Musashi/Enemy

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Transient Information

[?]  [1]
【ムサシ☆3・横一文字】宮本ムサシ
Weapon Spread Long Slash.png
Rarity 3 Cost 8
HP 371+98.122*(Lv-1) ATK 285+59.49*(Lv-1)
HP @ Lv 60 6160.198 ATK @ Lv 60 3794.91
Max HP+20 Lv, +2000 HP 10122.638 Max ATK+20 Lv, +2000 ATK 6984.71
Skills
Dual Wielder [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
Chance Hitter [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
Mountain Dweller [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
Swordmaster [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90%
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltySlash-ranged enemies / 100%
Skill Evolution(s)
Chance Hitter+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
五雲皆空ヴァーストゥ・シャーストラ
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Slash.png
2x
Illustration BomBom
Scenario ――
Voice Yumiko Kobayashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Land of Wa


Research Files

Official English
"A young boy carrying five sword Sacred Artifacts, one for each element, from which he has withdrawn memories. At times he is a swordsman, at others a tactician, calligrapher, educator, or a wanderer who rejects the very world. The memories of all five beings are known collectively as the legendary Demon Swordsman of the Land of Wa. After a certain accident renders the boy unconscious, the memories control his sleeping body in turns. Wishing to fight against strong sword wielders, he throws himself into App battles with the ferocity of a rogue samurai. He has traumatic memories of being washed away, and so runs away from baths at full speed."
Translated from Japanese
Official Japanese
地・水・火・風・空の名を冠する五刀の「神器」から記憶を引き出した少年。ある時は剣法家、またある時は兵法家、書家、教育家、そして――世界にまつろわぬ「流れ者」。それは五人の記憶にして一人の名で語られる、ワノクニの「剣鬼」の伝説である。とある「事故」により少年が眠り続けている間、彼らの「記憶」が交代でその体を預かっている。強い剣士と戦う事を求め、用心棒のような形で「アプリバトル」に身を投じる。「流される」事に非常に苦手を覚え、風呂に入れられようとすると一目散に逃げだす。
Relation From Others To Others
Like
Dislike
[?]  [2]
【ムサシ☆4・横一文字】宮本ムサシ
Weapon Spread Long Slash.png
Rarity 4 Cost 16
HP 756+94.418*(Lv-1) ATK 461+62.051*(Lv-1)
HP @ Lv 65 6798.752 ATK @ Lv 65 4432.264
Max HP+20 Lv, +2000 HP 10687.112 Max ATK+20 Lv, +2000 ATK 7673.284
Skills
Dual Wielder [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
Chance Hitter [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
Mountain Dweller [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
Swordmaster [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90%
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltySlash-ranged enemies / 100%
Skill Evolution(s)
Chance Hitter+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
五雲皆空ヴァーストゥ・シャーストラ
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Long Slash.png
3x
Illustration BomBom
Scenario ――
Voice Yumiko Kobayashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Depending on the lay of the battlefield, he sometimes uses a traditional sword style allowing him to wield two swords as one. Genuine yet cunning, firm yet serene, unpredictable yet logical; enemies who oppose him find him as difficult to catch as a cloud. Using his mandala to harmonize the five elements, he can arrange his life energy and release the might of fierce temple guardians. He acknowledges that he is unfit to be a leader, and is always looking for an opponent who will take him on. He shows an acute interest in sword wielders from other worlds, especially those who wield multiple swords, likely because he wants to reference their sword styles. Apparently the majority of the 5 memories he possesses view swords as nothing more than tools for battle."
Translated from Japanese
Official Japanese
戦場の状況に応じて、二振りの刀を取り出し、組み合わせて操るその流派の名は「二天一流」。純粋にして老獪、剛毅にして冷静、破天荒にして論理的な戦いぶりは、対峙する敵から見れば捉えどころのない雲のよう。五大を一に調和する円輪具足の境地は、生命の気を整え、金剛力士の威を放つ。自分は「大将格」ではないと自認し、自分を召し抱えてくれる相手を常に求めている。複数の刀を扱うその特異な剣術の参考としたいからか、他の異世界の剣士――とりわけ複数の剣を扱う者に対し、強い興味を示す。五人の「記憶」の中では、剣をただの戦の道具であると考える者が多数派であるそうだ。
[?]  [3]
【☆3ムサシ通常】宮本ムサシ
Weapon Spread Slash.png
Rarity 3 Cost 8
HP 371+98.122*(Lv-1) ATK 285+59.49*(Lv-1)
HP @ Lv 60 6160.198 ATK @ Lv 60 3794.91
Max HP+20 Lv, +2000 HP 10122.638 Max ATK+20 Lv, +2000 ATK 6984.71
Skills
Dual Wielder [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
Chance Hitter [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
Mountain Dweller [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
Swordmaster [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90%
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltySlash-ranged enemies / 100%
Skill Evolution(s)
Chance Hitter+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
五雲皆空ヴァーストゥ・シャーストラ
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Slash.png
2x
Illustration BomBom
Scenario ――
Voice Yumiko Kobayashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Land of Wa


Official English
"A young boy carrying five sword Sacred Artifacts, one for each element, from which he has withdrawn memories. At times he is a swordsman, at others a tactician, calligrapher, educator, or a wanderer who rejects the very world. The memories of all five beings are known collectively as the legendary Demon Swordsman of the Land of Wa. After a certain accident renders the boy unconscious, the memories control his sleeping body in turns. Wishing to fight against strong sword wielders, he throws himself into App battles with the ferocity of a rogue samurai. He has traumatic memories of being washed away, and so runs away from baths at full speed."
Translated from Japanese
Official Japanese
地・水・火・風・空の名を冠する五刀の「神器」から記憶を引き出した少年。ある時は剣法家、またある時は兵法家、書家、教育家、そして――世界にまつろわぬ「流れ者」。それは五人の記憶にして一人の名で語られる、ワノクニの「剣鬼」の伝説である。とある「事故」により少年が眠り続けている間、彼らの「記憶」が交代でその体を預かっている。強い剣士と戦う事を求め、用心棒のような形で「アプリバトル」に身を投じる。「流される」事に非常に苦手を覚え、風呂に入れられようとすると一目散に逃げだす。
[?]  [4]
【☆4ムサシ通常】宮本ムサシ
Weapon Spread Slash.png
Rarity 4 Cost 16
HP 756+94.418*(Lv-1) ATK 461+62.051*(Lv-1)
HP @ Lv 65 6798.752 ATK @ Lv 65 4432.264
Max HP+20 Lv, +2000 HP 10687.112 Max ATK+20 Lv, +2000 ATK 7673.284
Skills
Dual Wielder [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
Chance Hitter [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
Mountain Dweller [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
Swordmaster [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90%
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltySlash-ranged enemies / 100%
Skill Evolution(s)
Chance Hitter+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
五雲皆空ヴァーストゥ・シャーストラ
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Long Slash.png
3x
Illustration BomBom
Scenario ――
Voice Yumiko Kobayashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Depending on the lay of the battlefield, he sometimes uses a traditional sword style allowing him to wield two swords as one. Genuine yet cunning, firm yet serene, unpredictable yet logical; enemies who oppose him find him as difficult to catch as a cloud. Using his mandala to harmonize the five elements, he can arrange his life energy and release the might of fierce temple guardians. He acknowledges that he is unfit to be a leader, and is always looking for an opponent who will take him on. He shows an acute interest in sword wielders from other worlds, especially those who wield multiple swords, likely because he wants to reference their sword styles. Apparently the majority of the 5 memories he possesses view swords as nothing more than tools for battle."
Translated from Japanese
Official Japanese
戦場の状況に応じて、二振りの刀を取り出し、組み合わせて操るその流派の名は「二天一流」。純粋にして老獪、剛毅にして冷静、破天荒にして論理的な戦いぶりは、対峙する敵から見れば捉えどころのない雲のよう。五大を一に調和する円輪具足の境地は、生命の気を整え、金剛力士の威を放つ。自分は「大将格」ではないと自認し、自分を召し抱えてくれる相手を常に求めている。複数の刀を扱うその特異な剣術の参考としたいからか、他の異世界の剣士――とりわけ複数の剣を扱う者に対し、強い興味を示す。五人の「記憶」の中では、剣をただの戦の道具であると考える者が多数派であるそうだ。
[?]  [5]
【☆4ムサシクリ+無し】宮本ムサシ
Weapon Spread Slash.png
Rarity 4 Cost 16
HP 756+94.418*(Lv-1) ATK 461+62.051*(Lv-1)
HP @ Lv 65 6798.752 ATK @ Lv 65 4432.264
Max HP+20 Lv, +2000 HP 10687.112 Max ATK+20 Lv, +2000 ATK 7673.284
Skills
Dual Wielder [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
Chance Hitter [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
Mountain Dweller [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
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Skill Evolution(s)
Chance Hitter+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
五雲皆空ヴァーストゥ・シャーストラ
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Long Slash.png
3x
Illustration BomBom
Scenario ――
Voice Yumiko Kobayashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Depending on the lay of the battlefield, he sometimes uses a traditional sword style allowing him to wield two swords as one. Genuine yet cunning, firm yet serene, unpredictable yet logical; enemies who oppose him find him as difficult to catch as a cloud. Using his mandala to harmonize the five elements, he can arrange his life energy and release the might of fierce temple guardians. He acknowledges that he is unfit to be a leader, and is always looking for an opponent who will take him on. He shows an acute interest in sword wielders from other worlds, especially those who wield multiple swords, likely because he wants to reference their sword styles. Apparently the majority of the 5 memories he possesses view swords as nothing more than tools for battle."
Translated from Japanese
Official Japanese
戦場の状況に応じて、二振りの刀を取り出し、組み合わせて操るその流派の名は「二天一流」。純粋にして老獪、剛毅にして冷静、破天荒にして論理的な戦いぶりは、対峙する敵から見れば捉えどころのない雲のよう。五大を一に調和する円輪具足の境地は、生命の気を整え、金剛力士の威を放つ。自分は「大将格」ではないと自認し、自分を召し抱えてくれる相手を常に求めている。複数の刀を扱うその特異な剣術の参考としたいからか、他の異世界の剣士――とりわけ複数の剣を扱う者に対し、強い興味を示す。五人の「記憶」の中では、剣をただの戦の道具であると考える者が多数派であるそうだ。
[?]  [6]
【☆3ムサシメイン9章用】宮本ムサシ
Weapon Spread Slash.png
Rarity 3 Cost 8
HP 371+98.122*(Lv-1) ATK 285+59.49*(Lv-1)
HP @ Lv 60 6160.198 ATK @ Lv 60 3794.91
Max HP+20 Lv, +2000 HP 10122.638 Max ATK+20 Lv, +2000 ATK 6984.71
Skills
Dual Wielder [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
Chance Hitter [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
Mountain Dweller [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
高難易度汎用デバフ耐性1 (986) [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)
    Remove Skill LockCannot activate skills for 5 turns. (Debuff)
    Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff)
    Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff)
    Remove Obstruct-15% skill activation rate for 2 turns (Debuff)
    Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
Skill Evolution(s)
Chance Hitter+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
五雲皆空ヴァーストゥ・シャーストラ
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Slash.png
2x
Illustration BomBom
Scenario ――
Voice Yumiko Kobayashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Land of Wa


Official English
"A young boy carrying five sword Sacred Artifacts, one for each element, from which he has withdrawn memories. At times he is a swordsman, at others a tactician, calligrapher, educator, or a wanderer who rejects the very world. The memories of all five beings are known collectively as the legendary Demon Swordsman of the Land of Wa. After a certain accident renders the boy unconscious, the memories control his sleeping body in turns. Wishing to fight against strong sword wielders, he throws himself into App battles with the ferocity of a rogue samurai. He has traumatic memories of being washed away, and so runs away from baths at full speed."
Translated from Japanese
Official Japanese
地・水・火・風・空の名を冠する五刀の「神器」から記憶を引き出した少年。ある時は剣法家、またある時は兵法家、書家、教育家、そして――世界にまつろわぬ「流れ者」。それは五人の記憶にして一人の名で語られる、ワノクニの「剣鬼」の伝説である。とある「事故」により少年が眠り続けている間、彼らの「記憶」が交代でその体を預かっている。強い剣士と戦う事を求め、用心棒のような形で「アプリバトル」に身を投じる。「流される」事に非常に苦手を覚え、風呂に入れられようとすると一目散に逃げだす。
[?]  [7]
【☆4ムサシメイン9章用】宮本ムサシ
Weapon Spread Slash.png
Rarity 4 Cost 16
HP 756+94.418*(Lv-1) ATK 461+62.051*(Lv-1)
HP @ Lv 65 6798.752 ATK @ Lv 65 4432.264
Max HP+20 Lv, +2000 HP 10687.112 Max ATK+20 Lv, +2000 ATK 7673.284
Skills
9章ムサシ専用 (1079) [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 100%
[After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when debuff is already held. Debuff-type status skills self-activate with this timing.] Apply Remove DebuffRemove one debuff (Buff) to self / 55~100%100% proc rate achieved at level 82
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 100%
Chance Hitter [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
高難易度汎用デバフ耐性1 (986) [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)
    Remove Skill LockCannot activate skills for 5 turns. (Debuff)
    Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff)
    Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff)
    Remove Obstruct-15% skill activation rate for 2 turns (Debuff)
    Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
Swordmaster [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90%
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltySlash-ranged enemies / 100%
Skill Evolution(s)
Chance Hitter+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
五雲皆空ヴァーストゥ・シャーストラ
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Long Slash.png
3x
Illustration BomBom
Scenario ――
Voice Yumiko Kobayashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Depending on the lay of the battlefield, he sometimes uses a traditional sword style allowing him to wield two swords as one. Genuine yet cunning, firm yet serene, unpredictable yet logical; enemies who oppose him find him as difficult to catch as a cloud. Using his mandala to harmonize the five elements, he can arrange his life energy and release the might of fierce temple guardians. He acknowledges that he is unfit to be a leader, and is always looking for an opponent who will take him on. He shows an acute interest in sword wielders from other worlds, especially those who wield multiple swords, likely because he wants to reference their sword styles. Apparently the majority of the 5 memories he possesses view swords as nothing more than tools for battle."
Translated from Japanese
Official Japanese
戦場の状況に応じて、二振りの刀を取り出し、組み合わせて操るその流派の名は「二天一流」。純粋にして老獪、剛毅にして冷静、破天荒にして論理的な戦いぶりは、対峙する敵から見れば捉えどころのない雲のよう。五大を一に調和する円輪具足の境地は、生命の気を整え、金剛力士の威を放つ。自分は「大将格」ではないと自認し、自分を召し抱えてくれる相手を常に求めている。複数の刀を扱うその特異な剣術の参考としたいからか、他の異世界の剣士――とりわけ複数の剣を扱う者に対し、強い興味を示す。五人の「記憶」の中では、剣をただの戦の道具であると考える者が多数派であるそうだ。
[?]  [8]
【☆4ムサシ根性無し】宮本ムサシ
Weapon Spread Slash.png
Rarity 4 Cost 16
HP 756+94.418*(Lv-1) ATK 461+62.051*(Lv-1)
HP @ Lv 65 6798.752 ATK @ Lv 65 4432.264
Max HP+20 Lv, +2000 HP 10687.112 Max ATK+20 Lv, +2000 ATK 7673.284
Skills
Dual Wielder [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
Chance Hitter [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 32~64%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
Swordmaster [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90%
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltySlash-ranged enemies / 100%
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Skill Evolution(s)
Chance Hitter+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
五雲皆空ヴァーストゥ・シャーストラ
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Long Slash.png
3x
Illustration BomBom
Scenario ――
Voice Yumiko Kobayashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Depending on the lay of the battlefield, he sometimes uses a traditional sword style allowing him to wield two swords as one. Genuine yet cunning, firm yet serene, unpredictable yet logical; enemies who oppose him find him as difficult to catch as a cloud. Using his mandala to harmonize the five elements, he can arrange his life energy and release the might of fierce temple guardians. He acknowledges that he is unfit to be a leader, and is always looking for an opponent who will take him on. He shows an acute interest in sword wielders from other worlds, especially those who wield multiple swords, likely because he wants to reference their sword styles. Apparently the majority of the 5 memories he possesses view swords as nothing more than tools for battle."
Translated from Japanese
Official Japanese
戦場の状況に応じて、二振りの刀を取り出し、組み合わせて操るその流派の名は「二天一流」。純粋にして老獪、剛毅にして冷静、破天荒にして論理的な戦いぶりは、対峙する敵から見れば捉えどころのない雲のよう。五大を一に調和する円輪具足の境地は、生命の気を整え、金剛力士の威を放つ。自分は「大将格」ではないと自認し、自分を召し抱えてくれる相手を常に求めている。複数の刀を扱うその特異な剣術の参考としたいからか、他の異世界の剣士――とりわけ複数の剣を扱う者に対し、強い興味を示す。五人の「記憶」の中では、剣をただの戦の道具であると考える者が多数派であるそうだ。
[?]  [9]
【☆4ムサシ渚周回用】宮本ムサシ
Weapon Spread Slash.png
Rarity 4 Cost 16
HP 756+94.418*(Lv-1) ATK 461+62.051*(Lv-1)
HP @ Lv 65 6798.752 ATK @ Lv 65 4432.264
Max HP+20 Lv, +2000 HP 10687.112 Max ATK+20 Lv, +2000 ATK 7673.284
Skills
Dual Wielder [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100%
Chance Hitter+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff)-affected enemies / 100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +25~50 CP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
山に篭る者ダミー敵専用 (1045) ?
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五雲皆空ヴァーストゥ・シャーストラ
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies 1 square around self + +200~400 HP to self and allies 1 square around self Weapon Spread Long Slash.png
3x
Illustration BomBom
Scenario ――
Voice Yumiko Kobayashi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Depending on the lay of the battlefield, he sometimes uses a traditional sword style allowing him to wield two swords as one. Genuine yet cunning, firm yet serene, unpredictable yet logical; enemies who oppose him find him as difficult to catch as a cloud. Using his mandala to harmonize the five elements, he can arrange his life energy and release the might of fierce temple guardians. He acknowledges that he is unfit to be a leader, and is always looking for an opponent who will take him on. He shows an acute interest in sword wielders from other worlds, especially those who wield multiple swords, likely because he wants to reference their sword styles. Apparently the majority of the 5 memories he possesses view swords as nothing more than tools for battle."
Translated from Japanese
Official Japanese
戦場の状況に応じて、二振りの刀を取り出し、組み合わせて操るその流派の名は「二天一流」。純粋にして老獪、剛毅にして冷静、破天荒にして論理的な戦いぶりは、対峙する敵から見れば捉えどころのない雲のよう。五大を一に調和する円輪具足の境地は、生命の気を整え、金剛力士の威を放つ。自分は「大将格」ではないと自認し、自分を召し抱えてくれる相手を常に求めている。複数の刀を扱うその特異な剣術の参考としたいからか、他の異世界の剣士――とりわけ複数の剣を扱う者に対し、強い興味を示す。五人の「記憶」の中では、剣をただの戦の道具であると考える者が多数派であるそうだ。