby, give me it. You're dangerous. I'm loving it...
Anonymous user: 92ac31ec
No. 16656
17 months ago
Score 1 You
Baby, can't you see I'm calling? A guy like you should wear a warning. It's dangerous, I'm falling...
Anonymous user: cdc494dc
No. 16626
17 months ago
Score 0 You
Rather than hot, he looks more cool imo
Anonymous user: 0d49cac4
No. 16555
18 months ago
Score 0 You

>>16451

well, u has pazuzu or guys (when debuf....)
Anonymous user: f8d711e9
No. 16451
18 months ago
Score 0 You

Poison and Fatal Poison it not big problem and his skills was changed about Madness and weakness to allies (this wiki not change yet) Now it effect only enemies, So the real problem is Stigma that decrease Def to allies

If you notice He can hit enemies hard only in slash range and Thrust range because Poison - Stigma advantage but when out of front line debuff advantage he nothing good to hit at back line because he turn self to be All type and damage was multiplier, I suggest you find magic / shoot / snipe type combine to him
Anonymous user: 870a67ff
No. 16386
18 months ago
Score 0 You
Do you think he could use those tentacles of him !and push them into my assh*ole?
Anonymous user: 7cf8c299
No. 16377
18 months ago
Score 0 You
the nyaruko trio is now complete
Anonymous user: 870a67ff
No. 16311
18 months ago
Score 0 You

>>16289

Aren't all the souls related to snakes/dragons? I think your idea is cool but I can see Cthulhu more as a "dragon" than the Unnamed Mist. LW even unites some myths so the dragon/snake thing remains
Anonymous user: 351f95c1
No. 16289
18 months ago
Score 0 You

>>16054

we are actually the Unnamed Mist, azathot explain our old one soul born and live in a eternal sleep, Cthulhu actually fight battles and lose his power and need to rest to get back his old power, someone is being spreading the rumor about we are Cthulhu
Anonymous user: 25d0773b
No. 16206
19 months ago
Score 0 You
Why is it that he's the only unit of both banners whose page is still incomplete?
Anonymous user: 79b2cf93
No. 16096
19 months ago
Score 0 You

>>16083

Nice lol but you could have used KISSING in the last one. Overall 9/11 for creativity
Anonymous user: 695c3b4f
No. 16091
19 months ago
Score 0 You
he is weak to bondage
Anonymous user: 4a4720a3
No. 16087
19 months ago
Score 1 You
The only thing bigger than his pecs is his aoe damage
Anonymous user: 3e58cae3
No. 16083
19 months ago
Score 0 You

>>16076

I want him to [HUG] me so hard that I [CRY] and then we [KISS] and he [NUZZLES] between my [ARMS] and after that we can cuddle in bed while [CUDDLING]
Anonymous user: 50c8ed83
No. 16081
19 months ago
Score 0 You

>>16068

Meanwhile, I love his gimmick since there's units to take advantage of them (Event Jugo, Event Azathoth, Tangaroa Infinity).
Anonymous user: 79b2cf93
No. 16076
19 months ago
Score 0 You
I want him to [REDACTED] me so hard that I [REDACTED] and then we [REDACTED] and he [REDACTED] between my [REDACTED] and after that we can cuddle in bed while [REDACTED]
Anonymous user: 79b2cf93
No. 16074
19 months ago
Score 0 You

>>16064

There is nothing canon about their "hate" for each other from the time Lovecraft was alive. Later, there was at least one story by another author that put them as enemies. Its hard to say if LifeWonders is using that setting, but it is the most probable
Anonymous user: df58cc56
No. 16068
19 months ago
Score 0 You
[Walking Biohazard] Yeah that explains why he spam both allies and enemies with 4 different debuffs... Love the character's design but NOT a fan of the gimmick
Anonymous user: 71e6ba7c
No. 16064
19 months ago
Score 0 You

>>16054 I'm also curious of that, but the only thing i know is that Cthulhu is his half-brother (based on the myth) and Yog-Sothoth as his father which there could be a possible reaction once he meet Shiro and saw his sacred artifact.

(sorry for my bad english)
Anonymous user: 72232181
No. 16059
19 months ago
Score 1 You
oh. oh god he's hot.
Anonymous user: 79b2fda3
No. 16055
19 months ago
Score 1 You
So, if I ask him to fuck me, he is going to do it while saying terrifying thing? ...thats just dirty talk in bed! I'm in!
Anonymous user: 79b2fda3
No. 16054
19 months ago
Score 0 You

>There's nothing to worry about as long as you aren't related to the karmic old one [REDACTED]

Uh... I assume Cthulhu, but we ARE him... so he is going to try to kill us?
Anonymous user: 1689e9fc
No. 16042
19 months ago
Score 0 You
He dipped his arms in candle wax.
Anonymous user: 49bb2b8d
No. 16023
19 months ago
Score 1 You
I’m so glad Vorusu was hired by LW, his shading and hunky bods are always awesome to see and fawn over ^^
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