Wrestler/Enemy/2

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Transient Information

[?]  [1]
【火のレスラー祭スキン】ID5
Weapon Spread Blow.png
Rarity 2 Cost 4
HP 170+107.449*(Lv-1) ATK 60+53.469*(Lv-1)
HP @ Lv 55 5972.246 ATK @ Lv 55 2947.326
Max HP+20 Lv, +2000 HP 10121.226 Max ATK+20 Lv, +2000 ATK 6016.706
Skills
Warmonger [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Berserker enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units / 40~80%
Jungle Jumper [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Attract hitting units by 1 square / 50~100%
Midnight Mister [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies directly adjacent to self / 12~24%
Spreader of Lunacy [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self
    +7~14 CP to self and allies directly adjacent to self / 20~40%
フェイヴァリット・ムーブ
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Research Files

Translated from Japanese
Official Japanese
Relation From Others To Others
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[?]  [2]
【水のレスラー祭スキン】ID5
Weapon Spread Blow.png
Rarity 2 Cost 4
HP 170+107.449*(Lv-1) ATK 60+53.469*(Lv-1)
HP @ Lv 55 5972.246 ATK @ Lv 55 2947.326
Max HP+20 Lv, +2000 HP 10121.226 Max ATK+20 Lv, +2000 ATK 6016.706
Skills
Warmonger [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Berserker enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units / 40~80%
Jungle Jumper [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Attract hitting units by 1 square / 50~100%
Midnight Mister [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies directly adjacent to self / 12~24%
Spreader of Lunacy [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self
    +7~14 CP to self and allies directly adjacent to self / 20~40%
フェイヴァリット・ムーブ
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
[?]  [3]
【木のレスラー祭スキン】ID5
Weapon Spread Blow.png
Rarity 2 Cost 4
HP 170+107.449*(Lv-1) ATK 60+53.469*(Lv-1)
HP @ Lv 55 5972.246 ATK @ Lv 55 2947.326
Max HP+20 Lv, +2000 HP 10121.226 Max ATK+20 Lv, +2000 ATK 6016.706
Skills
Warmonger [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Berserker enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units / 40~80%
Jungle Jumper [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Attract hitting units by 1 square / 50~100%
Midnight Mister [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies directly adjacent to self / 12~24%
Spreader of Lunacy [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self
    +7~14 CP to self and allies directly adjacent to self / 20~40%
フェイヴァリット・ムーブ
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
[?]  [4]
【天のレスラー祭スキン】ID5
Weapon Spread Blow.png
Rarity 2 Cost 4
HP 170+107.449*(Lv-1) ATK 60+53.469*(Lv-1)
HP @ Lv 55 5972.246 ATK @ Lv 55 2947.326
Max HP+20 Lv, +2000 HP 10121.226 Max ATK+20 Lv, +2000 ATK 6016.706
Skills
Warmonger [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Berserker enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units / 40~80%
Jungle Jumper [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Attract hitting units by 1 square / 50~100%
Midnight Mister [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies directly adjacent to self / 12~24%
Spreader of Lunacy [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self
    +7~14 CP to self and allies directly adjacent to self / 20~40%
フェイヴァリット・ムーブ
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
[?]  [5]
【冥のレスラー祭スキン】ID5
Weapon Spread Blow.png
Rarity 2 Cost 4
HP 170+107.449*(Lv-1) ATK 60+53.469*(Lv-1)
HP @ Lv 55 5972.246 ATK @ Lv 55 2947.326
Max HP+20 Lv, +2000 HP 10121.226 Max ATK+20 Lv, +2000 ATK 6016.706
Skills
Warmonger [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Berserker enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units / 40~80%
Jungle Jumper [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Attract hitting units by 1 square / 50~100%
Midnight Mister [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies directly adjacent to self / 12~24%
Spreader of Lunacy [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self
    +7~14 CP to self and allies directly adjacent to self / 20~40%
フェイヴァリット・ムーブ
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
[?]  [6]
【魔のレスラー祭スキン】ID5
Weapon Spread Blow.png
Rarity 2 Cost 4
HP 170+107.449*(Lv-1) ATK 60+53.469*(Lv-1)
HP @ Lv 55 5972.246 ATK @ Lv 55 2947.326
Max HP+20 Lv, +2000 HP 10121.226 Max ATK+20 Lv, +2000 ATK 6016.706
Skills
Warmonger [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Berserker enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units / 40~80%
Jungle Jumper [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Attract hitting units by 1 square / 50~100%
Midnight Mister [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies directly adjacent to self / 12~24%
Spreader of Lunacy [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self
    +7~14 CP to self and allies directly adjacent to self / 20~40%
フェイヴァリット・ムーブ
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
[?]  [7]
【英雄のレスラー祭スキン】ID5
Weapon Spread Blow.png
Rarity 2 Cost 4
HP 170+107.449*(Lv-1) ATK 60+53.469*(Lv-1)
HP @ Lv 55 5972.246 ATK @ Lv 55 2947.326
Max HP+20 Lv, +2000 HP 10121.226 Max ATK+20 Lv, +2000 ATK 6016.706
Skills
Warmonger [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Berserker enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units / 40~80%
Jungle Jumper [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Attract hitting units by 1 square / 50~100%
Midnight Mister [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies directly adjacent to self / 12~24%
Spreader of Lunacy [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self
    +7~14 CP to self and allies directly adjacent to self / 20~40%
フェイヴァリット・ムーブ
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
[?]  [8]
【世界のレスラー祭スキン】ID5
Weapon Spread Blow.png
Rarity 2 Cost 4
HP 170+107.449*(Lv-1) ATK 60+53.469*(Lv-1)
HP @ Lv 55 5972.246 ATK @ Lv 55 2947.326
Max HP+20 Lv, +2000 HP 10121.226 Max ATK+20 Lv, +2000 ATK 6016.706
Skills
Warmonger [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Berserker enemies / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units / 40~80%
Jungle Jumper [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies in Shot range by 1 square / 50~100%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Attract hitting units by 1 square / 50~100%
Midnight Mister [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to enemies in a 2-square diamond radius around self / 30~60%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self and allies directly adjacent to self / 12~24%
Spreader of Lunacy [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self
    +7~14 CP to self and allies directly adjacent to self / 20~40%
フェイヴァリット・ムーブ
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self Weapon Spread Thrust.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese