Shadow Mobster

From Tokyo Afterschool Summoners
Jump to navigation Jump to search


Transient Information

【赤のSS魔縦移動不可敵専用】火の黒服(魔)
Weapon Spread Snipe.png
HP 261+104.724*(Lv-1) ATK 93+56.082*(Lv-1)
HP @ Lv 156.276 ATK @ Lv 36.918
Max HP+20 Lv, +2000 HP 4250.756 Max ATK+20 Lv, +2000 ATK 3158.558
Skills
動かぬ者(縦)敵専用 (604) [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease vertical movement by 10 / 100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Fearless [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
フレアスローワー
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Snipe.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Research Files

Translated from Japanese
Official Japanese
(未公開)


[?]  [1]
【赤きSS魔任侠の墓場専用】火の黒服(魔)
Weapon Spread Shot.png
HP 261+104.724*(Lv-1) ATK 93+56.082*(Lv-1)
HP @ Lv 156.276 ATK @ Lv 36.918
Max HP+20 Lv, +2000 HP 4250.756 Max ATK+20 Lv, +2000 ATK 3158.558
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
仁義なき者敵専用 (639) [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.55x ATK penaltyThrust-ranged enemies
    Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.28x ATK penaltyMagic-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies
    Take 0.7x damage from 0.10x ATK penaltyAll-ranged enemies / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 25~50%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies / 100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 CP to self / 100%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to self and allies on the entire board
    -10~-20 CP to self and allies on the entire board / 100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
フレアスローワー
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [2]
【赤きSS・魔】火の黒服(魔)
Weapon Spread Snipe.png
HP 261+104.724*(Lv-1) ATK 93+56.082*(Lv-1)
HP @ Lv 156.276 ATK @ Lv 36.918
Max HP+20 Lv, +2000 HP 4250.756 Max ATK+20 Lv, +2000 ATK 3158.558
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
フレアスローワー
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [3]
【青のSS魔縦移動不可敵専用】水の黒服(魔)
Weapon Spread Snipe.png
HP 265+104.663*(Lv-1) ATK 92+56.102*(Lv-1)
HP @ Lv 160.337 ATK @ Lv 35.898
Max HP+20 Lv, +2000 HP 4253.597 Max ATK+20 Lv, +2000 ATK 3157.938
Skills
動かぬ者(縦)敵専用 (604) [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease vertical movement by 10 / 100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Fearless [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
モーメントフリーザー
Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units Weapon Spread Snipe.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [4]
【青きSS魔任侠の墓場専用】水の黒服(魔)
Weapon Spread Shot.png
HP 265+104.663*(Lv-1) ATK 92+56.102*(Lv-1)
HP @ Lv 160.337 ATK @ Lv 35.898
Max HP+20 Lv, +2000 HP 4253.597 Max ATK+20 Lv, +2000 ATK 3157.938
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
仁義なき者敵専用 (639) [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.55x ATK penaltyThrust-ranged enemies
    Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.28x ATK penaltyMagic-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies
    Take 0.7x damage from 0.10x ATK penaltyAll-ranged enemies / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 25~50%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies / 100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 CP to self / 100%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to self and allies on the entire board
    -10~-20 CP to self and allies on the entire board / 100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
モーメントフリーザー
Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [5]
【青きSS・魔】水の黒服(魔)
Weapon Spread Snipe.png
HP 265+104.663*(Lv-1) ATK 92+56.102*(Lv-1)
HP @ Lv 160.337 ATK @ Lv 35.898
Max HP+20 Lv, +2000 HP 4253.597 Max ATK+20 Lv, +2000 ATK 3157.938
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
モーメントフリーザー
Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [6]
【緑のSS魔縦移動不可敵専用】木の黒服(魔)
Weapon Spread Snipe.png
HP 262+104.765*(Lv-1) ATK 94+56.061*(Lv-1)
HP @ Lv 157.235 ATK @ Lv 37.939
Max HP+20 Lv, +2000 HP 4252.535 Max ATK+20 Lv, +2000 ATK 3159.159
Skills
動かぬ者(縦)敵専用 (604) [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease vertical movement by 10 / 100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Fearless [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
バインドランチャー
Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units Weapon Spread Snipe.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [7]
【緑のSS魔任侠の墓場専用】木の黒服(魔)
Weapon Spread Shot.png
HP 262+104.765*(Lv-1) ATK 94+56.061*(Lv-1)
HP @ Lv 157.235 ATK @ Lv 37.939
Max HP+20 Lv, +2000 HP 4252.535 Max ATK+20 Lv, +2000 ATK 3159.159
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
仁義なき者敵専用 (639) [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.55x ATK penaltyThrust-ranged enemies
    Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.28x ATK penaltyMagic-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies
    Take 0.7x damage from 0.10x ATK penaltyAll-ranged enemies / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 25~50%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies / 100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 CP to self / 100%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to self and allies on the entire board
    -10~-20 CP to self and allies on the entire board / 100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
バインドランチャー
Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [8]
【緑のSS・魔】木の黒服(魔)
Weapon Spread Snipe.png
HP 262+104.765*(Lv-1) ATK 94+56.061*(Lv-1)
HP @ Lv 157.235 ATK @ Lv 37.939
Max HP+20 Lv, +2000 HP 4252.535 Max ATK+20 Lv, +2000 ATK 3159.159
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
バインドランチャー
Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [9]
【黄のSS魔縦移動不可敵専用】天の黒服(魔)
Weapon Spread Snipe.png
HP 264+104.724*(Lv-1) ATK 96+56.082*(Lv-1)
HP @ Lv 159.276 ATK @ Lv 39.918
Max HP+20 Lv, +2000 HP 4253.756 Max ATK+20 Lv, +2000 ATK 3161.558
Skills
動かぬ者(縦)敵専用 (604) [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease vertical movement by 10 / 100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Fearless [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
レーザーブラスター
Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units Weapon Spread Snipe.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [10]
【黄のSS魔任侠の墓場専用】天の黒服(魔)
Weapon Spread Shot.png
HP 264+104.724*(Lv-1) ATK 96+56.082*(Lv-1)
HP @ Lv 159.276 ATK @ Lv 39.918
Max HP+20 Lv, +2000 HP 4253.756 Max ATK+20 Lv, +2000 ATK 3161.558
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
仁義なき者敵専用 (639) [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.55x ATK penaltyThrust-ranged enemies
    Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.28x ATK penaltyMagic-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies
    Take 0.7x damage from 0.10x ATK penaltyAll-ranged enemies / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 25~50%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies / 100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 CP to self / 100%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to self and allies on the entire board
    -10~-20 CP to self and allies on the entire board / 100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
レーザーブラスター
Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [11]
【黄のSS・魔】天の黒服(魔)
Weapon Spread Snipe.png
HP 264+104.724*(Lv-1) ATK 96+56.082*(Lv-1)
HP @ Lv 159.276 ATK @ Lv 39.918
Max HP+20 Lv, +2000 HP 4253.756 Max ATK+20 Lv, +2000 ATK 3161.558
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
レーザーブラスター
Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [12]
【紫のSS魔縦移動不可敵専用】冥の黒服(魔)
Weapon Spread Snipe.png
HP 263+104.694*(Lv-1) ATK 95+56.102*(Lv-1)
HP @ Lv 158.306 ATK @ Lv 38.898
Max HP+20 Lv, +2000 HP 4252.186 Max ATK+20 Lv, +2000 ATK 3160.938
Skills
動かぬ者(縦)敵専用 (604) [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease vertical movement by 10 / 100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Fearless [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
ナイトシューター
Apply OppressionCannot move at will for 2 turns (Debuff) to hit units Weapon Spread Snipe.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [13]
【紫のSS魔任侠の墓場専用】冥の黒服(魔)
Weapon Spread Shot.png
HP 263+104.694*(Lv-1) ATK 95+56.102*(Lv-1)
HP @ Lv 158.306 ATK @ Lv 38.898
Max HP+20 Lv, +2000 HP 4252.186 Max ATK+20 Lv, +2000 ATK 3160.938
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
仁義なき者敵専用 (639) [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.55x ATK penaltyThrust-ranged enemies
    Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies
    Take 0.7x damage from 0.28x ATK penaltyMagic-ranged enemies
    Take 0.7x damage from 0.26x ATK penaltySnipe-ranged enemies
    Take 0.7x damage from 0.10x ATK penaltyAll-ranged enemies / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 25~50%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies / 100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 CP to self / 100%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to self and allies on the entire board
    -10~-20 CP to self and allies on the entire board / 100%
常に連撃する者敵専用 (635) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 100%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
ナイトシューター
Apply OppressionCannot move at will for 2 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [14]
【紫のSS・魔】冥の黒服(魔)
Weapon Spread Snipe.png
HP 263+104.694*(Lv-1) ATK 95+56.102*(Lv-1)
HP @ Lv 158.306 ATK @ Lv 38.898
Max HP+20 Lv, +2000 HP 4252.186 Max ATK+20 Lv, +2000 ATK 3160.938
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Berserker [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
Skill Evolution(s)
Binder+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units
    -8~-16 CP to hit units / 28~56%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.4x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
ナイトシューター
Apply OppressionCannot move at will for 2 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Syukou Akanaru
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)