Yig

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Transient Information

[?]  Yig
【次世代達のパパ学生】イグ
Weapon Spread Thrust.png
Rarity 3 Cost 10
HP 468+126.551*(Lv-1) ATK 132+30.592*(Lv-1)
HP @ Lv 60 7934.509 ATK @ Lv 60 1936.928
Max HP+20 Lv, +2000 HP 12465.529 Max ATK+20 Lv, +2000 ATK 4548.768
Skills
Watcher [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -2000 HP to allies and enemies on the entire board / 100%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -2000 HP to allies and enemies on the entire board / 100%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -150~-300 HP to enemies in Thrust range / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -150~-300 HP to enemies in Thrust range / 45~90%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -250~-500 HP to enemies in front of self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -250~-500 HP to enemies in front of self / 40~80%
Bather [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies in a 2-square diamond radius around self / 100%
Holy Serpent with Many Children [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 10~20%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] +3~6 CP to self and allies directly adjacent to self / 30~60%
Remaining in this World [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison StrengtheningWhile user has Poison: ATK Up by 3x for 3 turns (Irremovable Buff) to allies on the entire board / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies in a 2-square diamond radius around self / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +4~8 CP to self / 35~70%
因縄斃根トラソル・イン・ザンダヌア
Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units + Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and allies directly adjacent to self Weapon Spread Thrust.png
2x
Show equipable ARs (77)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.png

Illustration Katsu Sonomi
Scenario ――
Voice Mitsuru Miyamoto
Sex/GenderAs defined in the game data, might not be accurate to official localization None
Gate Old Ones
Guild Summoners
School Shinjuku Academy
Release Date 2025-01-01 (v5.6.2)


Research Files

Translated from Japanese
Official Japanese
異世界オールドワンズ出身の「転光生」。輝ける地からやって来た、すべての蛇の父祖と呼ばれる存在。超を付けても足りないくらいの子煩悩であり、その対象は血の繋がりも年齢も関係ない。自らを父と呼ぶ者、自らが子と認知した者を溺愛して何でもやってあげちゃうことを喜びとする。特に、大人の背中を追いかける子供を見ると、庇護欲が抑えられなくなるとか。だが、故郷で己が思っていた父親像と東京でのそれとの違いによって、空回りすることが多い。一応本人も気にしていて、こちらの文化に関する本や電子書籍を買い漁っている。ちょっと常識がズレているが、その愛の熱量は相当であり「我が子」を傷つけた者は決して許さない。父性を求める相手を肯定する一方、NTRや推し変といった文化には大変に心を乱される。現代東京では、現役学生として子らのz世代やアルファ世代について学ぼうと思っているらしい。
Relation From Others To Others
Like Hippolytus Babalon
Dislike Wakan Tanka

[?]  Yig
【大聖蛇の牙と尾と】イグ
Weapon Spread Shot.png
Rarity 4 Cost 18
HP 648+89.459*(Lv-1) ATK 552+66.663*(Lv-1)
HP @ Lv 65 6373.376 ATK @ Lv 65 4818.432
Max HP+20 Lv, +2000 HP 10162.556 Max ATK+20 Lv, +2000 ATK 8151.692
Skills
Watcher from N'gos [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -2000 HP to allies and enemies on the entire board / 100%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -2000 HP to allies and enemies on the entire board / 100%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -500~-1000 HP to enemies in Shot range / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -500~-1000 HP to enemies in Shot range / 45~90%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -1000~-2000 HP to enemies in front of self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -1000~-2000 HP to enemies in front of self / 40~80%
Favor Bather [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Post-Move LimitAcquire skill for 4 turns: [After Moving] Apply Limit to self and allies 1 square around self / 100% (Irremovable Buff) to allies on the entire board
    Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and allies on the entire board / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies in a 2-square diamond radius around self / 100%
Holy Serpent with Many Children [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 10~20%
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing.] +3~6 CP to self and allies directly adjacent to self / 30~60%
Out of the Aeons [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison StrengtheningWhile user has Poison: ATK Up by 3x for 3 turns (Irremovable Buff) to allies on the entire board / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Poison-100~-200HP/turn for 5 turns (Debuff) to allies in a 2-square diamond radius around self / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +4~8 CP to self / 35~70%
因縄斃根トラソル・イン・ザンダヌア
Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units and enemies on the left and right of them + Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and allies directly adjacent to self Weapon Spread Shot.png
3x
Show equipable ARs (57)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.png

Illustration Katsu Sonomi
Scenario ――
Voice Mitsuru Miyamoto
Sex/GenderAs defined in the game data, might not be accurate to official localization None
Gate Old Ones
Guild Summoners
School Shinjuku Academy
Release Date 2025-01-01 (v5.6.2)


Translated from Japanese
Official Japanese
1つ目は、領域を侵す者を自動で排除する牙の「神器」。2つ目は、打ち鳴らすことで時空の速さを定義する尾の「神器」。かつてはこの2つを用いて地底を支配し、父祖として我が子を守り、仇なす者を呪ったという。とある異世界によく似た存在を持ち、それを誰かが「父祖」と呼んだ。ならば「父祖として在ろう」とイグは思ったのだろう。己の本質が他の誰かと重なるものであるからこそ、「代わりの父」でいるために愛した。それがイグの存在意義であり、魔たる由縁でもある。だが、その相手と別存在として契約した時、この存在意義と矛盾し零属性となった。イグ自身、この仕組みについてはよくわかっていないが、己の転機であると感じたようだ。血縁に関わらず子を愛する者にはシンパシーを抱くらしい。また以前「我が子」たちが揃って魅了された怠惰な旧支配者は、ライバル視しながらも苦手なわけではない。

CV

Event Line
Event (Shop) Line
Missing lines (for translators)

summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4

Appearances

Transient Summons

Transient Transient Summon
Yig () - 2025 Fortune Gacha (2025)


Notes

15 comments
[Show Comments]

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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Anonymous user: fe100ce5
No. 20126
8 hours 28 minutes ago
Score 0 You
Finally, a naga
Anonymous user: 55b20845
No. 20123
21 hours 56 minutes ago
Score 0 You
The summoners finally get an Old One on their team.
Anonymous user: 5c743f21
No. 20122
23 hours 38 minutes ago
Score 0 You
Y'golonac and Yig are going to adopt MC together.
Anonymous user: ac9e8039
No. 20121
one day ago
Score 0 You

>>20115

Who's Zealia Brownreed?
Anonymous user: 46e7b041
No. 20119
one day ago
Score 0 You
snek
Anonymous user: 889c5121
No. 20118
one day ago
Score 0 You

Take your vore fetish somewhere else!

This DILF snake deserves better!
Anonymous user: 5b2e186b
No. 20117
one day ago
Score 0 You
vore
Anonymous user: 1890224b
No. 20115
one day ago
Score 0 You
Aside from Yig being a handsome DILF, shoutout to how easy he is to research! "The Curse of Yig" was one of Lovecraft's only collaborative works alongside Zealia Brownreed and it was like the length of a newspaper ad
Anonymous user: 5d962e24
No. 20114
one day ago
Score 0 You
Plap plap plap become a dad become a dad
Anonymous user: d7602e22
No. 20113
one day ago
Score 0 You
Snake? Snake?! SNAAAAAKE!!!
Anonymous user: 695c5f36
No. 20112
one day ago
Score 0 You
what a shameless old man, showing his slit like that!
Anonymous user: 22d96d27
No. 20111
one day ago
Score 0 You
would
Anonymous user: 44d5aac5
No. 20110
one day ago
Score 0 You
ill be using his [REDACTED] like a card reader to buy my groceries and games on steam during steam sales
Anonymous user: f28a28b8
No. 20109
one day ago
Score 0 You
Prepared and proud to be the father of the children I will give him
Anonymous user: 4ad3bc87
No. 20108
one day ago
Score 0 You

Fun info everyone: Snakes have two

Otherwise, very good, unique design, with great kit. Love him.
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