Difference between revisions of "Tianzun"

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Revision as of 08:23, 13 December 2024




Transient Information

[Partying Ethics Teacher]  Tianzun
【パリピ道徳教師】ダオジュン
Weapon Spread Shot.png
Rarity 3 Cost 8
HP 440+128.163*(Lv-1) ATK 160+28.98*(Lv-1)
HP @ Lv 60 8001.617 ATK @ Lv 60 1869.82
Max HP+20 Lv, +2000 HP 12564.877 Max ATK+20 Lv, +2000 ATK 4449.42
Skills
Party Sage [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff)
    Remove Blessing+300~600HP/turn for 4 turns (Buff)
    Remove Regeneration+400~800HP/turn for 4 turns (Buff) / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +2500~5000 HP to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +150~300 HP to self / 40~80%
The Understander [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies in Shot range / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Shot range / 45~90%
The Path [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 25~50%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -300~-600 HP to enemies near hit units, in front and behind of them / 40~80%
Admirable [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies directly adjacent to self / 45~90%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to allies 1 square around self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to allies 1 square around self / 40~80%
Conquering Road to Total EqualityWuwei Ziran
-1000~-2000 HP to hit units and enemies in front and behind of them + Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Show equipable ARs (55)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.png

Illustration GAMUBEAR
Scenario ――
Voice Hiroshi Naka
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Hourai
Guild Gurus;Unaffiliated
School Umamichi Academy
Release Date 2023-05-19 (v4.24.1)


Research Files

Official English
"A Transient from the world of Penglai who teaches ethics classes to the ruffians and delinquents of Taito Ward's Umamichi Academy. Tianzun also loves to party and never fails to make an appearance at any event promising entertainment. Parades, with their many performers marching gaily to music under the bright sun, are by far his favorite. Lately though, his frequent disappearances have become a cause for complaint. He moonlights as a counselor for the Asakusa Gurus and is revered by their guild leader as an old master. Or, so it appears. While expounding to others on the infinite path, he frequently includes the observation that all things are equal. All subjects are certainly within his comprehension, and he can always find some way to relate to anyone or anything. This is both his greatest strength and his most critical weakness. It can be argued that the fate of his existence is nonexistence, and that he is not meant to be a part of this world. One of Tianzun's more responsible pupils, who happens to be a parent, regularly scolds him, demanding that he at least report where he is vanishing off to before his frequent disappearances."
Translated from Japanese
Transient teacher from the world of Hourai in charge of ethics classes in Umamichi Academy, known throughout Tokyo as a gangster school. He's a hardcore party boy who will go to any event that seems fun, wherever they are. He especially likes fun walking parades that lead crowds down wide roads on clear sunny days. However, he often suddenly disappears to elsewhere and people often give him frank advice. He serves as the Asakusa Taoshis' consultant and the guildmaster apparently adores him as an old priest or master. Tianzun advocates for the teachings of the infinite roads of Tao and often talks about how all things are equal from the one absolute perspective. He also shows understanding for all things and ends up discovering how to communicate to one's self, which is both his virtue and his greatest defect. You could also say Tianzun's own existence is fated to be lacking from the world. A responsible student of his that brings children with him everyone often gets mad and yells at him to tell people where he's going to before he pops off.
Official Japanese
異世界ホウライ出身の「転光生」教師。ヤンキー校として知られる台東区・得真道学園の道徳の授業を受け持つ。楽しそうなイベントごとがあれば何処にでも出没する、根っからのパリピ気質。中でも、ハレの日に広い街道を、大勢で連れて楽しく歩くパレードは特に大好き。しかし、普段はいきなりどこかへ姿を消してしまうことが多く、周りからよく苦言を呈されている。浅草ギルド・タオシーズの相談役を務め、ギルドマスターからは老師と慕われている、らしい。無限の「道」の教えを説く彼は、万物斉同という言葉をよく口にする。そして、あらゆる対象に理解を示し、「自分に通じるもの」を見出してしまう。それは、彼の長所であり、そして同時に致命的な欠点でもある。あるいは、ダオジュンという存在自体が「世界から欠ける」ことを運命づけられている、とも言える。責任感の強い子連れの教え子からは、ちゃんと行先を言ってから消えろ、とよく怒られているようだ。
Relation From Others To Others
Like Quantum
Gordon
Oscar
Sanzo
Dislike Beowulf
Motosumi
モウショウ

[One With the Distant Path]  Tianzun
【遥か道と一体】ダオジュン
Weapon Spread Snipe.png
Rarity 4 Cost 16
HP 840+126.122*(Lv-1) ATK 360+30*(Lv-1)
HP @ Lv 65 8911.808 ATK @ Lv 65 2280
Max HP+20 Lv, +2000 HP 13434.248 Max ATK+20 Lv, +2000 ATK 4880
Skills
Party Sage [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff)
    Remove Blessing+300~600HP/turn for 4 turns (Buff)
    Remove Regeneration+400~800HP/turn for 4 turns (Buff) / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +2500~5000 HP to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +150~300 HP to self / 40~80%
Heaven-stretched [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies in a 2-square cross radius around self
    Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Shot range / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies in Shot range / 40~80%
Monk of the Infinite Path [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 25~50%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -1000~-2000 HP to enemies near hit units, in front and behind of them / 40~80%
Heavenly Lord of Spiritual Treasures [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies directly adjacent to self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 30~60%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to allies 1 square around self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to allies 1 square around self / 40~80%
Conquering Road to Total EqualityWuwei Ziran
-2000~-4000 HP to hit units and enemies in front and behind of them + Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Weapon Spread Snipe.png
3x
Show equipable ARs (39)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.png

Illustration GAMUBEAR
Scenario ――
Voice Hiroshi Naka
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Hourai
Guild Gurus;Unaffiliated
School Umamichi Academy
Release Date 2023-05-19 (v4.24.1)


Official English
"Tianzun carries a long Wand which he uses to jot down important notes so he won't forget and to point out directions of travel. This is his Sacred Artifact, which also illustrates the unending cycle of faith accompanying the path of his teachings. Not only is that path beyond finite, with no goal, but it is in fact too large to fit within the conceptual framework of our world. Thus, as an entity of this world, Tianzun is unable to fight with all his exceptional power. In fact, he struggles to maintain his very existence, often vanishing in the same manner as the erudite sages of Penglai, only to reappear again. Tianzun himself is the path, and he can relate to any ideology imaginable, so devoting himself to random acts of hedonism and fighting to maintain the conceptual framework that is our world both make perfect sense to him."
Translated from Japanese
Tianzun possesses a long cylindrical baton Sacred Artifact. It is both a tool to write down things so he won't forget and to indicate where he's going as well as a symbol of faith of endless cycling in the teachings of the Tao. The path it symbolizes is an endless road with no goal, and since it is bigger than the finite it cannot be contained in the framework of a world. This also means that Tianzun cannot fight as a person of this world with great strength. That leads to Tianzun being unable to maintain his very existence as he's always disappearing and reappearing. It's the same reason those known as immortals in Hourai disappear from the world. Tianzun being the Tao itself finds that any kind of thought can be a way of communicating with oneself. He shows understanding of both momentary hedonism and preservation of the world system.
Official Japanese
細長い棒状の、笏の「神器」を持つ。大事なことを忘れないように書き記し、行く先を示すための道具。そして「道」の教えにおいては、終わりのない循環の「信仰」を表すもの。これによって示された道は、ゴールのない無限に続くものである。だが、それは有限よりも大きいが故、世界の枠組みには収まりきらない。故にダオジュンは、この世のものとして大きな力を振るって戦うことが出来ないのだ。それどころか存在さえも維持できず、常に消えたり現れたりする。それはホウライによって仙道と呼ばれた者たちが、世から姿を消すのと同じ理由だ。「道」そのものであるダオジュンはどんな思想にも「自分に通じるもの」を見出す。「刹那的な快楽主義」や「世界という仕組みの維持」、その両方にも理解を示してしまう。

[?]  Tianzun
【クリスマス・パレード】ダオジュン
Weapon Spread Shot.png
Variant Christmas
Rarity 4 Cost 16
HP 753+99.347*(Lv-1) ATK 447+56.776*(Lv-1)
HP @ Lv 65 7111.208 ATK @ Lv 65 4080.664
Max HP+20 Lv, +2000 HP 11098.148 Max ATK+20 Lv, +2000 ATK 7216.184
Skills
Snow Land's Villain [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Drain WeakeningWhile user has Drain: DEF Down by 1.5x for 3 turns (Irremovable Debuff) to enemies on the entire board / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Advantage vs DrainAcquire skill for 2 turns: Deal 1.5x damage to enemies with Drain (Irremovable Buff) to self and allies 1 square around self / 50~100%
Parade-Loving Sage [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TauntAdds aggro to unit for 2 turns. (Buff) to self and allies directly adjacent to self / 50~100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Taunt StrengtheningWhile user has Taunt: ATK Up by 1.5x for 11 turns (Irremovable Buff) to self and allies on the entire board / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Movement expansion in all directionsIncreases movement distance in all directions by 1 square for 1 turn (Irremovable Buff) to self / 50~100%
Holy Night's Bad Teacher [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 35~70%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self and allies directly adjacent to self / 45~90%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 50~100%
Grand Finale's Key Player [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self and allies 1 square around self / 45~90%
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 10~20%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] +3~6 CP to self / 25~50%
感扮好起ウーウエィ・ズィラン?
Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units + Deal 1.5x damage to FearCannot move at will, -10CP/turn for 5 turns (Debuff)-affected enemies + Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self + +4~8 CP to allies directly adjacent to self Weapon Spread Magic.png
3x
Show equipable ARs (91)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.png

Illustration GAMUBEAR
Scenario ――
Voice Hiroshi Naka
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Gurus;Unaffiliated
School Umamichi Academy
Release Date 2024-12-13 (v5.6.1)


Translated from Japanese
Official Japanese
賑やかなパレードが大好きな、自称・チョイ悪オヤジ「転光生」教師。なので、悪役ヴィランに扮することだって楽しめてしまう人物である。そんな彼が遊園地でのクリスマスイベントという季節の一大行事を見逃すはずもない。どこからともなくフラリと現れ、園内のパレード・ショーに参加し陽気に練り歩く。人々が手軽に俗世から離れて非日常を味わえる場所。それでいて、また行きたいと願えば叶う、夢の再現。人の目から姿をくらませる桃源郷よりもある意味気が利いているやも、などと彼は考える。なればこそ今日は仙界最高の道士でも、ちょいワル道徳教師でもなく。ただ同じ道を歩んでいく者として、あれと最高の一時を共に過ごしたい。2人は賑わうメインストリートからいつのまにか姿を消した。誰一人それに気付かない。人の少ない方へと、辿り着いた道の先には2人だけのパレードの盛り上がりが待っている。


CV

Appearances

Transient Summons

Transient Transient Summon
Tianzun () - Chapter 14 Transient Summon (2024 Re-Release) (2024)
- Festival Transient Summon 2023 (Part 2) (2023)
- Chapter 14 Transient Summon (2023)
Tianzun (Christmas) () - Magical Snow Land Transient Summon (2024)


Notes

  • He is based on Daode Tianzun, one of the three highest god in Taoism, who all carry the title Tianzun, or "heavenly lord".
  • His Charge Skill Wuwei Ziran is based on the Taoist concepts wúwéi (effortless action) and zìrán (natural course).

40 comments
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Anonymous user: 553c34fb
No. 20071
6 days ago
Score 0 You
I still have no idea what is the power of his Sacred Artifact.
Anonymous user: 063977e8
No. 20063
7 days ago
Score 0 You
I like GILFS, but I love even more a granpa who has a big and juicy bulge!
Anonymous user: d6946bab
No. 20034
11 days one hour 13 minutes ago
Score 0 You
Oh wow, now Tianzun is compiting with Sarutahiko in who's the biggest dreaming bulge
Anonymous user: 926c720d
No. 20003
11 days 18 hours 45 minutes ago
Score 0 You

This is getting wild. Next time

I hope there will be a robot transient with a lightbulb for balls so whenever it lights up we can see the shadow of his schlong.
Anonymous user: 5f80f606
No. 19989
12 days 16 hours 55 minutes ago
Score 0 You
The hot granpa got an alt that show his massive bulge. Trully a christmas miracle.
Anonymous user: 0aeda236
No. 19807
one month ago
Score 0 You
Can't believe he won the 2024 US elections
Anonymous user: 870a97f5
No. 19425
4 months ago
Score 0 You
I don't know why, but I would vote for him if he were republican
Anonymous user: 5f80f606
No. 19318
5 months ago
Score 0 You
My latino blood yearns for him in ways nobody could understand
Anonymous user: 4e2c5ba1
No. 19092
6 months ago
Score 0 You

>>19085

My guy...
Anonymous user: 73cd6939
No. 19085
6 months ago
Score 0 You
I want him to flood my insides until I vomit coom.
Anonymous user: 1a5c288c
No. 18694
8 months ago
Score 0 You
My actual father, he breastfed me until my 20s
Anonymous user: 695c88cc
No. 18579
8 months ago
Score 0 You
where's my SFW sigvaldi
Anonymous user: 203c5b42
No. 18065
11 months ago
Score 0 You
I just know this dude smells of patchouli oil.
Anonymous user: fc096408
No. 18060
11 months ago
Score 0 You
Tiozão
Anonymous user: eb3a3950
No. 17491
14 months ago
Score 0 You
Viejo sabroso...
Anonymous user: 6298260a
No. 17169
16 months ago
Score 0 You
He will make Tokyo great again!
Anonymous user: 9ba02833
No. 16723
18 months ago
Score 0 You
Orange daddy?
Anonymous user: 9e6cad13
No. 16679
19 months ago
Score 0 You
Orange man bad
Anonymous user: bde8d1dc
No. 16647
19 months ago
Score 0 You
His sacred artifact looks like a garden hoe.
Anonymous user: ce50a69f
No. 16617
19 months ago
Score 0 You

>>16602

Down horrendous
Anonymous user: c22b22cf
No. 16606
19 months ago
Score 0 You

>>16605

Stick to licho or I'm stealing him from you whore
Harvey
No. 16605
19 months ago
Score 0++

>>16597

fuck this old man? i mean if you insist
Anonymous user: 9e6cad13
No. 16602
19 months ago
Score 1 You
Oh daddy I wanna be your son, I want him to lock his hairy legs around my head while I give him the best blowjob he has ever had
Icicles22
No. 16598
19 months ago
Score 0++
Orange
Anonymous user: 3d723634
No. 16597
19 months ago
Score 0 You
Fuck this old man i got his 4* 4 times
KyKokuryu
No. 16584
19 months ago
Score 0++

>>16562

Same artist, different game. One is safe for public and one is not.
Anonymous user: 2694cba2
No. 16562
19 months ago
Score 0 You
What's with this Dward lookin guy?
Anonymous user: 68cfb3b2
No. 16549
19 months ago
Score 0 You
I'm normal about him
Anonymous user: bde88851
No. 16532
19 months ago
Score 0 You
His bellybutton look like a bellybowtie
Anonymous user: 870a67ff
No. 16531
19 months ago
Score 0 You

More western artist is good and all bit what if they read thekinky shit I post in the comments? At oeast the others would never come here... but what if the western ones find it!?

The artist will know how much I wannget banged by this sexy hippiegranpa! Like.... all night long or until he gets a heart attack
Anonymous user: 2346c34b
No. 16529
19 months ago
Score 0 You

>>16472

Oh yeah your right. That's cool.
Anonymous user: 75b4c8e5
No. 16508
19 months ago
Score 0 You
Gay pride grandpa
Anonymous user: 18c614f9
No. 16506
19 months ago
Score 0 You
It was absolutely funny seeing Motosumi pinning/defeating Tian effortlessly in the new ch14 addition from this morning x3
Anonymous user: 181b1362
No. 16501
19 months ago
Score 0 You
go go daddy
Anonymous user: 8162af59
No. 16491
19 months ago
Score 0 You
The cooler dward
Anonymous user: ccedd99b
No. 16487
19 months ago
Score 0 You
AWOOGA HUBBA HUBBA HUBBA
Anonymous user: 5b1273f8
No. 16486
19 months ago
Score 0 You
Daddy???? sorry, Daddy?? sorry, Daddy???? sorry
Anonymous user: 870a67ff
No. 16477
19 months ago
Score 0 You
Oh wow... this woke up my daddy fetish... i need him to adopt me and the breed me
Anonymous user: d4095570
No. 16472
19 months ago
Score 0 You
I’m really happy that more western artists are being involved in making characters in Housamo and other games ^^
Anonymous user: 00b48124
No. 16469
19 months ago
Score 0 You
ok
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