Rycants

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Transient Information

[?]  Rycants
【リカンツ】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 125+111.01*(Lv-1) ATK 43+50.561*(Lv-1)
HP @ Lv 60 6674.59 ATK @ Lv 60 3026.099
Max HP+20 Lv, +2000 HP 10894.79 Max ATK+20 Lv, +2000 ATK 6037.319
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Guard Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 1.00x ATK penaltyBlow-ranged enemies / 100%
Grappler [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self
    +12~24 CP to self / 35~70%
? {"error":"invalid ID"}
さんれんげき
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Research Files

Translated from Japanese
Official Japanese
(未公開)


【ダークリカンツ】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 125+111.01*(Lv-1) ATK 43+50.561*(Lv-1)
HP @ Lv 60 6674.59 ATK @ Lv 60 3026.099
Max HP+20 Lv, +2000 HP 10894.79 Max ATK+20 Lv, +2000 ATK 6037.319
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Guard Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 1.00x ATK penaltyBlow-ranged enemies / 100%
Grappler [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self
    +12~24 CP to self / 35~70%
? {"error":"invalid ID"}
さんれんげき
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)

Notes

5 comments
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Anonymous user: 53471cbd
No. 8562
48 months ago
Score 0 You
It's them, it' really them. The boys
Anonymous user: efd90308
No. 7754
50 months ago
Score 0 You
This enemies come of other game
Anonymous user: 50cd9984
No. 6619
54 months ago
Score 0 You
So, the design of these lycans are the proto therian we have in the actual game, aren't they?
Anonymous user: eeb431e5
No. 6614
54 months ago
Score 0 You
These should have been the actual therians design, the ones we have are pretty generic, and yet they have a lot of skins
Anonymous user: 1e9d02b9
No. 6577
54 months ago
Score 0 You
finally, more bombom furries
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