Master of Winds

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Master of Winds
JP Name 風上なる者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies and enemies 1 square around self
Proc Chance 100%

Master of Winds
JP Name 風上なる者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies and enemies 1 square around self
Proc Chance 100%
This is an additional effect

Master of Winds
JP Name 風上なる者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 3, 4...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to allies and enemies in a 2-square diamond radius around self
Proc Chance 100%
This is an additional effect

Master of Winds
JP Name 風上なる者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 3, 4...) Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to allies and enemies in a 2-square diamond radius around self
Proc Chance 100%
This is an additional effect

Master of Winds
JP Name 風上なる者
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Buff ReversalWhen holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. (Debuff) to hit units
Proc Chance 10%
This is an additional effect

Master of Winds
JP Name 風上なる者
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 100%
This is an additional effect

Master of Winds
JP Name 風上なる者
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Bind WeakeningWhile user has Bind: Deal -999999 less damage to enemies for 999 turns (Irremovable Debuff) to self
Proc Chance 100%
This is an additional effect

Transients with 風上なる者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Hastur 3WoodThrust480220Master of Winds Disaster Marker Cloaked in Yellow DefilerWeapon Spread All.pngCreeping Plague Across the WorldYellow King's Sign

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