From Tokyo Afterschool Summoners
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Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
334+90.745*(Lv-1) |
ATK |
266+66.398*(Lv-1) |
HP @ Lv 60 |
5687.955 |
ATK @ Lv 60 |
4183.482 |
Max HP+20 Lv, +2000 HP |
9502.855 |
Max ATK+20 Lv, +2000 ATK |
7511.442 |
Skills |
Contriver |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 1) Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) to self (Phase turn 2) Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) to self (Phase turn 3) Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 40~80% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Vigor StrengtheningWhile user has Vigor: DEF Up by 0.6x for 999 turns (Irremovable Buff) to self / 50~100%
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Overbearer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units / 30~60% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to enemies on the entire board / 10~20% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to OppressionCannot move at will for 2 turns (Debuff)-affected enemies / 100%
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Aspirator |
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -4~-8 CP to hit units, steal 100% of decreased CP / 40~80%
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School Hopper |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self / 35~70% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100%
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Research Files
Official English
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"A Loxodonta Therian of great physique. He attends Umamichi Academy in Taito Ward, known for its rather unruly students. He often frightens those around him with his intimidating appearance, but he is, in fact, a very upstanding student. He has a habit of losing his composure when put on the spot or when facing the unexpected. This typically results in him losing balance and falling over, spectacularly crushing everything around him. Though he prefers adhering to a schedule, things rarely go smoothly enough for him to do so. Those who tend to cause trouble and disrupt plans make him feel uneasy, particularly one specific delinquent who keeps raiding his school. A certain surfer from a certain trade school has shown interest in him due to how seemingly well-proportioned his body is for easy flipping."
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Translated from Japanese
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Elephant beastman Transient with a large frame who goes to the gangster school Umamichi Academy in Taitou Ward. His overpowering appearance frightens those around him, but Girimekhala himself is very much a diligent student. He has a tendency to run into unforeseen occurrences and fall into a big shock just as he's psyching up to get to work on things, so obviously the outcome is him tripping over his feet and squishing whatever is around him in one big tumble. He likes working with a planned out schedule, but it's rare for it to go that way. Girimekhala is terrible with people who bring in trouble that throws plans out of whack, and a certain gangster in particular coming to pull raids has been overwhelming him. A surfer from a certain business school has been interested in him, thinking his body would be easy to flip over.
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Official Japanese
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巨大な体躯を持つ象獣人「転光生」。台東区のヤンキー高校、得真道学園へ通っている。威圧感のある見た目で周りの人をビビらせているが、本人はいたって真面目な生徒である。いざ本番、といったタイミングや想定外の事象が発生した状況に陥ると大きく動揺してしまいがち。その結果、足をもつれさせて周りのものを押し潰しながら派手に転んでしまうのがお決まりである。スケジュールを立てて行動することを好むが、それが予定通りに終わることは稀。計画を狂わすトラブルを持ちこむ人を苦手としており、最近よくカチコミにやってくるとあるヤンキーに対しては特に圧倒されてしまうらしい。とある商業高校のサーファーから「あの図体はひっくり返しやすそう」と興味を持たれている。
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Rarity |
4 |
Cost |
16 |
HP |
691+92.531*(Lv-1) |
ATK |
509+63.592*(Lv-1) |
HP @ Lv 65 |
6612.984 |
ATK @ Lv 65 |
4578.888 |
Max HP+20 Lv, +2000 HP |
10463.604 |
Max ATK+20 Lv, +2000 ATK |
7850.728 |
Skills |
Vexed Contriver |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 1) Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) to self (Phase turn 2) Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) to self (Phase turn 3) Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 45~90% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Vigor StrengtheningWhile user has Vigor: DEF Up by 0.6x for 999 turns (Irremovable Buff) to self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) / 50~100%
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Overbearing Elephant |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to hit units / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply OppressionCannot move at will for 2 turns (Debuff) to enemies on the entire board / 10~20% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Oppression WeakeningWhile user has Oppression: ATK Down by 0.75x for 3 turns (Irremovable Debuff) to enemies on the entire board / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to OppressionCannot move at will for 2 turns (Debuff)-affected enemies / 100%
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Insufflating Mount |
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -4~-8 CP to hit units, steal 100% of decreased CP / 40~80% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] Apply Advantage vs OppressionAcquire skill for 2 turns: Deal 1.5x extra damage to enemies with Oppression (Irremovable Buff) to allies 1 square around self / 45~90%
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Enduring Exchange Student |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self / 35~70% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to allies directly adjacent to self / 40~80%
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Official English
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"Girimekra's Sacred Artifact is his exceptionally long nose. With its Rule, he draws in moisture from the air, siphoning the fluid onto the ground. He can then use this collected moisture to expand his size even further. Though these powers of his originate from another being related to him, their effects run counter to his true nature. Girimekra committed a great blunder once in his home world, and it is this past mistake that haunts him, making him ever hesitant and causing him to have trouble adapting to unexpected situations. He figured if he joined the student exchange program and transferred to Daikanyama Academy in Shibuya Ward, he may be able to change himself. This led to him joining the Missionaries for the time being. There, he no longer has to fear the repercussions of tumbling head over heels, nor must he fear getting dragged into the fights and squabbles of his fellow classmates as he used to back in Umamichi Academy."
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Translated from Japanese
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Girimekhala's Sacred Artifact is his distinctive long trunk, and it has the power to suck in midair liquids and squirt it onto the ground. It's also possible to use that power to use that collected moisture to make himself larger. This ability came from someone Girimekhala was connected to, but the original ability has morphed into its exact opposite. He is making a huge mistake again like he did in his home world, and the memory of it is making him worry about how bad he is at playing things by ear. Girimekhala is participating in a student exchange program with Daikanyama Academy in hopes of changing, and he has registered himself as one of the Missionaries. At his original school he often got caught in the fights and bubbles of his school friends, leading him to trip often and fear them.
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Official Japanese
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ギリメカラの「神器」はその特徴的な長い鼻である。空中の液体を吸い集め、地上へと流していく「権能」を持っている。また、その過程で集めた水分を使い、自身を更に巨大化させることが可能。その能力はギリメカラに関連するとある存在に由来するものだが、本来の能力とは真逆のものへと変容している。彼は故郷でも一度大きな失態を犯している。その記憶から、臨機応変な対応が苦手なことを悩んでいる。何か変化のきっかけになればと、渋谷区・代神山学園への交換留学に参加したらしい。同学園の生徒が多く所属するミッショネルズにも籍を置くことになった。元の学園内では、学友たちの喧嘩や泡に巻き混まれ、よく転びそうになってビクビクしていたようだ。
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CV
Event |
Line |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
- Girimekra is based on Girimekhala, the mount of the demon lord Mara, who tried to tempt the Buddha so that he could not achieve enlightenment. However, the Buddha asked the earth to bear testimony for his deeds and Girimekhala fell in front of the Buddha.
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