From Tokyo Afterschool Summoners
Jump to navigation
Jump to search
Transient Information
|
Cost |
8 |
HP |
398+102.061*(Lv-1) |
ATK |
199+55.071*(Lv-1) |
HP @ Lv |
295.939 |
ATK @ Lv |
143.929 |
Max HP+20 Lv, +2000 HP |
4337.159 |
Max ATK+20 Lv, +2000 ATK |
3245.349 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Athlete |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
|
Research Files
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
|
Gourmand |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
|
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
Amorphous Lifeform |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
|
Skill Evolution(s) |
Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
|
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
5 |
Cost |
24 |
HP |
1166+96.459*(Lv-1) |
ATK |
1068+58.704*(Lv-1) |
HP @ Lv 70 |
7821.671 |
ATK @ Lv 70 |
5118.576 |
Max HP+20 Lv, +2000 HP |
11750.851 |
Max ATK+20 Lv, +2000 ATK |
8292.656 |
Skills |
Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
|
Gourmand |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
|
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
Amorphous Lifeform |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
|
Skill Evolution(s) |
Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
|
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
|
Gourmand |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
|
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
Amorphous Lifeform |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 42~84%
|
Skill Evolution(s) |
Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
|
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
Athlete |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
|
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
4 |
Cost |
16 |
HP |
850+101.541*(Lv-1) |
ATK |
420+53.776*(Lv-1) |
HP @ Lv 65 |
7348.624 |
ATK @ Lv 65 |
3861.664 |
Max HP+20 Lv, +2000 HP |
11379.444 |
Max ATK+20 Lv, +2000 ATK |
6937.184 |
Skills |
Athlete |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
|
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
4 |
Cost |
16 |
HP |
850+101.541*(Lv-1) |
ATK |
420+53.776*(Lv-1) |
HP @ Lv 65 |
7348.624 |
ATK @ Lv 65 |
3861.664 |
Max HP+20 Lv, +2000 HP |
11379.444 |
Max ATK+20 Lv, +2000 ATK |
6937.184 |
Skills |
Athlete |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
|
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
武芸の練達者VF高難易度専用 (871) |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract self by 1 square / 100% [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to self and allies on the entire board / 100%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A Transient sumo wrestler with a dynamic and care-free attitude. When younger students ask him for help, he heartily agrees, making him quite popular at school. Back in the mountains of his home world, he lost to a certain man in a sumo match and chose to quit while he was ahead. Ever since, he has trained ceaselessly in sumo technique and honed his mind, body, and skill. As a result, he has come to be called the strongest in the nation, giving him the right to wear the Sacred Artifact of a Shinto Straw Festoon. He feels a strong empathy toward one born and raised in the mountains who presents a gloomy nature and a penchant for becoming attached."
|
|
|
Official Japanese
|
豪快で大雑把な性格、仲間を引っ張る親分気質の「転光生」相撲部員。厄介事でも後輩に頼まれた事は引き受けるので、学園では結構人望がある。元居た故郷の山でとある男に相撲で勝ち逃げされて以来、ずっと相撲の研鑚を重ね、心技体を磨き続けた。その結果、とうとう「国一番の力持ち」と認められるに至り、注連縄の「神器」を巻く事を許された。山に生まれ育ち、愛着と鬱屈を持った者に共感を抱く。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A Transient sumo wrestler with a dynamic and care-free attitude. When younger students ask him for help, he heartily agrees, making him quite popular at school. Back in the mountains of his home world, he lost to a certain man in a sumo match and chose to quit while he was ahead. Ever since, he has trained ceaselessly in sumo technique and honed his mind, body, and skill. As a result, he has come to be called the strongest in the nation, giving him the right to wear the Sacred Artifact of a Shinto Straw Festoon. He feels a strong empathy toward one born and raised in the mountains who presents a gloomy nature and a penchant for becoming attached."
|
|
|
Official Japanese
|
豪快で大雑把な性格、仲間を引っ張る親分気質の「転光生」相撲部員。厄介事でも後輩に頼まれた事は引き受けるので、学園では結構人望がある。元居た故郷の山でとある男に相撲で勝ち逃げされて以来、ずっと相撲の研鑚を重ね、心技体を磨き続けた。その結果、とうとう「国一番の力持ち」と認められるに至り、注連縄の「神器」を巻く事を許された。山に生まれ育ち、愛着と鬱屈を持った者に共感を抱く。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
850+101.541*(Lv-1) |
ATK |
420+53.776*(Lv-1) |
HP @ Lv 65 |
7348.624 |
ATK @ Lv 65 |
3861.664 |
Max HP+20 Lv, +2000 HP |
11379.444 |
Max ATK+20 Lv, +2000 ATK |
6937.184 |
Skills |
Mountain Dweller |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 65~100%100% proc rate achieved at level 54
|
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"The Sacred Artifact he holds can surround an area and turn it into a ring that excludes all outsiders, even when in the middle of enemy territory. The rope was said to be used by a water God when pulling landmasses, giving it a Rule that enables him to drag any manner of thing and prevents those caught in this rope from escaping. He uses this ability to force opponents into sumo matches. He hates people who quit while they're ahead in a fight and he also desperately hates being abandoned. He has a tendency to drag his past behind him and is extremely vulnerable when people point it out. He often hides in the mountains but returns right away when he gets lonely."
|
|
|
Official Japanese
|
彼が持つ「神器」で丸く囲んだ箇所は、そこがたとえ敵陣ど真ん中であろうとも、他者は手出し無用の「土俵」となる。更に水神が国を引いたとされるその縄は「あらゆるものを引きずる」権能を帯びていて、この綱を打ちかけられた者は逃げられなくなる。アシガラはこれを用いて強引に相撲勝負を挑んでくる。嫌いな事は、勝ち逃げされる事。本当に嫌いな事は、置き去りにされる事。実は過去を引きずりがちな一面があり、そこを突かれると非常に脆く、山の中に引きこもるが、寂しがってすぐ出てくる。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
山に篭る者ダミー敵専用 (1045) |
? |
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A Transient sumo wrestler with a dynamic and care-free attitude. When younger students ask him for help, he heartily agrees, making him quite popular at school. Back in the mountains of his home world, he lost to a certain man in a sumo match and chose to quit while he was ahead. Ever since, he has trained ceaselessly in sumo technique and honed his mind, body, and skill. As a result, he has come to be called the strongest in the nation, giving him the right to wear the Sacred Artifact of a Shinto Straw Festoon. He feels a strong empathy toward one born and raised in the mountains who presents a gloomy nature and a penchant for becoming attached."
|
|
|
Official Japanese
|
豪快で大雑把な性格、仲間を引っ張る親分気質の「転光生」相撲部員。厄介事でも後輩に頼まれた事は引き受けるので、学園では結構人望がある。元居た故郷の山でとある男に相撲で勝ち逃げされて以来、ずっと相撲の研鑚を重ね、心技体を磨き続けた。その結果、とうとう「国一番の力持ち」と認められるに至り、注連縄の「神器」を巻く事を許された。山に生まれ育ち、愛着と鬱屈を持った者に共感を抱く。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
850+101.541*(Lv-1) |
ATK |
420+53.776*(Lv-1) |
HP @ Lv 65 |
7348.624 |
ATK @ Lv 65 |
3861.664 |
Max HP+20 Lv, +2000 HP |
11379.444 |
Max ATK+20 Lv, +2000 ATK |
6937.184 |
Skills |
山に篭る者ダミー敵専用 (1045) |
? |
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"The Sacred Artifact he holds can surround an area and turn it into a ring that excludes all outsiders, even when in the middle of enemy territory. The rope was said to be used by a water God when pulling landmasses, giving it a Rule that enables him to drag any manner of thing and prevents those caught in this rope from escaping. He uses this ability to force opponents into sumo matches. He hates people who quit while they're ahead in a fight and he also desperately hates being abandoned. He has a tendency to drag his past behind him and is extremely vulnerable when people point it out. He often hides in the mountains but returns right away when he gets lonely."
|
|
|
Official Japanese
|
彼が持つ「神器」で丸く囲んだ箇所は、そこがたとえ敵陣ど真ん中であろうとも、他者は手出し無用の「土俵」となる。更に水神が国を引いたとされるその縄は「あらゆるものを引きずる」権能を帯びていて、この綱を打ちかけられた者は逃げられなくなる。アシガラはこれを用いて強引に相撲勝負を挑んでくる。嫌いな事は、勝ち逃げされる事。本当に嫌いな事は、置き去りにされる事。実は過去を引きずりがちな一面があり、そこを突かれると非常に脆く、山の中に引きこもるが、寂しがってすぐ出てくる。
|
|
|
Rarity |
5 |
Cost |
24 |
HP |
1066+97.48*(Lv-1) |
ATK |
1068+57.684*(Lv-1) |
HP @ Lv 70 |
7792.12 |
ATK @ Lv 70 |
5048.196 |
Max HP+20 Lv, +2000 HP |
11741.72 |
Max ATK+20 Lv, +2000 ATK |
8201.876 |
Skills |
Beach Babe |
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
|
Gourmand |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +350~700 HP to self / 60~100%100% proc rate achieved at level 67
|
The Lovesick |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 35~70%
|
? |
{"error":"invalid ID"} |
Skill Evolution(s) |
Beach Babe+ |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
|
The Lovesick + |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"He is a sumo team member and a third-year high school student at one of the top sporting academies in Tokyo, the Yoyogi Academy. The school is known to have strict training sessions and he has distinguished himself in that environment, making him famous among certain circles. As everyone at his school dedicates their youth to their training, they have a tendency not to know about recent trends. That's why he drags his underclassmen to the beach during the summer to remedy their obliviousness. He gets competitive toward students from other schools who are gaining attention and will dress up in a special outfit passed down as a school tradition for such occasions. Exactly how effective it is happens to be up in the air."
|
|
|
Official Japanese
|
東京屈指のスポーツ名門校、依々祇学園三年の相撲部員。厳しいトレーニングで知られる同校、例外なく彼もアマチュア相撲でその名を知らぬ者は居ない程の豪の者である。しかし、学園生活の全てを練習に捧げているため、同校の生徒たちはいまいち、世間の流行に疎い傾向がある。「ワシと一緒に来るんじゃあ!」と後輩たちを引き連れ、夏のビーチへ参上する。キラキラ輝き、ビーチで注目を浴びる他校の学生たちに対抗せんと奮起した彼の姿は、学校に代々伝わるモテコーデとの事だが、その効果は甚だ疑問である。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
山に篭る者ダミー敵専用 (1045) |
? |
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A Transient sumo wrestler with a dynamic and care-free attitude. When younger students ask him for help, he heartily agrees, making him quite popular at school. Back in the mountains of his home world, he lost to a certain man in a sumo match and chose to quit while he was ahead. Ever since, he has trained ceaselessly in sumo technique and honed his mind, body, and skill. As a result, he has come to be called the strongest in the nation, giving him the right to wear the Sacred Artifact of a Shinto Straw Festoon. He feels a strong empathy toward one born and raised in the mountains who presents a gloomy nature and a penchant for becoming attached."
|
|
|
Official Japanese
|
豪快で大雑把な性格、仲間を引っ張る親分気質の「転光生」相撲部員。厄介事でも後輩に頼まれた事は引き受けるので、学園では結構人望がある。元居た故郷の山でとある男に相撲で勝ち逃げされて以来、ずっと相撲の研鑚を重ね、心技体を磨き続けた。その結果、とうとう「国一番の力持ち」と認められるに至り、注連縄の「神器」を巻く事を許された。山に生まれ育ち、愛着と鬱屈を持った者に共感を抱く。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
山に篭る者ダミー敵専用 (1045) |
? |
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A Transient sumo wrestler with a dynamic and care-free attitude. When younger students ask him for help, he heartily agrees, making him quite popular at school. Back in the mountains of his home world, he lost to a certain man in a sumo match and chose to quit while he was ahead. Ever since, he has trained ceaselessly in sumo technique and honed his mind, body, and skill. As a result, he has come to be called the strongest in the nation, giving him the right to wear the Sacred Artifact of a Shinto Straw Festoon. He feels a strong empathy toward one born and raised in the mountains who presents a gloomy nature and a penchant for becoming attached."
|
|
|
Official Japanese
|
豪快で大雑把な性格、仲間を引っ張る親分気質の「転光生」相撲部員。厄介事でも後輩に頼まれた事は引き受けるので、学園では結構人望がある。元居た故郷の山でとある男に相撲で勝ち逃げされて以来、ずっと相撲の研鑚を重ね、心技体を磨き続けた。その結果、とうとう「国一番の力持ち」と認められるに至り、注連縄の「神器」を巻く事を許された。山に生まれ育ち、愛着と鬱屈を持った者に共感を抱く。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
山に篭る者ダミー敵専用 (1045) |
? |
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A Transient sumo wrestler with a dynamic and care-free attitude. When younger students ask him for help, he heartily agrees, making him quite popular at school. Back in the mountains of his home world, he lost to a certain man in a sumo match and chose to quit while he was ahead. Ever since, he has trained ceaselessly in sumo technique and honed his mind, body, and skill. As a result, he has come to be called the strongest in the nation, giving him the right to wear the Sacred Artifact of a Shinto Straw Festoon. He feels a strong empathy toward one born and raised in the mountains who presents a gloomy nature and a penchant for becoming attached."
|
|
|
Official Japanese
|
豪快で大雑把な性格、仲間を引っ張る親分気質の「転光生」相撲部員。厄介事でも後輩に頼まれた事は引き受けるので、学園では結構人望がある。元居た故郷の山でとある男に相撲で勝ち逃げされて以来、ずっと相撲の研鑚を重ね、心技体を磨き続けた。その結果、とうとう「国一番の力持ち」と認められるに至り、注連縄の「神器」を巻く事を許された。山に生まれ育ち、愛着と鬱屈を持った者に共感を抱く。
|
|
|
Rarity |
3 |
Cost |
8 |
HP |
409+102.286*(Lv-1) |
ATK |
216+54.857*(Lv-1) |
HP @ Lv 60 |
6443.874 |
ATK @ Lv 60 |
3452.563 |
Max HP+20 Lv, +2000 HP |
10489.594 |
Max ATK+20 Lv, +2000 ATK |
6549.703 |
Skills |
山に篭る者ダミー敵専用 (1045) |
? |
Grappler |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self +12~24 CP to self / 35~70%
|
Blood of the Beast |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
|
Martial Arts Master |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
|
Skill Evolution(s) |
Martial Arts Master+ |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 30~60%
|
Illustration |
Kinoshita Jiroh |
Scenario |
―― |
Voice |
Kazuhiro Nakaya |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Official English
|
"A Transient sumo wrestler with a dynamic and care-free attitude. When younger students ask him for help, he heartily agrees, making him quite popular at school. Back in the mountains of his home world, he lost to a certain man in a sumo match and chose to quit while he was ahead. Ever since, he has trained ceaselessly in sumo technique and honed his mind, body, and skill. As a result, he has come to be called the strongest in the nation, giving him the right to wear the Sacred Artifact of a Shinto Straw Festoon. He feels a strong empathy toward one born and raised in the mountains who presents a gloomy nature and a penchant for becoming attached."
|
|
|
Official Japanese
|
豪快で大雑把な性格、仲間を引っ張る親分気質の「転光生」相撲部員。厄介事でも後輩に頼まれた事は引き受けるので、学園では結構人望がある。元居た故郷の山でとある男に相撲で勝ち逃げされて以来、ずっと相撲の研鑚を重ね、心技体を磨き続けた。その結果、とうとう「国一番の力持ち」と認められるに至り、注連縄の「神器」を巻く事を許された。山に生まれ育ち、愛着と鬱屈を持った者に共感を抱く。
|
|