From Tokyo Afterschool Summoners
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Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
400+92.888*(Lv-1) |
ATK |
205+64.276*(Lv-1) |
HP @ Lv 60 |
5880.392 |
ATK @ Lv 60 |
3997.284 |
Max HP+20 Lv, +2000 HP |
9738.152 |
Max ATK+20 Lv, +2000 ATK |
7282.804 |
Skills |
Amorphous Lifeform |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
|
Ruler |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to allies in a 2-square diamond radius around self / 45~90%
|
Gourmand |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
|
Air Blaster |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 3 squares -5~-10 CP to hit units / 30~60%
|
Illustration |
Gammachaos |
Scenario |
―― |
Voice |
Daisuke Toyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Research Files
|
Rarity |
5 |
Cost |
24 |
HP |
1710+86.582*(Lv-1) |
ATK |
780+63.041*(Lv-1) |
HP @ Lv 70 |
7684.158 |
ATK @ Lv 70 |
5129.829 |
Max HP+20 Lv, +2000 HP |
11415.798 |
Max ATK+20 Lv, +2000 ATK |
8390.649 |
Skills |
Amorphous Lifeform |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
|
Ruler |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to allies in a 2-square diamond radius around self / 45~90%
|
Gourmand |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
|
Master of Darkness |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 3 squares -8~-16 CP to hit units / 35~70%
|
Illustration |
Gammachaos |
Scenario |
―― |
Voice |
Daisuke Toyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
5 |
Cost |
24 |
HP |
1710+86.582*(Lv-1) |
ATK |
780+63.041*(Lv-1) |
HP @ Lv 70 |
7684.158 |
ATK @ Lv 70 |
5129.829 |
Max HP+20 Lv, +2000 HP |
11415.798 |
Max ATK+20 Lv, +2000 ATK |
8390.649 |
Skills |
Amorphous Lifeform |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
|
Ruler |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to allies in a 2-square diamond radius around self / 45~90%
|
Gourmand |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
|
Master of Darkness |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 3 squares -8~-16 CP to hit units / 35~70%
|
Illustration |
Gammachaos |
Scenario |
―― |
Voice |
Daisuke Toyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"Lazy is the best word to describe him. The Tokyo Casino owner berates him as a good-for-nothing, but he refuses to work no matter how much abuse he takes. He sometimes thinks it's too troublesome to even walk or breathe but he does generously reward people who go out of their way to help him. It is rumored within the guild that he has a wildly frightening Sacred Artifact that grants him the ability to make interstellar teleportation possible. He is served by slimy creatures and completely relies on them for all daily tasks, as well as in battle, on occasion."
|
|
|
Official Japanese
|
性格は、基本的に怠惰の一言。東京カジノのオーナーから「ゴクツブシ」と罵られ、シバかれても決して働かない強い意思を持つ。歩くのも、息をするのさえ面倒臭いと思っているが、自分の為に骨を折った者に対しては、気前よく褒美を渡す度量の持ち主。ギルド内ではささやかれているウワサでは、常軌を逸した恐るべき「神器」を持ち、星間移動さえ可能にするとか。スライムのような不定形生物を使役し、奉仕させ、日々のおはようからおやすみ、そして戦闘まで全てを頼り切っている。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
400+92.888*(Lv-1) |
ATK |
205+64.276*(Lv-1) |
HP @ Lv 60 |
5880.392 |
ATK @ Lv 60 |
3997.284 |
Max HP+20 Lv, +2000 HP |
9738.152 |
Max ATK+20 Lv, +2000 ATK |
7282.804 |
Skills |
Amorphous Lifeform |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
|
Ruler |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to allies in a 2-square diamond radius around self / 45~90%
|
Gourmand |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
|
Air Blaster |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 3 squares -5~-10 CP to hit units / 30~60%
|
Illustration |
Gammachaos |
Scenario |
―― |
Voice |
Daisuke Toyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"One of the executives of the Roppongi Tycoons, the strongest guild in the 23 wards. He was a ruling entity in his previous world, but that is ancient history. He's now a proud shut-in to be found in the VIP room located underground in the massive Tokyo Casino. He may be a NEET now, but he's still the strongest of the strong. The immense power of his Rule and Sacred Artifact make him a peerless player in Western Tokyo. That said, he's got enough assets to let him live out his days without ever working again. He never goes outside if he can avoid it, and is thus surprisingly welcoming of anyone who visit and cite themselves as friends."
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Official Japanese
|
23区最高勢力たる六本木タイクーンズの幹部の一人。召喚元の世界では支配者存在だったのだが、それも遥か太古の話。47階層の巨大建造物・東京カジノの地下に存在するVIPルームにて、引きこもり上等の日々を送っている。しかしながらニートにして最強。西東京でも比類する者の無い程に非常に強い「権能」を持つ「神器」と、全然働かなくてもよいだけの資産を有している。自分から外に出ないので、遊びに来てくれる相手に対しては意外とあっさり友情に近しい感情を抱くようだ。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
1130+139.49*(Lv-1) |
ATK |
120+19.184*(Lv-1) |
HP @ Lv 65 |
10057.36 |
ATK @ Lv 65 |
1347.776 |
Max HP+20 Lv, +2000 HP |
14847.16 |
Max ATK+20 Lv, +2000 ATK |
3731.456 |
Skills |
Photogenic Figure |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
|
Immoveable One |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self +600~1200 HP to self / 100% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
|
Tribute Payer |
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to allies 1 square around self / 40~80% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +10~20 CP to self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 2, 4, 6...) +5~10 CP to self and allies on the entire board / 50~100%
|
? |
{"error":"invalid ID"} |
Illustration |
Gammachaos |
Scenario |
―― |
Voice |
Daisuke Toyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
3 |
Cost |
8 |
HP |
400+92.888*(Lv-1) |
ATK |
205+64.276*(Lv-1) |
HP @ Lv 60 |
5880.392 |
ATK @ Lv 60 |
3997.284 |
Max HP+20 Lv, +2000 HP |
9738.152 |
Max ATK+20 Lv, +2000 ATK |
7282.804 |
Skills |
Amorphous Lifeform |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
|
Ruler |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +6~12 CP to allies in a 2-square diamond radius around self / 45~90%
|
Gourmand |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
|
Air Blaster |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 3 squares -5~-10 CP to hit units / 30~60%
|
Illustration |
Gammachaos |
Scenario |
―― |
Voice |
Daisuke Toyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"One of the executives of the Roppongi Tycoons, the strongest guild in the 23 wards. He was a ruling entity in his previous world, but that is ancient history. He's now a proud shut-in to be found in the VIP room located underground in the massive Tokyo Casino. He may be a NEET now, but he's still the strongest of the strong. The immense power of his Rule and Sacred Artifact make him a peerless player in Western Tokyo. That said, he's got enough assets to let him live out his days without ever working again. He never goes outside if he can avoid it, and is thus surprisingly welcoming of anyone who visit and cite themselves as friends."
|
|
|
Official Japanese
|
23区最高勢力たる六本木タイクーンズの幹部の一人。召喚元の世界では支配者存在だったのだが、それも遥か太古の話。47階層の巨大建造物・東京カジノの地下に存在するVIPルームにて、引きこもり上等の日々を送っている。しかしながらニートにして最強。西東京でも比類する者の無い程に非常に強い「権能」を持つ「神器」と、全然働かなくてもよいだけの資産を有している。自分から外に出ないので、遊びに来てくれる相手に対しては意外とあっさり友情に近しい感情を抱くようだ。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
1130+139.49*(Lv-1) |
ATK |
120+19.184*(Lv-1) |
HP @ Lv 65 |
10057.36 |
ATK @ Lv 65 |
1347.776 |
Max HP+20 Lv, +2000 HP |
14847.16 |
Max ATK+20 Lv, +2000 ATK |
3731.456 |
Skills |
限定ツァトグァスキルまとめ敵専用 (1113) |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self / 80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square (Total turns 2, 4, 6...) +5~10 CP to self and allies on the entire board / 100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 40% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 60% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +10~20 CP to self / 90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Fixity+12CP/turn, cannot move at will for 999 turns (Buff) to self +600~1200 HP to self / 100% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
|
Nullify Charm |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 100%
|
限定ツァトグァ敵専用 (1114) |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -1000 HP to hit units / 100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turns 6, 7, 8...) Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 3 turns. (Buff) to self / 100%
|
憑依無効 (1020) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 100%
|
Illustration |
Gammachaos |
Scenario |
―― |
Voice |
Daisuke Toyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
4 |
Cost |
16 |
HP |
1130+139.49*(Lv-1) |
ATK |
120+19.184*(Lv-1) |
HP @ Lv 65 |
10057.36 |
ATK @ Lv 65 |
1347.776 |
Max HP+20 Lv, +2000 HP |
14847.16 |
Max ATK+20 Lv, +2000 ATK |
3731.456 |
Skills |
限定ツァトグァスキルまとめ敵専用 (1113) |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self / 80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square (Total turns 2, 4, 6...) +5~10 CP to self and allies on the entire board / 100% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 40% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 60% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +10~20 CP to self / 90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Fixity+12CP/turn, cannot move at will for 999 turns (Buff) to self +600~1200 HP to self / 100% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
|
Nullify Charm |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 100%
|
限定ツァトグァ敵専用2 (1117) |
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 60%
|
憑依無効 (1020) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 100%
|
Illustration |
Gammachaos |
Scenario |
―― |
Voice |
Daisuke Toyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
4 |
Cost |
16 |
HP |
1130+139.49*(Lv-1) |
ATK |
120+19.184*(Lv-1) |
HP @ Lv 65 |
10057.36 |
ATK @ Lv 65 |
1347.776 |
Max HP+20 Lv, +2000 HP |
14847.16 |
Max ATK+20 Lv, +2000 ATK |
3731.456 |
Skills |
Photogenic Figure |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
|
Immoveable One |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self +600~1200 HP to self / 100% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
|
Tribute Payer |
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to allies 1 square around self / 40~80% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] +10~20 CP to self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 2, 4, 6...) +5~10 CP to self and allies on the entire board / 50~100%
|
? |
{"error":"invalid ID"} |
Illustration |
Gammachaos |
Scenario |
―― |
Voice |
Daisuke Toyama |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|