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== Notes ==
== Notes ==
* Ixbalanque is based on one of the [https://en.wikipedia.org/wiki/Maya_Hero_Twins Maya Hero Twins], mythical heroes in the Ancient Mayan culture. His jaguar-like appearence is a reference to the mythical Xbalanque having jaguar-like patches and whiskers.
* Ixbalanque is based on one of the [[wikipedia:Maya_Hero_Twins|Maya Hero Twins]], mythical heroes in the Ancient Mayan culture. His name can be translated as "Jaguar Sun" or "Hidden Sun". His jaguar-like appearence is a reference to the mythical Xbalanque having jaguar-like patches and whiskers.
* His name can be translated as "Jaguar Sun" or "Hidden Sun".
** The mythical Ixbalanque eventually became the moon after ascending to the sky. This is reflected in his 4-star variant's name.
* His Charge Skill line K'asam Aj Ch'atam Ulew, is a reference to the Popol Vuh, where the twins planted a maize, which is said to have died if it withered, and alive if it sprouted. When Hunahpu and Xbalanque dies temporarily in Xibalba, the plant withers but sprouts again after they are resurrected. Because of this, their grandmother Xmucane praises the maize and names it "k'asam aj, ch'atam ulew", meaning "Leveled Earth and Revitalized Maize" in the Kʼiche language.
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemiesin Thrust range / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemiesin Thrust range / 30~60%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+4~8 CP to self and alliesin Slash range / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If CP = 100) Apply Remove DebuffRemove one debuff (Buff) to self / 50~100%
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesin reverse Slash range / 25~50% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
"A Transient from the world of El Dorado with a real can-do attitude. Has—or rather, had—an older brother whose name translates to hunter in his mother tongue. Reacts to those who would deign to patronize or intimidate him with a decidedly cool disposition that quickly and effortlessly shuts them down. This includes the somewhat obnoxious jaguar Therians from his home world, whose beliefs differ considerably from his own, yet he views them with a certain philosophical stoicism. Has naturally great reflexes and innate athletic talent, making him an exceptionally valuable player in any ball game, no matter the sport—though soccer is the most similar to the ball game he used to play with his brother back in his home world, so he tends to favor it. And his play style is utterly transformative, capable of turning the tides of even the most hopeless matches and wowing both spectators who thought they knew what they were getting into and those who don't even know the first thing about the game. Even rival schools are forced to tip their hat to Ixbalanque's utter mastery of the sport, with the only person who could have ever kept up with him being his brother. Unfortunately, this includes his teammates, who often are not particularly happy to be so thoroughly shown up and have been known to get into scuffles with him as a result. He knew in advance of what was to become of the World Representative siblings of El Dorado, and it's only by bearing all the burdens of his big brother that he's been granted the All-round attribute in the App. He feels something close to sympathy toward Reserve Representatives who, like himself, have a keen eye and an accurate hand; even when they're from different worlds, they're like kin to him. Those whose eyes he truly tries to open, however, supposedly find him hard to tolerate."
Translated from Japanese
Transient from the world of El Dorado with an extreme drive to win. He has—or rather, "had"—a brother whose name means "hunter," and he has a cool demeanor and speaking style that looks haughty like he's splashing people with water. When confronted with the loudness of jaguars from his homeworld that have a different faith, he looks at them with distant eyes. As someone with excellent reflexes and kinetic senses, he does well in any sports that involves balls. Soccer reminds him of the game he used to play with his brother at a certain place, so he seems to favor that in particular. His play style is everchanging, and while it looks reckless it can turn the tables in any game. His skills are so good that it can steal the breath away from the audience and anyone unfamiliar with the game he's playing. No one else besides his brother could keep up, which has led to another school's soccer team putting their eye on him. But occasionally, arguments spring up between him and the teammates who get compared to him. Ixbalanque has known about the end of days for the World Representative siblings of El Dorado beforehand, which is why he has the All trait of the All-Knowing. When faced with other spare Representatives with a delicate aim like himself, Ixbalanque has feelings similar to sympathy despite being from different worlds. There's also rumors that he doesn't deal well with people who are worth making things clear with.
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemiesin Thrust range / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemiesin Thrust range / 40~80%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+8~16 CP to self and alliesin Slash range / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If CP = 100) Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Vertical movement expansionIncreases movement distance in vertical direction by 1 square for 2 turns (Buff) to allieson the left and right of self / 50~100%
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and alliesin reverse Slash range / 25~50% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self and alliesdirectly adjacent to self / 45~90%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [While MovingWhen this unit is held by their player.]Increase vertical movement by 1 / 100%
"Ixbalanque's Sacred Artifact is a Blowgun inherited from his brother, which powers him to kick balls at cannon-like speeds into a target, in much the way a hunter with a scope may precisely track and take down their prey. Back in El Dorado, where fierce battles are a way of life, he and his brother used their respective Sacred Artifacts in tandem to take down massive foes with ease, dedicating their victories to the world—particularly victories over egomaniacal villains who attempted conquest well beyond their means. Regrettably, however, his brother lost more and more of his body over time with each battle, eventually becoming one with the sun, just as the siblings of the Smoking Mirror had. In fact, Ixbalanque's siblings endured that fate first, which is why Ixbalanque has concluded that history is repeating itself in the world where he now dwells. Thus, since arriving in Tokyo, he's taken to treating the battlefield as a soccer field, and feels compelled to make those who've yet to realize their own power understand exactly what it is they lack. Whenever he basks in the warm sunlight of the fields, he can't help but think of the time he spent with his brother back home. The one person he simply cannot deal with, however, is he who hunts in the Nether—a guard dog who's particularly unpleasant to him as one who will always chase after his ball."
Translated from Japanese
The blowpipe Sacred Artifact Ixbalanque inherited from his brother can take delicate aim and shoot at his targets the way a hunter shoots down his prey. When he uses it, the ball he kicks accelerates super quickly and strikes the target like he shot it out of a cannon. Back in El Dorado where they went through countless fierce battles, Ixbalanque and his brother coordinated with their artifacts to take down a mighty enemy. The brothers would force those who were particularly taken in with their own abilities to yield and offered victories to their world. His brother would also offer his body in times of battle and eventually became one with the sun, the same as the end of days the brothers of the Smoking Mirror eventually met. Ixbalanque's brother followed that route to its end, which is why Ixbalanque is aware that the world is looping. Since coming to Tokyo, Ixbalanque has replaced the battlefield with the soccer field where it's said he can't help but flex on those with no skills with his own abilities. When warm sunlight shines on the field, he thinks back to the times he spent with his brother in his home world. As someone who once broke out of the underworld, he is not comfortable around its watchdog, especially one who wants to play fetch with his ball.
Ixbalanque is based on one of the Maya Hero Twins, mythical heroes in the Ancient Mayan culture. His name can be translated as "Jaguar Sun" or "Hidden Sun". His jaguar-like appearence is a reference to the mythical Xbalanque having jaguar-like patches and whiskers.
The mythical Ixbalanque eventually became the moon after ascending to the sky. This is reflected in his 4-star variant's name.
His Charge Skill line K'asam Aj Ch'atam Ulew, is a reference to the Popol Vuh, where the twins planted a maize, which is said to have died if it withered, and alive if it sprouted. When Hunahpu and Xbalanque dies temporarily in Xibalba, the plant withers but sprouts again after they are resurrected. Because of this, their grandmother Xmucane praises the maize and names it "k'asam aj, ch'atam ulew", meaning "Leveled Earth and Revitalized Maize" in the Kʼiche language.