Shadow of Triton

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Transient Information

【トリトン影☆4】トリトン魔影
Weapon Spread Magic.png
HP 800+90.816*(Lv-1) ATK 400+65.306*(Lv-1)
HP @ Lv 709.184 ATK @ Lv 334.694
Max HP+20 Lv, +2000 HP 4525.504 Max ATK+20 Lv, +2000 ATK 3640.814
Skills
Surefire Blaster (enemy ability) [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 100%
Great Creator [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies 1 square around self / 38~76%
[While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Wave Bender [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 18~36%
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Wave Bender+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 28~56%
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 30~60%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies directly adjacent to self / 10~20%
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
????????・???? (99)
Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units + Attract hit units by 3 squares Weapon Spread Magic.png
1x
Illustration BomBom
Scenario ――
Voice Toshiyuki Morikawa
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Research Files

Translated from Japanese
Official Japanese
(未公開)
Relation From Others To Others
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[?]  [1]
【トリトン影☆4強】トリトン魔影
Weapon Spread Magic.png
HP 800+90.816*(Lv-1) ATK 400+65.306*(Lv-1)
HP @ Lv 709.184 ATK @ Lv 334.694
Max HP+20 Lv, +2000 HP 4525.504 Max ATK+20 Lv, +2000 ATK 3640.814
Skills
Surefire Blaster (enemy ability) [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 100%
Great Creator [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to allies 1 square around self / 38~76%
[While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Wave Bender [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 18~36%
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Wave Bender+ [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 28~56%
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self / 30~60%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies directly adjacent to self / 10~20%
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
????????・???? (99)
Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units + Attract hit units by 3 squares Weapon Spread All.png
1x
Illustration BomBom
Scenario ――
Voice Toshiyuki Morikawa
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [2]
【トリトン影巨大エネミー用】トリトン魔影
Weapon Spread Magic.png
HP 800+90.816*(Lv-1) ATK 400+65.306*(Lv-1)
HP @ Lv 709.184 ATK @ Lv 334.694
Max HP+20 Lv, +2000 HP 4525.504 Max ATK+20 Lv, +2000 ATK 3640.814
Skills
引き寄せる者2敵専用 (539) [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract hit units by 2 squares / 100%
高難易度汎用デバフ耐性1 (986) [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)
    Remove Skill LockCannot activate skills for 5 turns. (Debuff)
    Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff)
    Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff)
    Remove Obstruct-15% skill activation rate for 2 turns (Debuff)
    Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
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????????・???? (99)
Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units + Attract hit units by 3 squares Weapon Spread Magic.png
1x
Illustration BomBom
Scenario ――
Voice Toshiyuki Morikawa
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)

Notes

The Shadow of Triton is the remnants that Triton cast of their shared original form, Dagon.

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