Field Noble

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Field Noble
JP Name フィールドの貴公子
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +8~16 CP to self and allies in Slash range
Proc Chance 45%

Field Noble
JP Name フィールドの貴公子
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to self
Proc Chance 50%
This is an additional effect

Field Noble
JP Name フィールドの貴公子
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Vertical movement expansionIncreases movement distance in vertical direction by 1 square for 2 turns (Buff) to allies on the left and right of self
Proc Chance 50%
This is an additional effect

Transients with フィールドの貴公子

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Ixbalanque 4All-RoundShot642558Sharp Forward Field Noble Reserve Defender Bewildering BallerWeapon Spread Shot.pngAll That's Shot Must EndGrass of the Plains