Smoky God/Enemy

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Transient Information

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【メイン12-22スモーキーゴッド】ID6
Weapon Spread None.png
Rarity 4 Cost 16
HP 882+131.918*(Lv-1) ATK 318+24.204*(Lv-1)
HP @ Lv 65 9324.752 ATK @ Lv 65 1867.056
Max HP+20 Lv, +2000 HP 13963.112 Max ATK+20 Lv, +2000 ATK 4351.136
Skills
メイン12-22スモーキーゴッドスキル (2443) [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Taunt (1 turn)Adds aggro to unit for 1 turn. (Buff) to enemies in a 199-square horizontal line around the front of self
    (Total turns 7, 8, 9...) Apply Death-56700000HP/turn for 2 turns (Irremovable Debuff) to self
    (Phase turns 7, 8, 9...) +100~200 CP to self / 100%
[While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies in a 3-square diamond radius aheadPyramidupward.png
    Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -4000~-8000 HP to hitting units / 100%
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] (Total turn 1) Resists all forced movement / 100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify Damage (7 turns)DEF Up by 0x, enemies deal 1000000 less damage for 7 turns (Irremovable Buff) to self / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 10 statuses / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove OppressionCannot move at will for 2 turns (Debuff)
    Remove ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff)
    Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) / 100%
高難易度汎用耐性3 (1977) [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)
    Remove Skill LockCannot activate skills for 5 turns. (Debuff)
    Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 7 statuses / 100%
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遺我独尊ヴァルティン・ラージャ (2444)
Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to hit units Weapon Spread All.png
3x
Illustration Mennsuke
Scenario ――
Voice Takeshi Kusao
Sex/GenderAs defined in the game data, might not be accurate to official localization None
Gate Unknown


Research Files

Official English
"Legends speak of an ideal city deep beneath the earth called Agartha—or maybe Shambhala—that bathes in the rays of a beautiful underground sun positioned at the center of an unfathomably huge hollow. This sun may be the only existence exempt from the endless cycle of death and rebirth, and it shines its light upon the King of the Asuras, better known as the Smoky God. He is the very embodiment of the heavens, and is thus enrobed in clouds. Many of those who dwell in the world that stands opposed to Shangri-La, known as Devaloka, consider him little more than a delusional con artist. The Smoky God has a special place in his heart for those who live in the so-called realm of strife, where he continues to fight. He also lives up to his undercover celebrity persona by occasionally spending obscene amounts of money on frivolities, and he gets along well with others who similarly overspend."
Translated from Japanese
Official Japanese
それは地下深くに存在する理想都市アガルタ、あるいはシャンバラに輝く太陽の伝説。地底空洞世界の中心に輝く「廻らぬ太陽」、世界で唯一輪廻から脱した存在。あるいはアスラの王を照らす者、それがスモーキーゴッドという人物の本質である。「空」の概念、その体現者であり、故に彼は雲を纏っているのだと嘯く。対となる世界デーヴァローカの出身者の一部からは「迷妄に惑わす者」とも呼ばれる。若き彼は、戦い続ける修羅界に生きる者に対して、特別な思いを抱いている。お忍びセレブの常として、驚くほどの金額の買い物をすることがあるようだ。大のショッピング好きと、意気投合する傾向があるらしい。