
Transient Information
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Rarity |
3 |
Cost |
8 |
HP |
243+101.673*(Lv-1) |
ATK |
357+55.469*(Lv-1) |
HP @ Lv 60 |
6241.707 |
ATK @ Lv 60 |
3629.671 |
Max HP+20 Lv, +2000 HP |
10275.167 |
Max ATK+20 Lv, +2000 ATK |
6739.051 |
Skills |
Doodling Santa |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply HP reduction post-debuffAcquire skill for 1 turn: [After Debuff] -500 HP to self / 100% (Irremovable Debuff) to hit units / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +8~16 CP to self / 45~90%
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One Season Only |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VanityA debuff with no effect that lasts for 1 turn (Debuff) to self / 45~90% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] +4~8 CP to self and allies directly adjacent to self / 20~40% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply Arousal+10CP/turn for 1 turn (Buff) to self and allies directly adjacent to self / 25~50%
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The Great Frost |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 25~50% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
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Park Mascot |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -500~-1000 HP to enemies in a 3x3 area around the 2nd square in front of self / 40~80% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 5 statuses / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 5 statuses / 100%
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Research Files
CollapseTranslated from Japanese
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Transient from the world of Tir na Nog. He's a self-proclaimed delinquent of Santa School and a street graffiti artist. Jack Frost is a fairy born from the belief that the frost that forms on windows is his (wrong)doing. And due to the wishes of people who wish winter would end already so spring would get here, Jack doesn't like to show his face in public. The chill around him is another manifestation of that belief, which is strong enough to give you the shivers if you get near him. This has put Jack into a negative feedback loop of cooling worse on social interactions and getting increasingly harsher when he speaks. Children however have been the only ones to get close to him without paying any mind to his icy aura. It's both a reason he's a punk turned Santa as well as the reason he's continued being a mascot at one certain theme park. When he's on the clock there, he goes by Frosty and speaks completely differently. Jack loves the smiles of the young, but whenever he sees children who want to grow up already, he can't help but think about his inability to stick around to see the spring. He has a secret sense of commonality with seal users who are similarly alone. Only after a certain miraculous winter has Jack been able to sign on a summoning contract.
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ExpandOfficial Japanese
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異世界ティルナノグ出身の「転光生」。サンタスクールの不良生徒を自称する、ストリートのグラフィティ・アーティスト。冬の窓に浮かぶ霜の軌跡は、彼の不法な落書きだと信じられ、生まれた妖精。早く冬が過ぎ春になって欲しいという人々の願いから、表舞台に顔を出したがらない。身に纏う冷気はその表れでもあり、近付けば身の震えを感じてしまうほど。それ故かジャックの人間関係は冷え込んでいて、ますます擦れた物言いが増えるマイナス循環。しかし、子供たちだけがそんな寒さもへっちゃらと、ジャックの傍にいてくれた。バッドボーイがサンタになった理由であり、ある遊園地のマスコットを続けられた理由でもある。その時、彼は「フロスティ」と呼ばれ、いつもとまったく違う喋り方をする。幼い者の笑顔が大好きだが、早く大人になりたい子を見ると春を迎えられない現実を考えずにはいられない。似た孤独を抱える、刻印使いに対して、共感の念を密かに抱くようになったらしい。ある特別な冬の奇跡を経たあとの季節のみ、召喚主との転光契約へ応じるようになる。
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|

|
Rarity |
5 |
Cost |
24 |
HP |
1122+105.245*(Lv-1) |
ATK |
1278+43.735*(Lv-1) |
HP @ Lv 70 |
8383.905 |
ATK @ Lv 70 |
4295.715 |
Max HP+20 Lv, +2000 HP |
12488.805 |
Max ATK+20 Lv, +2000 ATK |
7170.415 |
Skills |
Graffiti Santa |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 2 turns. (Buff) to self Apply HP reduction post-debuffAcquire skill for 3 turns: [After Debuff] -1000 HP to self / 100% (Irremovable Debuff) to enemies on the entire board / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to enemies on the entire board / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 45~90%
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Too Cool Cast |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VanityA debuff with no effect that lasts for 1 turn (Debuff) to self / 45~90% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] +4~8 CP to self and allies 1 square around self / 20~40% [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply Arousal+10CP/turn for 1 turn (Buff) to self and allies 1 square around self / 30~60%
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Great Frost Piecer |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units Apply Remove BuffRemove one buff (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 45~90%
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Your Very Own Mascot |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -1000~-2000 HP to enemies on the entire board / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If CP = 100) Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to enemies on the entire board (If CP = 100) Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to enemies on the entire board / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 5 statuses / 50~100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 5 statuses / 100%
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CollapseTranslated from Japanese
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Jack Frost's Sacred Artifact is the frost fairy's scratch marks that are left on the world. His power uses spray cans as a medium and is said to paint nature in reds and oranges and leaves frost on windows. In Tokyo, Jack Frost works as an anonymous graffiti artist focused most in Arakawa Ward hoping to make a masterpiece art piece that proves he lived his life to the fullest. Every piece he does has an alphabetical signature signed on it, filled with his wish to not disappear and hopes that at least someone remembers him. At long last, his dull gray world has started to brighten with color. One day at the theme park, someone reached out to him, someone praised his art, and someone thawed his heart out. Many bonds have come together to make a miracle, bringing Jack beyond winter and to his summoner among the spring cherry blossoms. And since that winter, the people around him have said the chilly aura hanging around Jack seems to have changed. A certain math genius has figured out his identity between Frosty and his signature, which led to an enthusiastic invitation to join the Creators. A certain data life form sees him as a rival, wondering if his Master is into any white furred animal.
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ExpandOfficial Japanese
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霜の妖精として世界に残す「ひっかき傷」こそが、彼の「神器」である。スプレー缶を通じてその「権能」は、自然の光景に赤や橙を色付かせ、窓には霜を残すという。東京でも、正体不明のグラフィティ・アーティストとして、荒川区を中心に活動している。本気で生きた証として、マスターピースを残す「ピーサー」を目指して。現場に残される彼のライティングには常に、とあるアルファベットの署名。そこに込められたのは「本当は消えたくない、せめて誰かに覚えていてほしい」という慟哭。だが灰色だった彼の世界はようやく色づき始める。あの日遊園地へ手を引いてくれた人、彼の芸術を褒めてくれた人、凍った心を溶かしてくれた人。多くの「縁」が奇跡を紡ぎ、彼は冬を越え、桜舞い散る中、召喚主の前にいるのだ。あの冬以降、周りからの見方と、それに伴う体の冷気にも変化が訪れつつあるらしい。「フロスティ」と彼のサインを符号させた、とある天才数学者から正体を突き止められる。そしてその熱烈な勧誘を受け、クリエイター集団に所属した。マスターは白いケモノなら何でも良いのかと、とある暗号生命体から敵視されているようだ。
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CV
Event |
Line |
Event (Shop) |
Line |
Expand
Missing lines (for translators)
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Transient Summons
All versions of Jack Frost are limited to the banners listed below. They cannot be obtained via permanent summons.
Notes
17 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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