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Transient Information
|
HP |
800+93.867*(Lv-1) |
ATK |
480+46.133*(Lv-1) |
HP @ Lv |
706.133 |
ATK @ Lv |
433.867 |
Max HP+20 Lv, +2000 HP |
4583.473 |
Max ATK+20 Lv, +2000 ATK |
3356.527 |
Skills |
Gatekeeper (enemy ability) |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 50~100%
|
Fear Incarnate |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 40~80%
|
Gatekeeper (enemy ability) |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 50~100%
|
Authority |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Countdown-10000~-20000HP/turn for 2 turns (Debuff) Remove Death-56700000HP/turn for 2 turns (Irremovable Debuff) / 20~40%
|
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
SpeciesTends to be based on the transient's skillset |
Exception |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Gate |
Old Ones |
|
Research Files
|
Rarity |
3 |
Cost |
8 |
HP |
400+68.571*(Lv-1) |
ATK |
240+52.041*(Lv-1) |
HP @ Lv 60 |
4445.689 |
ATK @ Lv 60 |
3310.419 |
Max HP+20 Lv, +2000 HP |
7817.109 |
Max ATK+20 Lv, +2000 ATK |
6351.239 |
Skills |
Gatekeeper (enemy ability) |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 50~100%
|
Fear Incarnate |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 40~80%
|
Gatekeeper (enemy ability) |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 50~100%
|
Authority |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Countdown-10000~-20000HP/turn for 2 turns (Debuff) Remove Death-56700000HP/turn for 2 turns (Irremovable Debuff) / 20~40%
|
Illustration |
BomBom |
Scenario |
4jou Hansuke |
Voice |
―― |
SpeciesTends to be based on the transient's skillset |
Exception |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Gate |
Old Ones |
|
|
Rarity |
4 |
Cost |
16 |
HP |
800+68.571*(Lv-1) |
ATK |
480+52.653*(Lv-1) |
HP @ Lv 65 |
5188.544 |
ATK @ Lv 65 |
3849.792 |
Max HP+20 Lv, +2000 HP |
8559.964 |
Max ATK+20 Lv, +2000 ATK |
6902.852 |
Skills |
Gatekeeper (enemy ability) |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 50~100%
|
Fear Incarnate |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 40~80%
|
Gatekeeper (enemy ability) |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self / 50~100%
|
Authority |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Countdown-10000~-20000HP/turn for 2 turns (Debuff) Remove Death-56700000HP/turn for 2 turns (Irremovable Debuff) / 20~40%
|
Illustration |
BomBom |
Scenario |
4jou Hansuke |
Voice |
―― |
SpeciesTends to be based on the transient's skillset |
Exception |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Gate |
Old Ones |
|
|
HP |
800+93.867*(Lv-1) |
ATK |
480+46.133*(Lv-1) |
HP @ Lv |
706.133 |
ATK @ Lv |
433.867 |
Max HP+20 Lv, +2000 HP |
4583.473 |
Max ATK+20 Lv, +2000 ATK |
3356.527 |
Skills |
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
Open The Gate (116) |
Move hit units randomly for 2 squares |
2x |
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
SpeciesTends to be based on the transient's skillset |
Exception |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Gate |
Old Ones |
|
|
HP |
800+93.867*(Lv-1) |
ATK |
480+46.133*(Lv-1) |
HP @ Lv |
706.133 |
ATK @ Lv |
433.867 |
Max HP+20 Lv, +2000 HP |
4583.473 |
Max ATK+20 Lv, +2000 ATK |
3356.527 |
Skills |
ヨグソトース専用 (1343) |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Move hit units randomly for 1 square Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units -800 HP to hit units Apply Remove DebuffRemove one debuff (Buff) to allies in a 2-square diamond radius around self / 100%
|
高難易度汎用デバフ耐性1 (986) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) Remove Obstruct-15% skill activation rate for 2 turns (Debuff) Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
|
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
Open The Gate (116) |
Move hit units randomly for 2 squares |
2x |
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
SpeciesTends to be based on the transient's skillset |
Exception |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
Gate |
Old Ones |
|
Notes
- Yog-Sothoth is based on a cosmic entity in Cthulhu Mythos and is commonly depicted as an omniscient god which resides beyond the boundaries of the universe.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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