Jiangshi

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Transient Information

[Red Spirit]  Fire Jiangshi
【赤の反魂体】火のキョンシー
Weapon Spread Thrust.png
Rarity 2 Cost 4
HP 230+106.327*(Lv-1) ATK 70+48.776*(Lv-1)
HP @ Lv 55 5971.658 ATK @ Lv 55 2703.904
Max HP+15 Lv, +2000 HP 9566.563 Max ATK+15 Lv, +2000 ATK 5435.544
Skills
Stiff-limbed [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 35~70%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 30~60%
Lifeless One [Status ResistanceTriggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove OppressionCannot move at will for 2 turns (Debuff)
    Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Shadow Stalker [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 25~50%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] +35~70 CP to self / 45~90%
Tagged with a Talisman [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 30~60%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50%
Hollow Ring Moon
+800~1600 HP to self + +15~30 CP to self Weapon Spread Thrust.png
2x
Show equipable ARs (45)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png

Illustration Daichi Kouta
Scenario ――
Voice ――
GenderAs defined in the game data, might not be accurate to reality Male
Guild Summoners
School ???


Research Files

Official English
"Transients who move around by hopping with their hands stretched out before them. The term Jiangshi has been applied to many Transients with these traits, but the most widely known is the variety that has been somehow revived after their soul has left their bodies. The faith that supports them holds that the body contains three souls and seven spirits, and when the souls that support the mind are taken, leaving only the spirits that support the body, a Jiangshi is born. Perhaps, for that reason, they seek those of strong influence to support their minds. Their Talisman, the Sacred Artifact typically attached to their foreheads, functions as a makeshift substitute for the souls they are missing, which in turn allows them to control their actions. Should they be separated from their Talismans, however, the results might not be pretty."
Translated from Japanese
Official Japanese
手を前に突き出し、飛び跳ねるように動く「転光生」。生まれた時よりそういう特徴を持つ種族も、この東京では同じ名で呼ばれることがあるが、もっとも有名なのは「命を落とした者の肉体が、何らかの原因で蘇った」キョンシーである。その存在を支える信仰によれば「存在を支える三魂七魄のうち、精神を支える魂が抜け、身体を支える魄のみが残る」ことで誕生するとされる。そのためなのか、精神的支柱を求めて影響力の強い者に感化されやすいという特質を持つ個体が多い。普段は額に張られた札の「神器」が、欠けた魂を疑似的に補うことで制御されている。しかし、何らかの事情でこの接続が絶たれると、暴れ出すことがあると言われている。
Relation From Others To Others
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[Blue Spirit]  Water Jiangshi
【青の反魂体】水のキョンシー
Weapon Spread Thrust.png
Rarity 2 Cost 4
HP 230+106.327*(Lv-1) ATK 70+48.776*(Lv-1)
HP @ Lv 55 5971.658 ATK @ Lv 55 2703.904
Max HP+15 Lv, +2000 HP 9566.563 Max ATK+15 Lv, +2000 ATK 5435.544
Skills
Stiff-limbed [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 35~70%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 30~60%
Lifeless One [Status ResistanceTriggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove OppressionCannot move at will for 2 turns (Debuff)
    Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Shadow Stalker [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 25~50%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] +35~70 CP to self / 45~90%
Tagged with a Talisman [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 30~60%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50%
Hollow Ring Moon
+800~1600 HP to self + +15~30 CP to self Weapon Spread Thrust.png
2x
Show equipable ARs (40)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.png

Illustration Daichi Kouta
Scenario ――
Voice ――
GenderAs defined in the game data, might not be accurate to reality Male
Guild Summoners
School ???


Official English
"Transients who move around by hopping with their hands stretched out before them. The term Jiangshi has been applied to many Transients with these traits, but the most widely known is the variety that has been somehow revived after their soul has left their bodies. The faith that supports them holds that the body contains three souls and seven spirits, and when the souls that support the mind are taken, leaving only the spirits that support the body, a Jiangshi is born. Perhaps, for that reason, they seek those of strong influence to support their minds. Their Talisman, the Sacred Artifact typically attached to their foreheads, functions as a makeshift substitute for the souls they are missing, which in turn allows them to control their actions. Should they be separated from their Talismans, however, the results might not be pretty."
Translated from Japanese
Official Japanese
手を前に突き出し、飛び跳ねるように動く「転光生」。生まれた時よりそういう特徴を持つ種族も、この東京では同じ名で呼ばれることがあるが、もっとも有名なのは「命を落とした者の肉体が、何らかの原因で蘇った」キョンシーである。その存在を支える信仰によれば「存在を支える三魂七魄のうち、精神を支える魂が抜け、身体を支える魄のみが残る」ことで誕生するとされる。そのためなのか、精神的支柱を求めて影響力の強い者に感化されやすいという特質を持つ個体が多い。普段は額に張られた札の「神器」が、欠けた魂を疑似的に補うことで制御されている。しかし、何らかの事情でこの接続が絶たれると、暴れ出すことがあると言われている。
Relation From Others To Others
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[Green Spirit]  Wood Jiangshi
【緑の反魂体】木のキョンシー
Weapon Spread Thrust.png
Rarity 2 Cost 4
HP 230+106.327*(Lv-1) ATK 70+48.776*(Lv-1)
HP @ Lv 55 5971.658 ATK @ Lv 55 2703.904
Max HP+15 Lv, +2000 HP 9566.563 Max ATK+15 Lv, +2000 ATK 5435.544
Skills
Stiff-limbed [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 35~70%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 30~60%
Lifeless One [Status ResistanceTriggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove OppressionCannot move at will for 2 turns (Debuff)
    Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Shadow Stalker [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 25~50%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] +35~70 CP to self / 45~90%
Tagged with a Talisman [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 30~60%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50%
Hollow Ring Moon
+800~1600 HP to self + +15~30 CP to self Weapon Spread Thrust.png
2x
Show equipable ARs (47)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.png

Illustration Daichi Kouta
Scenario ――
Voice ――
GenderAs defined in the game data, might not be accurate to reality Male
Guild Summoners
School ???


Official English
"Transients who move around by hopping with their hands stretched out before them. The term Jiangshi has been applied to many Transients with these traits, but the most widely known is the variety that has been somehow revived after their soul has left their bodies. The faith that supports them holds that the body contains three souls and seven spirits, and when the souls that support the mind are taken, leaving only the spirits that support the body, a Jiangshi is born. Perhaps, for that reason, they seek those of strong influence to support their minds. Their Talisman, the Sacred Artifact typically attached to their foreheads, functions as a makeshift substitute for the souls they are missing, which in turn allows them to control their actions. Should they be separated from their Talismans, however, the results might not be pretty."
Translated from Japanese
Official Japanese
手を前に突き出し、飛び跳ねるように動く「転光生」。生まれた時よりそういう特徴を持つ種族も、この東京では同じ名で呼ばれることがあるが、もっとも有名なのは「命を落とした者の肉体が、何らかの原因で蘇った」キョンシーである。その存在を支える信仰によれば「存在を支える三魂七魄のうち、精神を支える魂が抜け、身体を支える魄のみが残る」ことで誕生するとされる。そのためなのか、精神的支柱を求めて影響力の強い者に感化されやすいという特質を持つ個体が多い。普段は額に張られた札の「神器」が、欠けた魂を疑似的に補うことで制御されている。しかし、何らかの事情でこの接続が絶たれると、暴れ出すことがあると言われている。
Relation From Others To Others
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[Yellow Spirit]  Aether Jiangshi
【黄の反魂体】天のキョンシー
Weapon Spread Thrust.png
Rarity 2 Cost 4
HP 230+106.327*(Lv-1) ATK 70+48.776*(Lv-1)
HP @ Lv 55 5971.658 ATK @ Lv 55 2703.904
Max HP+15 Lv, +2000 HP 9566.563 Max ATK+15 Lv, +2000 ATK 5435.544
Skills
Stiff-limbed [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 35~70%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 30~60%
Lifeless One [Status ResistanceTriggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove OppressionCannot move at will for 2 turns (Debuff)
    Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Shadow Stalker [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 25~50%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] +35~70 CP to self / 45~90%
Tagged with a Talisman [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 30~60%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50%
Hollow Ring Moon
+800~1600 HP to self + +15~30 CP to self Weapon Spread Thrust.png
2x
Show equipable ARs (39)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png

Illustration Daichi Kouta
Scenario ――
Voice ――
GenderAs defined in the game data, might not be accurate to reality Male
Guild Summoners
School ???


Official English
"Transients who move around by hopping with their hands stretched out before them. The term Jiangshi has been applied to many Transients with these traits, but the most widely known is the variety that has been somehow revived after their soul has left their bodies. The faith that supports them holds that the body contains three souls and seven spirits, and when the souls that support the mind are taken, leaving only the spirits that support the body, a Jiangshi is born. Perhaps, for that reason, they seek those of strong influence to support their minds. Their Talisman, the Sacred Artifact typically attached to their foreheads, functions as a makeshift substitute for the souls they are missing, which in turn allows them to control their actions. Should they be separated from their Talismans, however, the results might not be pretty."
Translated from Japanese
Official Japanese
手を前に突き出し、飛び跳ねるように動く「転光生」。生まれた時よりそういう特徴を持つ種族も、この東京では同じ名で呼ばれることがあるが、もっとも有名なのは「命を落とした者の肉体が、何らかの原因で蘇った」キョンシーである。その存在を支える信仰によれば「存在を支える三魂七魄のうち、精神を支える魂が抜け、身体を支える魄のみが残る」ことで誕生するとされる。そのためなのか、精神的支柱を求めて影響力の強い者に感化されやすいという特質を持つ個体が多い。普段は額に張られた札の「神器」が、欠けた魂を疑似的に補うことで制御されている。しかし、何らかの事情でこの接続が絶たれると、暴れ出すことがあると言われている。
Relation From Others To Others
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[Purple Spirit]  Nether Jiangshi
【紫の反魂体】冥のキョンシー
Weapon Spread Thrust.png
Rarity 2 Cost 4
HP 230+106.327*(Lv-1) ATK 70+48.776*(Lv-1)
HP @ Lv 55 5971.658 ATK @ Lv 55 2703.904
Max HP+15 Lv, +2000 HP 9566.563 Max ATK+15 Lv, +2000 ATK 5435.544
Skills
Stiff-limbed [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 35~70%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 30~60%
Lifeless One [Status ResistanceTriggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove OppressionCannot move at will for 2 turns (Debuff)
    Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Shadow Stalker [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 25~50%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] +35~70 CP to self / 45~90%
Tagged with a Talisman [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 30~60%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50%
Hollow Ring Moon
+800~1600 HP to self + +15~30 CP to self Weapon Spread Thrust.png
2x
Show equipable ARs (42)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.png

Illustration Daichi Kouta
Scenario ――
Voice ――
GenderAs defined in the game data, might not be accurate to reality Male
Guild Summoners
School ???


Official English
"Transients who move around by hopping with their hands stretched out before them. The term Jiangshi has been applied to many Transients with these traits, but the most widely known is the variety that has been somehow revived after their soul has left their bodies. The faith that supports them holds that the body contains three souls and seven spirits, and when the souls that support the mind are taken, leaving only the spirits that support the body, a Jiangshi is born. Perhaps, for that reason, they seek those of strong influence to support their minds. Their Talisman, the Sacred Artifact typically attached to their foreheads, functions as a makeshift substitute for the souls they are missing, which in turn allows them to control their actions. Should they be separated from their Talismans, however, the results might not be pretty."
Translated from Japanese
Official Japanese
手を前に突き出し、飛び跳ねるように動く「転光生」。生まれた時よりそういう特徴を持つ種族も、この東京では同じ名で呼ばれることがあるが、もっとも有名なのは「命を落とした者の肉体が、何らかの原因で蘇った」キョンシーである。その存在を支える信仰によれば「存在を支える三魂七魄のうち、精神を支える魂が抜け、身体を支える魄のみが残る」ことで誕生するとされる。そのためなのか、精神的支柱を求めて影響力の強い者に感化されやすいという特質を持つ個体が多い。普段は額に張られた札の「神器」が、欠けた魂を疑似的に補うことで制御されている。しかし、何らかの事情でこの接続が絶たれると、暴れ出すことがあると言われている。
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【黒の反魂体】魔のキョンシー
Weapon Spread Thrust.png
Rarity 2 Cost 4
HP 230+106.327*(Lv-1) ATK 70+48.776*(Lv-1)
HP @ Lv 55 5971.658 ATK @ Lv 55 2703.904
Max HP+15 Lv, +2000 HP 9566.563 Max ATK+15 Lv, +2000 ATK 5435.544
Skills
Stiff-limbed [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 35~70%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 30~60%
Lifeless One [Status ResistanceTriggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove OppressionCannot move at will for 2 turns (Debuff)
    Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Shadow Stalker [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 25~50%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] +35~70 CP to self / 45~90%
Tagged with a Talisman [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 30~60%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50%
Hollow Ring Moon
+800~1600 HP to self + +15~30 CP to self Weapon Spread Thrust.png
2x
Show equipable ARs (31)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.png

Illustration Daichi Kouta
Scenario ――
Voice ――
GenderAs defined in the game data, might not be accurate to reality Male
Guild Summoners
School ???


Official English
"Transients who move around by hopping with their hands stretched out before them. The term Jiangshi has been applied to many Transients with these traits, but the most widely known is the variety that has been somehow revived after their soul has left their bodies. The faith that supports them holds that the body contains three souls and seven spirits, and when the souls that support the mind are taken, leaving only the spirits that support the body, a Jiangshi is born. Perhaps, for that reason, they seek those of strong influence to support their minds. Their Talisman, the Sacred Artifact typically attached to their foreheads, functions as a makeshift substitute for the souls they are missing, which in turn allows them to control their actions. Should they be separated from their Talismans, however, the results might not be pretty."
Translated from Japanese
Official Japanese
手を前に突き出し、飛び跳ねるように動く「転光生」。生まれた時よりそういう特徴を持つ種族も、この東京では同じ名で呼ばれることがあるが、もっとも有名なのは「命を落とした者の肉体が、何らかの原因で蘇った」キョンシーである。その存在を支える信仰によれば「存在を支える三魂七魄のうち、精神を支える魂が抜け、身体を支える魄のみが残る」ことで誕生するとされる。そのためなのか、精神的支柱を求めて影響力の強い者に感化されやすいという特質を持つ個体が多い。普段は額に張られた札の「神器」が、欠けた魂を疑似的に補うことで制御されている。しかし、何らかの事情でこの接続が絶たれると、暴れ出すことがあると言われている。
Relation From Others To Others
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【白の反魂体】英雄のキョンシー
Weapon Spread Thrust.png
Rarity 2 Cost 4
HP 230+106.327*(Lv-1) ATK 70+48.776*(Lv-1)
HP @ Lv 55 5971.658 ATK @ Lv 55 2703.904
Max HP+15 Lv, +2000 HP 9566.563 Max ATK+15 Lv, +2000 ATK 5435.544
Skills
Stiff-limbed [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 35~70%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 30~60%
Lifeless One [Status ResistanceTriggers directly before receiving any status. Prevents given statuses from being applied at all and removes those already present.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff)
    Remove OppressionCannot move at will for 2 turns (Debuff)
    Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Shadow Stalker [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hitting units / 25~50%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn.] +35~70 CP to self / 45~90%
Tagged with a Talisman [After Being HitThis unit must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. (Trigger id 13; occurs before trigger id 12)] Apply Skill LockCannot activate skills for 5 turns. (Debuff) to hitting units / 30~60%
[Before Being HitThis unit must have >0HP before being hit. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [When Attacking] effects.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50%
Hollow Ring Moon
+800~1600 HP to self + +15~30 CP to self Weapon Spread Thrust.png
2x
Show equipable ARs (27)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 3.png

Illustration Daichi Kouta
Scenario ――
Voice ――
GenderAs defined in the game data, might not be accurate to reality Male
Guild Summoners
School ???


Official English
"Transients who move around by hopping with their hands stretched out before them. The term Jiangshi has been applied to many Transients with these traits, but the most widely known is the variety that has been somehow revived after their soul has left their bodies. The faith that supports them holds that the body contains three souls and seven spirits, and when the souls that support the mind are taken, leaving only the spirits that support the body, a Jiangshi is born. Perhaps, for that reason, they seek those of strong influence to support their minds. Their Talisman, the Sacred Artifact typically attached to their foreheads, functions as a makeshift substitute for the souls they are missing, which in turn allows them to control their actions. Should they be separated from their Talismans, however, the results might not be pretty."
Translated from Japanese
Official Japanese
手を前に突き出し、飛び跳ねるように動く「転光生」。生まれた時よりそういう特徴を持つ種族も、この東京では同じ名で呼ばれることがあるが、もっとも有名なのは「命を落とした者の肉体が、何らかの原因で蘇った」キョンシーである。その存在を支える信仰によれば「存在を支える三魂七魄のうち、精神を支える魂が抜け、身体を支える魄のみが残る」ことで誕生するとされる。そのためなのか、精神的支柱を求めて影響力の強い者に感化されやすいという特質を持つ個体が多い。普段は額に張られた札の「神器」が、欠けた魂を疑似的に補うことで制御されている。しかし、何らかの事情でこの接続が絶たれると、暴れ出すことがあると言われている。
Relation From Others To Others
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Notes

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