From Tokyo Afterschool Summoners
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Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
558+96.816*(Lv-1) |
ATK |
256+60.418*(Lv-1) |
HP @ Lv 60 |
6270.144 |
ATK @ Lv 60 |
3820.662 |
Max HP+20 Lv, +2000 HP |
10206.464 |
Max ATK+20 Lv, +2000 ATK |
7029.022 |
Skills |
Love Trapper |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units / 26~52% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
|
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Reincarnate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self +300~600 HP to self / 12~24%
|
Skill Evolution(s) |
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Research Files
|
Rarity |
4 |
Cost |
16 |
HP |
698+94.112*(Lv-1) |
ATK |
508+65.49*(Lv-1) |
HP @ Lv 65 |
6721.168 |
ATK @ Lv 65 |
4699.36 |
Max HP+20 Lv, +2000 HP |
10603.408 |
Max ATK+20 Lv, +2000 ATK |
8009.16 |
Skills |
Love Trapper |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units / 26~52% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
|
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Berserker |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to self / 30~60%
|
Skill Evolution(s) |
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
4 |
Cost |
16 |
HP |
705+97.102*(Lv-1) |
ATK |
698+59.602*(Lv-1) |
HP @ Lv 65 |
6919.528 |
ATK @ Lv 65 |
4512.528 |
Max HP+20 Lv, +2000 HP |
10861.568 |
Max ATK+20 Lv, +2000 ATK |
7704.568 |
Skills |
Reincarnate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self +300~600 HP to self / 12~24%
|
Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
|
仁義なき者敵専用 (639) |
[Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from Thrust-ranged enemies Take 0.7x damage from Shot-ranged enemies Take 0.7x damage from Magic-ranged enemies Take 0.7x damage from Snipe-ranged enemies Take 0.7x damage from All-ranged enemies / 100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 25~50% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies / 100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] +50~100 CP to self / 100% [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to self and allies on the entire board -10~-20 CP to self and allies on the entire board / 100%
|
Ninja |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
|
Skill Evolution(s) |
Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
|
Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"He has trained with the five elements of the ninja arts but is particularly adept with the fire element. The Scroll Sacred Artifact he holds has been passed down through generations of his ninja family. It burns with flames that will revive him like the phoenix, rising again to fight on. He swears allegiance to his lord and overzealously idolizes his late father who passed away when he was still young. He bases all of his decisions on what his father would have done and anyone who dares insult his father will meet a fate worse than death. He is surprisingly friendly toward loyal warriors who remind him of his father."
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|
Official Japanese
|
隠行五遁を身に着けており、その中でも火遁の術が得意。家伝の書である、巻物の「神器」が産み出す炎は、不死鳥が如く、彼を蘇生する力を持つ。主君に忠誠を捧げぬき、幼い頃に亡くした父親を偶像視しており、盲目的なまでに敬愛しているファザコン。彼の倫理は「父ならばどうするか」に基づいている。彼の父を侮辱した者は、死よりも恐ろしいものを見るであろう。忠節に篤い武士であった父を彷彿とさせる人物に対しては、意外なほどに好意的。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
558+96.816*(Lv-1) |
ATK |
256+60.418*(Lv-1) |
HP @ Lv 60 |
6270.144 |
ATK @ Lv 60 |
3820.662 |
Max HP+20 Lv, +2000 HP |
10206.464 |
Max ATK+20 Lv, +2000 ATK |
7029.022 |
Skills |
Reincarnate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self +300~600 HP to self / 12~24%
|
Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Ninja |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
|
Skill Evolution(s) |
Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
|
Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"Monsters of all kinds haunt the Tokyo underground. This ninja is a member of an organization among them notorious for gathering intel: the Akasaka Agents. While they employ many talented non-combatants specializing in infiltration and capable of going undercover in various professions, Tadatomo serves exclusively as muscle. As long as the contract promises handsome rewards, no task is too unsavory for him. He is often mistaken to be ruthless and completely devoted to his missions, but the thing he values above all else is actually loyalty."
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Official Japanese
|
魑魅魍魎が跋扈する東京の裏社会にて、その名を轟かせる諜報機関、赤坂ギルド・エージェンツのメンバーである「転光生」忍者。同ギルドは非戦闘員の潜入捜査官から数多の職業に化ける敏腕スパイまで多くの優秀なエージェントを抱えるが、タダトモは完全に荒事専門。契約のコインさえ十分な量を積めるのであれば、彼はいかなる過酷な任務にでも赴くだろう。冷酷一辺倒であると誤解されがちだが、彼が最も重んじるものは「忠節」である。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
698+94.112*(Lv-1) |
ATK |
508+65.49*(Lv-1) |
HP @ Lv 65 |
6721.168 |
ATK @ Lv 65 |
4699.36 |
Max HP+20 Lv, +2000 HP |
10603.408 |
Max ATK+20 Lv, +2000 ATK |
8009.16 |
Skills |
Love Trapper |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hit units / 26~52% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)-affected enemies / 100%
|
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
Spiritual Dog Warrior |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies on the left and right of self / 16~32%
|
Reincarnate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self +300~600 HP to self / 12~24%
|
Skill Evolution(s) |
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A spirit orb transferred the memories of one of the eight samurai dogs to this ninja; a soul which happened to belong to the feudal lord he served under in the distant past. Regardless, he continues training as a ninja and works to accumulate Coin in order to achieve his prime goal of avenging his father. Although he appears to be a cold-blooded miser, he's actually very emotional. He devises intricate plans to achieve his goals but those plans are always full of holes. Furthermore, they often spiral out of control, landing him in danger, yet his Rule allows him to survive many dangerous situations. The spirit orb also contributes its healing to his survival rate."
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Official Japanese
|
八犬士の霊玉、それが宿す「記憶」を得た「転光生」忍者。頭によぎるものは、己の過去の魂が仕えた主君の記憶。しかしまずはその前に、召喚に応じた当初の志たる「父の仇を討つ」という目標を果たさんと、忍者業にいそしみ、コインを稼ぐ日々が続いている。冷酷な守銭奴に見せながら激情家、策を弄しながら抜けが多い人物であり暴走しがち、窮地に陥りがちではあるが、その「権能」が故に意外としぶとく生き残ったりもする。更に、霊玉には負った傷を癒す力があり、より生存力がアップしている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
558+96.816*(Lv-1) |
ATK |
256+60.418*(Lv-1) |
HP @ Lv 60 |
6270.144 |
ATK @ Lv 60 |
3820.662 |
Max HP+20 Lv, +2000 HP |
10206.464 |
Max ATK+20 Lv, +2000 ATK |
7029.022 |
Skills |
Reincarnate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self +300~600 HP to self / 12~24%
|
Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Ninja |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
|
Skill Evolution(s) |
Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
|
Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"Monsters of all kinds haunt the Tokyo underground. This ninja is a member of an organization among them notorious for gathering intel: the Akasaka Agents. While they employ many talented non-combatants specializing in infiltration and capable of going undercover in various professions, Tadatomo serves exclusively as muscle. As long as the contract promises handsome rewards, no task is too unsavory for him. He is often mistaken to be ruthless and completely devoted to his missions, but the thing he values above all else is actually loyalty."
|
|
|
Official Japanese
|
魑魅魍魎が跋扈する東京の裏社会にて、その名を轟かせる諜報機関、赤坂ギルド・エージェンツのメンバーである「転光生」忍者。同ギルドは非戦闘員の潜入捜査官から数多の職業に化ける敏腕スパイまで多くの優秀なエージェントを抱えるが、タダトモは完全に荒事専門。契約のコインさえ十分な量を積めるのであれば、彼はいかなる過酷な任務にでも赴くだろう。冷酷一辺倒であると誤解されがちだが、彼が最も重んじるものは「忠節」である。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
705+97.102*(Lv-1) |
ATK |
698+59.602*(Lv-1) |
HP @ Lv 65 |
6919.528 |
ATK @ Lv 65 |
4512.528 |
Max HP+20 Lv, +2000 HP |
10861.568 |
Max ATK+20 Lv, +2000 ATK |
7704.568 |
Skills |
Reincarnate |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self +300~600 HP to self / 12~24%
|
Avenger |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Ninja |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 18~36%
|
Skill Evolution(s) |
Avenger+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
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Avenger++ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
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Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
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Official English
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"He has trained with the five elements of the ninja arts but is particularly adept with the fire element. The Scroll Sacred Artifact he holds has been passed down through generations of his ninja family. It burns with flames that will revive him like the phoenix, rising again to fight on. He swears allegiance to his lord and overzealously idolizes his late father who passed away when he was still young. He bases all of his decisions on what his father would have done and anyone who dares insult his father will meet a fate worse than death. He is surprisingly friendly toward loyal warriors who remind him of his father."
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Official Japanese
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隠行五遁を身に着けており、その中でも火遁の術が得意。家伝の書である、巻物の「神器」が産み出す炎は、不死鳥が如く、彼を蘇生する力を持つ。主君に忠誠を捧げぬき、幼い頃に亡くした父親を偶像視しており、盲目的なまでに敬愛しているファザコン。彼の倫理は「父ならばどうするか」に基づいている。彼の父を侮辱した者は、死よりも恐ろしいものを見るであろう。忠節に篤い武士であった父を彷彿とさせる人物に対しては、意外なほどに好意的。
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Official English
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"Monsters of all kinds haunt the Tokyo underground. This ninja is a member of an organization among them notorious for gathering intel: the Akasaka Agents. While they employ many talented non-combatants specializing in infiltration and capable of going undercover in various professions, Tadatomo serves exclusively as muscle. As long as the contract promises handsome rewards, no task is too unsavory for him. He is often mistaken to be ruthless and completely devoted to his missions, but the thing he values above all else is actually loyalty."
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Official Japanese
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魑魅魍魎が跋扈する東京の裏社会にて、その名を轟かせる諜報機関、赤坂ギルド・エージェンツのメンバーである「転光生」忍者。同ギルドは非戦闘員の潜入捜査官から数多の職業に化ける敏腕スパイまで多くの優秀なエージェントを抱えるが、タダトモは完全に荒事専門。契約のコインさえ十分な量を積めるのであれば、彼はいかなる過酷な任務にでも赴くだろう。冷酷一辺倒であると誤解されがちだが、彼が最も重んじるものは「忠節」である。
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Rarity |
3 |
Cost |
8 |
HP |
558+96.816*(Lv-1) |
ATK |
256+60.418*(Lv-1) |
HP @ Lv 60 |
6270.144 |
ATK @ Lv 60 |
3820.662 |
Max HP+20 Lv, +2000 HP |
10206.464 |
Max ATK+20 Lv, +2000 ATK |
7029.022 |
Skills |
? |
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? |
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? |
{"error":"invalid ID"} |
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kentaro Ito |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
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Official English
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"Monsters of all kinds haunt the Tokyo underground. This ninja is a member of an organization among them notorious for gathering intel: the Akasaka Agents. While they employ many talented non-combatants specializing in infiltration and capable of going undercover in various professions, Tadatomo serves exclusively as muscle. As long as the contract promises handsome rewards, no task is too unsavory for him. He is often mistaken to be ruthless and completely devoted to his missions, but the thing he values above all else is actually loyalty."
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Official Japanese
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魑魅魍魎が跋扈する東京の裏社会にて、その名を轟かせる諜報機関、赤坂ギルド・エージェンツのメンバーである「転光生」忍者。同ギルドは非戦闘員の潜入捜査官から数多の職業に化ける敏腕スパイまで多くの優秀なエージェントを抱えるが、タダトモは完全に荒事専門。契約のコインさえ十分な量を積めるのであれば、彼はいかなる過酷な任務にでも赴くだろう。冷酷一辺倒であると誤解されがちだが、彼が最も重んじるものは「忠節」である。
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