From Tokyo Afterschool Summoners
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| <!--{{Transient:Unreleased}}--> | | <!--{{Transient:Unreleased}}--> |
| {{#vardefine:transient en name|Ixbalanque}} | | {{#vardefine:transient en name|Ixbalanque}} |
| {{#vardefine:transient gate|}} | | {{#vardefine:transient gate|El Dorado}} |
| {{#vardefine:transient availability|Current}} | | {{#vardefine:transient availability|Current}} |
| {{#vardefine:transient release date|2022-11-04}} | | {{#vardefine:transient release date|2022-11-04}} |
Revision as of 16:44, 5 November 2022
Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
321+90.398*(Lv-1) |
ATK |
279+66.745*(Lv-1) |
HP @ Lv 60 |
5654.482 |
ATK @ Lv 60 |
4216.955 |
Max HP+20 Lv, +2000 HP |
9462.442 |
Max ATK+20 Lv, +2000 ATK |
7551.855 |
Skills |
Sharp Eye |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Thrust range / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Thrust range / 30~60%
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Midfielder |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +4~8 CP to self and allies in Slash range / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If CP = 100) Apply Remove DebuffRemove one debuff (Buff) to self / 50~100%
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Defense Player |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies in reverse Slash range / 25~50% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
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Position Changer |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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Research Files
Official English
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"A Transient from the world of El Dorado with a real can-do attitude. Has—or rather, had—an older brother whose name translates to hunter in his mother tongue. Reacts to those who would deign to patronize or intimidate him with a decidedly cool disposition that quickly and effortlessly shuts them down. This includes the somewhat obnoxious jaguar Therians from his home world, whose beliefs differ considerably from his own, yet he views them with a certain philosophical stoicism. Has naturally great reflexes and innate athletic talent, making him an exceptionally valuable player in any ball game, no matter the sport—though soccer is the most similar to the ball game he used to play with his brother back in his home world, so he tends to favor it. And his play style is utterly transformative, capable of turning the tides of even the most hopeless matches and wowing both spectators who thought they knew what they were getting into and those who don't even know the first thing about the game. Even rival schools are forced to tip their hat to Ixbalanque's utter mastery of the sport, with the only person who could have ever kept up with him being his brother. Unfortunately, this includes his teammates, who often are not particularly happy to be so thoroughly shown up and have been known to get into scuffles with him as a result. He knew in advance of what was to become of the World Representative siblings of El Dorado, and it's only by bearing all the burdens of his big brother that he's been granted the All-round attribute in the App. He feels something close to sympathy toward Reserve Representatives who, like himself, have a keen eye and an accurate hand; even when they're from different worlds, they're like kin to him. Those whose eyes he truly tries to open, however, supposedly find him hard to tolerate."
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Translated from Japanese
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Transient from the world of El Dorado with an extreme drive to win. He has a brother whose name means "hunter" or "was(?)," and he has a cool demeanor and speaking style that looks haughty like he's splashing people with water. When confronted with the loudness of jaguars from his homeworld that have a different faith, he looks at them with distant eyes. As someone with excellent reflexes and kinetic senses, he does well in any sports that involves balls. Soccer reminds him of the game he used to play with his brother at a certain place, so he seems to favor that in particular. His play style is everchanging, and while it looks reckless it can turn the tables in any game. His skills are so good that it can steal the breath away from the audience and anyone unfamiliar with the game he's playing. No one else besides his brother could keep up, which has led to another school's soccer team putting their eye on him. But occasionally, arguments spring up between him and the teammates who get compared to him. Ixbalanque has known about the end of days for the World Representative siblings of El Dorado beforehand, which is why he has the All trait of the All-Knowing. When faced with other spare Representatives with a delicate aim like himself, Ixbalanque has feelings similar to sympathy despite being from different worlds. There's also rumors that he doesn't deal well with people who are worth making things clear with.
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Official Japanese
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非常に勝ち気な性格をしている、異世界エルドラド出身の「転光生」。「猟師」という意味の名を持つ兄がいる、あるいは「いた」。傲慢さが見える相手に水をかけるような、クールな言動が目立つ。「信仰」が異なる同世界出身のジャガーたちの騒がしさに対しては、どこか達観した目で見ている。非常に卓越した運動神経と運動センスの持ち主であり、球戯はどの競技にも関わらず得意としている。サッカーはかつて兄と過ごした「かの地」の競技と似ていたため、より好ましく考えているようだ。そのプレイスタイルは変幻自在で、一見無謀にも思える試合をもひっくり返してしまうほど。観客、またはその競技をまったく知らない者ですらもハッとさせる程の実力を持つ。兄以外の誰も付いてこれないというそのプレイは、他校のサッカー部からも一目置かれているらしい。ただし、彼と比較されてしまう彼のチームメイトたちとは時折揉め事に発展することも。彼はエルドラドの「世界代行者」たちきょうだいの末期について予め知っていた。そしてイシュバランケーがそんな兄の全てを背負った時のみ、「アプリ」上において「全」属性を有する。自分と同じく「飛び道具の狙いが精緻」な「予備代行者」の類に対して、故郷は違えど共感に近い感情を抱くという。また、「わからせ甲斐」のある者からは、非常に苦手とされているという噂である。
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Rarity |
4 |
Cost |
16 |
HP |
642+89.316*(Lv-1) |
ATK |
558+66.806*(Lv-1) |
HP @ Lv 65 |
6358.224 |
ATK @ Lv 65 |
4833.584 |
Max HP+20 Lv, +2000 HP |
10144.544 |
Max ATK+20 Lv, +2000 ATK |
8169.704 |
Skills |
Sharp Forward |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Thrust range / 40~80% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Thrust range / 40~80%
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Field Noble |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +8~16 CP to self and allies in Slash range / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If CP = 100) Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Vertical movement expansionIncreases movement distance in vertical direction by 1 square for 2 turns (Buff) to allies on the left and right of self / 50~100%
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Reserve Defender |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies in reverse Slash range / 25~50% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies directly adjacent to self / 45~90%
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Bewildering Baller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
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Official English
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"Ixbalanque's Sacred Artifact is a Blowgun inherited from his brother, which powers him to kick balls at cannon-like speeds into a target, in much the way a hunter with a scope may precisely track and take down their prey. Back in El Dorado, where fierce battles are a way of life, he and his brother used their respective Sacred Artifacts in tandem to take down massive foes with ease, dedicating their victories to the world—particularly victories over egomaniacal villains who attempted conquest well beyond their means. Regrettably, however, his brother lost more and more of his body over time with each battle, eventually becoming one with the sun, just as the siblings of the Smoking Mirror had. In fact, Ixbalanque's siblings endured that fate first, which is why Ixbalanque has concluded that history is repeating itself in the world where he now dwells. Thus, since arriving in Tokyo, he's taken to treating the battlefield as a soccer field, and feels compelled to make those who've yet to realize their own power understand exactly what it is they lack. Whenever he basks in the warm sunlight of the fields, he can't help but think of the time he spent with his brother back home. The one person he simply cannot deal with, however, is he who hunts in the Nether—a guard dog who's particularly unpleasant to him as one who will always chase after his ball."
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Translated from Japanese
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The blowpipe Sacred Artifact Ixbalanque inherited from his brother can take delicate aim and shoot at his targets the way a hunter shoots down his prey. When he uses it, the ball he kicks accelerates super quickly and strikes the target like he shot it out of a cannon. Back in El Dorado where they went through countless fierce battles, Ixbalanque and his brother coordinated with their artifacts to take down a mighty enemy. The brothers would force those who were particularly taken in with their own abilities to yield and offered victories to their world. His brother would also offer his body in times of battle and eventually became one with the sun, the same as the end of days the brothers of the Smoking Mirror eventually met. Ixbalanque's brother followed that route to its end, which is why Ixbalanque is aware that the world is looping. Since coming to Tokyo, Ixbalanque has replaced the battlefield with the soccer field where it's said he can't help but flex on those with no skills with his own abilities. When warm sunlight shines on the field, he thinks back to the times he spent with his brother in his home world. He has a particularly bitter attitude towards little brother types that go hunting for their older brother type's influence or dignity.
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Official Japanese
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兄から譲り受けた吹き筒の「神器」は、狩人が獲物に狙いを定め仕留めるように、捕捉した目標を精緻に穿つもの。彼がそれを利用した時、彼の蹴り出す球は超加速して大砲の様に標的へと突き刺さる。激しい戦いを繰り返す異世界エルドラドにおいて、イシュバランケーとその兄はそれぞれの「神器」を連携させ強大な敵を打ち破ってきた。彼らきょうだいたちは特に実力以上に自惚れる者たちを捻じ伏せ、勝利を世界に捧げる。そして兄は戦いの度に己の体を失い、やがて太陽と1つになった。それは、かの「煙を吐く鏡」のきょうだいたちが辿った末期と同じもの。イシュバランケーのきょうだいはそのルートを先に辿り、故に彼は現在の世界が「繰り返している」ことをわかっている。この東京に来てから彼は、戦場をサッカーの競技場に変え、実力が伴わない者へ己の力によって「わからせ」ずにはいられないという。フィールドで暖かな陽の光を浴びる時、彼は故郷で共に過ごした兄の事を思い出す。かつて冥界破りをした彼は、その番人たる者とは相性が悪く、それが自分のボールを取りたがる犬であれば尚更である。
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CV
Event |
Line |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
Notes
38 comments
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