Difference between revisions of "Template:Transient navbox"

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This navbox queries for transients from each world, based on the <code>Has gate</code> property. Editing a transient's world changes its position in the navbox. Unobtainable transients with a specified world are also listed here.
This navbox queries for transients from each world, based on the <code>Has gate</code> property. Editing a transient's world changes its position in the navbox. Unobtainable transients with a specified world are also listed here.


As a reminder, a transient's home world can be edited by typing <code><nowiki>{{#vardefine:transient gate|world name}}</nowiki></code> in the beginning of the page, if it hasn't already been done automatically (or if the game data is lying).
As a reminder, a transient's home world can be edited by typing <code><nowiki>{{#vardefine:transient gate|world name}}</nowiki></code> in the beginning of the page.


Set the world to <code>Unknown</code> if unsure about the home world of the transient but it needs to be shown in this navbox</noinclude>
Set the world to <code>Unknown</code> if unsure about the home world of the transient but it needs to be shown in this navbox</noinclude>

Revision as of 05:37, 10 August 2020




This navbox queries for transients from each world, based on the Has gate property. Editing a transient's world changes its position in the navbox. Unobtainable transients with a specified world are also listed here.

As a reminder, a transient's home world can be edited by typing {{#vardefine:transient gate|world name}} in the beginning of the page.

Set the world to Unknown if unsure about the home world of the transient but it needs to be shown in this navbox