Shinya/Enemy

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Transient Information

[?]  [1]
【シンヤ☆3・天・射】シンヤ
Weapon Spread Shot.png
Rarity 3 Cost 8
HP 428+93.561*(Lv-1) ATK 214+64.592*(Lv-1)
HP @ Lv 60 5948.099 ATK @ Lv 60 4024.928
Max HP+20 Lv, +2000 HP 9819.319 Max ATK+20 Lv, +2000 ATK 7316.768
Skills
Beach Babe [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
Soul Shooter [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies
    Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
Fate Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 10~20%
Starshine [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 35~70%
Skill Evolution(s)
Beach Babe+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
Soul Shooter + [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies
    Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal+10CP/turn for 1 turn (Buff) to allies in Thrust range / 50~100%
Starshine+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 50~100%
創矢相愛パスシオン・エロウス
Apply CharmCannot attack for 3 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Masato Yoshida
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Research Files

Translated from Japanese
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike
[?]  [2]
【シンヤ☆3・天・狙撃】シンヤ
Weapon Spread Snipe.png
Rarity 3 Cost 8
HP 428+93.561*(Lv-1) ATK 214+64.592*(Lv-1)
HP @ Lv 60 5948.099 ATK @ Lv 60 4024.928
Max HP+20 Lv, +2000 HP 9819.319 Max ATK+20 Lv, +2000 ATK 7316.768
Skills
Soul Shooter [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies
    Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
Fate Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 10~20%
Heavenly Messenger [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies 1 square around self / 25~50%
Starshine [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 35~70%
Skill Evolution(s)
Soul Shooter + [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies
    Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal+10CP/turn for 1 turn (Buff) to allies in Thrust range / 50~100%
Starshine+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 50~100%
創矢相愛パスシオン・エロウス
Apply CharmCannot attack for 3 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Masato Yoshida
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [3]
【シンヤ☆4・天・狙撃】シンヤ
Weapon Spread Snipe.png
Rarity 4 Cost 16
HP 856+89.622*(Lv-1) ATK 428+67.255*(Lv-1)
HP @ Lv 65 6591.808 ATK @ Lv 65 4732.32
Max HP+20 Lv, +2000 HP 10384.248 Max ATK+20 Lv, +2000 ATK 8077.42
Skills
Soul Shooter [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies
    Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
Fate Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 10~20%
Heavenly Messenger [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies 1 square around self / 25~50%
Starshine [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 35~70%
Skill Evolution(s)
Soul Shooter + [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies
    Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal+10CP/turn for 1 turn (Buff) to allies in Thrust range / 50~100%
Starshine+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 50~100%
創矢相愛パスシオン・エロウス
Apply CharmCannot attack for 3 turns (Debuff) to hit units Weapon Spread Shot.png
3x
Illustration Kuronezumiinu
Scenario ――
Voice Masato Yoshida
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Those shot through the soul by his arrows of light will love him blindly. He has no control over this effect and he dislikes gaining power over others without good reason. Thus, he tries to turn the effects toward good and uses his arrows to shoot deities and demons who would cause harm. As a result, he is constantly at the center of some crazy rom-com or another, often with the fate of the world on the line."
Translated from Japanese
Official Japanese
光の矢に魂を射貫かれた者は、彼を盲目的に愛するようになる。やむを得ないとは言え無意味に心を弄ぶ事を良しとしない彼は、出来るだけその結果が人の為になるようにする事を願い、多くの人に害なす神魔をその矢で射貫く。だがその結果、彼の周りには世界の命運を賭けた命がけのラブコメが常に展開されている。
[?]  [4]
【☆3シンヤVF高難易度専用】シンヤ
Weapon Spread Snipe.png
Rarity 3 Cost 8
HP 428+93.561*(Lv-1) ATK 214+64.592*(Lv-1)
HP @ Lv 60 5948.099 ATK @ Lv 60 4024.928
Max HP+20 Lv, +2000 HP 9819.319 Max ATK+20 Lv, +2000 ATK 7316.768
Skills
Soul Shooter [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies
    Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
縁を結ぶ者VF高難易度専用 (866) [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 10~20%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to enemies on the entire board / 100%
Heavenly Messenger [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies 1 square around self / 25~50%
Starshine [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 35~70%
Skill Evolution(s)
Soul Shooter + [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff)-affected enemies
    Deal 1.5x damage to Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff)-affected enemies / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Arousal+10CP/turn for 1 turn (Buff) to allies in Thrust range / 50~100%
Starshine+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 50~100%
創矢相愛パスシオン・エロウス
Apply CharmCannot attack for 3 turns (Debuff) to hit units Weapon Spread Snipe.png
2x
Illustration Kuronezumiinu
Scenario ――
Voice Masato Yoshida
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A male high school student who belongs to the archery club. He has the soul of a god who once presided over a certain world, giving him divine power almost like a curse that allows him to bend fate and causality in order to form a bond. That power is too much for a mere human to handle and if he were to grow too strong, Tokyo could vanish without a trace along with him. The Transient Cupid sticks with him and occasionally turns that power into arrows of light to expel some pent up energy. However, the arrows must hit someone to fulfill their duty."
Translated from Japanese
Official Japanese
弓道部に所属する男子高校生。ある異世界で主神とまで呼ばれた者に重なる魂を持ち、あらゆる障害を越え、因果を捻じ曲げて縁を結ぶ、呪いに等しい神力を身に帯びる。しかしそれは人の身に余る力で、溜め過ぎれば暴走し彼のみならず東京ごと消滅させる程。彼に憑く「転光生」キューピッドはそれを光の矢に変えて定期的に放出する事で助けているが、その際は必ず誰かに当てなければいけないという制約がある。
[?]  [5]
【シンヤ☆4火傷使用】シンヤ
Weapon Spread Shot.png
Rarity 4 Cost 16
HP 856+89.622*(Lv-1) ATK 428+67.255*(Lv-1)
HP @ Lv 65 6591.808 ATK @ Lv 65 4732.32
Max HP+20 Lv, +2000 HP 10384.248 Max ATK+20 Lv, +2000 ATK 8077.42
Skills
対ダメージ敵に火傷付与 (1156) [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hitting units / 100%
Fate Binder [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CharmCannot attack for 3 turns (Debuff) to hit units / 10~20%
Heavenly Messenger [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies 1 square around self / 25~50%
Starshine [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 35~70%
Skill Evolution(s)
Starshine+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to allies directly adjacent to self / 50~100%
創矢相愛パスシオン・エロウス
Apply CharmCannot attack for 3 turns (Debuff) to hit units Weapon Spread Shot.png
3x
Illustration Kuronezumiinu
Scenario ――
Voice Masato Yoshida
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Those shot through the soul by his arrows of light will love him blindly. He has no control over this effect and he dislikes gaining power over others without good reason. Thus, he tries to turn the effects toward good and uses his arrows to shoot deities and demons who would cause harm. As a result, he is constantly at the center of some crazy rom-com or another, often with the fate of the world on the line."
Translated from Japanese
Official Japanese
光の矢に魂を射貫かれた者は、彼を盲目的に愛するようになる。やむを得ないとは言え無意味に心を弄ぶ事を良しとしない彼は、出来るだけその結果が人の為になるようにする事を願い、多くの人に害なす神魔をその矢で射貫く。だがその結果、彼の周りには世界の命運を賭けた命がけのラブコメが常に展開されている。