Jugo/Enemy

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Transient Information

[?]  [1]
【☆3ジュウゴ水着】ID2
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 398+106.143*(Lv-1) ATK 200+50.98*(Lv-1)
HP @ Lv 60 6660.437 ATK @ Lv 60 3207.82
Max HP+20 Lv, +2000 HP 10783.297 Max ATK+20 Lv, +2000 ATK 6227.42
Skills
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
Sacrifice [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
The Indomitable [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 35~70%
Martial Arts Master [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units
    Push away hit units by 1 square / 30~60%
Skill Evolution(s)
Martial Arts Master+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
束呪武策ミズチノクモツ
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Thrust.png
2x
Illustration Daichi Kouta
Scenario ――
Voice Josuke Shinomiya
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Research Files

Official English
"A stubborn and solemn judo team member at an all boys high school in Tokyo. Due to certain circumstances, he was offered as a sacrifice to the Transient Yamata no Orochi. Its curse binds his body, causing everything he wears to turn into something resembling the serpent. Upon hearing about the Rule of Rending that could free him from the curse, he threw his hat into the battle ring."
Translated from Japanese
Official Japanese
都内の男子校に通う、堅物で生真面目な、柔道部員の高校生。ある事情から、「転光生」八岐大蛇の生贄として捧げられ、その呪いに身を縛られているが為、彼が体に着けたものは皆、大蛇に等しい存在へと変わる。呪いを解き放つ「離断」の権能の噂を聞き「アプリ」バトルへ参加する。
[?]  [2]
【☆3ジュウゴ水着高難易度用】ID2
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 398+106.143*(Lv-1) ATK 200+50.98*(Lv-1)
HP @ Lv 60 6660.437 ATK @ Lv 60 3207.82
Max HP+20 Lv, +2000 HP 10783.297 Max ATK+20 Lv, +2000 ATK 6227.42
Skills
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
Sacrifice [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] +8~16 CP to allies directly adjacent to self / 35~70%
The Indomitable [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 35~70%
Martial Arts Master [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units
    Push away hit units by 1 square / 30~60%
Skill Evolution(s)
Martial Arts Master+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
束呪武策ミズチノクモツ
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Thrust.png
2x
Illustration Daichi Kouta
Scenario ――
Voice Josuke Shinomiya
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Official English
"A stubborn and solemn judo team member at an all boys high school in Tokyo. Due to certain circumstances, he was offered as a sacrifice to the Transient Yamata no Orochi. Its curse binds his body, causing everything he wears to turn into something resembling the serpent. Upon hearing about the Rule of Rending that could free him from the curse, he threw his hat into the battle ring."
Translated from Japanese
Official Japanese
都内の男子校に通う、堅物で生真面目な、柔道部員の高校生。ある事情から、「転光生」八岐大蛇の生贄として捧げられ、その呪いに身を縛られているが為、彼が体に着けたものは皆、大蛇に等しい存在へと変わる。呪いを解き放つ「離断」の権能の噂を聞き「アプリ」バトルへ参加する。